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-rw-r--r--db/pre-re/mob_skill_db.txt5
-rw-r--r--db/re/mob_skill_db.txt5
2 files changed, 8 insertions, 2 deletions
diff --git a/db/pre-re/mob_skill_db.txt b/db/pre-re/mob_skill_db.txt
index ece83243f..d8370a17e 100644
--- a/db/pre-re/mob_skill_db.txt
+++ b/db/pre-re/mob_skill_db.txt
@@ -49,7 +49,10 @@
// anybad (any type of state change) / stone / freeze / stun / sleep /
// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
//
-// Note: if a negative MobID is provided, the skill will be treated as 'global' and added for all mobs.
+// Note: if a negative MobID is provided, the skill will be treated as 'global':
+// -1: added for all boss types.
+// -2: added for all normal types.
+// -4: added for all mobs.
1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
1001,Scorpion@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt
index c36c5c4a2..83e2b7b93 100644
--- a/db/re/mob_skill_db.txt
+++ b/db/re/mob_skill_db.txt
@@ -49,7 +49,10 @@
// anybad (any type of state change) / stone / freeze / stun / sleep /
// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
//
-// Note: if a negative MobID is provided, the skill will be treated as 'global' and added for all mobs.
+// Note: if a negative MobID is provided, the skill will be treated as 'global':
+// -1: added for all boss types.
+// -2: added for all normal types.
+// -4: added for all mobs.
1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
1001,Scorpion@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,