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Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r-- | doc/item_bonus.txt | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index cb1b4218a..d9224e196 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -333,3 +333,46 @@ bonus2 bSPDrainValue,n,x; When hitting a monster by physical attack, ... 1=you drain n SP from target bonus2 bIgnoreDefRate,n,x; Disregard x% of the target's DEF if the target belongs to race n; + +bonus3 bAddEle,n,x,t; +x% physical damage against element n + n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, + 6=Holy, 7=Dark, 8=Spirit, 9=Undead + t: Trigger criteria: + BF_SHORT: Trigger on melee attack + BF_LONG: Trigger on ranged attack + ( Default: BF_SHORT+BF_LONG ) + + BF_WEAPON: Trigger on weapon skills + BF_MAGIC: Trigger on magic skills + BF_MISC: Trigger on misc skills + ( Default: BF_WEAPON ) + + BF_NORMAL: Trigger on normal + attacks. + BF_SKILL: Trigger on skills + (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON) + + i: 1=cast on enemy, not on self + 2=use random skill lv in [1..y] + 3=1+2 (random lv on enemy) +bonus3 bSubEle,n,x,t; x% Damage reduction against element n. + n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, + 6=Holy, 7=Dark, 8=Spirit, 9=Undead + t: Trigger criteria: + BF_SHORT: Trigger on melee attack + BF_LONG: Trigger on ranged attack + ( Default: BF_SHORT+BF_LONG ) + + BF_WEAPON: Trigger on weapon skills + BF_MAGIC: Trigger on magic skills + BF_MISC: Trigger on misc skills + ( Default: BF_WEAPON ) + + BF_NORMAL: Trigger on normal + attacks. + BF_SKILL: Trigger on skills + (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON) + + i: 1=cast on enemy, not on self + 2=use random skill lv in [1..y] + 3=1+2 (random lv on enemy) |