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Diffstat (limited to 'db')
-rw-r--r--db/const.txt1
-rw-r--r--db/pre-re/item_db.conf178
-rw-r--r--db/re/item_db.conf2315
-rw-r--r--db/re/level_penalty.txt72
4 files changed, 2243 insertions, 323 deletions
diff --git a/db/const.txt b/db/const.txt
index f02a5479c..93ac21e79 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -2568,6 +2568,7 @@ EF_TIME_ACCESSORY 1095
EF_SPRITEMABLE 1096
EF_TUNAPARTY 1097
+FAKE_NPC -1
WARPNPC 45
1_ETC_01 46
1_M_01 47
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 399f869eb..7934f9558 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -30718,7 +30718,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,1; ">
},
{
@@ -30728,7 +30728,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,2; ">
},
{
@@ -30738,7 +30738,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,3; ">
},
{
@@ -30748,7 +30748,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,4; ">
},
{
@@ -30758,7 +30758,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,5; ">
},
{
@@ -30768,7 +30768,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,6; ">
},
{
@@ -30778,7 +30778,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,7; ">
},
{
@@ -30788,7 +30788,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,8; ">
},
{
@@ -30798,7 +30798,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,9; ">
},
{
@@ -30808,7 +30808,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,10; ">
},
{
@@ -30818,7 +30818,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,1; ">
},
{
@@ -30828,7 +30828,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,2; ">
},
{
@@ -30838,7 +30838,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,3; ">
},
{
@@ -30848,7 +30848,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,4; ">
},
{
@@ -30858,7 +30858,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,5; ">
},
{
@@ -30868,7 +30868,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,6; ">
},
{
@@ -30878,7 +30878,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,7; ">
},
{
@@ -30888,7 +30888,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,8; ">
},
{
@@ -30898,7 +30898,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,9; ">
},
{
@@ -30908,7 +30908,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,10; ">
},
{
@@ -30918,7 +30918,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,1; ">
},
{
@@ -30928,7 +30928,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,2; ">
},
{
@@ -30938,7 +30938,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,3; ">
},
{
@@ -30948,7 +30948,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,4; ">
},
{
@@ -30958,7 +30958,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,5; ">
},
{
@@ -30968,7 +30968,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,6; ">
},
{
@@ -30978,7 +30978,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,7; ">
},
{
@@ -30988,7 +30988,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,8; ">
},
{
@@ -30998,7 +30998,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,9; ">
},
{
@@ -31008,7 +31008,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,10; ">
},
{
@@ -31018,7 +31018,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,1; ">
},
{
@@ -31028,7 +31028,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,2; ">
},
{
@@ -31038,7 +31038,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,3; ">
},
{
@@ -31048,7 +31048,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,4; ">
},
{
@@ -31058,7 +31058,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,5; ">
},
{
@@ -31068,7 +31068,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,6; ">
},
{
@@ -31078,7 +31078,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,7; ">
},
{
@@ -31088,7 +31088,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,8; ">
},
{
@@ -31098,7 +31098,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,9; ">
},
{
@@ -31108,7 +31108,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,10; ">
},
{
@@ -31118,7 +31118,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,1; ">
},
{
@@ -31128,7 +31128,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,2; ">
},
{
@@ -31138,7 +31138,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,3; ">
},
{
@@ -31148,7 +31148,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,4; ">
},
{
@@ -31158,7 +31158,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,5; ">
},
{
@@ -31168,7 +31168,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,6; ">
},
{
@@ -31178,7 +31178,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,7; ">
},
{
@@ -31188,7 +31188,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,8; ">
},
{
@@ -31198,7 +31198,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,9; ">
},
{
@@ -31208,7 +31208,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,10; ">
},
{
@@ -31218,7 +31218,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,1; ">
},
{
@@ -31228,7 +31228,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,2; ">
},
{
@@ -31238,7 +31238,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,3; ">
},
{
@@ -31248,7 +31248,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,4; ">
},
{
@@ -31258,7 +31258,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,5; ">
},
{
@@ -31268,7 +31268,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,6; ">
},
{
@@ -31278,7 +31278,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,7; ">
},
{
@@ -31288,7 +31288,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,8; ">
},
{
@@ -31298,7 +31298,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,9; ">
},
{
@@ -31308,7 +31308,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,10; ">
},
{
@@ -31318,7 +31318,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bMatkRate,1; ">
},
{
@@ -31328,7 +31328,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bMatkRate,2; ">
},
{
@@ -31338,7 +31338,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,6; ">
},
{
@@ -31348,7 +31348,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,12; ">
},
{
@@ -31358,7 +31358,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bCritical,5; ">
},
{
@@ -31368,7 +31368,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bCritical,7; ">
},
{
@@ -31378,7 +31378,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bAddRace, RC_All, 2; ">
},
{
@@ -31388,7 +31388,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bAddRace, RC_All, 3; ">
},
{
@@ -31398,7 +31398,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4769
@@ -31407,7 +31407,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4770
@@ -31416,7 +31416,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4771
@@ -31425,7 +31425,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4772
@@ -31434,7 +31434,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4773
@@ -31443,7 +31443,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4774
@@ -31452,7 +31452,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4775
@@ -31461,7 +31461,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4776
@@ -31470,7 +31470,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4777
@@ -31479,7 +31479,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4778
@@ -31488,7 +31488,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4779
@@ -31497,7 +31497,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4780
@@ -31506,7 +31506,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4781
@@ -31515,7 +31515,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4782
@@ -31524,7 +31524,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4783
@@ -31533,7 +31533,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4784
@@ -31542,7 +31542,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
{
Id: 4785
@@ -31551,7 +31551,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
},
//== More Headgears ========================================
@@ -72471,6 +72471,7 @@ item_db: (
Loc: 32768
EquipLv: 1
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13201
@@ -72498,7 +72499,10 @@ item_db: (
Loc: 32768
EquipLv: 1
View: 3
- Script: <" bonus2 bAddEff,Eff_Bleeding,100; ">
+ Script: <"
+ bonus bAtkEle, Ele_Neutral;
+ bonus2 bAddEff, Eff_Bleeding, 100;
+ ">
},
{
Id: 13203
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 8884857bd..78ec867f5 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -42351,7 +42351,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,1; ">
},
{
@@ -42361,7 +42361,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,2; ">
},
{
@@ -42371,7 +42371,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,3; ">
},
{
@@ -42381,7 +42381,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,4; ">
},
{
@@ -42391,7 +42391,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,5; ">
},
{
@@ -42401,7 +42401,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,6; ">
},
{
@@ -42411,7 +42411,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,7; ">
},
{
@@ -42421,7 +42421,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,8; ">
},
{
@@ -42431,7 +42431,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,9; ">
},
{
@@ -42441,7 +42441,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,10; ">
},
{
@@ -42451,7 +42451,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,1; ">
},
{
@@ -42461,7 +42461,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,2; ">
},
{
@@ -42471,7 +42471,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,3; ">
},
{
@@ -42481,7 +42481,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,4; ">
},
{
@@ -42491,7 +42491,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,5; ">
},
{
@@ -42501,7 +42501,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,6; ">
},
{
@@ -42511,7 +42511,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,7; ">
},
{
@@ -42521,7 +42521,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,8; ">
},
{
@@ -42531,7 +42531,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,9; ">
},
{
@@ -42541,7 +42541,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,10; ">
},
{
@@ -42551,7 +42551,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,1; ">
},
{
@@ -42561,7 +42561,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,2; ">
},
{
@@ -42571,7 +42571,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,3; ">
},
{
@@ -42581,7 +42581,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,4; ">
},
{
@@ -42591,7 +42591,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,5; ">
},
{
@@ -42601,7 +42601,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,6; ">
},
{
@@ -42611,7 +42611,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,7; ">
},
{
@@ -42621,7 +42621,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,8; ">
},
{
@@ -42631,7 +42631,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,9; ">
},
{
@@ -42641,7 +42641,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,10; ">
},
{
@@ -42651,7 +42651,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,1; ">
},
{
@@ -42661,7 +42661,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,2; ">
},
{
@@ -42671,7 +42671,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,3; ">
},
{
@@ -42681,7 +42681,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,4; ">
},
{
@@ -42691,7 +42691,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,5; ">
},
{
@@ -42701,7 +42701,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,6; ">
},
{
@@ -42711,7 +42711,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,7; ">
},
{
@@ -42721,7 +42721,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,8; ">
},
{
@@ -42731,7 +42731,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,9; ">
},
{
@@ -42741,7 +42741,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,10; ">
},
{
@@ -42751,7 +42751,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,1; ">
},
{
@@ -42761,7 +42761,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,2; ">
},
{
@@ -42771,7 +42771,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,3; ">
},
{
@@ -42781,7 +42781,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,4; ">
},
{
@@ -42791,7 +42791,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,5; ">
},
{
@@ -42801,7 +42801,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,6; ">
},
{
@@ -42811,7 +42811,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,7; ">
},
{
@@ -42821,7 +42821,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,8; ">
},
{
@@ -42831,7 +42831,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,9; ">
},
{
@@ -42841,7 +42841,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,10; ">
},
{
@@ -42851,7 +42851,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,1; ">
},
{
@@ -42861,7 +42861,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,2; ">
},
{
@@ -42871,7 +42871,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,3; ">
},
{
@@ -42881,7 +42881,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,4; ">
},
{
@@ -42891,7 +42891,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,5; ">
},
{
@@ -42901,7 +42901,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,6; ">
},
{
@@ -42911,7 +42911,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,7; ">
},
{
@@ -42921,7 +42921,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,8; ">
},
{
@@ -42931,7 +42931,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,9; ">
},
{
@@ -42941,7 +42941,7 @@ item_db: (
Type: 6
Buy: 20
Weight: 10
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,10; ">
},
{
@@ -42949,7 +42949,7 @@ item_db: (
AegisName: "Matk1"
Name: "MATK+1%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatkRate,1;
bonus bFixedCastrate,-1;
@@ -42960,7 +42960,7 @@ item_db: (
AegisName: "Matk2"
Name: "MATK+2%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatkRate,2;
bonus bFixedCastrate,-1;
@@ -42971,7 +42971,7 @@ item_db: (
AegisName: "Evasion6"
Name: "FLEE+6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,6; ">
},
{
@@ -42979,7 +42979,7 @@ item_db: (
AegisName: "Evasion12"
Name: "FLEE+12"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,12; ">
},
{
@@ -42987,7 +42987,7 @@ item_db: (
AegisName: "Critical5"
Name: "CRI+5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bCritical,5; ">
},
{
@@ -42995,7 +42995,7 @@ item_db: (
AegisName: "Critical7"
Name: "CRI+7"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bCritical,7; ">
},
{
@@ -43003,7 +43003,7 @@ item_db: (
AegisName: "Atk2"
Name: "ATK+2%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAtkRate,2; ">
},
{
@@ -43011,7 +43011,7 @@ item_db: (
AegisName: "Atk3"
Name: "ATK+3%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAtkRate,3; ">
},
{
@@ -43019,7 +43019,7 @@ item_db: (
AegisName: "Str1_J"
Name: "Str1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,1; ">
},
{
@@ -43027,7 +43027,7 @@ item_db: (
AegisName: "Str2_J"
Name: "Str2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,2; ">
},
{
@@ -43035,7 +43035,7 @@ item_db: (
AegisName: "Str3_J"
Name: "Str3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bStr,3; ">
},
{
@@ -43043,7 +43043,7 @@ item_db: (
AegisName: "Int1_J"
Name: "Int1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,1; ">
},
{
@@ -43051,7 +43051,7 @@ item_db: (
AegisName: "Int2_J"
Name: "Int2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,2; ">
},
{
@@ -43059,7 +43059,7 @@ item_db: (
AegisName: "Int3_J"
Name: "Int3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bInt,3; ">
},
{
@@ -43067,7 +43067,7 @@ item_db: (
AegisName: "Vit1_J"
Name: "Vit1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,1; ">
},
{
@@ -43075,7 +43075,7 @@ item_db: (
AegisName: "Vit2_J"
Name: "Vit2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,2; ">
},
{
@@ -43083,7 +43083,7 @@ item_db: (
AegisName: "Vit3_J"
Name: "Vit3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bVit,3; ">
},
{
@@ -43091,7 +43091,7 @@ item_db: (
AegisName: "Agi1_J"
Name: "Agi1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,1; ">
},
{
@@ -43099,7 +43099,7 @@ item_db: (
AegisName: "Agi2_J"
Name: "Agi2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,2; ">
},
{
@@ -43107,7 +43107,7 @@ item_db: (
AegisName: "Agi3_J"
Name: "Agi3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAgi,3; ">
},
{
@@ -43115,7 +43115,7 @@ item_db: (
AegisName: "Dex1_J"
Name: "Dex1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,1; ">
},
{
@@ -43123,7 +43123,7 @@ item_db: (
AegisName: "Dex2_J"
Name: "Dex2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,2; ">
},
{
@@ -43131,7 +43131,7 @@ item_db: (
AegisName: "Dex3_J"
Name: "Dex3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDex,3; ">
},
{
@@ -43139,7 +43139,7 @@ item_db: (
AegisName: "Luk1_J"
Name: "Luk1 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,1; ">
},
{
@@ -43147,7 +43147,7 @@ item_db: (
AegisName: "Luk2_J"
Name: "Luk2 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,2; ">
},
{
@@ -43155,7 +43155,7 @@ item_db: (
AegisName: "Luk3_J"
Name: "Luk3 J"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLuk,3; ">
},
{
@@ -43163,7 +43163,7 @@ item_db: (
AegisName: "Mdef2"
Name: "MDEF+2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMdef,2; ">
},
{
@@ -43171,7 +43171,7 @@ item_db: (
AegisName: "Mdef4"
Name: "MDEF+4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMdef,4; ">
},
{
@@ -43179,7 +43179,7 @@ item_db: (
AegisName: "Mdef6"
Name: "MDEF+6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMdef,6; ">
},
{
@@ -43187,7 +43187,7 @@ item_db: (
AegisName: "Mdef8"
Name: "MDEF+8"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMdef,8; ">
},
{
@@ -43195,7 +43195,7 @@ item_db: (
AegisName: "Mdef10"
Name: "MDEF+10"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMdef,10; ">
},
{
@@ -43203,7 +43203,7 @@ item_db: (
AegisName: "Def3"
Name: "DEF+3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDef,3; ">
},
{
@@ -43211,7 +43211,7 @@ item_db: (
AegisName: "Def6"
Name: "DEF+6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDef,6; ">
},
{
@@ -43219,7 +43219,7 @@ item_db: (
AegisName: "Def9"
Name: "DEF+9"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDef,9; ">
},
{
@@ -43227,7 +43227,7 @@ item_db: (
AegisName: "Def12"
Name: "DEF+12"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bDef,12; ">
},
{
@@ -43235,7 +43235,7 @@ item_db: (
AegisName: "HP100"
Name: "HP+100"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHP,100; ">
},
{
@@ -43243,7 +43243,7 @@ item_db: (
AegisName: "HP200"
Name: "HP+200"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHP,200; ">
},
{
@@ -43251,7 +43251,7 @@ item_db: (
AegisName: "HP300"
Name: "HP+300"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHP,300; ">
},
{
@@ -43259,7 +43259,7 @@ item_db: (
AegisName: "HP400"
Name: "HP+400"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHP,400; ">
},
{
@@ -43267,7 +43267,7 @@ item_db: (
AegisName: "HP500"
Name: "HP+500"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHP,500; ">
},
{
@@ -43275,7 +43275,7 @@ item_db: (
AegisName: "SP50"
Name: "SP+50"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxSP,50; ">
},
{
@@ -43283,7 +43283,7 @@ item_db: (
AegisName: "SP100"
Name: "SP+100"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxSP,100; ">
},
{
@@ -43291,7 +43291,7 @@ item_db: (
AegisName: "SP150"
Name: "SP+150"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxSP,150; ">
},
{
@@ -43299,7 +43299,7 @@ item_db: (
AegisName: "Highness_Heal_3sec"
Name: "Cure1Lv."
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bSkillCooldown,AB_HIGHNESSHEAL,-3000; ">
},
{
@@ -43307,7 +43307,7 @@ item_db: (
AegisName: "Coluceo_Heal30"
Name: "Catholic1Lv."
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bSkillUseSP,AB_CHEAL,30; ">
},
{
@@ -43315,7 +43315,7 @@ item_db: (
AegisName: "Heal_Amount2"
Name: "Archbishop1Lv."
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bHealPower,3; ">
},
{
@@ -43323,7 +43323,7 @@ item_db: (
AegisName: "Matk3"
Name: "MATK+3%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatkRate,3;
bonus bFixedCastrate,-1;
@@ -43334,7 +43334,7 @@ item_db: (
AegisName: "Atk_Speed1"
Name: "Atk Speed1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAspd,1; ">
},
{
@@ -43342,7 +43342,7 @@ item_db: (
AegisName: "Fighting_Spirit4"
Name: "Fighting Spirit4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,15;
bonus bHit,5;
@@ -43353,7 +43353,7 @@ item_db: (
AegisName: "Fighting_Spirit3"
Name: "Fighting Spirit3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,12;
bonus bHit,4;
@@ -43364,7 +43364,7 @@ item_db: (
AegisName: "Fighting_Spirit2"
Name: "Fighting Spirit2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,9;
bonus bHit,3;
@@ -43375,7 +43375,7 @@ item_db: (
AegisName: "Fighting_Spirit1"
Name: "Fighting Spirit1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,6;
bonus bHit,2;
@@ -43386,7 +43386,7 @@ item_db: (
AegisName: "Spell4"
Name: "Spell4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,15;
bonus bVariableCastrate,-10;
@@ -43397,7 +43397,7 @@ item_db: (
AegisName: "Spell3"
Name: "Spell3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,12;
bonus bVariableCastrate,-8;
@@ -43408,7 +43408,7 @@ item_db: (
AegisName: "Spell2"
Name: "Spell2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,9;
bonus bVariableCastrate,-6;
@@ -43419,7 +43419,7 @@ item_db: (
AegisName: "Spell1"
Name: "Spell1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,6;
bonus bVariableCastrate,-4;
@@ -43430,7 +43430,7 @@ item_db: (
AegisName: "Sharp3"
Name: "Sharp3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bCritical,12;
bonus bHit,4;
@@ -43441,7 +43441,7 @@ item_db: (
AegisName: "Sharp2"
Name: "Sharp2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bCritical,9;
bonus bHit,3;
@@ -43452,7 +43452,7 @@ item_db: (
AegisName: "Sharp1"
Name: "Sharp1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bCritical,6;
bonus bHit,2;
@@ -43463,7 +43463,7 @@ item_db: (
AegisName: "Atk1"
Name: "Atk1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAtkRate,1; ">
},
{
@@ -43471,7 +43471,7 @@ item_db: (
AegisName: "Fighting_Spirit5"
Name: "Fighting Spirit5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,18;
bonus bHit,5;
@@ -43482,7 +43482,7 @@ item_db: (
AegisName: "Fighting_Spirit6"
Name: "Fighting Spirit6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,21;
bonus bHit,5;
@@ -43493,7 +43493,7 @@ item_db: (
AegisName: "Fighting_Spirit7"
Name: "Fighting Spirit7"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,24;
bonus bHit,5;
@@ -43504,7 +43504,7 @@ item_db: (
AegisName: "Fighting_Spirit8"
Name: "Fighting Spirit8"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,27;
bonus bHit,5;
@@ -43515,7 +43515,7 @@ item_db: (
AegisName: "Fighting_Spirit9"
Name: "Fighting Spirit9"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,30;
bonus bHit,5;
@@ -43526,7 +43526,7 @@ item_db: (
AegisName: "Fighting_Spirit10"
Name: "Fighting Spirit10"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,50;
bonus bHit,15;
@@ -43537,7 +43537,7 @@ item_db: (
AegisName: "Spell5"
Name: "Spell5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,18;
bonus bVariableCastrate,-10;
@@ -43548,7 +43548,7 @@ item_db: (
AegisName: "Spell6"
Name: "Spell6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,21;
bonus bVariableCastrate,-10;
@@ -43559,7 +43559,7 @@ item_db: (
AegisName: "Spell7"
Name: "Spell7"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,24;
bonus bVariableCastrate,-10;
@@ -43570,7 +43570,7 @@ item_db: (
AegisName: "Spell8"
Name: "Spell8"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,27;
bonus bVariableCastrate,-10;
@@ -43581,7 +43581,7 @@ item_db: (
AegisName: "Spell9"
Name: "Spell9"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,30;
bonus bVariableCastrate,-10;
@@ -43592,7 +43592,7 @@ item_db: (
AegisName: "Spell10"
Name: "Spell10"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bMatk,50;
bonus bVariableCastrate,-20;
@@ -43603,7 +43603,7 @@ item_db: (
AegisName: "Expert_Archer1"
Name: "Expert Archer1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,2; ">
},
{
@@ -43611,7 +43611,7 @@ item_db: (
AegisName: "Expert_Archer2"
Name: "Expert Archer2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,4; ">
},
{
@@ -43619,7 +43619,7 @@ item_db: (
AegisName: "Expert_Archer3"
Name: "Expert Archer3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,6; ">
},
{
@@ -43627,7 +43627,7 @@ item_db: (
AegisName: "Expert_Archer4"
Name: "Expert Archer4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,8; ">
},
{
@@ -43635,7 +43635,7 @@ item_db: (
AegisName: "Expert_Archer5"
Name: "Expert Archer5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,10; ">
},
{
@@ -43643,7 +43643,7 @@ item_db: (
AegisName: "Expert_Archer6"
Name: "Expert Archer6"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,12; ">
},
{
@@ -43651,7 +43651,7 @@ item_db: (
AegisName: "Expert_Archer7"
Name: "Expert Archer7"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,14; ">
},
{
@@ -43659,7 +43659,7 @@ item_db: (
AegisName: "Expert_Archer8"
Name: "Expert Archer8"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,16; ">
},
{
@@ -43667,7 +43667,7 @@ item_db: (
AegisName: "Expert_Archer9"
Name: "Expert Archer9"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bLongAtkRate,18; ">
},
{
@@ -43675,7 +43675,7 @@ item_db: (
AegisName: "Expert_Archer10"
Name: "Expert Archer10"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bLongAtkRate,20;
bonus bAspd,1;
@@ -43686,7 +43686,7 @@ item_db: (
AegisName: "Atk_Speed2"
Name: "Atk Speed2"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bAspd,2; ">
},
{
@@ -43694,7 +43694,7 @@ item_db: (
AegisName: "Sharp4"
Name: "Sharp4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bCritical,14;
bonus bHit,5;
@@ -43705,7 +43705,7 @@ item_db: (
AegisName: "Sharp5"
Name: "Sharp5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bCritical,15;
bonus bHit,6;
@@ -43716,14 +43716,14 @@ item_db: (
AegisName: "Sea_Energy"
Name: "Strength Of Ocean"
Type: 6
- Loc: 16
+ Loc: 1023
},
{
Id: 4846
AegisName: "2011Valentin_Angel"
Name: "Fully Loved Stone"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
@@ -43734,7 +43734,7 @@ item_db: (
AegisName: "2011Valentin_Devil"
Name: "Spelled Stone"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bBaseAtk,10;
bonus bMatk,10;
@@ -43745,7 +43745,7 @@ item_db: (
AegisName: "Immuned1"
Name: "Immune Level 1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bSubEle,Ele_Neutral,5; ">
},
{
@@ -43753,7 +43753,7 @@ item_db: (
AegisName: "Cranial1"
Name: "Cranial Level 1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus2 bAddRaceTolerance,RC_DemiPlayer,5; ">
},
{
@@ -43761,7 +43761,7 @@ item_db: (
AegisName: "Heal_Amount3"
Name: "Heal Amount3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bHealPower,6;
bonus bUseSPrate,5;
@@ -43772,7 +43772,7 @@ item_db: (
AegisName: "Heal_Amount4"
Name: "Heal Amount4"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bHealPower,12;
bonus bUseSPrate,10;
@@ -43783,7 +43783,7 @@ item_db: (
AegisName: "Heal_Amount5"
Name: "Heal Amount5"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bHealPower,20;
bonus bUseSPrate,15;
@@ -43794,16 +43794,16 @@ item_db: (
AegisName: "S_Str"
Name: "Special Str"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bStr,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bStr,3;
}
- if (getrefine() > 8) {
+ if (getrefine() >= 9) {
bonus2 bAddRace, RC_All, 1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43814,16 +43814,16 @@ item_db: (
AegisName: "S_Agi"
Name: "Special Agi"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <"
bonus bAgi,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bAgi,3;
}
- if (getrefine() > 8) {
+ if (getrefine() >= 9) {
bonus2 bAddRace, RC_All, 1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43833,17 +43833,17 @@ item_db: (
Id: 4855
AegisName: "S_Vital"
Name: "Special Vit"
- Type: 2
- Loc: 16
+ Type: 6
+ Loc: 1023
Script: <"
bonus bVit,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bVit,3;
}
- if(getrefine()>8) {
+ if (getrefine() >= 9) {
bonus bMaxSPrate,1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43853,17 +43853,17 @@ item_db: (
Id: 4856
AegisName: "S_Int"
Name: "Special Int"
- Type: 2
- Loc: 16
+ Type: 6
+ Loc: 1023
Script: <"
bonus bInt,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bInt,3;
}
- if(getrefine()>8) {
+ if (getrefine() >= 9) {
bonus bMatkRate,1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43873,17 +43873,17 @@ item_db: (
Id: 4857
AegisName: "S_Dex"
Name: "Special Dex"
- Type: 2
- Loc: 16
+ Type: 6
+ Loc: 1023
Script: <"
bonus bDex,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bDex,3;
}
- if(getrefine()>8) {
+ if (getrefine() >= 9) {
bonus bMatkRate,1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43893,17 +43893,17 @@ item_db: (
Id: 4858
AegisName: "S_Luck"
Name: "Special Luk"
- Type: 2
- Loc: 16
+ Type: 6
+ Loc: 1023
Script: <"
bonus bLuk,1;
- if(getrefine()>7) {
+ if (getrefine() >= 8) {
bonus bLuk,3;
}
- if(getrefine()>8) {
+ if (getrefine() >= 9) {
bonus bMaxHPrate,1;
}
- if(getrefine()>11) {
+ if (getrefine() >= 12) {
bonus bAspd,1;
bonus bFixedCastrate,-7;
}
@@ -43914,7 +43914,7 @@ item_db: (
AegisName: "Evasion1"
Name: "Evasion1"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,1; ">
},
{
@@ -43922,7 +43922,7 @@ item_db: (
AegisName: "Evasion3"
Name: "Evasion3"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bFlee,3; ">
},
{
@@ -43930,7 +43930,7 @@ item_db: (
AegisName: "MHP1"
Name: "MHP+1%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHPrate,1; ">
},
{
@@ -43938,15 +43938,59 @@ item_db: (
AegisName: "MHP2"
Name: "MHP+2%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHPrate,2; ">
},
{
+ Id: 4863
+ AegisName: "Fatal1"
+ Name: "Fatal1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 4;
+ bonus bCritical, 1;
+ ">
+},
+{
+ Id: 4864
+ AegisName: "Fatal2"
+ Name: "Fatal2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 6;
+ bonus bCritical, 2;
+ ">
+},
+{
+ Id: 4865
+ AegisName: "Fatal3"
+ Name: "Fatal3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 8;
+ bonus bCritical, 3;
+ ">
+},
+{
+ Id: 4866
+ AegisName: "Fatal4"
+ Name: "Fatal4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bCriAtkRate, 10;
+ bonus bCritical, 4;
+ ">
+},
+{
Id: 4867
AegisName: "MHP3"
Name: "MHP+3%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHPrate,3; ">
},
{
@@ -43954,15 +43998,23 @@ item_db: (
AegisName: "MHP4"
Name: "MHP+4%"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxHPrate,4; ">
},
{
+ Id: 4869
+ AegisName: "Attack_Delay_1"
+ Name: "DelayafterAttack1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 4; ">
+},
+{
Id: 4870
AegisName: "SP25"
Name: "SP+25"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxSP,25; ">
},
{
@@ -43970,9 +44022,1232 @@ item_db: (
AegisName: "SP75"
Name: "SP+75"
Type: 6
- Loc: 16
+ Loc: 1023
Script: <" bonus bMaxSP,75; ">
},
+{
+ Id: 4872
+ AegisName: "Attack_Delay_2"
+ Name: "DelayafterAttack2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 6; ">
+},
+{
+ Id: 4873
+ AegisName: "Attack_Delay_3"
+ Name: "DelayafterAttack3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 8; ">
+},
+{
+ Id: 4875
+ AegisName: "Bear's_Power"
+ Name: "Strength of Bear"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus2 "{ bonus bStr, 200; bonus2 bHPLossRate, 500, 1000; montransform BIGFOOT, 5000; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_POTION_BERSERK; showscript \"?!!!!\"; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4876
+ AegisName: "Runaway_Magic"
+ Name: "Runaway Magic"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bInt, 200; bonus2 bSPLossRate, 200, 1000; }", 15, 10000, BF_MAGIC, "{ specialeffect2 EF_POTION_BERSERK; showscript \"YOooooooo!!!!!\"; }"; ">
+ OnUnequipScript: <" heal 0, -2000; ">
+},
+{
+ Id: 4877
+ AegisName: "Speed_Of_Light"
+ Name: "Speed Of Light"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bAspdRate, 100; bonus bFlee2, 100; bonus2 bHPLossRate, 400, 1000; bonus2 bSPLossRate, 40, 1000; }", 10, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4878
+ AegisName: "Muscle_Fool"
+ Name: "Muscle Fool"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus2 "{ bonus bDef, 1000; bonus bMatkRate, -50; bonus bAtkRate, -50; }", 20, 5000, BF_WEAPON, "{ specialeffect2 EF_MAGNUMBREAK; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4879
+ AegisName: "Hawkeye"
+ Name: "Hawkeye"
+ Type: 6
+ Loc: 1023
+ Script: <" autobonus "{ bonus bDex, 200; bonus2 bSPLossRate, 50, 1000; }", 30, 5000, BF_WEAPON, "{ specialeffect2 EF_FLASHER; }"; ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4880
+ AegisName: "Lucky_Day"
+ Name: "Lucky Day"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ autobonus "{ bonus2 bAddMonsterDropItem, Treasure_Box, 10; bonus bLuk, 200; }", 15, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }";
+ autobonus2 "{ bonus2 bAddMonsterDropItem, Treasure_Box, 1; bonus bLuk, 200; }", 1, 5000, BF_WEAPON | BF_MAGIC, "{ specialeffect2 EF_MVP; }";
+ ">
+ OnUnequipScript: <" heal 0, -300; ">
+},
+{
+ Id: 4881
+ AegisName: "Attack_Delay_4"
+ Name: "DelayafterAttack4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspdRate, 10; ">
+},
+{
+ Id: 4882
+ AegisName: "ATK_1"
+ Name: "ATK + 1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 1; ">
+},
+{
+ Id: 4883
+ AegisName: "MATK_1"
+ Name: "MATK + 1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 1; ">
+},
+{
+ Id: 4884
+ AegisName: "HIT_1"
+ Name: "HIT + 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHit, 1; ">
+},
+{
+ Id: 4885
+ AegisName: "Spell_1"
+ Name: "Spell 1"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 5;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4886
+ AegisName: "Spell_2"
+ Name: "Spell 2"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 10;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4887
+ AegisName: "Spell_3"
+ Name: "Spell 3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 15;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4888
+ AegisName: "Spell_4"
+ Name: "Spell 4"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 20;
+ bonus bVariableCastrate, -3;
+ ">
+},
+{
+ Id: 4889
+ AegisName: "Spell_5"
+ Name: "Spell 5"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bMatk, 30;
+ bonus bVariableCastrate, -5;
+ ">
+},
+{
+ Id: 4890
+ AegisName: "MDEF_1"
+ Name: "MDEF+1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 1; ">
+},
+{
+ Id: 4891
+ AegisName: "MDEF_3"
+ Name: "MDEF+3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 3; ">
+},
+{
+ Id: 4892
+ AegisName: "MDEF_5"
+ Name: "MDEF+5"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMdef, 5; ">
+},
+{
+ Id: 4893
+ AegisName: "DEF_15"
+ Name: "DEF+15"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 15; ">
+},
+{
+ Id: 4894
+ AegisName: "ATK_4"
+ Name: "ATK + 4%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 4; ">
+},
+{
+ Id: 4895
+ AegisName: "ATK_5"
+ Name: "ATK + 5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 5; ">
+},
+{
+ Id: 4896
+ AegisName: "MATK_2"
+ Name: "MATK + 2%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 2; ">
+},
+{
+ Id: 4897
+ AegisName: "MATK_3"
+ Name: "MATK + 3%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 3; ">
+},
+{
+ Id: 4898
+ AegisName: "MATK_4"
+ Name: "MATK + 4%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 4; ">
+},
+{
+ Id: 4899
+ AegisName: "MATK_5"
+ Name: "MATK + 5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 5; ">
+},
+{
+ Id: 4900
+ AegisName: "MHP_5"
+ Name: "MHP+5%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHPrate, 5; ">
+},
+{
+ Id: 4902
+ AegisName: "DEF_18"
+ Name: "DEF+18"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 18; ">
+},
+{
+ Id: 4903
+ AegisName: "DEF_21"
+ Name: "DEF+21"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 21; ">
+},
+{
+ Id: 4904
+ AegisName: "ATK_6"
+ Name: "ATK+6%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 6; ">
+},
+{
+ Id: 4905
+ AegisName: "ATK_7"
+ Name: "ATK+7%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 7; ">
+},
+{
+ Id: 4906
+ AegisName: "MATK_6"
+ Name: "MATK+6%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 6; ">
+},
+{
+ Id: 4907
+ AegisName: "MATK_7"
+ Name: "MATK+7%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 7; ">
+},
+{
+ Id: 4908
+ AegisName: "Essence_Of_Evil_Str1"
+ Name: "Essence Of Evil STR 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 1;
+ bonus bBaseAtk, 3;
+ bonus bInt, -1;
+ ">
+},
+{
+ Id: 4909
+ AegisName: "Essence_Of_Evil_Str2"
+ Name: "Essence Of Evil STR 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 2;
+ bonus bBaseAtk, 6;
+ bonus bInt, -2;
+ ">
+},
+{
+ Id: 4910
+ AegisName: "Essence_Of_Evil_Str3"
+ Name: "Essence Of Evil STR 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bStr, 4;
+ bonus bBaseAtk, 12;
+ bonus bInt, -4;
+ ">
+},
+{
+ Id: 4911
+ AegisName: "Essence_Of_Evil_Int1"
+ Name: "Essence Of Evil INT 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 1;
+ bonus bMatk, 3;
+ bonus bStr, -1;
+ ">
+},
+{
+ Id: 4912
+ AegisName: "Essence_Of_Evil_Int2"
+ Name: "Essence Of Evil INT 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 2;
+ bonus bMatk, 6;
+ bonus bStr, -2;
+ ">
+},
+{
+ Id: 4913
+ AegisName: "Essence_Of_Evil_Int3"
+ Name: "Essence Of Evil INT 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bInt, 4;
+ bonus bMatk, 12;
+ bonus bStr, -4;
+ ">
+},
+{
+ Id: 4914
+ AegisName: "Essence_Of_Evil_Agi1"
+ Name: "Essence Of Evil AGI 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 1;
+ bonus bFlee, 2;
+ bonus bVit, -1;
+ ">
+},
+{
+ Id: 4915
+ AegisName: "Essence_Of_Evil_Agi2"
+ Name: "Essence Of Evil AGI 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 2;
+ bonus bFlee, 4;
+ bonus bVit, -2;
+ ">
+},
+{
+ Id: 4916
+ AegisName: "Essence_Of_Evil_Agi3"
+ Name: "Essence Of Evil AGI 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 4;
+ bonus bFlee, 8;
+ bonus bVit, -4;
+ ">
+},
+{
+ Id: 4917
+ AegisName: "Essence_Of_Evil_Vit1"
+ Name: "Essence Of Evil VIT 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 1;
+ bonus bDef, 3;
+ bonus bMdef, 2;
+ bonus bAgi, -1;
+ ">
+},
+{
+ Id: 4918
+ AegisName: "Essence_Of_Evil_Vit2"
+ Name: "Essence Of Evil VIT 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 2;
+ bonus bDef, 6;
+ bonus bMdef, 4;
+ bonus bAgi, -2;
+ ">
+},
+{
+ Id: 4919
+ AegisName: "Essence_Of_Evil_Vit3"
+ Name: "Essence Of Evil VIT 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bVit, 4;
+ bonus bDef, 12;
+ bonus bMdef, 8;
+ bonus bAgi, -4;
+ ">
+},
+{
+ Id: 4920
+ AegisName: "Essence_Of_Evil_Dex1"
+ Name: "Essence Of Evil DEX 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 1;
+ bonus bHit, 2;
+ bonus bLuk, -1;
+ ">
+},
+{
+ Id: 4921
+ AegisName: "Essence_Of_Evil_Dex2"
+ Name: "Essence Of Evil DEX 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 2;
+ bonus bHit, 4;
+ bonus bLuk, -2;
+ ">
+},
+{
+ Id: 4922
+ AegisName: "Essence_Of_Evil_Dex3"
+ Name: "Essence Of Evil DEX 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bDex, 4;
+ bonus bHit, 8;
+ bonus bLuk, -4;
+ ">
+},
+{
+ Id: 4923
+ AegisName: "Essence_Of_Evil_Luk1"
+ Name: "Essence Of Evil LUK 1"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 1;
+ bonus bCritical, 1;
+ bonus bDex, -1;
+ ">
+},
+{
+ Id: 4924
+ AegisName: "Essence_Of_Evil_Luk2"
+ Name: "Essence Of Evil LUK 2"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 2;
+ bonus bCritical, 2;
+ bonus bDex, -2;
+ ">
+},
+{
+ Id: 4925
+ AegisName: "Essence_Of_Evil_Luk3"
+ Name: "Essence Of Evil LUK 3"
+ Type: 6
+ Weight: 10
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 4;
+ bonus bCritical, 4;
+ bonus bDex, -4;
+ ">
+},
+{
+ Id: 4926
+ AegisName: "Critical1"
+ Name: "Critical1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 1; ">
+},
+{
+ Id: 4927
+ AegisName: "HP50"
+ Name: "HP+50"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHP, 50; ">
+},
+{
+ Id: 4928
+ AegisName: "SP10"
+ Name: "SP+10"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSP, 10; ">
+},
+{
+ Id: 4929
+ AegisName: "MSP_1"
+ Name: "MSP+1%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSPrate, 1; ">
+},
+{
+ Id: 4930
+ AegisName: "Inc_Recovery"
+ Name: "Increase Recovery"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHPrecovRate, 2; ">
+},
+{
+ Id: 4931
+ AegisName: "Healing_10"
+ Name: "Healing 10"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPRegenRate, 10, 10000; ">
+},
+{
+ Id: 4932
+ AegisName: "SP_Recovery_1"
+ Name: "SP Recovery 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bSPGainValue, 1; ">
+},
+{
+ Id: 4933
+ AegisName: "Neutral1"
+ Name: "Neutral Properties Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 1; ">
+},
+{
+ Id: 4934
+ AegisName: "Neutral2"
+ Name: "Neutral Properties Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 2; ">
+},
+{
+ Id: 4935
+ AegisName: "Neutral3"
+ Name: "Neutral Properties Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSubEle, Ele_Neutral, 3; ">
+},
+{
+ Id: 4936
+ AegisName: "L_Atk1"
+ Name: "Large Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Large, 1; ">
+},
+{
+ Id: 4937
+ AegisName: "M_Atk1"
+ Name: "Medium Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Medium, 1; ">
+},
+{
+ Id: 4938
+ AegisName: "S_Atk1"
+ Name: "Small Attack 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bAddSize, Size_Small, 1; ">
+},
+{
+ Id: 4939
+ AegisName: "Critical2"
+ Name: "Critical2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 2; ">
+},
+{
+ Id: 4940
+ AegisName: "Critical3"
+ Name: "Critical3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 4; ">
+},
+{
+ Id: 4941
+ AegisName: "Critical4"
+ Name: "Critical4Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 6; ">
+},
+{
+ Id: 4942
+ AegisName: "Critical_1"
+ Name: "Critical Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bCritical, 3; ">
+},
+{
+ Id: 4943
+ AegisName: "Shedding2"
+ Name: "Shedding2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 4; ">
+},
+{
+ Id: 4944
+ AegisName: "Shedding3"
+ Name: "Shedding3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 5; ">
+},
+{
+ Id: 4945
+ AegisName: "Saving1"
+ Name: "Saving Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -2; ">
+},
+{
+ Id: 4946
+ AegisName: "Saving2"
+ Name: "Saving Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -4; ">
+},
+{
+ Id: 4947
+ AegisName: "Saving3"
+ Name: "Saving Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -6; ">
+},
+{
+ Id: 4948
+ AegisName: "Delay1"
+ Name: "Delay After Skill Lv1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -2; ">
+},
+{
+ Id: 4949
+ AegisName: "Delay2"
+ Name: "Delay After Skill Lv2"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -4; ">
+},
+{
+ Id: 4950
+ AegisName: "Delay3"
+ Name: "Delay After Skill Lv3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -6; ">
+},
+{
+ Id: 4951
+ AegisName: "Darkness_Drop"
+ Name: "Darkness Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Dark, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Dark, 1;
+ ">
+},
+{
+ Id: 4952
+ AegisName: "Fire_Drop"
+ Name: "Fire Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Fire, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Fire, 1;
+ ">
+},
+{
+ Id: 4953
+ AegisName: "Water_Drop"
+ Name: "Water Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Water, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Water, 1;
+ ">
+},
+{
+ Id: 4954
+ AegisName: "Earth_Drop"
+ Name: "Earth Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Earth, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Earth, 1;
+ ">
+},
+{
+ Id: 4955
+ AegisName: "Light_Drop"
+ Name: "Light Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus3 bAddEle, Ele_Holy, 2, BF_WEAPON | BF_MAGIC;
+ bonus2 bSubEle, Ele_Holy, 1;
+ ">
+},
+{
+ Id: 4956
+ AegisName: "Recovery_Drop"
+ Name: "Recovery Drop"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal, AL_HEAL, 2;
+ bonus2 bSkillHeal, PR_SANCTUARY, 2;
+ bonus2 bSkillHeal, AM_POTIONPITCHER, 2;
+ bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 2;
+ bonus2 bSkillHeal, AB_CHEAL, 2;
+ bonus2 bSkillHeal2, AL_HEAL, 2;
+ bonus2 bSkillHeal2, PR_SANCTUARY, 2;
+ bonus2 bSkillHeal2, AM_POTIONPITCHER, 2;
+ bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 2;
+ bonus2 bSkillHeal2, AB_CHEAL, 2;
+ bonus bAddItemHealRate, 2;
+ ">
+},
+{
+ Id: 4957
+ AegisName: "The_Power_Of_Famitsu"
+ Name: "The Power Of Famitsu"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHP, 832; ">
+},
+{
+ Id: 4958
+ AegisName: "Double_Pediatric_Palace"
+ Name: "Double Pediatric Palace"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDelayrate, -1; ">
+},
+{
+ Id: 4959
+ AegisName: "Sagittarius"
+ Name: "Sagittarius"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bLongAtkRate, 1; ">
+},
+{
+ Id: 4960
+ AegisName: "Aquarius"
+ Name: "Aquarius"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bUseSPrate, -2; ">
+},
+{
+ Id: 4961
+ AegisName: "Aries"
+ Name: "Aries"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatk, 10; ">
+},
+{
+ Id: 4962
+ AegisName: "Cancer"
+ Name: "Cancer"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bBaseAtk, 3; ">
+},
+{
+ Id: 4963
+ AegisName: "Taurus"
+ Name: "Taurus"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bBaseAtk, 3;
+ bonus bHit, 1;
+ ">
+},
+{
+ Id: 4964
+ AegisName: "Capricorn"
+ Name: "Capricorn"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatkRate, 3; ">
+},
+{
+ Id: 4965
+ AegisName: "Pisces"
+ Name: "Pisces"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bVariableCastrate, -2; ">
+},
+{
+ Id: 4966
+ AegisName: "Scorpio"
+ Name: "Scorpio"
+ Type: 6
+ Loc: 1023
+},
+{
+ Id: 4967
+ AegisName: "Leo"
+ Name: "Leo"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAtkRate, 3; ">
+},
+{
+ Id: 4968
+ AegisName: "Virgo"
+ Name: "Virgo"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal, AL_HEAL, 1;
+ bonus2 bSkillHeal, PR_SANCTUARY, 1;
+ bonus2 bSkillHeal, AM_POTIONPITCHER, 1;
+ bonus2 bSkillHeal, AB_HIGHNESS_HEAL, 1;
+ bonus2 bSkillHeal, AB_CHEAL, 1;
+ ">
+},
+{
+ Id: 4969
+ AegisName: "Libra"
+ Name: "Libra"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSkillHeal2, AL_HEAL, 1;
+ bonus2 bSkillHeal2, PR_SANCTUARY, 1;
+ bonus2 bSkillHeal2, AM_POTIONPITCHER, 1;
+ bonus2 bSkillHeal2, AB_HIGHNESS_HEAL, 1;
+ bonus2 bSkillHeal2, AB_CHEAL, 1;
+ bonus bAddItemHealRate, 1;
+ ">
+},
+{
+ Id: 4970
+ AegisName: "Fire_Property_Reactor"
+ Name: "Fire Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Fire; ">
+},
+{
+ Id: 4971
+ AegisName: "Water_Property_Reactor"
+ Name: "Water Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Water; ">
+},
+{
+ Id: 4972
+ AegisName: "Earth_Property_Reactor"
+ Name: "Earth Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Earth; ">
+},
+{
+ Id: 4973
+ AegisName: "Wind_Property_Reactor"
+ Name: "Wind Property Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDefEle, Ele_Wind; ">
+},
+{
+ Id: 4974
+ AegisName: "Fire_Resistance_Reactor"
+ Name: "Fire Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Fire, 25;
+ bonus2 bSubEle, Ele_Water, -25;
+ ">
+},
+{
+ Id: 4975
+ AegisName: "Water_Resistance_Reactor"
+ Name: "Water Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Water, 25;
+ bonus2 bSubEle, Ele_Wind, -25;
+ ">
+},
+{
+ Id: 4976
+ AegisName: "Earth_Resistance_Reactor"
+ Name: "Earth Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Earth, 25;
+ bonus2 bSubEle, Ele_Fire, -25;
+ ">
+},
+{
+ Id: 4977
+ AegisName: "Wind_Resistance_Reactor"
+ Name: "Wind Resistance Reactor"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus2 bSubEle, Ele_Wind, 25;
+ bonus2 bSubEle, Ele_Earth, -25;
+ ">
+},
+{
+ Id: 4978
+ AegisName: "Restoration_Reactor_101"
+ Name: "Restoration Reactor 101"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPRegenRate, (getrefine() >= 7) ? 100 : 50, 5000; ">
+},
+{
+ Id: 4979
+ AegisName: "Restoration_Reactor_102"
+ Name: "Restoration Reactor 102"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSPRegenRate, (getrefine() >= 7) ? 5 : 3, 500; ">
+},
+{
+ Id: 4980
+ AegisName: "Restoration_Reactor_201"
+ Name: "Restoration Reactor 201"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bHPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
+},
+{
+ Id: 4981
+ AegisName: "Restoration_Reactor_202"
+ Name: "Restoration Reactor 202"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bSPrecovRate, (getrefine() >= 7) ? 100 : 50; ">
+},
+{
+ Id: 4982
+ AegisName: "Auxiliary_Reactor_STR"
+ Name: "Auxiliary Reactor STR"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (readparam(bStr) >= 10) bonus bBaseAtk, 5;
+ if (getrefine() >= 7) bonus bBaseAtk, 10;
+ ">
+},
+{
+ Id: 4983
+ AegisName: "Auxiliary_Reactor_INT"
+ Name: "Auxiliary Reactor INT"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (readparam(bInt) >= 10) bonus bMatk, 5;
+ if (getrefine() >= 7) bonus bMatk, 10;
+ ">
+},
+{
+ Id: 4984
+ AegisName: "Auxiliary_Reactor_DEF"
+ Name: "Auxiliary Reactor DEF"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 100; ">
+},
+{
+ Id: 4985
+ AegisName: "Auxiliary_Reactor_Perfect"
+ Name: "Auxiliary Reactor Perfect"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bFlee2, 3; ">
+},
+{
+ Id: 4986
+ AegisName: "Auxiliary_Reactor_Attack"
+ Name: "Auxiliary Reactor Attack"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bBaseAtk, 20; ">
+},
+{
+ Id: 4987
+ AegisName: "Auxiliary_Reactor_Magic"
+ Name: "Auxiliary Reactor Magic"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMatk, 20; ">
+},
+{
+ Id: 4988
+ AegisName: "Auxiliary_Reactor_MaxHP"
+ Name: "Auxiliary Reactor MaxHP"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxHPrate, 5; ">
+},
+{
+ Id: 4989
+ AegisName: "Auxiliary_Reactor_MaxSP"
+ Name: "Auxiliary_Reactor_MaxHP"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bMaxSPrate, 3; ">
+},
+{
+ Id: 4990
+ AegisName: "Auxiliary_Reactor_Frozen"
+ Name: "Auxiliary Reactor Frozen"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bResEff, Eff_Freeze, 10000; ">
+},
+{
+ Id: 4991
+ AegisName: "Auxiliary_Reactor_ASPD"
+ Name: "Auxiliary Reactor ASPD"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bAspd, 1; ">
+},
+{
+ Id: 4992
+ AegisName: "HPAbsorb1"
+ Name: "HP Absorb 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPDrainRate, 1, 1; ">
+},
+{
+ Id: 4993
+ AegisName: "SPAbsorb1"
+ Name: "SP Absorb 1"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bSPDrainRate, 1, 1; ">
+},
+{
+ Id: 4994
+ AegisName: "Rune_Of_Might1"
+ Name: "Rune Of Might 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 5;
+ if (getrefine() >= 10) bonus bAtkRate, 10;
+ ">
+},
+{
+ Id: 4995
+ AegisName: "Rune_Of_Might2"
+ Name: "Rune Of Might 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 6;
+ if (getrefine() >= 11) {
+ bonus bStr, 1;
+ bonus bAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 4996
+ AegisName: "Rune_Of_Might3"
+ Name: "Rune Of Might 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bStr, 7;
+ if (getrefine() >= 12) {
+ bonus bStr, 1;
+ bonus bAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bStr, 1;
+ bonus bAtkRate, 2;
+ }
+ ">
+},
+{
+ Id: 4997
+ AegisName: "Rune_Of_Agility1"
+ Name: "Rune Of Agility 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 5;
+ if (getrefine() >= 10) bonus bFlee2, 5;
+ ">
+},
+{
+ Id: 4998
+ AegisName: "Rune_Of_Agility2"
+ Name: "Rune Of Agility 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 6;
+ if (getrefine() >= 11) {
+ bonus bAgi, 1;
+ bonus bFlee2, 7;
+ }
+ ">
+},
+{
+ Id: 4999
+ AegisName: "Rune_Of_Agility3"
+ Name: "Rune Of Agility 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bAgi, 7;
+ if (getrefine() >= 12) {
+ bonus bAgi, 1;
+ bonus bFlee2, 5;
+ }
+ if (getrefine() >= 13) {
+ bonus bAgi, 1;
+ bonus bFlee2, 5;
+ }
+ ">
+},
//== More Headgears ========================================
{
@@ -77114,7 +78389,7 @@ item_db: (
Buy: 2
Weight: 350
BuyingStore: true
- Script: <" getitem 13204,500; ">
+ Script: <" getitem Lighting_Sphere, 500; ">
},
{
Id: 12145
@@ -77124,7 +78399,7 @@ item_db: (
Buy: 2
Weight: 350
BuyingStore: true
- Script: <" getitem 13206,500; ">
+ Script: <" getitem Blind_Sphere, 500; ">
},
{
Id: 12146
@@ -77134,7 +78409,7 @@ item_db: (
Buy: 2
Weight: 350
BuyingStore: true
- Script: <" getitem 13205,500; ">
+ Script: <" getitem Poison_Sphere, 500; ">
},
{
Id: 12147
@@ -77144,7 +78419,7 @@ item_db: (
Buy: 2
Weight: 350
BuyingStore: true
- Script: <" getitem 13207,500; ">
+ Script: <" getitem Freezing_Sphere, 500; ">
},
{
Id: 12148
@@ -77154,7 +78429,7 @@ item_db: (
Buy: 2
Weight: 350
BuyingStore: true
- Script: <" getitem 13203,500; ">
+ Script: <" getitem Flare_Sphere, 500; ">
},
{
Id: 12149
@@ -77164,7 +78439,7 @@ item_db: (
Buy: 2
Weight: 250
BuyingStore: true
- Script: <" getitem 13200,500; ">
+ Script: <" getitem Bullet, 500; ">
},
{
Id: 12150
@@ -77174,7 +78449,7 @@ item_db: (
Buy: 2
Weight: 250
BuyingStore: true
- Script: <" getitem 13202,500; ">
+ Script: <" getitem Shell_Of_Blood, 500; ">
},
{
Id: 12151
@@ -77184,7 +78459,7 @@ item_db: (
Buy: 2
Weight: 250
BuyingStore: true
- Script: <" getitem 13201,500; ">
+ Script: <" getitem Silver_Bullet, 500; ">
},
{
Id: 12152
@@ -91088,7 +92363,7 @@ item_db: (
},
{
Id: 13198
- AegisName: "Tempest_"
+ AegisName: "Tempest"
Name: "Tempest"
Type: 5
Buy: 2200000
@@ -91108,7 +92383,7 @@ item_db: (
},
{
Id: 13199
- AegisName: "Tempest"
+ AegisName: "Tempest_"
Name: "Tempest"
Type: 5
Buy: 2200000
@@ -91140,6 +92415,7 @@ item_db: (
Job: 0x01000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13201
@@ -91165,7 +92441,10 @@ item_db: (
Job: 0x01000000
Loc: 32768
View: 3
- Script: <" bonus2 bAddEff,Eff_Bleeding,100; ">
+ Script: <"
+ bonus bAtkEle, Ele_Neutral;
+ bonus2 bAddEff, Eff_Bleeding, 100;
+ ">
},
{
Id: 13203
@@ -91271,6 +92550,7 @@ item_db: (
Job: 0x41000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13211
@@ -91283,6 +92563,7 @@ item_db: (
Job: 0x41000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13212
@@ -91295,6 +92576,7 @@ item_db: (
Job: 0x41000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13213
@@ -91307,6 +92589,7 @@ item_db: (
Job: 0x41000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
},
{
Id: 13214
@@ -91319,6 +92602,191 @@ item_db: (
Job: 0x41000000
Loc: 32768
View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
+},
+{
+ Id: 13215
+ AegisName: "Armor_Piercing_Bullet"
+ Name: "Armor-Piercing Bullet"
+ Type: 10
+ Buy: 15
+ Weight: 2
+ Atk: 50
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Neutral; ">
+},
+{
+ Id: 13216
+ AegisName: "Blazing_Bullet"
+ Name: "Blazing Bullet"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 40
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Fire; ">
+},
+{
+ Id: 13217
+ AegisName: "Freezing_Bullet"
+ Name: "Freezing Bullet"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 40
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Water; ">
+},
+{
+ Id: 13218
+ AegisName: "Lightning_Bullet"
+ Name: "Lightning Bullet"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 40
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Wind; ">
+},
+{
+ Id: 13219
+ AegisName: "Magic_Stone_Bullet"
+ Name: "Magic Stone Bullet"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 40
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Earth; ">
+},
+{
+ Id: 13220
+ AegisName: "Purifying_Bullet"
+ Name: "Purifying Bullet"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 40
+ Job: 0x41000000
+ Loc: 32768
+ EquipLv: 100
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Holy; ">
+},
+{
+ Id: 13221
+ AegisName: "Silver_Bullet_"
+ Name: "Silver Bullet"
+ Type: 10
+ Buy: 5
+ Weight: 2
+ Atk: 15
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Holy; ">
+},
+{
+ Id: 13222
+ AegisName: "Shell_Of_Blood_"
+ Name: "Bloody Shell"
+ Type: 10
+ Buy: 10
+ Weight: 2
+ Atk: 30
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <"
+ bonus bAtkEle, Ele_Neutral;
+ bonus2 bAddEff, Eff_Bleeding, 100;
+ ">
+},
+{
+ Id: 13223
+ AegisName: "Incendiary_Grenade"
+ Name: "Incendiary Grenade"
+ Type: 10
+ Buy: 15
+ Weight: 5
+ Atk: 50
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Fire; ">
+},
+{
+ Id: 13224
+ AegisName: "Lightning_Grenade"
+ Name: "Lightning Grenade"
+ Type: 10
+ Buy: 15
+ Weight: 5
+ Atk: 50
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Wind; ">
+},
+{
+ Id: 13225
+ AegisName: "Poison_Grenade"
+ Name: "Poison Grenade"
+ Type: 10
+ Buy: 15
+ Weight: 5
+ Atk: 50
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <"
+ bonus bAtkEle, Ele_Poison;
+ bonus2 bAddEff, Eff_Poison, 500;
+ ">
+},
+{
+ Id: 13226
+ AegisName: "Flash_Grenade"
+ Name: "Flash Grenade"
+ Type: 10
+ Buy: 15
+ Weight: 5
+ Atk: 50
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <"
+ bonus bAtkEle, Ele_Dark;
+ bonus2 bAddEff, Eff_Blind, 500;
+ ">
+},
+{
+ Id: 13227
+ AegisName: "Cyro_Grenade"
+ Name: "Cyro Grenade"
+ Type: 10
+ Buy: 15
+ Weight: 5
+ Atk: 50
+ Job: 0x01000000
+ Loc: 32768
+ View: 3
+ Script: <" bonus bAtkEle, Ele_Water; ">
},
//== Shurikens & Kunais ====================================
@@ -133764,6 +135232,123 @@ item_db: (
Script: <" percentheal 5,5; ">
},
{
+ Id: 22737
+ AegisName: "Bloody_Cartrige"
+ Name: "Bloody Bullet Case"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Shell_Of_Blood_, 500; ">
+},
+{
+ Id: 22738
+ AegisName: "Silver_Cartrige"
+ Name: "Silver Bullet Case"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Silver_Bullet_, 500; ">
+},
+{
+ Id: 22739
+ AegisName: "Lightning_Sphere_Pack"
+ Name: "Lightning Sphere Pack"
+ Type: 2
+ Buy: 2
+ Weight: 350
+ Script: <" getitem Lightning_Grenade, 500; ">
+},
+{
+ Id: 22740
+ AegisName: "Blind_Sphere_Pack"
+ Name: "Blind Sphere Pack"
+ Type: 2
+ Buy: 2
+ Weight: 350
+ Script: <" getitem Flash_Grenade, 500; ">
+},
+{
+ Id: 22741
+ AegisName: "Poison_Sphere_Pack"
+ Name: "Poison Sphere Pack"
+ Type: 2
+ Buy: 2
+ Weight: 350
+ Script: <" getitem Poison_Grenade, 500; ">
+},
+{
+ Id: 22742
+ AegisName: "Freezing_Sphere_Pack"
+ Name: "Freezing Sphere Pack"
+ Type: 2
+ Buy: 2
+ Weight: 350
+ Script: <" getitem Cyro_Grenade, 500; ">
+},
+{
+ Id: 22743
+ AegisName: "Flare_Sphere_Pack"
+ Name: "Flare Sphere Pack"
+ Type: 2
+ Buy: 2
+ Weight: 350
+ Script: <" getitem Incendiary_Grenade, 500; ">
+},
+{
+ Id: 22744
+ AegisName: "Armor_Piercing_Cartrige"
+ Name: "Armor-Piercing Cartrige"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Armor_Piercing_Bullet, 500; ">
+},
+{
+ Id: 22745
+ AegisName: "Incandescence_Shot_Cartridge"
+ Name: "Incandescence Shot Cartridge"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Blazing_Bullet, 500; ">
+},
+{
+ Id: 22746
+ AegisName: "Glaciation_Shot_Cartridge"
+ Name: "Glaciation Shot Cartridge"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Freezing_Bullet, 500; ">
+},
+{
+ Id: 22747
+ AegisName: "Dengeki_Shot_Cartridge"
+ Name: "Dengeki Shot Cartridge"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Lightning_Bullet, 500; ">
+},
+{
+ Id: 22748
+ AegisName: "Hearthstone_Shot_Cartridge"
+ Name: "Hearthstone Shot Cartridge"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Magic_Stone_Bullet, 500; ">
+},
+{
+ Id: 22749
+ AegisName: "Purification_Shot_Cartridge"
+ Name: "Purification Shot Cartridge"
+ Type: 2
+ Buy: 2
+ Weight: 250
+ Script: <" getitem Purifying_Bullet, 500; ">
+},
+{
Id: 22777
AegisName: "Buff_Gift_Set"
Name: "Buff Gift Set"
@@ -137517,4 +139102,334 @@ item_db: (
}
">
},
+
+//== New Enchantment Stones ================================
+{
+ Id: 29000
+ AegisName: "Rune_Of_Magic1"
+ Name: "Rune Of Magic Power 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 5;
+ if (getrefine() >= 10) bonus bMatkRate, 5;
+ ">
+},
+{
+ Id: 29001
+ AegisName: "Rune_Of_Magic2"
+ Name: "Rune Of Magic Power 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 6;
+ if (getrefine() >= 11) {
+ bonus bInt, 1;
+ bonus bMatkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29002
+ AegisName: "Rune_Of_Magic3"
+ Name: "Rune Of Magic Power 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bInt, 7;
+ if (getrefine() >= 12) {
+ bonus bInt, 1;
+ bonus bMatkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bInt, 1;
+ bonus bMatkRate, 2;
+ }
+ ">
+},
+{
+ Id: 29003
+ AegisName: "Rune_Of_Dexterity1"
+ Name: "Rune Of Dexterity 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 5;
+ if (getrefine() >= 10) bonus bLongAtkRate, 5;
+ ">
+},
+{
+ Id: 29004
+ AegisName: "Rune_Of_Dexterity2"
+ Name: "Rune Of Dexterity 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 6;
+ if (getrefine() >= 11) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29005
+ AegisName: "Rune_Of_Dexterity3"
+ Name: "Rune Of Dexterity 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bDex, 7;
+ if (getrefine() >= 12) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bDex, 1;
+ bonus bLongAtkRate, 2;
+ }
+ ">
+},
+{
+ Id: 29006
+ AegisName: "Rune_Of_Fortune1"
+ Name: "Rune Of Fortune 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 5;
+ if (getrefine() >= 10) bonus bCritAtkRate, 5;
+ ">
+},
+{
+ Id: 29007
+ AegisName: "Rune_Of_Fortune2"
+ Name: "Rune Of Fortune 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 6;
+ if (getrefine() >= 11) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 7;
+ }
+ ">
+},
+{
+ Id: 29008
+ AegisName: "Rune_Of_Fortune3"
+ Name: "Rune Of Fortune 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bLuk, 7;
+ if (getrefine() >= 12) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bLuk, 1;
+ bonus bCritAtkRate, 6;
+ }
+ ">
+},
+{
+ Id: 29009
+ AegisName: "Rune_Of_Stamina1"
+ Name: "Rune Of Stamina 1Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 5;
+ if (getrefine() >= 10) bonus bMaxHPrate, 5;
+ ">
+},
+{
+ Id: 29010
+ AegisName: "Rune_Of_Stamina2"
+ Name: "Rune Of Stamina 2Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 6;
+ if (getrefine() >= 11) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 7;
+ }
+ ">
+},
+{
+ Id: 29011
+ AegisName: "Rune_Of_Stamina3"
+ Name: "Rune Of Stamina 3Lv"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ if (getrefine() >= 7) bonus bVit, 7;
+ if (getrefine() >= 12) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 8;
+ }
+ if (getrefine() >= 13) {
+ bonus bVit, 1;
+ bonus bMaxHPrate, 2;
+ }
+ ">
+},
+{
+ Id: 29013
+ AegisName: "HPAbsorb3"
+ Name: "HP Absorb 3"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bHPDrainRate, 1, 3; ">
+},
+{
+ Id: 29014
+ AegisName: "STR3_INT3"
+ Name: "STR+3 INT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bStr, 3;
+ bonus bInt, -3;
+ ">
+},
+{
+ Id: 29015
+ AegisName: "STR3_DEX3"
+ Name: "STR+3 DEX-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bStr, 3;
+ bonus bDex, -3;
+ ">
+},
+{
+ Id: 29016
+ AegisName: "INT3_DEX3"
+ Name: "INT+3 DEX-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bInt, 3;
+ bonus bDex, -3;
+ ">
+},
+{
+ Id: 29017
+ AegisName: "INT3_VIT3"
+ Name: "INT+3 VIT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bInt, 3;
+ bonus bVit, -3;
+ ">
+},
+{
+ Id: 29018
+ AegisName: "DEX3_VIT3"
+ Name: "DEX+3 VIT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bDex, 3;
+ bonus bVit, -3;
+ ">
+},
+{
+ Id: 29019
+ AegisName: "DEX3_AGI3"
+ Name: "DEX+3 AGI-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bDex, 3;
+ bonus bAgi, -3;
+ ">
+},
+{
+ Id: 29020
+ AegisName: "VIT3_AGI3"
+ Name: "VIT+3 AGI-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bVit, 3;
+ bonus bAgi, -3;
+ ">
+},
+{
+ Id: 29021
+ AegisName: "VIT3_LUK3"
+ Name: "VIT+3 LUK-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bVit, 3;
+ bonus bLuk, -3;
+ ">
+},
+{
+ Id: 29022
+ AegisName: "AGI3_LUK3"
+ Name: "AGI+3 LUK-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 3;
+ bonus bLuk, -3;
+ ">
+},
+{
+ Id: 29023
+ AegisName: "AGI3_STR3"
+ Name: "AGI+3 STR-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bAgi, 3;
+ bonus bStr, -3;
+ ">
+},
+{
+ Id: 29024
+ AegisName: "LUK3_STR3"
+ Name: "LUK+3 STR-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 3;
+ bonus bStr, -3;
+ ">
+},
+{
+ Id: 29025
+ AegisName: "LUK3_INT3"
+ Name: "LUK+3 INT-3"
+ Type: 6
+ Loc: 1023
+ Script: <"
+ bonus bLuk, 3;
+ bonus bInt, -3;
+ ">
+},
+{
+ Id: 29026
+ AegisName: "DEF20"
+ Name: "DEF+20"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus bDef, 20; ">
+},
+{
+ Id: 29027
+ AegisName: "EXP2"
+ Name: "EXP+2%"
+ Type: 6
+ Loc: 1023
+ Script: <" bonus2 bExpAddRace, RC_All, 2; ">
+},
)
diff --git a/db/re/level_penalty.txt b/db/re/level_penalty.txt
index 882aca91b..25005b1bf 100644
--- a/db/re/level_penalty.txt
+++ b/db/re/level_penalty.txt
@@ -8,49 +8,49 @@
// RACE:
// 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
// 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
-// 10=Boss monsters, 11=Normal monsters
+// 10=Player, 11=Boss monsters, 12=Normal monsters
//
// Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled.
// EXP modifiers due to level difference
-1,11,16,40
-1,11,15,115
-1,11,14,120
-1,11,13,125
-1,11,12,130
-1,11,11,135
-1,11,10,140
-1,11,9,135
-1,11,8,130
-1,11,7,125
-1,11,6,120
-1,11,5,115
-1,11,4,110
-1,11,3,105
-1,11,0,100
-1,11,-1,100
-1,11,-6,95
-1,11,-11,90
-1,11,-16,85
-1,11,-21,60
-1,11,-26,35
-1,11,-31,10
+1,12,16,40
+1,12,15,115
+1,12,14,120
+1,12,13,125
+1,12,12,130
+1,12,11,135
+1,12,10,140
+1,12,9,135
+1,12,8,130
+1,12,7,125
+1,12,6,120
+1,12,5,115
+1,12,4,110
+1,12,3,105
+1,12,0,100
+1,12,-1,100
+1,12,-6,95
+1,12,-11,90
+1,12,-16,85
+1,12,-21,60
+1,12,-26,35
+1,12,-31,10
// Boss Type
-1,10,0,100
+1,11,0,100
// Drop rate modifiers due to level difference
-2,11,16,50
-2,11,13,60
-2,11,10,70
-2,11,7,80
-2,11,4,90
-2,11,0,100
-2,11,-4,90
-2,11,-7,80
-2,11,-10,70
-2,11,-13,60
-2,11,-16,50
+2,12,16,50
+2,12,13,60
+2,12,10,70
+2,12,7,80
+2,12,4,90
+2,12,0,100
+2,12,-4,90
+2,12,-7,80
+2,12,-10,70
+2,12,-13,60
+2,12,-16,50
// Boss Type
-2,10,0,100
+2,11,0,100