diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/item_db.txt | 34 |
2 files changed, 20 insertions, 17 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 5e5f03b40..1b1a25ec2 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -38,6 +38,9 @@ ======================= 2009/06/07 + * Fixed up the first set of Battle Ground weapons [Playtester] + - reduced guessed chances from 5% to 0.5% + - some bonuses might still not work * Fixed Ring of Flame Lord casting LK_CONCENTRATION instead of CH_SOULCOLLECT (bugreport:3199) [Playtester] - also reduced level of MO_EXPLOSIONSPIRITS to 1 2009/06/04 diff --git a/db/item_db.txt b/db/item_db.txt index fbeeb2620..25400031b 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -543,7 +543,7 @@ 1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if (JobLevel>=70) bonusautoscript "{ sc_start SC_INCBASEATK,10000,50; }",10; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{} 1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; bonusautoscript "{ specialeffect2 EF_FIRESPLASHHIT; sc_start SC_INCCRI,5000,100; sc_start SC_INCBASEATK,5000,50; }",1; bonus bHPGainValue,100; },{},{} 1183,Brave_Assaulter's_Katzbalger,Brave Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -1184,Valorous_Assaulter's_Katzbalger,Valorous Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{} +1184,Valorous_Assaulter's_Katzbalger,Valorous Assaulter's Katzbalger,4,,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{} 1185,Violet_Fear,Violet Fear,4,,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; },{},{} //1186#Invoker_Of_Death# 1187,Krieger_Twohand_Sword1,Glorious Claymore,4,0,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus3 bAutoSpell,"LK_CONCENTRATION",1,50; bonus3 bAutoSpell,"LK_AURABLADE",1,50; } },{},{} @@ -672,7 +672,7 @@ 1377,Hurricane_Fury,Hurricane's Fury,4,20,,3500,332,,1,1,0x000444A2,2,2,34,4,80,1,7,{ bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{} 1378,Great_Axe_C,Refined Great Axe,4,1,,0,215,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{} 1379,Valorous_Insane_Battle_Axe,Valorous Insane Battle Axe,4,,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -1380,Brave_Insane_Battle_Axe,Brave Insane Battle Axe,4,,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonusautoscript "{ sc_start SC_STRIPARMOR,3000,0; }",50,BF_WEAPON,1; bonus bUnbreakableWeapon,0; },{},{} +1380,Brave_Insane_Battle_Axe,Brave Insane Battle Axe,4,,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonusautoscript "{ sc_start SC_STRIPARMOR,3000,0; }",5,BF_WEAPON,1; bonus bUnbreakableWeapon,0; },{},{} 1381,Novice_Battle_Axe,Novice Battle Axe,4,1,,0,100,,1,0,0x000444A3,7,2,34,1,1,0,7,{},{},{} 1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,4,0,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,100; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,100; } },{},{} // 1-Handed Spears @@ -784,7 +784,7 @@ 1540,Grand_Cross_,Grand Cross,4,20,,1500,140,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{} 1541,Nemesis,Nemesis,4,20,,900,120,,1,0,0x00008110,7,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; bonusautoscript "{ sc_start SC_INCBASEATK,20000,50; }",10; },{},{} 1542,Valorous_Battlefield_Morning_Star,Valorous Battlefield Morning Star,4,0,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -1543,Brave_Battlefield_Morning_Star,Brave Battlefield Morning Star,4,0,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript "{ sc_start SC_STUN,6000,0; }",50,BF_WEAPON,1; },{},{} +1543,Brave_Battlefield_Morning_Star,Brave Battlefield Morning Star,4,0,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript "{ sc_start SC_STUN,6000,0; }",5,BF_WEAPON,1; },{},{} //1544#Luna_Kaleet# 1545,Novice_Mace,Novice Mace,4,1,,0,57,,1,0,0x0004C5B3,7,2,2,1,2,0,8,{},{},{} 1546,Krieger_Onehand_Mace1,Glorious Morning Star,4,0,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspd,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspd,5; } },{},{} @@ -814,7 +814,7 @@ 1572,Principles_Of_Magic,Principles of Magic,4,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{} 1573,Ancient_Magic,Ancient Magic,4,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; }; },{},{} 1574,Brave_Battle_Strategy_Book,Brave Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -1575,Valorous_Battle_Strategy_Book,Valorous Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,1; bonus bInt,2; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} +1575,Valorous_Battle_Strategy_Book,Valorous Battle Strategy Book,4,0,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; },{},{} 1576,Krieger_Book1,Glorious Tablet,4,0,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonusautoscript "{ sc_start SC_ATKPOTION,3000,200; }",50; },{},{} 1577,Krieger_Book2,Glorious Apocalipse,4,0,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} 1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100; },{},{} @@ -850,7 +850,7 @@ 1629,Walking_Stick,Gentleman's Staff,4,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } },{},{} 1630,Radiant_Wisdom,Release of Wish,4,20,,500,30,,1,0,0x00010204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript "{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,1,0,0; sc_start4 SC_SPREGEN,10000,50,1,0,0; }",10,BF_MAGIC; },{},{} 1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{} -1632,Warlock's_Magic_Wand,Warlock's Magic Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bint,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} +1632,Warlock's_Magic_Wand,Warlock's Magic Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1633,Warlock's_Battle_Wand,Warlock's Battle Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1634,Strong_Recovery_Wand,Strong Recovery Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} 1635,Speedy_Recovery_Wand,Speedy Recovery Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} @@ -950,8 +950,8 @@ 1820,Electric_Fist,Electric Fist,4,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{} 1821,Seismic_Fist,Seismic Fist,4,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{} 1822,Combo_Battle_Glove,Barrage Fist,4,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} -1823,Valorous_Battle_Fist,Valorous Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,50,0; bonus bUnbreakableWeapon,0; },{},{} -1824,Brave_Battle_Fist,Brave Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; bonusautoscript "{ sc_start4 SC_SKILLCASTRATE,6000,271,0,0,-100; }",50,BF_WEAPON; bonus bUnbreakableWeapon,0; },{},{} +1823,Valorous_Battle_Fist,Valorous Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{} +1824,Brave_Battle_Fist,Brave Battle Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; bonusautoscript "{ sc_start4 SC_SKILLCASTRATE,6000,271,0,0,-100; }",5,BF_WEAPON; bonus bUnbreakableWeapon,0; },{},{} //1825#Soul_Of_Hels_Leon# 1826,Krieger_Knuckle1,Glorious Claw,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus3 bAutoSpell,"MO_INVESTIGATE",1,50; bonus3 bAutoSpell,"AL_DECAGI",1,50; } },{},{} 1827,Krieger_Knuckle2,Glorious Fist,4,0,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonusautoscript3 "{ sc_start4 SC_SKILLCASTRATE,6000,271,401,0,-100; }",500,"MO_EXPLOSIONSPIRITS"; },{},{} @@ -4012,8 +4012,8 @@ 13033,Assasin_Dagger_,Assassin Dagger,4,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} 13034,Twilight_Desert,Desert Twilight,4,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{ if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript "{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }",1; } },{},{} 13035,Sandstorm,Sandstorm,4,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{} -13036,Brave_Assassin's_Damascus,Brave Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{} -13037,Valorous_Assassin's_Damascus,Valorous Assassin's Damascus,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript "{ sc_start SC_DEFRATIOATK,6000,2; }",50; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{} +13036,Brave_Assassin's_Damascus,Brave Assassin's Damascus,4,0,,0,120,,1,0,0x028F5EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{} +13037,Valorous_Assassin's_Damascus,Valorous Assassin's Damascus,4,0,,0,120,,1,0,0x028F5EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript "{ sc_start SC_DEFRATIOATK,6000,2; }",5; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{} //13038#Trackers_Dagger# //13039#Ivory_Knife# 13040,Novice_Cutter,Novice Cutter,4,1,,0,50,,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{} @@ -4028,7 +4028,7 @@ 13105,The_Garrison_,Garrison,4,48000,,500,70,,7,2,0x01000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{} 13106,Gold_Lux,Gold Lux,4,100000,,500,20,,7,0,0x01000000,7,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{} 13107,Wasteland_Outlaw,Western Outlaw,4,20,,580,68,,7,2,0x01000000,7,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{} -13108,Soldier_Revolver,Soldier Revolver,4,0,,0,70,,7,0,0x01000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCASPDRATE,3000,100; }",50; bonus bUnbreakableWeapon,0; },{},{} +13108,Soldier_Revolver,Soldier Revolver,4,0,,0,70,,7,0,0x01000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCASPDRATE,3000,100; }",5; bonus bUnbreakableWeapon,0; },{},{} 13110,Glorious_Revolver,Glorious Revolver,4,0,,0,80,,7,0,0x01000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine(); } },{},{} 13150,Branch,Branch,4,3000,,500,50,,9,3,0x01000000,7,2,34,1,1,1,18,{},{},{} 13151,The_Cyclone,Cyclone,4,17500,,700,120,,9,1,0x01000000,7,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} @@ -4051,10 +4051,10 @@ 13168,Thunder_P,Thunder-P,4,76000,,700,80,,9,1,0x01000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13169,Thunder_P_,Thunder-P,4,76000,,700,80,,9,2,0x01000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{} 13170,Lever_Action_Rifle,Lever Action Rifle,4,20,,770,138,,9,2,0x01000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{} -13171,Soldier_Rifle,Soldier Rifle,4,0,,0,80,,9,0,0x01000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13172,Soldier_Gatling_Gun,Soldier Gatling Gun,4,0,,0,80,,9,0,0x01000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,120,1,0,0; }",50; bonus bUnbreakableWeapon,0; },{},{} -13173,Soldier_Shotgun,Soldier Shotgun,4,0,,0,100,,9,0,0x01000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,100,1,0,0; }",50; bonus bUnbreakableWeapon,0; },{},{} -13174,Soldier_Grenade_Launcher,Soldier Grenade Launcher,4,0,,0,300,,9,0,0x01000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,120,1,0,0; }",50; bonus bUnbreakableWeapon,0; },{},{} +13171,Soldier_Rifle,Soldier Rifle,4,0,,0,50,,9,0,0x01000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bCastRate,512,-25; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} +13172,Soldier_Gatling_Gun,Soldier Gatling Gun,4,0,,0,80,,9,0,0x01000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,120,1,0,0; }",5; bonus bUnbreakableWeapon,0; },{},{} +13173,Soldier_Shotgun,Soldier Shotgun,4,0,,0,100,,9,0,0x01000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,6000,80; sc_start4 SC_HPDRAIN,6000,100,1,0,0; }",5; bonus bUnbreakableWeapon,0; },{},{} +13174,Soldier_Grenade_Launcher,Soldier Grenade Launcher,4,0,,0,300,,9,0,0x01000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonusautoscript "{ sc_start SC_INCBASEATK,9000,300; sc_start4 SC_HPDRAIN,9000,120,1,0,0; }",5; bonus bUnbreakableWeapon,0; },{},{} 13176,Glorious_Rifle,Glorious Rifle,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{} 13177,Glorious_Gatling_Gun,Glorious Gatling Gun,4,0,,0,90,,9,0,0x01000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) bonus2 bAddRace,RC_DemiHuman,getrefine(); },{},{} 13178,Glorious_Shotgun,Glorious Shotgun,4,0,,0,110,,9,0,0x01000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,5000; } },{},{} @@ -4086,7 +4086,7 @@ 13303,Huuma_Blaze,Fuuma Shuriken Rekka,4,78000,,2300,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{} 13304,Huuma_Calm_Mind,Spirit of Kamaitachi,4,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{} 13305,Brave_Huuma_Front_Shuriken,Brave Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13306,Valorous_Huuma_Front_Shuriken,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }",50; bonus bUnbreakableWeapon,0; },{},{} +13306,Valorous_Huuma_Front_Shuriken,Valorous Huuma Front Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }",5; bonus bUnbreakableWeapon,0; },{},{} 13307,Glorious_Huuma_Shuriken,Glorious Huuma Shuriken,4,0,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; bonusautoscript "{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }",50; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,800; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,100; } },{},{} 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} 13401,Excalibur_C,Refined Excalibur,4,,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} @@ -4098,8 +4098,8 @@ 13407,Nagan_C,Refined Nagan,4,,,0,148,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bDoubleRate,40; bonus2 bAddRace,RC_DemiHuman,5; },{},{} 13408,Fire_brand_C,Refined Fireblend,4,,,0,120,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{} 13409,Immaterial_Sword_C,Refined Immaterial Sword,4,,,0,160,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{} -13410,Valorous_Gladiator_Blade,Valorous Gladiator Blade,4,0,,0,115,,1,0,0x020654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} -13411,Brave_Gladiator_Blade,Brave Gladiator Blade,4,0,,0,115,,1,0,0x020654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; },{},{} +13410,Valorous_Gladiator_Blade,Valorous Gladiator Blade,4,0,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{} +13411,Brave_Gladiator_Blade,Brave Gladiator Blade,4,0,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; },{},{} 13412,Naght_Seiger_Twin_Edge,Twin Edge of Naght Sieger,4,0,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; },{},{} 13413,Naght_Seiger_Twin_Edge_,Twin Edge of Naght Sieger,4,0,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; },{},{} //13414#Elemental_Sword# |