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-rw-r--r--db/pre-re/refine_db.conf185
-rw-r--r--db/re/refine_db.conf624
2 files changed, 809 insertions, 0 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf
index dd3bcdb41..725b8c225 100644
--- a/db/pre-re/refine_db.conf
+++ b/db/pre-re/refine_db.conf
@@ -37,6 +37,30 @@ Armors/WeaponLevel1~4: { // Specifies weap
RandomBonusStartLevel: (int) // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade).
// - RandomBonusStartLevel is only applied for weapons, and not displayed client-side.
RandomBonusValue: (int) // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past.
+ RefineryUISettings: (
+ {
+ Level: (int or array of int) // Holds either the individule refine level meant for this setting or an array defining a range
+ of Low to Max level
+ BlacksmithBlessing: (int) (optional) // How many Blacksmith Blessing required for this range to be safe from breaking
+ Announce: "(string)" (optional) // Sends an announcement server wide when a player reach this refine level using
+ Refinery UI, this feature is only available starting from 2017-08-30 RagexeRE or
+ 2017-09-06 Ragexe the field accepts the following values and it defaults to not announce
+ Success to set the announcement on item refine successful
+ Failure to set the announcement on item refine failure
+ Always to always announce it
+ Items: {
+ AegisName: {
+ Type: "(string)" // The type to determine the chances used for this item, REFINE_CHANCE_TYPE_*
+ constants are used in here
+ Cost: (int) (optional) // Amount of zeny required
+ FailureBehavior: "(string)" (optional) // The expected behvaior on failure for this item, the following strings are used in here
+ Destroy (default) sets the item to be destroyed on failure
+ Keep keeps the item after failure
+ Downgrade downgrades the item by one level on failure
+ }
+ }
+ }
+ )
Rates: { // Per level configuration of the refine rates.
Lv1~10: { // Lv1 ~ Lv10.
NormalChance: (int) // (optional, defaults to 100) Chance of successful refine using normal ores (100 = 100%).
@@ -54,6 +78,39 @@ Armors: {
StatsPerLevel: 66
RandomBonusStartLevel: 0
RandomBonusValue: 0
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ }
+ },
+ {
+ Level: [8, 10]
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ HD_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv5: {
NormalChance: 60
@@ -97,6 +154,38 @@ WeaponLevel1: {
StatsPerLevel: 200
RandomBonusStartLevel: 8
RandomBonusValue: 300
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ }
+ },
+ {
+ Level: [8, 10]
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ }
+ },
+ )
Rates: {
Lv8: {
NormalChance: 60
@@ -122,6 +211,38 @@ WeaponLevel2: {
StatsPerLevel: 300
RandomBonusStartLevel: 7
RandomBonusValue: 500
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ }
+ },
+ {
+ Level: [8, 10]
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ }
+ },
+ )
Rates: {
Lv7: {
NormalChance: 60
@@ -153,6 +274,38 @@ WeaponLevel3: {
StatsPerLevel: 500
RandomBonusStartLevel: 6
RandomBonusValue: 800
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ }
+ },
+ {
+ Level: [8, 10]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ }
+ },
+ )
Rates: {
Lv6: {
NormalChance: 60
@@ -190,6 +343,38 @@ WeaponLevel4: {
StatsPerLevel: 700
RandomBonusStartLevel: 5
RandomBonusValue: 1300
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ }
+ },
+ {
+ Level: [8, 10]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ }
+ },
+ )
Rates: {
Lv5: {
NormalChance: 60
diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf
index 4974e0033..c83f71334 100644
--- a/db/re/refine_db.conf
+++ b/db/re/refine_db.conf
@@ -37,6 +37,30 @@ Armors/WeaponLevel1~4: { // Specifies weap
RandomBonusStartLevel: (int) // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade).
// - RandomBonusStartLevel is only applied for weapons, and not displayed client-side.
RandomBonusValue: (int) // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past.
+ RefineryUISettings: (
+ {
+ Level: (int or array of int) // Holds either the individule refine level meant for this setting or an array defining a range
+ of Low to Max level
+ BlacksmithBlessing: (int) (optional) // How many Blacksmith Blessing required for this range to be safe from breaking
+ Announce: "(string)" (optional) // Sends an announcement server wide when a player reach this refine level using
+ Refinery UI, this feature is only available starting from 2017-08-30 RagexeRE or
+ 2017-09-06 Ragexe the field accepts the following values and it defaults to not announce
+ Success to set the announcement on item refine successful
+ Failure to set the announcement on item refine failure
+ Always to always announce it
+ Items: {
+ AegisName: {
+ Type: "(string)" // The type to determine the chances used for this item, REFINE_CHANCE_TYPE_*
+ constants are used in here
+ Cost: (int) (optional) // Amount of zeny required
+ FailureBehavior: "(string)" (optional) // The expected behvaior on failure for this item, the following strings are used in here
+ Destroy (default) sets the item to be destroyed on failure
+ Keep keeps the item after failure
+ Downgrade downgrades the item by one level on failure
+ }
+ }
+ }
+ )
Rates: { // Per level configuration of the refine rates.
Lv1~20: { // Lv1 ~ Lv20.
NormalChance: (int) // (optional, defaults to 100) Chance of successful refine using normal ores (100 = 100%).
@@ -54,6 +78,126 @@ Armors: {
StatsPerLevel: 0
RandomBonusStartLevel: 0
RandomBonusValue: 0
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ }
+ },
+ {
+ Level: 8
+ BlacksmithBlessing: 1
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ HD_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 9
+ BlacksmithBlessing: 2
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ HD_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 10
+ BlacksmithBlessing: 4
+ Announce: "Success"
+ Items: {
+ Elunium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 2000
+ }
+ Enriched_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 2000
+ }
+ HD_Elunium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 11
+ BlacksmithBlessing: 7
+ Announce: "Always"
+ Items: {
+ Carnium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Carnium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 12
+ BlacksmithBlessing: 11
+ Announce: "Always"
+ Items: {
+ Carnium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Carnium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: [13, 20]
+ Announce: "Always"
+ Items: {
+ Carnium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Carnium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv1: {
Bonus: 100
@@ -175,6 +319,126 @@ WeaponLevel1: {
StatsPerLevel: 200
RandomBonusStartLevel: 8
RandomBonusValue: 300
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ }
+ },
+ {
+ Level: 8
+ BlacksmithBlessing: 1
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 9
+ BlacksmithBlessing: 2
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 10
+ BlacksmithBlessing: 4
+ Announce: "Success"
+ Items: {
+ Phracon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 50
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 50
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 11
+ BlacksmithBlessing: 7
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 12
+ BlacksmithBlessing: 11
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: [13, 20]
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv8: {
NormalChance: 60
@@ -255,6 +519,126 @@ WeaponLevel2: {
StatsPerLevel: 300
RandomBonusStartLevel: 7
RandomBonusValue: 500
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ }
+ },
+ {
+ Level: 8
+ BlacksmithBlessing: 1
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 9
+ BlacksmithBlessing: 2
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 10
+ BlacksmithBlessing: 4
+ Announce: "Success"
+ Items: {
+ Emveretarcon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 200
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 200
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 11
+ BlacksmithBlessing: 7
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 12
+ BlacksmithBlessing: 11
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: [13, 20]
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv7: {
NormalChance: 60
@@ -341,6 +725,126 @@ WeaponLevel3: {
StatsPerLevel: 500
RandomBonusStartLevel: 6
RandomBonusValue: 800
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ }
+ },
+ {
+ Level: 8
+ BlacksmithBlessing: 1
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 9
+ BlacksmithBlessing: 2
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 10
+ BlacksmithBlessing: 4
+ Announce: "Success"
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 5000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 5000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 11
+ BlacksmithBlessing: 7
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 12
+ BlacksmithBlessing: 11
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: [13, 20]
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv6: {
NormalChance: 60
@@ -433,6 +937,126 @@ WeaponLevel4: {
StatsPerLevel: 700
RandomBonusStartLevel: 5
RandomBonusValue: 1400
+ RefineryUISettings: (
+ {
+ Level: [1, 7]
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 20000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ }
+ },
+ {
+ Level: 8
+ BlacksmithBlessing: 1
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 20000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 9
+ BlacksmithBlessing: 2
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 20000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 10
+ BlacksmithBlessing: 4
+ Announce: "Success"
+ Items: {
+ Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 20000
+ }
+ Enriched_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ }
+ HD_Oridecon: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 11
+ BlacksmithBlessing: 7
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: 12
+ BlacksmithBlessing: 11
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ {
+ Level: [13, 20]
+ Announce: "Always"
+ Items: {
+ Bradium: {
+ Type: "REFINE_CHANCE_TYPE_NORMAL"
+ Cost: 100000
+ }
+ HD_Bradium: {
+ Type: "REFINE_CHANCE_TYPE_ENRICHED"
+ Cost: 20000
+ FailureBehavior: "Downgrade"
+ }
+ }
+ },
+ )
Rates: {
Lv5: {
NormalChance: 60