diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 1 | ||||
-rw-r--r-- | db/item_db.txt | 26 | ||||
-rw-r--r-- | db/skill_unit_db.txt | 26 |
3 files changed, 30 insertions, 23 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index d346eb4a7..ae3ce317f 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -6,6 +6,7 @@ Skill databases == celest working on them i believe. 03/25 + * Removed some extra 0's in the item_db, thanks to Zoc * Corrected some item effects according to the mentoned earlier doc [Lupus] 03/24 * Corrected exp table entries for level 11 and 99, thanks to Dino9021 diff --git a/db/item_db.txt b/db/item_db.txt index 8f20fc889..4948370af 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1793,19 +1793,19 @@ 7313,Witch's_Voucher,Witch's Voucher,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} 7314,The_Sign,The Sign,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} -7315,Black_Quartz_Piece,Piece of Black Quartz,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7316,Insect_Long_leg,Insect's Long Leg,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7317,Rusted_Bolt,Rusted Bolt,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7318,Old_Pick,Old Pick,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7319,Old_Iron_Plate,Old Iron Plate,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7320,Dust,Dust,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7321,Quartz_Piece,Piece of Quartz,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7322,Poison_Gas,Poison Gas,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7323,Battered_Kettle,Battered Kettle,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7324,Toothed_Wheel,Gear,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7325,Tube,Tube,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7326,Fluorescent_Colored_Liquid,Fluorescent Liquid,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} -7327,Flashlight,Flashlight,3,,,10,0,0,0,0,0,0,0,0,0,0,0,{},{} +7315,Black_Quartz_Piece,Piece of Black Quartz,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7316,Insect_Long_leg,Insect's Long Leg,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7317,Rusted_Bolt,Rusted Bolt,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7318,Old_Pick,Old Pick,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7319,Old_Iron_Plate,Old Iron Plate,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7320,Dust,Dust,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7321,Quartz_Piece,Piece of Quartz,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7322,Poison_Gas,Poison Gas,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7323,Battered_Kettle,Battered Kettle,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7324,Toothed_Wheel,Gear,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7325,Tube,Tube,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7326,Fluorescent_Colored_Liquid,Fluorescent Liquid,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} +7327,Flashlight,Flashlight,3,20,0,10,0,0,0,0,0,0,0,0,0,0,{},{} 7500,THG_Membership,THG Membership,3,20,0,10,,,,,,,,,,,{},{} 7501,Token_Bag,Token Bag,3,20,0,10,,,,,,,,,,,{},{} diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index c154d39e8..e9e7dffaf 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -1,20 +1,26 @@ -// id,unit,unit,layout,range,interval,target,flag -// position -1:特殊, 0:1*1, 1:3*3, 2:5*5,..., 5:11*11 -// target friend:NOENEMY, party:PARTY, 0x20000:BCT_ALL, enemy:ENEMY -// flag 0x001(UF_DEFNOTENEMY) defunit_not_enemyの影響を受ける -// 0x002(UF_NOREITERRATION) 重ね置き不可 -// 0x004(UF_NOFOOTSET) 足元置き不可 -// 0x008(UF_NOOVERLAP) 効果が重複しない -// 0x100(UF_DANCE) ダンススキル -// 0x200(UF_ENSEMBLE) 合奏スキル +// ID,unit ID,unit ID 2,layout,range,interval,target,flag // +// layout = -1:special, 0:1*1, 1:3*3, 2:5*5, up to 5:11*11 +// target = friend / party / all / enemy +// flag 0x001(UF_DEFNOTENEMY) Affected by 'defunit_not_enemy' +// 0x002(UF_NOREITERRATION) Spell cannot be stacked +// 0x004(UF_NOFOOTSET) Spell cannot be cast near/on players +// 0x008(UF_NOOVERLAP) Spell effects do not overlap +// 0x100(UF_DANCE) Dance skill +// 0x200(UF_ENSEMBLE) Ensemble skill +// Example: 0x006 = 0x002+0x004 -> Cannot be stacked nor cast near players +// +// Notes: +// ------ // 0x89,0x8a,0x8b 表示無し // 0x9a 炎属性の詠唱みたいなエフェクト // 0x9b 水属性の詠唱みたいなエフェクト // 0x9c 風属性の詠唱みたいなエフェクト // 0x9d 白い小さなエフェクト -// +// +// // u1 u2 lay r intr target flag +// 12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL#セイフティウォール 18,0x7f, , -1, 0, 1,enemy, 0x000 //MG_FIREWALL#ファイアーウォール 21,0x86, , 0, 1,1000,enemy, 0x008 //MG_THUNDERSTORM#サンダーストーム |