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+# Client Effects List
+A list of client-side effects sorted by ID in ascending order.
+
+# Copyright
+> This file is part of Hercules.
+> http://herc.ws - http://github.com/HerculesWS/Hercules
+>
+> Copyright (C) 2012-2018 Hercules Dev Team
+> Copyright (C) Athena Dev Teams
+>
+> Hercules is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+>
+> This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+> See the GNU General Public License for more details.
+>
+> You should have received a copy of the GNU General Public License along with this program.
+> If not, see <http://www.gnu.org/licenses/>.
+
+## Description
+The following is a compiled list of visual and sound effects which the client
+can produce. Each list entry contains a number and a short description of the
+effect. You can produce these effects ingame by using the `@effect` atcommand.
+It's also possible to attach effects to item/npc scripts by using the
+`specialeffect()` script command.
+
+ ID | Constant Name | Description
+ --: | :----------------------------- | :----------------------------------
+ -1 | EF_NONE | None
+ 0 | EF_HIT1 | Regular Hit
+ 1 | EF_HIT2 | Bash
+ 2 | EF_HIT3 | Melee Skill Hit
+ 3 | EF_HIT4 | Melee Skill Hit
+ 4 | EF_HIT5 | Melee Skill Hit
+ 5 | EF_HIT6 | Melee Skill Hit
+ 6 | EF_ENTRY | Being Warped
+ 7 | EF_EXIT | Item Heal effect
+ 8 | EF_WARP | Yellow Ripple Effect
+ 9 | EF_ENHANCE | Different Type of Heal
+ 10 | EF_COIN | Mammonite
+ 11 | EF_ENDURE | Endure
+ 12 | EF_BEGINSPELL | Yellow cast aura
+ 13 | EF_GLASSWALL | Blue Box
+ 14 | EF_HEALSP | Blue restoring effect
+ 15 | EF_SOULSTRIKE | Soul Strike
+ 16 | EF_BASH | Hide
+ 17 | EF_MAGNUMBREAK | Magnum Break
+ 18 | EF_STEAL | Steal
+ 19 | EF_HIDING | (Invalid)
+ 20 | EF_PATTACK | Envenom/Poison
+ 21 | EF_DETOXICATION | Detoxify
+ 22 | EF_SIGHT | Sight
+ 23 | EF_STONECURSE | Stone Curse
+ 24 | EF_FIREBALL | Fire Ball
+ 25 | EF_FIREWALL | Fire Wall
+ 26 | EF_ICEARROW | A sound (a swipe?)
+ 27 | EF_FROSTDIVER | Frost Diver (Traveling to Target)
+ 28 | EF_FROSTDIVER2 | Frost Diver (Hitting)
+ 29 | EF_LIGHTBOLT | Lightning Bolt
+ 30 | EF_THUNDERSTORM | Thunder Storm
+ 31 | EF_FIREARROW | Weird bubbles launching from feet
+ 32 | EF_NAPALMBEAT | Small clustered explosions
+ 33 | EF_RUWACH | Ruwach
+ 34 | EF_TELEPORTATION | Old Map Exit Animation (unused)
+ 35 | EF_READYPORTAL | Old Warp Portal (unused)
+ 36 | EF_PORTAL | Old Warp Portal (unused)
+ 37 | EF_INCAGILITY | AGI Up
+ 38 | EF_DECAGILITY | AGI Down
+ 39 | EF_AQUA | Aqua Benedicta
+ 40 | EF_SIGNUM | Signum Crucis
+ 41 | EF_ANGELUS | Angelus
+ 42 | EF_BLESSING | Blessing
+ 43 | EF_INCAGIDEX | Dex + Agi Up
+ 44 | EF_SMOKE | Little Fog Smoke.
+ 45 | EF_FIREFLY | Faint Little Ball Things.
+ 46 | EF_SANDWIND | Sand Wind
+ 47 | EF_TORCH | Torch
+ 48 | EF_SPRAYPOND | Small Piece of Glass
+ 49 | EF_FIREHIT | Firebolt/Wall Hits
+ 50 | EF_FIRESPLASHHIT | Spinning Fire Thing
+ 51 | EF_COLDHIT | Ice Elemental Hit
+ 52 | EF_WINDHIT | Wind Elemental Hit
+ 53 | EF_POISONHIT | Puff of Purpulish Smoke?
+ 54 | EF_BEGINSPELL2 | Cast Initiation Aura (Water Element)
+ 55 | EF_BEGINSPELL3 | Cast Initiation Aura (Fire Element)
+ 56 | EF_BEGINSPELL4 | Cast Initiation Aura (Wind Element)
+ 57 | EF_BEGINSPELL5 | Cast Initiation Aura (Earth Element)
+ 58 | EF_BEGINSPELL6 | Cast Initiation Aura (Holy Element)
+ 59 | EF_BEGINSPELL7 | Cast Initiation Aura (Poison Element)
+ 60 | EF_LOCKON | Cast target circle
+ 61 | EF_WARPZONE | Old Warp Portal (NPC Warp, unused)
+ 62 | EF_SIGHTRASHER | Sight Trasher
+ 63 | EF_BARRIER | Moonlight Sphere
+ 64 | EF_ARROWSHOT | Something Like Puruple/Yellow Light Bullet
+ 65 | EF_INVENOM | Something Like Absorb of Power
+ 66 | EF_CURE | Cure
+ 67 | EF_PROVOKE | Provoke
+ 68 | EF_MVP | MVP Banner
+ 69 | EF_SKIDTRAP | Skid Trap
+ 70 | EF_BRANDISHSPEAR | Brandish Spear
+ 71 | EF_CONE | Spiral White balls
+ 72 | EF_SPHERE | Bigger Spiral White balls
+ 73 | EF_BOWLINGBASH | Blue/White Small Aura
+ 74 | EF_ICEWALL | Ice Wall
+ 75 | EF_GLORIA | Gloria
+ 76 | EF_MAGNIFICAT | Magnificat
+ 77 | EF_RESURRECTION | Resurrection
+ 78 | EF_RECOVERY | Status Recovery
+ 79 | EF_EARTHSPIKE | Earth Spike
+ 80 | EF_SPEARBMR | Spear Boomerang
+ 81 | EF_PIERCE | Skill hit
+ 82 | EF_TURNUNDEAD | Turn Undead
+ 83 | EF_SANCTUARY | Sanctuary
+ 84 | EF_IMPOSITIO | Impositio Manus
+ 85 | EF_LEXAETERNA | Lex Aeterna
+ 86 | EF_ASPERSIO | Aspersio
+ 87 | EF_LEXDIVINA | Lex Divina
+ 88 | EF_SUFFRAGIUM | Suffragium
+ 89 | EF_STORMGUST | Storm Gust
+ 90 | EF_LORD | Lord of Vermilion
+ 91 | EF_BENEDICTIO | B. S. Sacramenti
+ 92 | EF_METEORSTORM | Meteor Storm
+ 93 | EF_YUFITEL | Jupitel Thunder (Ball)
+ 94 | EF_YUFITELHIT | Jupitel Thunder (Hit)
+ 95 | EF_QUAGMIRE | Quagmire
+ 96 | EF_FIREPILLAR | Fire Pillar
+ 97 | EF_FIREPILLARBOMB | Fire Pillar/Land Mine hit
+ 98 | EF_HASTEUP | Adrenaline Rush
+ 99 | EF_FLASHER | Flasher Trap
+ 100 | EF_REMOVETRAP | Yellow ball fountain
+ 101 | EF_REPAIRWEAPON | Weapon Repair
+ 102 | EF_CRASHEARTH | Hammerfall
+ 103 | EF_PERFECTION | Weapon Perfection
+ 104 | EF_MAXPOWER | Maximize Power
+ 105 | EF_BLASTMINE | (nothing)
+ 106 | EF_BLASTMINEBOMB | Blast Mine Trap
+ 107 | EF_CLAYMORE | Claymore Trap
+ 108 | EF_FREEZING | Freezing Trap
+ 109 | EF_BUBBLE | Bailaban Blue bubble Map Effect
+ 110 | EF_GASPUSH | Trap Used by Giearth
+ 111 | EF_SPRINGTRAP | Spring Trap
+ 112 | EF_KYRIE | Kyrie Eleison
+ 113 | EF_MAGNUS | Magnus Exorcismus
+ 114 | EF_BOTTOM | Old Magnus Exorcismus Map Unit (unused)
+ 115 | EF_BLITZBEAT | Blitz Beat
+ 116 | EF_WATERBALL | Fling Watersphere
+ 117 | EF_WATERBALL2 | Waterball
+ 118 | EF_FIREIVY | Fling Firesphere
+ 119 | EF_DETECTING | Detect
+ 120 | EF_CLOAKING | Cloaking
+ 121 | EF_SONICBLOW | Sonic Blow (Part 1/2)
+ 122 | EF_SONICBLOWHIT | Multi hit effect
+ 123 | EF_GRIMTOOTH | Grimtooth Cast
+ 124 | EF_VENOMDUST | Venom Dust
+ 125 | EF_ENCHANTPOISON | Enchant Poison
+ 126 | EF_POISONREACT | Poison React
+ 127 | EF_POISONREACT2 | Small Posion React
+ 128 | EF_OVERTHRUST | Over Thrust
+ 129 | EF_SPLASHER | Venom Splasher Explosion
+ 130 | EF_TWOHANDQUICKEN | Two-Hand Quicken
+ 131 | EF_AUTOCOUNTER | Auto-Counter Hit
+ 132 | EF_GRIMTOOTHATK | Grimtooth Hit
+ 133 | EF_FREEZE | Ice Effect (Used by NPCs)
+ 134 | EF_FREEZED | Ice Effect (Used by NPCs)
+ 135 | EF_ICECRASH | Ice Effect (Used by NPCs)
+ 136 | EF_SLOWPOISON | Slow Poison
+ 137 | EF_BOTTOM2 | Old Sanctuary Map Unit (unused)
+ 138 | EF_FIREPILLARON | Fire pillar
+ 139 | EF_SANDMAN | Sandman Trap
+ 140 | EF_REVIVE | Ressurection Aura
+ 141 | EF_PNEUMA | Pneuma
+ 142 | EF_HEAVENSDRIVE | Heaven's Drive
+ 143 | EF_SONICBLOW2 | Sonic Blow (Part 2/2)
+ 144 | EF_BRANDISH2 | Brandish Spear Pre-Hit Effect
+ 145 | EF_SHOCKWAVE | Shockwave Trap
+ 146 | EF_SHOCKWAVEHIT | Shockwave Trap Hit
+ 147 | EF_EARTHHIT | Pierce Hit
+ 148 | EF_PIERCESELF | Pierce Cast Animation
+ 149 | EF_BOWLINGSELF | Bowling Bash
+ 150 | EF_SPEARSTABSELF | Pierce Cast Animation
+ 151 | EF_SPEARBMRSELF | Spear Boomerang Cast
+ 152 | EF_HOLYHIT | Turn Undead
+ 153 | EF_CONCENTRATION | Increase Concentration
+ 154 | EF_REFINEOK | Refine Success
+ 155 | EF_REFINEFAIL | Refine Fail
+ 156 | EF_JOBCHANGE | jobchange.str not found error
+ 157 | EF_LVUP | levelup.str not found error
+ 158 | EF_JOBLVUP | Job Level Up
+ 159 | EF_TOPRANK | PvP circle
+ 160 | EF_PARTY | PvP Party Circle
+ 161 | EF_RAIN | (Nothing)
+ 162 | EF_SNOW | Snow
+ 163 | EF_SAKURA | White Sakura Leaves
+ 164 | EF_STATUS_STATE | (Nothing)
+ 165 | EF_BANJJAKII | Comodo Fireworks Ball
+ 166 | EF_MAKEBLUR | Energy Coat (Visual Effect)
+ 167 | EF_TAMINGSUCCESS | (Nothing)
+ 168 | EF_TAMINGFAILED | (Nothing)
+ 169 | EF_ENERGYCOAT | Energy Coat Animation
+ 170 | EF_CARTREVOLUTION | Cart Revolution
+ 171 | EF_VENOMDUST2 | Venom Dust Map Unit
+ 172 | EF_CHANGEDARK | Change Element (Dark)
+ 173 | EF_CHANGEFIRE | Change Element (Fire)
+ 174 | EF_CHANGECOLD | Change Element (Water)
+ 175 | EF_CHANGEWIND | Change Element (Wind)
+ 176 | EF_CHANGEFLAME | Change Element (Fire)
+ 177 | EF_CHANGEEARTH | Change Element (Earth)
+ 178 | EF_CHAINGEHOLY | Change Element (Holy)
+ 179 | EF_CHANGEPOISON | Change Element (Poison)
+ 180 | EF_HITDARK | Darkness Attack
+ 181 | EF_MENTALBREAK | Mental Breaker
+ 182 | EF_MAGICALATTHIT | Magical Hit
+ 183 | EF_SUI_EXPLOSION | Self Destruction
+ 184 | EF_DARKATTACK | (Nothing)
+ 185 | EF_SUICIDE | (Nothing)
+ 186 | EF_COMBOATTACK1 | Combo Attack 1
+ 187 | EF_COMBOATTACK2 | Combo Attack 2
+ 188 | EF_COMBOATTACK3 | Combo Attack 3
+ 189 | EF_COMBOATTACK4 | Combo Attack 4
+ 190 | EF_COMBOATTACK5 | Combo Attack 5
+ 191 | EF_GUIDEDATTACK | Guided Attack
+ 192 | EF_POISONATTACK | Poison Attack
+ 193 | EF_SILENCEATTACK | Silence Attack
+ 194 | EF_STUNATTACK | Stun Attack
+ 195 | EF_PETRIFYATTACK | Petrify Attack
+ 196 | EF_CURSEATTACK | Curse Attack
+ 197 | EF_SLEEPATTACK | Sleep Attack
+ 198 | EF_TELEKHIT | (Nothing)
+ 199 | EF_PONG | Small Popping Bubble Map Effect
+ 200 | EF_LEVEL99 | Normal level 99 Aura (Middle)
+ 201 | EF_LEVEL99_2 | Normal level 99 Aura (Bottom)
+ 202 | EF_LEVEL99_3 | Lv 99 Aura Bubble
+ 203 | EF_GUMGANG | Fury (Visual Effect)
+ 204 | EF_POTION1 | Red Herb/Potion
+ 205 | EF_POTION2 | Orange Potion
+ 206 | EF_POTION3 | Yellow Herb/Potion
+ 207 | EF_POTION4 | White Herb/Potion
+ 208 | EF_POTION5 | Blue Herb/Potion
+ 209 | EF_POTION6 | Green Herb/Potion
+ 210 | EF_POTION7 | Yellow Circle Healing Effect
+ 211 | EF_POTION8 | Blue Circle Healing Effect
+ 212 | EF_DARKBREATH | Dark Breath
+ 213 | EF_DEFFENDER | Defender
+ 214 | EF_KEEPING | Keeping
+ 215 | EF_SUMMONSLAVE | Summon Slave
+ 216 | EF_BLOODDRAIN | Blood Drain
+ 217 | EF_ENERGYDRAIN | Energy Drain
+ 218 | EF_POTION_CON | Concentration Potion
+ 219 | EF_POTION_ | Awakening Potion
+ 220 | EF_POTION_BERSERK | Berserk Potion
+ 221 | EF_POTIONPILLAR | Intense light beam
+ 222 | EF_DEFENDER | Defender (Crusader)
+ 223 | EF_GANBANTEIN | Holy Cast Aura
+ 224 | EF_WIND | Wind (Map effect)
+ 225 | EF_VOLCANO | Volcano casting effect
+ 226 | EF_GRANDCROSS | Grand Cross Effect
+ 227 | EF_INTIMIDATE | Snatch
+ 228 | EF_CHOOKGI | (Nothing)
+ 229 | EF_CLOUD | (Nothing)
+ 230 | EF_CLOUD2 | (Nothing)
+ 231 | EF_MAPPILLAR | Map Light Pillar Animation 1
+ 232 | EF_LINELINK | Sacrifice (Visual Effect)
+ 233 | EF_CLOUD3 | Fog
+ 234 | EF_SPELLBREAKER | Spell Breaker
+ 235 | EF_DISPELL | Dispell
+ 236 | EF_DELUGE | Deluge Cast Aura
+ 237 | EF_VIOLENTGALE | Violent Gale Cast Aura
+ 238 | EF_LANDPROTECTOR | Magnetic Earth Cast Aura
+ 239 | EF_BOTTOM_VO | Volcano (Visual Effect)
+ 240 | EF_BOTTOM_DE | Deluge (Visual Effect)
+ 241 | EF_BOTTOM_VI | Violent Gale (Visual Effect)
+ 242 | EF_BOTTOM_LA | Magnetic Earth (Visual Effect)
+ 243 | EF_FASTMOVE | (Invalid)
+ 244 | EF_MAGICROD | Magic Rod
+ 245 | EF_HOLYCROSS | Holy Cross
+ 246 | EF_SHIELDCHARGE | Shield Charge
+ 247 | EF_MAPPILLAR2 | Map Light Pillar Animation 2
+ 248 | EF_PROVIDENCE | Resistant Souls
+ 249 | EF_SHIELDBOOMERANG | Shield Boomerang
+ 250 | EF_SPEARQUICKEN | Spear Quicken
+ 251 | EF_DEVOTION | Devotion
+ 252 | EF_REFLECTSHIELD | Reflect Shield
+ 253 | EF_ABSORBSPIRITS | Absorb Spirit Spheres
+ 254 | EF_STEELBODY | Mental Strength (Visual Effect)
+ 255 | EF_FLAMELAUNCHER | Elemental Endow (Fire)
+ 256 | EF_FROSTWEAPON | Elemental Endow (Water)
+ 257 | EF_LIGHTNINGLOADER | Elemental Endow (Wind)
+ 258 | EF_SEISMICWEAPON | Elemental Endow (Earth)
+ 259 | EF_MAPPILLAR3 | Map Light Pillar Animation 3
+ 260 | EF_MAPPILLAR4 | Map Light Pillar Animation 4
+ 261 | EF_GUMGANG2 | Fury Cast Animation
+ 262 | EF_TEIHIT1 | Raging Quadruple Blow
+ 263 | EF_GUMGANG3 | Raging Quadruple Blow 2
+ 264 | EF_TEIHIT2 | (Nothing)
+ 265 | EF_TANJI | Throw Spirit Sphere
+ 266 | EF_TEIHIT1X | Raging Quadruple Blow 3
+ 267 | EF_CHIMTO | Occult Impaction
+ 268 | EF_STEALCOIN | Steal Coin
+ 269 | EF_STRIPWEAPON | Divest Weapon
+ 270 | EF_STRIPSHIELD | Divest Shield
+ 271 | EF_STRIPARMOR | Divest Armor
+ 272 | EF_STRIPHELM | Divest Helm
+ 273 | EF_CHAINCOMBO | Raging Quadruple Blow 4
+ 274 | EF_RG_COIN | Steal Coin Animation
+ 275 | EF_BACKSTAP | Back Stab Animation
+ 276 | EF_TEIHIT3 | Raging Thrust
+ 277 | EF_BOTTOM_DISSONANCE | Dissoance Map Unit
+ 278 | EF_BOTTOM_LULLABY | Lullaby Map Unit
+ 279 | EF_BOTTOM_RICHMANKIM | Mr Kim a Rich Man Map Unit
+ 280 | EF_BOTTOM_ETERNALCHAOS | Eternal Chaos Map Unit
+ 281 | EF_BOTTOM_DRUMBATTLEFIELD | A Drum on the Battlefield Map Unit
+ 282 | EF_BOTTOM_RINGNIBELUNGEN | The Ring Of Nibelungen Map Unit
+ 283 | EF_BOTTOM_ROKISWEIL | Loki's Veil Map Unit
+ 284 | EF_BOTTOM_INTOABYSS | Into the Abyss Map Unit
+ 285 | EF_BOTTOM_SIEGFRIED | Invunerable Siegfriend Map Unit
+ 286 | EF_BOTTOM_WHISTLE | A Wistle Map Unit
+ 287 | EF_BOTTOM_ASSASSINCROSS | Assassin Cross of Sunset Map Unit
+ 288 | EF_BOTTOM_POEMBRAGI | A Poem of Bragi Map Unit
+ 289 | EF_BOTTOM_APPLEIDUN | The Apple Of Idun Map Unit
+ 290 | EF_BOTTOM_UGLYDANCE | Ugly Dance Map Unit
+ 291 | EF_BOTTOM_HUMMING | Humming Map Unit
+ 292 | EF_BOTTOM_DONTFORGETME | Please don't Forget Me Map Unit
+ 293 | EF_BOTTOM_FORTUNEKISS | Fortune's Kiss Map Unit
+ 294 | EF_BOTTOM_SERVICEFORYOU | Service For You Map Unit
+ 295 | EF_TALK_FROSTJOKE | Frost Joke
+ 296 | EF_TALK_SCREAM | Scream
+ 297 | EF_POKJUK | Fire Works (Visual Effect)
+ 298 | EF_THROWITEM | Acid Terror Animnation
+ 299 | EF_THROWITEM2 | (Nothing)
+ 300 | EF_CHEMICALPROTECTION | Chemical Protection
+ 301 | EF_POKJUK_SOUND | Fire Works (Sound Effect)
+ 302 | EF_DEMONSTRATION | Bomb
+ 303 | EF_CHEMICAL2 | (Unused)
+ 304 | EF_TELEPORTATION2 | Teleportation Animation
+ 305 | EF_PHARMACY_OK | Pharmacy Success
+ 306 | EF_PHARMACY_FAIL | Pharmacy Failed
+ 307 | EF_FORESTLIGHT | Forest Light 1
+ 308 | EF_THROWITEM3 | Throw Stone
+ 309 | EF_FIRSTAID | First Aid
+ 310 | EF_SPRINKLESAND | Sprinkle Sand
+ 311 | EF_LOUD | Crazy Uproar
+ 312 | EF_HEAL | Heal Effect
+ 313 | EF_HEAL2 | Heal Effect 2
+ 314 | EF_EXIT2 | Old Map Exit effect (Unused)
+ 315 | EF_GLASSWALL2 | Safety Wall
+ 316 | EF_READYPORTAL2 | Warp Portal Animation 1
+ 317 | EF_PORTAL2 | Warp Portal Animation 2
+ 318 | EF_BOTTOM_MAG | Magnus Exorcisimus Map Unit
+ 319 | EF_BOTTOM_SANC | Sanctuary Map Unit
+ 320 | EF_HEAL3 | Offensive Heal
+ 321 | EF_WARPZONE2 | Warp NPC
+ 322 | EF_FORESTLIGHT2 | Forest Light 2
+ 323 | EF_FORESTLIGHT3 | Forest Light 3
+ 324 | EF_FORESTLIGHT4 | Forest Light 4
+ 325 | EF_HEAL4 | Heal Effect 4
+ 326 | EF_FOOT | Chase Walk Left Foot
+ 327 | EF_FOOT2 | Chse Walk Right Foot
+ 328 | EF_BEGINASURA | Monk Asura Strike
+ 329 | EF_TRIPLEATTACK | Triple Strike
+ 330 | EF_HITLINE | Combo Finish
+ 331 | EF_HPTIME | Natural HP Regeneration
+ 332 | EF_SPTIME | Natural SP Regeneration
+ 333 | EF_MAPLE | Autumn Leaves
+ 334 | EF_BLIND | Blind
+ 335 | EF_POISON | Poison
+ 336 | EF_GUARD | Kyrie Eleison/Parrying Shield
+ 337 | EF_JOBLVUP50 | Class Change
+ 338 | EF_ANGEL2 | Super Novice/Taekwon Level Up Angel
+ 339 | EF_MAGNUM2 | Spiral Pierce
+ 340 | EF_CALLZONE | (Nothing)
+ 341 | EF_PORTAL3 | Wedding Warp Portal
+ 342 | EF_COUPLECASTING | Wedding Skill
+ 343 | EF_HEARTCASTING | Another Merry Skill
+ 344 | EF_ENTRY2 | Character map entry effect
+ 345 | EF_SAINTWING | Wings (Animated)
+ 346 | EF_SPHEREWIND | Like Moonlight But Blue
+ 347 | EF_COLORPAPER | Wedding Ceremony
+ 348 | EF_LIGHTSPHERE | Like 1000 Blade trepassing
+ 349 | EF_WATERFALL | Waterfall (Horizonatal)
+ 350 | EF_WATERFALL_90 | Waterfall (Vertical)
+ 351 | EF_WATERFALL_SMALL | Small Waterfall (Horizonatal)
+ 352 | EF_WATERFALL_SMALL_90 | Small Waterfall (Vertical)
+ 353 | EF_WATERFALL_T2 | Dark Waterfall (Horizonatal)
+ 354 | EF_WATERFALL_T2_90 | Dark Waterfall (Vertical)
+ 355 | EF_WATERFALL_SMALL_T2 | Dark Small Waterfall (Horizonatal)
+ 356 | EF_WATERFALL_SMALL_T2_90 | Dark Small Waterfall (Vertical)
+ 357 | EF_MINI_TETRIS | (Nothing)
+ 358 | EF_GHOST | Niflheim Ghost
+ 359 | EF_BAT | Niflheim Bat Slow
+ 360 | EF_BAT2 | Niflheim Bat Fast
+ 361 | EF_SOULBREAKER | Soul Destroyer
+ 362 | EF_LEVEL99_4 | Trancendant Level 99 Aura 1
+ 363 | EF_VALLENTINE | Valentine Day Heart With Wings
+ 364 | EF_VALLENTINE2 | Valentine Day Heart
+ 365 | EF_PRESSURE | Gloria Domini
+ 366 | EF_BASH3D | Martyr's Reckoning
+ 367 | EF_AURABLADE | Aura Blade
+ 368 | EF_REDBODY | Berserk
+ 369 | EF_LKCONCENTRATION | Concentration
+ 370 | EF_BOTTOM_GOSPEL | Gospel Map Unit
+ 371 | EF_ANGEL | Level Up
+ 372 | EF_DEVIL | Death
+ 373 | EF_DRAGONSMOKE | House Smoke
+ 374 | EF_BOTTOM_BASILICA | Basilica
+ 375 | EF_ASSUMPTIO | Assumptio (Visual Effect)
+ 376 | EF_HITLINE2 | Palm Strike
+ 377 | EF_BASH3D2 | Matyr's Reckoning 2
+ 378 | EF_ENERGYDRAIN2 | Soul Drain (1st Part)
+ 379 | EF_TRANSBLUEBODY | Soul Drain (2nd Part)
+ 380 | EF_MAGICCRASHER | Magic Crasher
+ 381 | EF_LIGHTSPHERE2 | Blue Starburst (Unknown use)
+ 382 | EF_LIGHTBLADE | (Nothing)
+ 383 | EF_ENERGYDRAIN3 | Health Conversion
+ 384 | EF_LINELINK2 | Soul Change (Sound Effect)
+ 385 | EF_LINKLIGHT | Soul Change (Visual Effect)
+ 386 | EF_TRUESIGHT | True Sight
+ 387 | EF_FALCONASSAULT | Falcon Assault
+ 388 | EF_TRIPLEATTACK2 | Focused Arrow Strike (Sound Effect)
+ 389 | EF_PORTAL4 | Wind Walk
+ 390 | EF_MELTDOWN | Shattering Strike
+ 391 | EF_CARTBOOST | Cart Boost
+ 392 | EF_REJECTSWORD | Reject Sword
+ 393 | EF_TRIPLEATTACK3 | Arrow Vulcan
+ 394 | EF_SPHEREWIND2 | Sheltering Bliss
+ 395 | EF_LINELINK3 | Marionette Control (Sound Effect)
+ 396 | EF_PINKBODY | Marionette Control (Visual Effect)
+ 397 | EF_LEVEL99_5 | Trancended 99 Aura (Middle)
+ 398 | EF_LEVEL99_6 | Trancended 99 Aura (Bottom)
+ 399 | EF_BASH3D3 | Head Crush
+ 400 | EF_BASH3D4 | Joint Beat
+ 401 | EF_NAPALMVALCAN | Napalm Vulcan Sound
+ 402 | EF_PORTAL5 | Dangerous Soul Collect
+ 403 | EF_MAGICCRASHER2 | Mind Breaker
+ 404 | EF_BOTTOM_SPIDER | Fiber Lock
+ 405 | EF_BOTTOM_FOGWALL | Wall Of Fog
+ 406 | EF_SOULBURN | Soul Burn
+ 407 | EF_SOULCHANGE | Soul Change
+ 408 | EF_BABY | Mom, Dad, I love you! (Baby Skill)
+ 409 | EF_SOULBREAKER2 | Meteor Assault
+ 410 | EF_RAINBOW | Rainbow
+ 411 | EF_PEONG | Leap
+ 412 | EF_TANJI2 | Like Throw Spirit Sphere
+ 413 | EF_PRESSEDBODY | Axe Kick
+ 414 | EF_SPINEDBODY | Round Kick
+ 415 | EF_KICKEDBODY | Counter Kick
+ 416 | EF_AIRTEXTURE | (Nothing)
+ 417 | EF_HITBODY | Flash
+ 418 | EF_DOUBLEGUMGANG | Warmth Lightning
+ 419 | EF_REFLECTBODY | Kaite (Visual Effect)
+ 420 | EF_BABYBODY | Eswoo (Small) (Visual Effect)
+ 421 | EF_BABYBODY2 | Eswoo (Alt. Small) (Visual Effect)
+ 422 | EF_GIANTBODY | Eswoo (Normal) (Visual Effect)
+ 423 | EF_GIANTBODY2 | Eswoo (Alt. Normal) (Visual Effect)
+ 424 | EF_ASURABODY | Spirit Link (Visual Effect)
+ 425 | EF_4WAYBODY | Esma Hit (Visual Effect)
+ 426 | EF_QUAKEBODY | Sprint Collision (Visual Effect)
+ 427 | EF_ASURABODY_MONSTER | (Nothing)
+ 428 | EF_HITLINE3 | (Nothing)
+ 429 | EF_HITLINE4 | Taekwon Kick Hit 1
+ 430 | EF_HITLINE5 | Taekwon Kick Hit 2
+ 431 | EF_HITLINE6 | Taekwon Kick Hit 3
+ 432 | EF_ELECTRIC | Solar, Lunar and Stellar Perception (Visual Effect)
+ 433 | EF_ELECTRIC2 | Solar, Lunar and Stellar Opposition (Visual Effect)
+ 434 | EF_HITLINE7 | Taekwon Kick Hit 4
+ 435 | EF_STORMKICK | Whirlwind Kick
+ 436 | EF_HALFSPHERE | White Barrier (Unused)
+ 437 | EF_ATTACKENERGY | White barrier 2 (Unused)
+ 438 | EF_ATTACKENERGY2 | Kaite Reflect Animation
+ 439 | EF_CHEMICAL3 | Flying Side Kick
+ 440 | EF_ASSUMPTIO2 | Assumptio (Animation)
+ 441 | EF_BLUECASTING | Comfort Skills Cast Aura
+ 442 | EF_RUN | Foot Prints caused by Sprint.
+ 443 | EF_STOPRUN | (Nothing)
+ 444 | EF_STOPEFFECT | Sprint Stop Animation
+ 445 | EF_JUMPBODY | High Jump (Jump)
+ 446 | EF_LANDBODY | High Jump (Return Down)
+ 447 | EF_FOOT3 | Running Left Foot
+ 448 | EF_FOOT4 | Running Right Foot
+ 449 | EF_TAE_READY | KA-Spell (1st Part)
+ 450 | EF_GRANDCROSS2 | Darkcross
+ 451 | EF_SOULSTRIKE2 | Dark Strike
+ 452 | EF_YUFITEL2 | Something Like Jupitel Thunder
+ 453 | EF_NPC_STOP | Paralized
+ 454 | EF_DARKCASTING | Like Blind
+ 455 | EF_GUMGANGNPC | Another Warmth Lightning
+ 456 | EF_AGIUP | Power Up
+ 457 | EF_JUMPKICK | Flying Side Kick (2nd Part)
+ 458 | EF_QUAKEBODY2 | Running/Sprint (running into a wall)
+ 459 | EF_STORMKICK1 | Brown tornado that spins sprite (unused)
+ 460 | EF_STORMKICK2 | Green tornado (unused)
+ 461 | EF_STORMKICK3 | Blue tornado (unused)
+ 462 | EF_STORMKICK4 | Kaupe Dodge Effect
+ 463 | EF_STORMKICK5 | Kaupe Dodge Effect
+ 464 | EF_STORMKICK6 | White tornado (unused)
+ 465 | EF_STORMKICK7 | Purple tornado (unused)
+ 466 | EF_SPINEDBODY2 | Another Round Kick
+ 467 | EF_BEGINASURA1 | Warm/Mild Wind (Earth)
+ 468 | EF_BEGINASURA2 | Warm/Mild Wind (Wind)
+ 469 | EF_BEGINASURA3 | Warm/Mild Wind (Water)
+ 470 | EF_BEGINASURA4 | Warm/Mild Wind (Fire)
+ 471 | EF_BEGINASURA5 | Warm/Mild Wind (Undead)
+ 472 | EF_BEGINASURA6 | Warm/Mild Wind (Shadow)
+ 473 | EF_BEGINASURA7 | Warm/Mild Wind (Holy)
+ 474 | EF_AURABLADE2 | (Nothing)
+ 475 | EF_DEVIL1 | Demon of The Sun Moon And Stars (Level 1)
+ 476 | EF_DEVIL2 | Demon of The Sun Moon And Stars (Level 2)
+ 477 | EF_DEVIL3 | Demon of The Sun Moon And Stars (Level 3)
+ 478 | EF_DEVIL4 | Demon of The Sun Moon And Stars (Level 4)
+ 479 | EF_DEVIL5 | Demon of The Sun Moon And Stars (Level 5)
+ 480 | EF_DEVIL6 | Demon of The Sun Moon And Stars (Level 6)
+ 481 | EF_DEVIL7 | Demon of The Sun Moon And Stars (Level 7)
+ 482 | EF_DEVIL8 | Demon of The Sun Moon And Stars (Level 8)
+ 483 | EF_DEVIL9 | Demon of The Sun Moon And Stars (Level 9)
+ 484 | EF_DEVIL10 | Demon of The Sun Moon And Stars (Level 10)
+ 485 | EF_DOUBLEGUMGANG2 | Mental Strength Lightning but White
+ 486 | EF_DOUBLEGUMGANG3 | Mental Strength Lightning
+ 487 | EF_BLACKDEVIL | Demon of The Sun Moon And Stars Ground Effect
+ 488 | EF_FLOWERCAST | Comfort Skills
+ 489 | EF_FLOWERCAST2 | (Nothing)
+ 490 | EF_FLOWERCAST3 | (Nothing)
+ 491 | EF_MOCHI | Element Potions
+ 492 | EF_LAMADAN | Cooking Foods
+ 493 | EF_EDP | Enchant Deadly Poison
+ 494 | EF_SHIELDBOOMERANG2 | Throwing Tomahawk
+ 495 | EF_RG_COIN2 | Full Strip Sound
+ 496 | EF_GUARD2 | Preserve
+ 497 | EF_SLIM | Twilight Alchemy 1
+ 498 | EF_SLIM2 | Twilight Alchemy 2
+ 499 | EF_SLIM3 | Twilight Alchemy 3
+ 500 | EF_CHEMICALBODY | Player Become Blue with Blue Aura
+ 501 | EF_CASTSPIN | Chase Walk Animation
+ 502 | EF_PIERCEBODY | Player Become Yellow with Yellow Aura
+ 503 | EF_SOULLINK | Soul Link Word
+ 504 | EF_CHOOKGI2 | (Nothing)
+ 505 | EF_MEMORIZE | Memorize
+ 506 | EF_SOULLIGHT | (Nothing)
+ 507 | EF_MAPAE | Authoritative Badge
+ 508 | EF_ITEMPOKJUK | Fire Cracker
+ 509 | EF_05VAL | Valentine Day Hearth (Wings)
+ 510 | EF_BEGINASURA11 | Champion Asura Strike
+ 511 | EF_NIGHT | (Nothing)
+ 512 | EF_CHEMICAL2DASH | Chain Crush Combo
+ 513 | EF_GROUNDSAMPLE | Area Cast
+ 514 | EF_GI_EXPLOSION | Really Big Circle
+ 515 | EF_CLOUD4 | Einbroch Fog
+ 516 | EF_CLOUD5 | Airship Cloud
+ 517 | EF_BOTTOM_HERMODE | (Nothing)
+ 518 | EF_CARTTER | Cart Termination
+ 519 | EF_ITEMFAST | Speed Down Potion
+ 520 | EF_SHIELDBOOMERANG3 | Shield Bumerang
+ 521 | EF_DOUBLECASTBODY | Player Become Red with Red Aura
+ 522 | EF_GRAVITATION | Gravitation Field
+ 523 | EF_TAROTCARD1 | Tarot Card of Fate (The Fool)
+ 524 | EF_TAROTCARD2 | Tarot Card of Fate (The Magician)
+ 525 | EF_TAROTCARD3 | Tarot Card of Fate (The High Priestess)
+ 526 | EF_TAROTCARD4 | Tarot Card of Fate (The Chariot)
+ 527 | EF_TAROTCARD5 | Tarot Card of Fate (Strength)
+ 528 | EF_TAROTCARD6 | Tarot Card of Fate (The Lovers)
+ 529 | EF_TAROTCARD7 | Tarot Card of Fate (The Wheel of Fortune)
+ 530 | EF_TAROTCARD8 | Tarot Card of Fate (The Hanged Man)
+ 531 | EF_TAROTCARD9 | Tarot Card of Fate (Death)
+ 532 | EF_TAROTCARD10 | Tarot Card of Fate (Temperance)
+ 533 | EF_TAROTCARD11 | Tarot Card of Fate (The Devil)
+ 534 | EF_TAROTCARD12 | Tarot Card of Fate (The Tower)
+ 535 | EF_TAROTCARD13 | Tarot Card of Fate (The Star)
+ 536 | EF_TAROTCARD14 | Tarot Card of Fate (The Sun)
+ 537 | EF_ACIDDEMON | Acid Demonstration
+ 538 | EF_GREENBODY | Player Become Green with Green Aura
+ 539 | EF_THROWITEM4 | Throw Random Bottle
+ 540 | EF_BABYBODY_BACK | Instant Small->Normal
+ 541 | EF_THROWITEM5 | (Nothing)
+ 542 | EF_BLUEBODY | KA-Spell (1st Part)
+ 543 | EF_HATED | Kahii
+ 544 | EF_REDLIGHTBODY | Warmth Red Sprite
+ 545 | EF_RO2YEAR | Sound And... PUFF Client Crash :P
+ 546 | EF_SMA_READY | Kaupe
+ 547 | EF_STIN | Estin
+ 548 | EF_RED_HIT | Instant Red Sprite
+ 549 | EF_BLUE_HIT | Instant Blue Sprite
+ 550 | EF_QUAKEBODY3 | Another Effect like Running Hit
+ 551 | EF_SMA | Effect Like Estun but with Circle
+ 552 | EF_SMA2 | (Nothing)
+ 553 | EF_STIN2 | Esma
+ 554 | EF_HITTEXTURE | Large White Cloud
+ 555 | EF_STIN3 | Estun
+ 556 | EF_SMA3 | (Nothing)
+ 557 | EF_BLUEFALL | Juperos Energy Waterfall (Horizontal)
+ 558 | EF_BLUEFALL_90 | Juperos Energy Waterfall (Vertical)
+ 559 | EF_FASTBLUEFALL | Juperos Energy Waterfall Fast (Horizontal)
+ 560 | EF_FASTBLUEFALL_90 | Juperos Energy Waterfall Fast (Vertical)
+ 561 | EF_BIG_PORTAL | Juperos Warp
+ 562 | EF_BIG_PORTAL2 | Juperos Warp
+ 563 | EF_SCREEN_QUAKE | Earthquake Effect (Juperos Elevator)
+ 564 | EF_HOMUNCASTING | Wedding Cast
+ 565 | EF_HFLIMOON1 | Filir Moonlight Lvl 1
+ 566 | EF_HFLIMOON2 | Filir Moonlight Lvl 2
+ 567 | EF_HFLIMOON3 | Filir Moonlight Lvl 3
+ 568 | EF_HO_UP | Another Job Level Up
+ 569 | EF_HAMIDEFENCE | Amistr Bulwark
+ 570 | EF_HAMICASTLE | Amistr Castling
+ 571 | EF_HAMIBLOOD | Amistr Bloodlust
+ 572 | EF_HATED2 | Warmth Soul
+ 573 | EF_TWILIGHT1 | Twilight Alchemy 1
+ 574 | EF_TWILIGHT2 | Twilight Alchemy 2
+ 575 | EF_TWILIGHT3 | Twilight Alchemy 3
+ 576 | EF_ITEM_THUNDER | Box Effect (Thunder)
+ 577 | EF_ITEM_CLOUD | Box Effect (Cloud)
+ 578 | EF_ITEM_CURSE | Box Effect (Curse)
+ 579 | EF_ITEM_ZZZ | Box Effect (Sleep)
+ 580 | EF_ITEM_RAIN | Box Effect (Rain)
+ 581 | EF_ITEM_LIGHT | Box Effect (Sunlight)
+ 582 | EF_ANGEL3 | Another Super Novice/Taekwon Angel
+ 583 | EF_M01 | Warmth Hit
+ 584 | EF_M02 | Full Buster
+ 585 | EF_M03 | 5 Medium Size Explosion
+ 586 | EF_M04 | Somatology Lab Mobs Aura
+ 587 | EF_M05 | Big Purple Flame
+ 588 | EF_M06 | Little Red Flame
+ 589 | EF_M07 | Eswoo
+ 590 | EF_KAIZEL | Running Stop
+ 591 | EF_KAAHI | (Nothing)
+ 592 | EF_CLOUD6 | Thanatos Tower Bloody Clouds
+ 593 | EF_FOOD01 | Food Effect (STR)
+ 594 | EF_FOOD02 | Food Effect (INT)
+ 595 | EF_FOOD03 | Food Effect (VIT)
+ 596 | EF_FOOD04 | Food Effect (AGI)
+ 597 | EF_FOOD05 | Food Effect (DEX)
+ 598 | EF_FOOD06 | Food Effect (LUK)
+ 599 | EF_SHRINK | Cast Time Sound and Flashing Animation on Player
+ 600 | EF_THROWITEM6 | Throw Venom Knife
+ 601 | EF_SIGHT2 | Sight Blaster
+ 602 | EF_QUAKEBODY4 | Close Confine (Grab Effect)
+ 603 | EF_FIREHIT2 | Spinning fire ball (like 50, but smaller)
+ 604 | EF_NPC_STOP2 | Close Confine (Ground Effect)
+ 605 | EF_NPC_STOP2_DEL | (Nothing)
+ 606 | EF_FVOICE | Pang Voice (Visual Effect)
+ 607 | EF_WINK | Wink of Charm (Visual Effect)
+ 608 | EF_COOKING_OK | Cooking Success
+ 609 | EF_COOKING_FAIL | Cooking Failed
+ 610 | EF_TEMP_OK | Success
+ 611 | EF_TEMP_FAIL | Failed
+ 612 | EF_HAPGYEOK | Korean Words and /no1 Emoticon
+ 613 | EF_THROWITEM7 | Throw Shuriken
+ 614 | EF_THROWITEM8 | Throw Kunai
+ 615 | EF_THROWITEM9 | Throw Fumma Shuriken
+ 616 | EF_THROWITEM10 | Throw Money
+ 617 | EF_BUNSINJYUTSU | Illusionary Shadow
+ 618 | EF_KOUENKA | Crimson Fire Bolossom
+ 619 | EF_HYOUSENSOU | Lightning Spear Of Ice
+ 620 | EF_BOTTOM_SUITON | Water Escape Technique
+ 621 | EF_STIN4 | Wind Blade
+ 622 | EF_THUNDERSTORM2 | Lightning Crash
+ 623 | EF_CHEMICAL4 | Piercing Shot
+ 624 | EF_STIN5 | Kamaitachi
+ 625 | EF_MADNESS_BLUE | Madness Canceller
+ 626 | EF_MADNESS_RED | Adjustment
+ 627 | EF_RG_COIN3 | Disarm (Sound Effect)
+ 628 | EF_BASH3D5 | Dust
+ 629 | EF_CHOOKGI3 | (Nothing)
+ 630 | EF_KIRIKAGE | Shadow Slash
+ 631 | EF_TATAMI | Reverse Tatami Map Unit
+ 632 | EF_KASUMIKIRI | Mist Slash
+ 633 | EF_ISSEN | Final Strike
+ 634 | EF_KAEN | Crimson Fire Formation
+ 635 | EF_BAKU | Dragon Fire Formation
+ 636 | EF_HYOUSYOURAKU | Falling Ice Pillar
+ 637 | EF_DESPERADO | Desperado
+ 638 | EF_LIGHTNING_S | Ground Drift Grenade
+ 639 | EF_BLIND_S | Ground Drift Grenade
+ 640 | EF_POISON_S | Ground Drift Grenade
+ 641 | EF_FREEZING_S | Ground Drift Grenade
+ 642 | EF_FLARE_S | Ground Drift Grenade
+ 643 | EF_RAPIDSHOWER | Rapid Shower
+ 644 | EF_MAGICALBULLET | Magic Bullet
+ 645 | EF_SPREADATTACK | Spread Attack
+ 646 | EF_TRACKCASTING | Tracking (Shown While Casting)
+ 647 | EF_TRACKING | Tracking
+ 648 | EF_TRIPLEACTION | Triple Action
+ 649 | EF_BULLSEYE | Bull's Eye
+ 650 | EF_MAP_MAGICZONE | Ice Cave Level 4 Circle
+ 651 | EF_MAP_MAGICZONE2 | Ice Cave Level 4 Big Circle
+ 652 | EF_DAMAGE1 | Like Regeneration Number but Red with a Sound
+ 653 | EF_DAMAGE1_2 | Like Regeneration Number but Red
+ 654 | EF_DAMAGE1_3 | Like Regeneration Number but Purple
+ 655 | EF_UNDEADBODY | Mobs Skill (Change Undead Element)
+ 656 | EF_UNDEADBODY_DEL | Last animation before Change Undead Element finish
+ 657 | EF_GREEN_NUMBER | (Nothing)
+ 658 | EF_BLUE_NUMBER | (Nothing)
+ 659 | EF_RED_NUMBER | (Nothing)
+ 660 | EF_PURPLE_NUMBER | (Nothing)
+ 661 | EF_BLACK_NUMBER | (Nothing)
+ 662 | EF_WHITE_NUMBER | (Nothing)
+ 663 | EF_YELLOW_NUMBER | (Nothing)
+ 664 | EF_PINK_NUMBER | (Nothing)
+ 665 | EF_BUBBLE_DROP | Little Blue Ball Falling From the Sky
+ 666 | EF_NPC_EARTHQUAKE | Earthquake
+ 667 | EF_DA_SPACE | (Nothing)
+ 668 | EF_DRAGONFEAR | Dragonfear
+ 669 | EF_BLEEDING | Wide Bleeding
+ 670 | EF_WIDECONFUSE | Dragon fear (Visual Effect)
+ 671 | EF_BOTTOM_RUNNER | The Japan Earth Symbol (like 'Seven Wind Lv1', but on the ground)
+ 672 | EF_BOTTOM_TRANSFER | The Japan Wind Symbol (like 'Seven Wind Lv2', but on the ground)
+ 673 | EF_CRYSTAL_BLUE | Map turns Blue (like Soul Link)
+ 674 | EF_BOTTOM_EVILLAND | Evil Land Cell
+ 675 | EF_GUARD3 | Like Parrying/Kyrie Eleison barrier but Yellow with small Cross in every barrier piece
+ 676 | EF_NPC_SLOWCAST | Slow Casting
+ 677 | EF_CRITICALWOUND | Critical Wounds/Bleeding Attack
+ 678 | EF_GREEN99_3 | White 99 Aura Bubbles
+ 679 | EF_GREEN99_5 | Green Aura (Middle)
+ 680 | EF_GREEN99_6 | Green Aura (Bottom)
+ 681 | EF_MAPSPHERE | Dimensional Gorge Map Effect
+ 682 | EF_POK_LOVE | I Love You Banner
+ 683 | EF_POK_WHITE | Happy White Day Banner
+ 684 | EF_POK_VALEN | Happy Valentine Day Banner
+ 685 | EF_POK_BIRTH | Happy Birthday Banner
+ 686 | EF_POK_CHRISTMAS | Merry Christmas Banner
+ 687 | EF_MAP_MAGICZONE3 | Cast Circle-Like effect 1
+ 688 | EF_MAP_MAGICZONE4 | Cast Circle-Like effect 2
+ 689 | EF_DUST | Endless Tower Map Effect
+ 690 | EF_TORCH_RED | Burning Flame (Red)
+ 691 | EF_TORCH_GREEN | Burning Flame (Green)
+ 692 | EF_MAP_GHOST | Unknown Aura Bubbles (Small ghosts)
+ 693 | EF_GLOW1 | Translucent yellow circle
+ 694 | EF_GLOW2 | Translucent green circle
+ 695 | EF_GLOW4 | Rotating green light
+ 696 | EF_TORCH_PURPLE | The same of 690 and 691 but Blue/Purple
+ 697 | EF_CLOUD7 | (Nothing)
+ 698 | EF_CLOUD8 | (Nothing)
+ 699 | EF_FLOWERLEAF | Fall of powder from the sky and raise of some leaf
+ 700 | EF_MAPSPHERE2 | Big Colored Green Sphere.
+ 701 | EF_GLOW11 | Huge Blue Sphere
+ 702 | EF_GLOW12 | Little Colored Violet Sphere
+ 703 | EF_CIRCLELIGHT | Light Infiltration with fall of pownder
+ 704 | EF_ITEM315 | Client Error (mobile_ef02.str)
+ 705 | EF_ITEM316 | Client Error (mobile_ef01.str)
+ 706 | EF_ITEM317 | Client Error (mobile_ef03.str)
+ 707 | EF_ITEM318 | Client Crash :P
+ 708 | EF_STORM_MIN | Storm Gust (same as 89)
+ 709 | EF_POK_JAP | A Firework that split in 4 mini fireworks
+ 710 | EF_MAP_GREENLIGHT | A Sphere like Effect 701 but Green, and a bit more larger
+ 711 | EF_MAP_MAGICWALL | A big violet wall
+ 712 | EF_MAP_GREENLIGHT2 | A Little Flame Sphere
+ 713 | EF_YELLOWFLY1 | A lot of Very Small and Yellow Sphere
+ 714 | EF_YELLOWFLY2 | (Nothing)
+ 715 | EF_BOTTOM_BLUE | Little blue Basilica
+ 716 | EF_BOTTOM_BLUE2 | Same as 715
+ 717 | EF_WEWISH | Christmas Carol (copy of Angelus)
+ 718 | EF_FIREPILLARON2 | Judex (Visual Effect)
+ 719 | EF_FORESTLIGHT5 | Renovatio (light beam)
+ 720 | EF_SOULBREAKER3 | Yellow version of Soul Breaker
+ 721 | EF_ADO_STR | Adoramus (lightning bolt)
+ 722 | EF_IGN_STR | Ignition Break (big explosion)
+ 723 | EF_CHIMTO2 | Hundred Spear (sound effect)
+ 724 | EF_WINDCUTTER | Green version of Detecting
+ 725 | EF_DETECT2 | Oratorio (like Detecting)
+ 726 | EF_FROSTMYSTY | Frost Misty (blue vapor and bubbles)
+ 727 | EF_CRIMSON_STR | Crimson Rock
+ 728 | EF_HELL_STR | Small fire (part of Hell Inferno)
+ 729 | EF_SPR_MASH | Marsh of Abyss (like Close Confine)
+ 730 | EF_SPR_SOULE | Small, cartoony explosion (part of Soul Expansion)
+ 731 | EF_DHOWL_STR | Dragon Howling (blinking, expanding circle)
+ 732 | EF_EARTHWALL | Spike from the ground
+ 733 | EF_SOULBREAKER4 | Fluffy Ball flying by
+ 734 | EF_CHAINL_STR | Chain Lightning
+ 735 | EF_CHOOKGI_FIRE | (Nothing)
+ 736 | EF_CHOOKGI_WIND | (Nothing)
+ 737 | EF_CHOOKGI_WATER | (Nothing)
+ 738 | EF_CHOOKGI_GROUND | (Nothing)
+ 739 | EF_MAGENTA_TRAP | Old Magenta Trap
+ 740 | EF_COBALT_TRAP | Old Cobald Trap
+ 741 | EF_MAIZE_TRAP | Old Maize Trap
+ 742 | EF_VERDURE_TRAP | Old Verdure Trap
+ 743 | EF_NORMAL_TRAP | White Ranger Trap
+ 744 | EF_CLOAKING2 | Camouflage
+ 745 | EF_AIMED_STR | Aimed Bolt (crosshairs)
+ 746 | EF_ARROWSTORM_STR | Arrow Storm
+ 747 | EF_LAULAMUS_STR | Falling white feathers
+ 748 | EF_LAUAGNUS_STR | Falling blue feathers
+ 749 | EF_MILSHIELD_STR | Millennium Shield
+ 750 | EF_CONCENTRATION2 | Detonator (blue sparkles)
+ 751 | EF_FIREBALL2 | Releasing summoned warlock spheres
+ 752 | EF_BUNSINJYUTSU2 | Like Energy Coat, but not as dark
+ 753 | EF_CLEARTIME | Clearance
+ 754 | EF_GLASSWALL3 | Green warp portal (root of Epiclesis)
+ 755 | EF_ORATIO | Oratio (spinning blue symbol)
+ 756 | EF_POTION_BERSERK2 | Enchant Blade (like Berserk Potion)
+ 757 | EF_CIRCLEPOWER | Third Class Aura (Middle)
+ 758 | EF_ROLLING1 | Rolling Cutter - Spin Count 1
+ 759 | EF_ROLLING2 | Rolling Cutter - Spin Count 2
+ 760 | EF_ROLLING3 | Rolling Cutter - Spin Count 3
+ 761 | EF_ROLLING4 | Rolling Cutter - Spin Count 4
+ 762 | EF_ROLLING5 | Rolling Cutter - Spin Count 5
+ 763 | EF_ROLLING6 | Rolling Cutter - Spin Count 6
+ 764 | EF_ROLLING7 | Rolling Cutter - Spin Count 7
+ 765 | EF_ROLLING8 | Rolling Cutter - Spin Count 8
+ 766 | EF_ROLLING9 | Rolling Cutter - Spin Count 9
+ 767 | EF_ROLLING10 | Rolling Cutter - Spin Count 10
+ 768 | EF_PURPLEBODY | Blinking
+ 769 | EF_STIN6 | Cross Ripper Slasher (flying knives)
+ 770 | EF_RG_COIN4 | Strip sound
+ 771 | EF_POISONWAV | Poison sound
+ 772 | EF_POISONSMOKE | Poison particles
+ 773 | EF_GUMGANG4 | Expanding purple aura (part of Phantom Menace)
+ 774 | EF_SHIELDBOOMERANG4 | Axe Boomerang
+ 775 | EF_CASTSPIN2 | Spinning character sprite
+ 776 | EF_VULCANWAV | Like Desperado sound effect
+ 777 | EF_AGIUP2 | Faded light from the ground [S]
+ 778 | EF_DETECT3 | Expanding white aura (like Clearance)
+ 779 | EF_AGIUP3 | Faded light from the ground [S]
+ 780 | EF_DETECT4 | Expanding red aura (from Infrared Scan)
+ 781 | EF_ELECTRIC3 | Magnetic Field (purple chains)
+ 782 | EF_GUARD4 | All-around shield [S]
+ 783 | EF_BOTTOM_BARRIER | Yellow shaft of light
+ 784 | EF_BOTTOM_STEALTH | White shaft of light
+ 785 | EF_REPAIRTIME | Upward flying wrenches
+ 786 | EF_NC_ANAL | Symbol with bleeping sound [S]
+ 787 | EF_FIRETHROW | Flare Launcher (line of fire)
+ 788 | EF_VENOMIMPRESS | Venom Impress (green skull)
+ 789 | EF_FROSTMISTY | Freezing Status Effect (two ancillas)
+ 790 | EF_BURNING | Burning Status Effect (flame symbol)
+ 791 | EF_COLDTHROW | Two ice shots
+ 792 | EF_MAKEHALLU | Upward streaming white particles
+ 793 | EF_HALLUTIME | Same, but more brief
+ 794 | EF_INFRAREDSCAN | Infrared Scan (red lasers)
+ 795 | EF_CRASHAXE | Power Swing (axe crash)
+ 796 | EF_GTHUNDER | Spinning blue triangles
+ 797 | EF_STONERING | Stapo
+ 798 | EF_INTIMIDATE2 | Red triangles (like Intimidate)
+ 799 | EF_STASIS | Stasis (expanding blue mist) [S]
+ 800 | EF_REDLINE | Hell Inferno (red lights)
+ 801 | EF_FROSTDIVER3 | Jack Frost unit (ice spikes)
+ 802 | EF_BOTTOM_BASILICA2 | White Imprison
+ 803 | EF_RECOGNIZED | Recognized Spell
+ 804 | EF_TETRA | Tetra Vortex [S]
+ 805 | EF_TETRACASTING | Tetra Vortex cast animation (blinking colors)
+ 806 | EF_FIREBALL3 | Flying by as fast as a rocket
+ 807 | EF_INTIMIDATE3 | Kidnapping sound
+ 808 | EF_RECOGNIZED2 | Like Recognized Spell, but one symbol
+ 809 | EF_CLOAKING3 | Shadowy filter [S]
+ 810 | EF_INTIMIDATE4 | Damp thud sound [S]
+ 811 | EF_STRETCH | Body Painting
+ 812 | EF_BLACKBODY | Black expanding aura
+ 813 | EF_ENERVATION | Masquerade - Enervation
+ 814 | EF_ENERVATION2 | Masquerade - Groomy
+ 815 | EF_ENERVATION3 | Masquerade - Ignorance
+ 816 | EF_ENERVATION4 | Masquerade - Laziness
+ 817 | EF_ENERVATION5 | Masquerade - Unlucky
+ 818 | EF_ENERVATION6 | Masquerade - Weakness
+ 819 | EF_LINELINK4 | (Nothing)
+ 820 | EF_RG_COIN5 | Strip Accessory
+ 821 | EF_WATERFALL_ANI | Waterfall
+ 822 | EF_BOTTOM_MANHOLE | Dimension Door (spinning blue aura)
+ 823 | EF_MANHOLE | in-the-manhole effect
+ 824 | EF_MAKEFEINT | Some filter
+ 825 | EF_FORESTLIGHT6 | Dimension Door (aura + blue light)
+ 826 | EF_DARKCASTING2 | Expanding black casting anim.
+ 827 | EF_BOTTOM_ANI | Chaos Panic (spinning brown aura)
+ 828 | EF_BOTTOM_MAELSTROM | Maelstrom (spinning pink aura)
+ 829 | EF_BOTTOM_BLOODYLUST | Bloody Lust (spinning red aura)
+ 830 | EF_BEGINSPELL_N1 | Blue aura (Arch Bishop cast animation)
+ 831 | EF_BEGINSPELL_N2 | Blue cone [S]
+ 832 | EF_HEAL_N | Sonic Wave
+ 833 | EF_CHOOKGI_N | (Nothing)
+ 834 | EF_JOBLVUP50_2 | Light shooting away circlish
+ 835 | EF_CHEMICAL2DASH2 | Fastness yellow-reddish
+ 836 | EF_CHEMICAL2DASH3 | Fastness yellow-pinkish
+ 837 | EF_ROLLINGCAST | Casting [S]
+ 838 | EF_WATER_BELOW | Watery aura
+ 839 | EF_WATER_FADE | [Client Error]
+ 840 | EF_BEGINSPELL_N3 | Red cone
+ 841 | EF_BEGINSPELL_N4 | Green cone
+ 842 | EF_BEGINSPELL_N5 | Yellow cone
+ 843 | EF_BEGINSPELL_N6 | White cone
+ 844 | EF_BEGINSPELL_N7 | Purple cone
+ 845 | EF_BEGINSPELL_N8 | light-bluish turquoise cone
+ 846 | EF_WATER_SMOKE | (Nothing)
+ 847 | EF_DANCE1 | Gloomy Day (white/red light rays)
+ 848 | EF_DANCE2 | Gloomy Day (white/blue light rays)
+ 849 | EF_LINKPARTICLE | (Nothing)
+ 850 | EF_SOULLIGHT2 | (Nothing)
+ 851 | EF_SPR_PARTICLE | Green mushy-foggy stuff (dull)
+ 852 | EF_SPR_PARTICLE2 | Green mushy-foggy stuff (bright)
+ 853 | EF_SPR_PLANT | Bright green flower area
+ 854 | EF_CHEMICAL_V | Blue beam of light with notes
+ 855 | EF_SHOOTPARTICLE | (Nothing)
+ 856 | EF_BOT_REVERB | Reverberation (red eighth notes)
+ 857 | EF_RAIN_PARTICLE | Severe Rainstorm (falling red and blue beams)
+ 858 | EF_CHEMICAL_V2 | Deep Sleep Lullaby (two red beams and music notes)
+ 859 | EF_SECRA | Holograph of text (blue)
+ 860 | EF_BOT_REVERB2 | Distorted note (blue)
+ 861 | EF_CIRCLEPOWER2 | Green aura (from Circle of Life's Melody)
+ 862 | EF_SECRA2 | Randomize Spell (holograph of text)
+ 863 | EF_CHEMICAL_V3 | Dominion Impulse (two spears of light)
+ 864 | EF_ENERVATION7 | Gloomy Day (colorful lines)
+ 865 | EF_CIRCLEPOWER3 | Blue aura (from Song of Mana)
+ 866 | EF_SPR_PLANT2 | Dance with a Warg (Wargs)
+ 867 | EF_CIRCLEPOWER4 | Yellow aura (from Dance with a Warg)
+ 868 | EF_SPR_PLANT3 | Song of Mana (Violies)
+ 869 | EF_RG_COIN6 | Strip sound [S]
+ 870 | EF_SPR_PLANT4 | Ghostly Succubuses of fire
+ 871 | EF_CIRCLEPOWER5 | Red aura (from Lerad's Dew)
+ 872 | EF_SPR_PLANT5 | Lerad's Dew (Minerals)
+ 873 | EF_CIRCLEPOWER6 | Stargate-wormhole stuff (bright purple)
+ 874 | EF_SPR_PLANT6 | Melody of Sink (Ktullanuxes)
+ 875 | EF_CIRCLEPOWER7 | Stargate-wormhole stuff (bright turquoise)
+ 876 | EF_SPR_PLANT7 | Warcry of Beyond (Garms)
+ 877 | EF_CIRCLEPOWER8 | Stargate-wormhole stuff (white)
+ 878 | EF_SPR_PLANT8 | Unlimited Humming Voice (Miyabi Ningyos)
+ 879 | EF_HEARTASURA | Siren's Voice (heart-like)
+ 880 | EF_BEGINSPELL_150 | Bluish castish cone
+ 881 | EF_LEVEL99_150 | Blue aura
+ 882 | EF_PRIMECHARGE | Whirl of fireflies (red)
+ 883 | EF_GLASSWALL4 | Epiclesis (transparent green tree)
+ 884 | EF_GRADIUS_LASER | Green beam
+ 885 | EF_BASH3D6 | Blue light beams
+ 886 | EF_GUMGANG5 | Blue castish cone
+ 887 | EF_HITLINE8 | Wavy sparks
+ 888 | EF_ELECTRIC4 | Earth Shaker (same as 432)
+ 889 | EF_TEIHIT1T | Fast light beams
+ 890 | EF_SPINMOVE | Rotation
+ 891 | EF_FIREBALL4 | Magic shots [S]
+ 892 | EF_TRIPLEATTACK4 | Fastness with hitting sound[S]
+ 893 | EF_CHEMICAL3S | Blue-white light passing by
+ 894 | EF_GROUNDSHAKE | (Nothing)
+ 895 | EF_DQ9_CHARGE | Big wheel of flat light beams
+ 896 | EF_DQ9_CHARGE2 | Still sun shaped lightning aura
+ 897 | EF_DQ9_CHARGE3 | Animated sun shaped lightning aura
+ 898 | EF_DQ9_CHARGE4 | Animated, curvy sun shaped lightning aura
+ 899 | EF_BLUELINE | White/red light shots from below
+ 900 | EF_SELFSCROLL | Animated, slow curvy sun shaped lightning aura
+ 901 | EF_SPR_LIGHTPRINT | Explosion
+ 902 | EF_PNG_TEST | Floating bedtable texture
+ 903 | EF_BEGINSPELL_YB | Castish flamey cone
+ 904 | EF_CHEMICAL2DASH4 | Yellow/pink lights passing by
+ 905 | EF_GROUNDSHAKE2 | Expanding circle
+ 906 | EF_PRESSURE2 | Shield Press (falling shield)
+ 907 | EF_RG_COIN7 | Chainy, metalish sound [S]
+ 908 | EF_PRIMECHARGE2 | Prestige (sphere of yellow particles)
+ 909 | EF_PRIMECHARGE3 | Banding (sphere of red particles)
+ 910 | EF_PRIMECHARGE4 | Inspiration (sphere of blue particles)
+ 911 | EF_GREENCASTING | Green castish animation [S]
+ 912 | EF_WALLOFTHORN | Wall of Thorns unit (green fog cloud)
+ 913 | EF_FIREBALL5 | Magic projectiles
+ 914 | EF_THROWITEM11 | (Nothing)
+ 915 | EF_SPR_PLANT9 | Crazy Weed
+ 916 | EF_DEMONICFIRE | Demonic Fire
+ 917 | EF_DEMONICFIRE2 | More angry, demonic flames
+ 918 | EF_DEMONICFIRE3 | Fire Insignia (demonic flames)
+ 919 | EF_HELLSPLANT | Hell's Plant (green snapping plant)
+ 920 | EF_FIREWALL2 | Fire Walk unit
+ 921 | EF_VACUUM | Vacuum Extreme (whirlwind)
+ 922 | EF_SPR_PLANT10 | Psychic Wave
+ 923 | EF_SPR_LIGHTPRINT2 | Poison Buster
+ 924 | EF_POISONSMOKE2 | Poisoning animation
+ 925 | EF_MAKEHALLU2 | Some filter
+ 926 | EF_SHOCKWAVE2 | Electric Walk unit
+ 927 | EF_SPR_PLANT11 | Earth Grave (speary roots)
+ 928 | EF_COLDTHROW2 | Ice cloud projectiles
+ 929 | EF_DEMONICFIRE4 | Warmer (field of flames)
+ 930 | EF_PRESSURE3 | Varetyr Spear (falling spear)
+ 931 | EF_LINKPARTICLE2 | (Nothing)
+ 932 | EF_SOULLIGHT3 | Firefly
+ 933 | EF_CHAREFFECT | [Client Crash]
+ 934 | EF_GUMGANG6 | White, castishly expanding cone
+ 935 | EF_FIREBALL6 | Green magic projectile
+ 936 | EF_GUMGANG7 | Red, castishly expanding cone
+ 937 | EF_GUMGANG8 | Yellow, castishly expanding cone
+ 938 | EF_GUMGANG9 | Dark-red, castishly expanding cone
+ 939 | EF_BOTTOM_DE2 | Blue, conish aura
+ 940 | EF_COLDSTATUS | Snow flake
+ 941 | EF_SPR_LIGHTPRINT3 | Explosion of red, demonic fire
+ 942 | EF_WATERBALL3 | Expanding, white dome
+ 943 | EF_HEAL_N2 | Green, fluffy projectile
+ 944 | EF_RAIN_PARTICLE2 | Falling gems
+ 945 | EF_CLOUD9 | (Nothing)
+ 946 | EF_YELLOWFLY3 | Floating lights
+ 947 | EF_EL_GUST | Blue lightning sphere
+ 948 | EF_EL_BLAST | Two blue lightning spheres
+ 949 | EF_EL_AQUAPLAY | Flat, spinning diamond
+ 950 | EF_EL_UPHEAVAL | Circling, planetlike spheres
+ 951 | EF_EL_WILD_STORM | Three lightning spheres
+ 952 | EF_EL_CHILLY_AIR | Flat, spinning gem and two lightning spheres
+ 953 | EF_EL_CURSED_SOIL | Spinning, planetlike spheres
+ 954 | EF_EL_COOLER | Two lightblue glowing spheres
+ 955 | EF_EL_TROPIC | Three spinning flame spheres
+ 956 | EF_EL_PYROTECHNIC | Flame
+ 957 | EF_EL_PETROLOGY | Spinning planetlike sphere
+ 958 | EF_EL_HEATER | Two flames
+ 959 | EF_POISON_MIST | Purple flame
+ 960 | EF_ERASER_CUTTER | Small yellow explosion
+ 961 | EF_SILENT_BREEZE | Cartoony whirlwind
+ 962 | EF_MAGMA_FLOW | Rising fire
+ 963 | EF_GRAYBODY | Dark filter (like Stone Curse)
+ 964 | EF_LAVA_SLIDE | Same as 920
+ 965 | EF_SONIC_CLAW | Small white explosion
+ 966 | EF_TINDER_BREAKER | Bone crack
+ 967 | EF_MIDNIGHT_FRENZY | Another little explosion
+ 968 | EF_MACRO |
+ 969 | EF_CHEMICAL_ALLRANGE |
+ 970 | EF_TETRA_FIRE |
+ 971 | EF_TETRA_WATER |
+ 972 | EF_TETRA_WIND |
+ 973 | EF_TETRA_GROUND |
+ 974 | EF_EMITTER |
+ 975 | EF_VOLCANIC_ASH |
+ 976 | EF_LEVEL99_ORB1 |
+ 977 | EF_LEVEL99_ORB2 |
+ 978 | EF_LEVEL150 |
+ 979 | EF_LEVEL150_SUB |
+ 980 | EF_THROWITEM4_1 |
+ 981 | EF_THROW_HAPPOKUNAI |
+ 982 | EF_THROW_MULTIPLE_COIN |
+ 983 | EF_THROW_BAKURETSU |
+ 984 | EF_ROTATE_HUUMARANKA |
+ 985 | EF_ROTATE_BG |
+ 986 | EF_ROTATE_LINE_GRAY |
+ 987 | EF_2011RWC |
+ 988 | EF_2011RWC2 |
+ 989 | EF_KAIHOU |
+ 990 | EF_GROUND_EXPLOSION |
+ 991 | EF_KG_KAGEHUMI |
+ 992 | EF_KO_ZENKAI_WATER |
+ 993 | EF_KO_ZENKAI_LAND |
+ 994 | EF_KO_ZENKAI_FIRE |
+ 995 | EF_KO_ZENKAI_WIND |
+ 996 | EF_KO_JYUMONJIKIRI |
+ 997 | EF_KO_SETSUDAN |
+ 998 | EF_RED_CROSS |
+ 999 | EF_KO_IZAYOI |
+1000 | EF_ROTATE_LINE_BLUE |
+1001 | EF_KG_KYOMU |
+1002 | EF_KO_HUUMARANKA |
+1003 | EF_BLUELIGHTBODY |
+1004 | EF_KAGEMUSYA |
+1005 | EF_OB_GENSOU |
+1006 | EF_NO100_FIRECRACKER |
+1007 | EF_KO_MAKIBISHI |
+1008 | EF_KAIHOU1 |
+1009 | EF_AKAITSUKI |
+1010 | EF_ZANGETSU |
+1011 | EF_GENSOU |
+1012 | EF_HAT_EFFECT |
+1013 | EF_CHERRYBLOSSOM |
+1014 | EF_EVENT_CLOUD |
+1015 | EF_RUN_MAKE_OK |
+1016 | EF_RUN_MAKE_FAILURE |
+1017 | EF_MIRESULT_MAKE_OK |
+1018 | EF_MIRESULT_MAKE_FAIL |
+1019 | EF_ALL_RAY_OF_PROTECTION |
+1020 | EF_VENOMFOG |
+1021 | EF_DUSTSTORM |
+1022 | EF_LEVEL160 |
+1023 | EF_LEVEL160_SUB |
+1024 | EF_MAPCHAIN |
+1025 | EF_MAGIC_FLOOR |
+1026 | EF_ICEMINE |
+1027 | EF_FLAMECORSS |
+1028 | EF_ICEMINE_1 |
+1029 | EF_DANCE_BLADE_ATK |
+1030 | EF_DARKPIERCING |
+1031 | EF_INVINCIBLEOFF2 |
+1032 | EF_MAXPAIN |
+1033 | EF_DEATHSUMMON |
+1034 | EF_MOONSTAR |
+1035 | EF_STRANGELIGHTS |
+1036 | EF_SUPER_STAR |
+1037 | EF_YELLOBODY |
+1038 | EF_COLORPAPER2 |
+1039 | EF_EVILS_PAW |
+1040 | EF_GC_DARKCROW |
+1041 | EF_RK_DRAGONBREATH_WATER |
+1042 | EF_ALL_FULL_THROTTLE |
+1043 | EF_SR_FLASHCOMBO |
+1044 | EF_RK_LUXANIMA |
+1045 | EF_CLOUD10 |
+1046 | EF_SO_ELEMENTAL_SHIELD |
+1047 | EF_AB_OFFERTORIUM |
+1048 | EF_WL_TELEKINESIS_INTENSE |
+1049 | EF_GN_ILLUSIONDOPING |
+1050 | EF_NC_MAGMA_ERUPTION |
+1051 | EF_LG_KINGS_GRACE |
+1052 | EF_BLOODDRAIN2 |
+1053 | EF_NPC_WIDEWEB |
+1054 | EF_NPC_BURNT |
+1055 | EF_NPC_CHILL |
+1056 | EF_RA_UNLIMIT |
+1057 | EF_AB_OFFERTORIUM_RING |
+1058 | EF_SC_ESCAPE |
+1059 | EF_WM_FRIGG_SONG |
+1060 | EF_FLICKER |
+1061 | EF_C_MAKER |
+1062 | EF_HAMMER_OF_GOD |
+1063 | EF_MASS_SPIRAL |
+1064 | EF_FIRE_RAIN |
+1065 | EF_WHITEBODY |
+1066 | EF_BANISHING_BUSTER |
+1067 | EF_SLUGSHOT |
+1068 | EF_D_TAIL |
+1069 | EF_BIND_TRAP1 |
+1070 | EF_BIND_TRAP2 |
+1071 | EF_BIND_TRAP3 |
+1072 | EF_JUMPBODY1 |
+1073 | EF_ANIMATED_EMITTER |
+1074 | EF_RL_EXPLOSION |
+1075 | EF_C_MAKER_1 |
+1076 | EF_QD_SHOT |
+1077 | EF_P_ALTER |
+1078 | EF_S_STORM |
+1079 | EF_MUSIC_HAT |
+1080 | EF_CLOUD_KILL |
+1081 | EF_ESCAPE |
+1082 | EF_XENO_SLASHER |
+1083 | EF_FLOWERSMOKE |
+1084 | EF_FSTONE |
+1085 | EF_QSCARABA |
+1086 | EF_LJOSALFAR |
+1087 | EF_HAPPINESSSTAR |
+1088 | EF_POWER_OF_GAIA |
+1089 | EF_MAPLE_FALLS |
+1090 | EF_MARKING_USE_CHANGEMONSTER |
+1091 | EF_MAGICAL_FEATHER |
+1092 | EF_MERMAID_LONGING |
+1093 | EF_GIFT_OF_SNOW |
+1094 | EF_ACH_COMPLETE |
+1095 | EF_TIME_ACCESSORY |
+1096 | EF_SPRITEMABLE |
+1097 | EF_TUNAPARTY |