diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/skill_tree.txt | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index ca2ef3de9..efce595ff 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -8,6 +8,8 @@ 1475 Equestrian's Spear: NEED INFO. 13005 Angelic Wing Dagger: NEED INFO. ======================= +2010/11/30 + * Rev. 14524 Updated comments for skill Berserk in skill_tree.txt, among others because they would cause errors the way they are read now. [Ai4rei] 2010/11/26 * Rev. 14507 Added killerrid and killedrid param constants to const.txt [ultramage] 2010/11/21 diff --git a/db/skill_tree.txt b/db/skill_tree.txt index 70ac495b8..d64f1fef7 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -1,4 +1,4 @@ -//JobNo,Skill-ID,MaxLV,Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name# +//JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name# //Novice 0,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill# 0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid# @@ -853,7 +853,7 @@ 4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# 4008,357,5,4,1,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# 4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra collumn after "MaxLevel" for Job Level 50 requeriment +4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement 4008,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# 4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# 4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# @@ -1084,7 +1084,7 @@ 4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying# 4014,357,5,4,1,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration# 4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax# -4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //check this, the last ",0" shouldn't be needed I think +4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement 4014,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce# 4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow# 4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike# |