summaryrefslogtreecommitdiff
path: root/doc/item_bonus.txt
diff options
context:
space:
mode:
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r--doc/item_bonus.txt7
1 files changed, 2 insertions, 5 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index dd3fab3ef..22c7581fd 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -3,12 +3,13 @@
//===== By ================================================
//= Developers
//===== Version ===========================================
-//= 1.1.20080612
+//= 1.1.20090122
//=========================================================
//= 1.0 - Standardized doc file
//= 1.1.20080612 - skill command and bonuses (bAutoSpell, bSkillAtk,
//= bSkillHeal, bAutoSpellWhenHit, bAddSkillBlow, bCastrate) accept
//= skill names [FlavioJS]
+//= 1.1.20090122 - removed outdated bSPDrainValue command [ultramage]
//=
//===== Description =======================================
//= List of script instructions used in item bonuses,
@@ -213,10 +214,6 @@ bonus3 bAutoSpellWhenHit,x,y,n; n/10% chance to cast skill x of level y on
bonus3 bSPDrainRate,n,x,y; When attacking there is a n% chance to either gain SP equivalent to x% of damage dealt,
OR drain the amount of sp from the enemy.
y: 0=gain sp 1:drain enemy sp
-bonus3 bSPDrainValue,n,x,y; When attacking there is a n% chance to either gain x SP,
- OR drain the amount of sp from the enemy.
- y:0=gain sp 1:drain enemy sp
- (Note: setting x to -1 or below will reduce YOUR sp)
bonus4 bAutoSpell,x,y,n,i; n/10% chance to cast skill x of level y when attacking (supports skill names)
i:
0=cast on self