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-rw-r--r--db/const.txt1
-rw-r--r--db/pre-re/item_db.conf20
-rw-r--r--db/re/item_db.conf50
3 files changed, 36 insertions, 35 deletions
diff --git a/db/const.txt b/db/const.txt
index cca14517f..efdad29bc 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -529,6 +529,7 @@ bSkillHeal2 1088
bAddEffOnSkill 1089
bHealPower 1090
bHealPower2 1091
+bHPVanishRate 1092
bRestartFullRecover 2000
bNoCastCancel 2001
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf
index 1185bc70a..27a80f4ee 100644
--- a/db/pre-re/item_db.conf
+++ b/db/pre-re/item_db.conf
@@ -5108,10 +5108,10 @@ item_db: (
EquipLv: 40
View: 2
Script: <"
- bonus bAtkEle,Ele_Ghost;
- bonus2 bSPVanishRate,30,30;
- bonus bSPDrainValue,-1;
- bonus bUnbreakableWeapon,0;
+ bonus bAtkEle, Ele_Ghost;
+ bonus2 bSPVanishRate, 30, 30;
+ bonus bSPDrainValue, -1;
+ bonus bUnbreakableWeapon, 1;
">
},
{
@@ -27330,8 +27330,8 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bSPVanishRate,50,10;
- if(BaseJob==Job_Sage) bonus bSPDrainValue,1;
+ bonus2 bSPVanishRate, 50, 10;
+ if (BaseJob == Job_Sage) bonus bSPDrainValue, 1;
">
},
{
@@ -74660,10 +74660,10 @@ item_db: (
Refine: false
View: 2
Script: <"
- bonus bAtkEle,Ele_Ghost;
- bonus2 bSPVanishRate,45,30;
- bonus bSPDrainValue,-1;
- bonus bUnbreakableWeapon,0;
+ bonus bAtkEle, Ele_Ghost;
+ bonus2 bSPVanishRate, 45, 30;
+ bonus bSPDrainValue, -1;
+ bonus bUnbreakableWeapon, 1;
">
},
{
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 6c1b4c481..adf25baa8 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -4882,10 +4882,10 @@ item_db: (
EquipLv: 40
View: 2
Script: <"
- bonus bAtkEle,Ele_Ghost;
- bonus2 bSPVanishRate,30,30;
- bonus bSPDrainValue,-1;
- bonus bUnbreakableWeapon,0;
+ bonus bAtkEle, Ele_Ghost;
+ bonus2 bSPVanishRate, 30, 30;
+ bonus bSPDrainValue, -1;
+ bonus bUnbreakableWeapon, 1;
">
},
{
@@ -7874,7 +7874,7 @@ item_db: (
WeaponLv: 4
EquipLv: 95
View: 16
- Script: <" bonus3 bSPVanishRate,10000,10,BF_NORMAL; ">
+ Script: <" bonus3 bSPVanishRate, 1000, 10, BF_NORMAL; ">
},
{
Id: 1295
@@ -9370,8 +9370,8 @@ item_db: (
EquipLv: 95
View: 7
Script: <"
- bonus bUnbreakableWeapon,0;
- bonus3 bSPVanishRate,10000,10,BF_NORMAL;
+ bonus bUnbreakableWeapon, 1;
+ bonus3 bSPVanishRate, 1000, 10, BF_NORMAL;
">
},
{
@@ -14771,13 +14771,13 @@ item_db: (
EquipLv: 95
View: 10
Script: <"
- bonus bInt,10;
- bonus bUnbreakableWeapon,0;
- bonus bUseSPrate,100;
- bonus bMdef,20;
- bonus3 bSPVanishRate,10000,5,BF_NORMAL|BF_SKILL;
- if(getrefine()>5) {
- bonus3 bSPVanishRate,10000,10,BF_NORMAL|BF_SKILL;
+ bonus bInt, 10;
+ bonus bUnbreakableWeapon, 0;
+ bonus bUseSPrate, 100;
+ bonus bMdef, 20;
+ bonus3 bSPVanishRate, 1000, 5, BF_NORMAL | BF_SKILL;
+ if (getrefine() >= 6) {
+ bonus3 bSPVanishRate, 1000, 10, BF_NORMAL | BF_SKILL;
}
">
},
@@ -35916,8 +35916,8 @@ item_db: (
Weight: 10
Loc: 2
Script: <"
- bonus2 bSPVanishRate,50,10;
- if(BaseJob==Job_Sage) bonus bSPDrainValue,1;
+ bonus2 bSPVanishRate, 50, 10;
+ if (BaseJob == Job_Sage) bonus bSPDrainValue, 1;
">
},
{
@@ -94221,18 +94221,18 @@ item_db: (
Trade: {
nodrop: true
notrade: true
+ nostorage: true
noselltonpc: true
nocart: true
- nostorage: true
- nogstorage: true
nomail: true
noauction: true
+ nogstorage: true
}
Script: <"
- bonus bAtkEle,Ele_Ghost;
- bonus2 bSPVanishRate,45,30;
- bonus bSPDrainValue,-1;
- bonus bUnbreakableWeapon,0;
+ bonus bAtkEle, Ele_Ghost;
+ bonus2 bSPVanishRate, 45, 30;
+ bonus bSPDrainValue, -1;
+ bonus bUnbreakableWeapon, 1;
">
},
{
@@ -119609,8 +119609,8 @@ item_db: (
EquipLv: 95
View: 11
Script: <"
- bonus3 bSPVanishRate,10000,4,BF_NORMAL;
- bonus bAspd,-5;
+ bonus3 bSPVanishRate, 1000, 4, BF_NORMAL;
+ bonus bAspd, -5;
">
},
{
@@ -134357,7 +134357,7 @@ item_db: (
WeaponLv: 4
EquipLv: 95
View: 3
- Script: <" bonus3 bSPVanishRate,10000,8,BF_NORMAL; ">
+ Script: <" bonus3 bHPVanishRate, 1000, 8, BF_NORMAL; ">
},
{
Id: 21003