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-rw-r--r--doc/item_bonus.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index c2a7658df..2d29165a8 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -177,8 +177,8 @@ bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, f
bonus bCriticalDef,n; Decreases Chance of being hit by critical by n%
bonus2 bSkillAtk,sk,n; Increase damage of skill sk by n%
-bonus2 bWeaponAtk,w,n; Adds n ATK when weapon of type x is equipped
-bonus2 bWeaponAtkRate,w,n; Adds n% damage to weapon attacks when weapon of type x is equipped
+bonus2 bWeaponAtk,w,n; Adds n ATK when weapon of type w is equipped
+bonus2 bWeaponAtkRate,w,n; Adds n% damage to weapon attacks when weapon of type w is equipped
bonus bLongAtkRate,n; Increases damage of ranged attacks by n%
bonus bCritAtkRate,n; Increase critical damage by +n%
@@ -258,8 +258,8 @@ bonus bDefEle,e; Gives the player's defense element e
bonus bDefRatioAtkEle,e; Deals more damage to enemies of element e with higher defense
bonus bDefRatioAtkRace,r; Deals more damage to enemies of race r with higher defense
-bonus4 bSetDefRace,r,n,t,y; Set DEF to y of an enemy of race r at n% for t milliseconds with normal attack
-bonus4 bSetMDefRace,r,n,t,y; Set MDEF to y of an enemy of race r at n% for t milliseconds with normal attack
+bonus4 bSetDefRace,r,n,t,y; Set DEF to y of an enemy of race r at n/100% for t milliseconds with normal attack
+bonus4 bSetMDefRace,r,n,t,y; Set MDEF to y of an enemy of race r at n/100% for t milliseconds with normal attack
Ignore Def
----------
@@ -281,17 +281,17 @@ bonus2 bExpAddRace,r,n; +n% Experience from enemies of race r
=============================
| 4. Status-related Bonuses |
=============================
-bonus2 bResEff,e,n; Adds a n/100 tolerance to effect e
-bonus2 bAddEff,eff,n; Adds a n/100 chance to cause effect eff to the target when attacking
+bonus2 bResEff,e,n; Adds a n/100% tolerance to effect e
+bonus2 bAddEff,eff,n; Adds a n/100% chance to cause effect eff to the target when attacking
bonus2 bAddEff2,eff,n; Adds a n/100% chance to cause effect eff on self when attacking.
-bonus3 bAddEff,eff,n,abf; Adds a n/100 chance to cause effect eff to the target when attacking for target abf
-bonus4 bAddEff,eff,n,abf,t; Adds a n/100 chance to cause effect eff to the target when attacking for target abf for t milliseconds
+bonus3 bAddEff,eff,n,abf; Adds a n/100% chance to cause effect eff to the target when attacking for target abf
+bonus4 bAddEff,eff,n,abf,t; Adds a n/100% chance to cause effect eff to the target when attacking for target abf for t milliseconds
(Note:The effect can't be avoided nor its duration reduced. Duration: 0-65535)
bonus3 bAddEffOnSkill,sk,eff,n; Adds a n/100% chance to cause effect eff on enemy when using skill sk
bonus4 bAddEffOnSkill,sk,eff,n,abf; Adds a n/100% chance to cause effect eff when using skill sk
bonus2 bAddEffWhenHit,eff,n; n/100% chance to cause effect eff to the enemy when being hit by physical damage
-bonus3 bAddEffWhenHit,eff,n,abf; Adds a n/100 chance to cause effect eff to the enemy when being hit by physical damage
+bonus3 bAddEffWhenHit,eff,n,abf; Adds a n/100% chance to cause effect eff to the enemy when being hit by physical damage
bonus2 bWeaponComaRace,r,n; Adds a n/100% chance to cause Coma when attacking a monster of race r with a weapon attack
bonus2 bWeaponComaEle,e,n; Adds a n/100% chance to cause Coma when attacking a monster of element e with weapon attack