diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/const.txt | 1 | ||||
-rw-r--r-- | db/pre-re/item_db.conf | 20 | ||||
-rw-r--r-- | db/re/item_db.conf | 50 |
3 files changed, 36 insertions, 35 deletions
diff --git a/db/const.txt b/db/const.txt index cca14517f..efdad29bc 100644 --- a/db/const.txt +++ b/db/const.txt @@ -529,6 +529,7 @@ bSkillHeal2 1088 bAddEffOnSkill 1089 bHealPower 1090 bHealPower2 1091 +bHPVanishRate 1092 bRestartFullRecover 2000 bNoCastCancel 2001 diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index 1185bc70a..27a80f4ee 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -5108,10 +5108,10 @@ item_db: ( EquipLv: 40 View: 2 Script: <" - bonus bAtkEle,Ele_Ghost; - bonus2 bSPVanishRate,30,30; - bonus bSPDrainValue,-1; - bonus bUnbreakableWeapon,0; + bonus bAtkEle, Ele_Ghost; + bonus2 bSPVanishRate, 30, 30; + bonus bSPDrainValue, -1; + bonus bUnbreakableWeapon, 1; "> }, { @@ -27330,8 +27330,8 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bSPVanishRate,50,10; - if(BaseJob==Job_Sage) bonus bSPDrainValue,1; + bonus2 bSPVanishRate, 50, 10; + if (BaseJob == Job_Sage) bonus bSPDrainValue, 1; "> }, { @@ -74660,10 +74660,10 @@ item_db: ( Refine: false View: 2 Script: <" - bonus bAtkEle,Ele_Ghost; - bonus2 bSPVanishRate,45,30; - bonus bSPDrainValue,-1; - bonus bUnbreakableWeapon,0; + bonus bAtkEle, Ele_Ghost; + bonus2 bSPVanishRate, 45, 30; + bonus bSPDrainValue, -1; + bonus bUnbreakableWeapon, 1; "> }, { diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 6c1b4c481..adf25baa8 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -4882,10 +4882,10 @@ item_db: ( EquipLv: 40 View: 2 Script: <" - bonus bAtkEle,Ele_Ghost; - bonus2 bSPVanishRate,30,30; - bonus bSPDrainValue,-1; - bonus bUnbreakableWeapon,0; + bonus bAtkEle, Ele_Ghost; + bonus2 bSPVanishRate, 30, 30; + bonus bSPDrainValue, -1; + bonus bUnbreakableWeapon, 1; "> }, { @@ -7874,7 +7874,7 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 16 - Script: <" bonus3 bSPVanishRate,10000,10,BF_NORMAL; "> + Script: <" bonus3 bSPVanishRate, 1000, 10, BF_NORMAL; "> }, { Id: 1295 @@ -9370,8 +9370,8 @@ item_db: ( EquipLv: 95 View: 7 Script: <" - bonus bUnbreakableWeapon,0; - bonus3 bSPVanishRate,10000,10,BF_NORMAL; + bonus bUnbreakableWeapon, 1; + bonus3 bSPVanishRate, 1000, 10, BF_NORMAL; "> }, { @@ -14771,13 +14771,13 @@ item_db: ( EquipLv: 95 View: 10 Script: <" - bonus bInt,10; - bonus bUnbreakableWeapon,0; - bonus bUseSPrate,100; - bonus bMdef,20; - bonus3 bSPVanishRate,10000,5,BF_NORMAL|BF_SKILL; - if(getrefine()>5) { - bonus3 bSPVanishRate,10000,10,BF_NORMAL|BF_SKILL; + bonus bInt, 10; + bonus bUnbreakableWeapon, 0; + bonus bUseSPrate, 100; + bonus bMdef, 20; + bonus3 bSPVanishRate, 1000, 5, BF_NORMAL | BF_SKILL; + if (getrefine() >= 6) { + bonus3 bSPVanishRate, 1000, 10, BF_NORMAL | BF_SKILL; } "> }, @@ -35916,8 +35916,8 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bSPVanishRate,50,10; - if(BaseJob==Job_Sage) bonus bSPDrainValue,1; + bonus2 bSPVanishRate, 50, 10; + if (BaseJob == Job_Sage) bonus bSPDrainValue, 1; "> }, { @@ -94221,18 +94221,18 @@ item_db: ( Trade: { nodrop: true notrade: true + nostorage: true noselltonpc: true nocart: true - nostorage: true - nogstorage: true nomail: true noauction: true + nogstorage: true } Script: <" - bonus bAtkEle,Ele_Ghost; - bonus2 bSPVanishRate,45,30; - bonus bSPDrainValue,-1; - bonus bUnbreakableWeapon,0; + bonus bAtkEle, Ele_Ghost; + bonus2 bSPVanishRate, 45, 30; + bonus bSPDrainValue, -1; + bonus bUnbreakableWeapon, 1; "> }, { @@ -119609,8 +119609,8 @@ item_db: ( EquipLv: 95 View: 11 Script: <" - bonus3 bSPVanishRate,10000,4,BF_NORMAL; - bonus bAspd,-5; + bonus3 bSPVanishRate, 1000, 4, BF_NORMAL; + bonus bAspd, -5; "> }, { @@ -134357,7 +134357,7 @@ item_db: ( WeaponLv: 4 EquipLv: 95 View: 3 - Script: <" bonus3 bSPVanishRate,10000,8,BF_NORMAL; "> + Script: <" bonus3 bHPVanishRate, 1000, 8, BF_NORMAL; "> }, { Id: 21003 |