diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/const.txt | 22 | ||||
-rw-r--r-- | db/job_db2.txt | 6 | ||||
-rw-r--r-- | db/pre-re/item_db.txt | 16 | ||||
-rw-r--r-- | db/re/item_db.txt | 64 | ||||
-rw-r--r-- | db/re/skill_cast_db.txt | 10 |
5 files changed, 59 insertions, 59 deletions
diff --git a/db/const.txt b/db/const.txt index a38db33e8..e271bf68e 100644 --- a/db/const.txt +++ b/db/const.txt @@ -576,17 +576,17 @@ bSPVanishRate 2042 bMagicSPGainValue 2043 bMagicHPGainValue 2044 bAddClassDropItem 2045 -bEquipmentMatk 2046 -bIntMatk 2047 -bSPGainRaceAttack 2048 -bHPGainRaceAttack 2049 -bSkillUseSPrate 2050 -bSkillCooldown 2051 -bSkillFixedCast 2052 -bSkillVariableCast 2053 -bFixedCastrate 2054 -bVariableCastrate 2055 -bSkillUseSP 2056 +bMatk 2046 +bSPGainRaceAttack 2047 +bHPGainRaceAttack 2048 +bSkillUseSPrate 2049 +bSkillCooldown 2050 + +bSkillFixedCast 2051 +bSkillVariableCast 2052 +bFixedCastrate 2053 +bVariableCastrate 2054 +bSkillUseSP 2055 EQI_HEAD_TOP 1 EQI_ARMOR 2 diff --git a/db/job_db2.txt b/db/job_db2.txt index e00c11b0b..97e34ddc6 100644 --- a/db/job_db2.txt +++ b/db/job_db2.txt @@ -180,7 +180,7 @@ // Rune Knight (Regular) 4054,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 // Warlock (Regular) -4055,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +4055,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 // Ranger (Regular) 4056,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 // Arch Bishop (Regular) @@ -192,7 +192,7 @@ // Rune Knight (Trans) 4060,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 // Warlock (Trans) -4061,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +4061,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 // Ranger (Trans) 4062,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 // Arch Bishop (Trans) @@ -248,7 +248,7 @@ // Baby Rune Knight 4096,4,4,5,3,4,0,0,0,0,1,1,4,4,3,5,0,0,0,5,2,2,4,3,5,0,0,0,0,0,4,5,3,1,0,0,0,0,0,4,5,2,0,0,5,3,4,6,6,6,4 // Baby Warlock -4097,4,4,5,0,0,5,4,2,0,0,0,0,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 +4097,4,4,5,0,0,5,4,2,0,0,0,4,5,0,3,0,0,3,5,2,0,0,4,3,3,0,0,5,2,0,6,0,0,1,4,4,0,0,5,2,4,0,0,4,4,0,2,0,0,4 // Baby Ranger 4098,5,4,4,2,0,0,2,5,4,0,0,3,3,3,0,0,5,2,0,0,4,3,5,0,0,1,1,0,0,5,2,3,0,0,0,4,4,4,2,0,0,0,2,5,2,0,0,0,4,2 // Baby Arch Bishop diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt index fee98e460..44d195d33 100644 --- a/db/pre-re/item_db.txt +++ b/db/pre-re/item_db.txt @@ -888,7 +888,7 @@ 1640,Krieger_Onehand_Staff1,Glorious Arc Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{} 1641,Krieger_Onehand_Staff2,Glorious Cure Wand,4,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{} 1642,Staff_Of_Darkness,Staff Of Darkness,4,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{} -1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bIntMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} +1643,Dead_Tree_Cane,Dead Tree Cane,4,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{} 1644,Piercing_Staff_M,Staff of Piercing,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{} 1645,Lich_Bone_Wand_M,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} 1646,La'cryma_Stick,La'cryma Stick,4,20,,500,30,,1,2,0x00010204,2,2,2,3,50,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if(getrefine()>9) bonus2 bCastrate,"WZ_STORMGUST",-8; },{},{} @@ -1065,7 +1065,7 @@ 2003,Destruction_Rod_M,Staff of Destruction,4,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{} 2004,Kronos,Kronos,4,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 2005,Dea_Staff,Dea Staff,4,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{} -2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bIntMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} +2006,G_Staff_Of_Light,Staff Of Light,4,20,,1900,80,,1,0,0x00810204,7,2,34,4,60,1,23,{ /* bonus bMatk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6; },{},{} // Shields //=================================================================== 2101,Guard,Guard,5,500,,300,,3,,0,0xFFFFFFFF,7,2,32,,0,1,1,{},{},{} @@ -2074,9 +2074,9 @@ 4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{} 4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{} 4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{} -4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; /* bonus bIntMatk,10; */ },{},{} -4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ /* bonus bIntMatk,100; */ },{},{} -4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; /* bonus bIntMatk,3; */ },{},{} +4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,10; },{},{} +4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,100; },{},{} +4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMatk,3; },{},{} 4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,25; },{},{} // Armor Enchant System //=================================================================== @@ -2737,7 +2737,7 @@ 5567,Bright_Fury,Bright Fury,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2; },{},{} 5568,Rabbit_Bonnet,Rabbit Bonnet,5,20,,1000,,1,,1,0xFFFFFFFF,7,2,768,,0,1,549,{ bonus bInt,2; },{},{} 5569,Gemini_Diadem,Gemini Diadem,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} -5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bIntMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} +5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} //5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{} 5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,553,{ bonus bVit,2; },{},{} 5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,554,{},{},{} @@ -2913,8 +2913,8 @@ //5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} -//5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; } },{},{} -//5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bIntMatk,10; } },{},{} +//5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; } },{},{} +//5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{} //5748,Sniper_Goggles,Sniper Goggles,5,20,,100,,12,,1,0x00000800,8,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{} //5749,Driver_Band_M,Driver Band,5,20,,100,,12,,1,0x00000400,8,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{} //5750,Shadow_Crown,Shadow Crown,5,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; } },{},{} diff --git a/db/re/item_db.txt b/db/re/item_db.txt index f2b59072a..a479e106d 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -1209,7 +1209,7 @@ //2158, //2159, 2160,Giant_Shield,Giant Shield,5,56000,,2800,,130,,1,0x00004082,7,2,32,,100,1,4,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{} -2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bEquipmentMatk,10; bonus bMaxHP,800; } },{},{} +2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{} 2162,Bible_Of_Promise2,Bible Of Promise Vol2,5,20,,500,,20,,1,0x00000100,7,2,32,,140,1,5,{ bonus bMdef,5; bonus bHealPower,5; skill "ALL_ODINS_POWER",2; },{},{} //2163, //2164, @@ -1597,7 +1597,7 @@ 2573,Archangel_Wings,Archangel Wings,5,0,,200,,18,,1,0xFFFFFFFF,7,2,4,,0,1,1,{},{},{} 2574,Urj_Manteau,Urj Manteau,5,20,,600,,20,,0,0x00000080,8,2,4,,100,1,0,{ bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{} 2575,Pertz_Manteau,Pertz Manteau,5,20,,600,,16,,0,0x00000080,8,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{} -2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{} +2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{} 2577,Sabath_Hood,Sabath Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{} 2578,Nabeu's_Hood,Nabeu's Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2; },{},{} //2579, @@ -1801,7 +1801,7 @@ 2785,Orleans_Glove_M,Orlean's Gloves,5,20,,100,,0,,1,0xFFFFFFFE,2,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{} 2786,Spiritual_Ring_M,Spiritual Ring,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{} 2787,Waterdrop_Brooch,Waterdrop Brooch,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5; },{},{} -2788,Bradium_Earing,Bradium Earring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bInt,1; bonus bDex,1; bonus bEquipmentMatk,5; },{},{} +2788,Bradium_Earing,Bradium Earring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bInt,1; bonus bDex,1; bonus bMatk,5; },{},{} 2789,Bradium_Ring,Bradium Ring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bStr,1; bonus bVit,1; bonus bAtk,5; },{},{} 2790,Bradium_Brooch,Bradium Brooch,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4; },{},{} 2791,Just_Got_Fish,Fresh Fish,5,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{} @@ -1885,7 +1885,7 @@ 2884,Pertz_Seal,Pertz Seal,5,20,,200,,3,,1,0x00000080,8,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{} //2885, 2886,Sabath_Seal,Sabath Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bCritical,3; },{},{} -2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bEquipmentMatk,20; },{},{} +2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bMatk,20; },{},{} //2888, //2889, 2890,White_Wing_Brooch,White Wing Brooch,5,20,,100,,0,,0,0x00000800,7,2,136,,100,0,0,{ bonus bDex,2; bonus bLongAtkRate,3; },{},{} @@ -2354,16 +2354,16 @@ 4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{} 4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{} 4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{} -4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bIntMatk,10; },{},{} -4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bIntMatk,100; },{},{} -4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bEquipmentMatk,3; },{},{} +4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,10; },{},{} +4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,100; },{},{} +4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMatk,3; },{},{} 4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,25; },{},{} 4454,Light_Up_Card1,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4455,Light_Up_Card2,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4456,Nidhoggur_Shadow_Card,Nidhoggur Shadow Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50; },{},{} 4457,Naght_Sieger_Card,Naght Sieger Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; bonus2 bSkillAtk,"WL_SOULEXPANSION",30; },{},{} 4458,Duneyrr_Card,Duneyrr Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; autobonus "{ bonus bFlee2,10; }",10,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} -4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bEquipmentMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} +4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} 4460,Rhyncho_Card,Rhyncho Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,4; bonus bUseSPrate,5; },{},{} 4461,Phylla_Card,Phylla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",4,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{} 4462,Hardrock_Mammoth_Card,Hardrock Mammoth Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; } },{},{} @@ -2383,7 +2383,7 @@ 4476,Pinguicula_Card,Pinguicula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Insect,10; },{},{} 4477,Hell_Apocalypse_Card,Hell_Apocalypse Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,10; },{},{} // -4505,Scaraba_Card,Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bIntMatk,20; bonus bMaxSPrate,-1; },{},{} +4505,Scaraba_Card,Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMatk,20; bonus bMaxSPrate,-1; },{},{} 4506,Dolomedes_Card,Dolomedes Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; if(BaseClass==Job_Archer){ bonus bDex,getrefine()/3; } },{},{} 4507,Queen_Scaraba_Card,Queen Scaraba Card,6,20,,10,,,,,,,,2,,,,,{},{},{} 4508,Gold_Scaraba_Card,Gold Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,20; bonus bMaxHPrate,-1; },{},{} @@ -2527,10 +2527,10 @@ 4809,Fighting_Lv3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{} 4810,Fighting_Lv2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{} 4811,Fighting_Lv1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{} -4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,15; bonus bVariableCastrate,-10; },{},{} -4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,12; bonus bVariableCastrate,-8; },{},{} -4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,9; bonus bVariableCastrate,-6; },{},{} -4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,6; bonus bVariableCastrate,-4; },{},{} +4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{} +4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{} +4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{} +4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{} 4816,Sharp_Lv3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{} 4817,Sharp_Lv2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{} 4818,Sharp_Lv1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{} @@ -2541,12 +2541,12 @@ 4823,Fighting_Lv8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{} 4824,Fighting_Lv9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{} 4825,Fighting_Lv10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{} -4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,18; bonus bVariableCastrate,-10; },{},{} -4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,21; bonus bVariableCastrate,-10; },{},{} -4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,24; bonus bVariableCastrate,-10; },{},{} -4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,27; bonus bVariableCastrate,-10; },{},{} -4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,30; bonus bVariableCastrate,-10; },{},{} -4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,50; bonus bVariableCastrate,-20; },{},{} +4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{} +4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{} +4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{} +4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{} +4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{} +4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{} 4832,Archer_Lv1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{} 4833,Archer_Lv2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{} 4834,Archer_Lv3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{} @@ -3147,7 +3147,7 @@ 5567,Bright_Fury,Bright Fury,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2; },{},{} 5568,Rabbit_Bonnet,Rabbit Bonnet,5,20,,1000,,1,,1,0xFFFFFFFF,7,2,768,,0,1,549,{ bonus bInt,2; },{},{} 5569,Gemini_Diadem,Gemini Diadem,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} -5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bIntMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} +5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} //5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{} 5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,553,{ bonus bVit,2; },{},{} 5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,554,{},{},{} @@ -3323,8 +3323,8 @@ 5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{} //5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{} //5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{} -5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; } },{},{} -5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bIntMatk,10; } },{},{} +5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; } },{},{} +5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{} 5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x00000800,8,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{} 5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000400,8,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{} 5750,Shadow_Handicraft,Shadow Crown,5,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; } },{},{} @@ -5898,13 +5898,13 @@ 13059,E_Asura_C,Asura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{},{},{} 13060,E_Counter_Dagger_C,Counter Dagger,4,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{},{},{} 13061,Black_Wing,Black Wing,4,20,,600,142,,1,1,0x00020000,7,2,2,3,102,1,1,{ bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); bonus bMatkRate,(getrefine()*3); },{},{} -13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bEquipmentMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{} +13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{} //13063, //13064, //13065, 13066,P_Dagger3,Eden Dagger III,4,0,,0,165:80,,1,0,0xFE9F7EEF,7,2,2,3,60,0,1,{},{},{} 13067,Kris,Kris,4,20,,700,107:70,,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,{ bonus2 bHpDrainRate,50,10; },{},{} -13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bEquipmentMatk,10; } },{},{} +13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} 13069,As-nail,As-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{} 13070,Scarlet-nail,Scarlet-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{} //13071, @@ -6027,13 +6027,13 @@ 13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,4,20,,0,55:90,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{} 13308,Huuma_Blaze_I,Huuma Blaze Shuriken,4,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{} 13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,4,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{},{},{} -13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ bonus bEquipmentMatk,50; },{},{} +13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ bonus bMatk,50; },{},{} 13311,Sword_Huuma_Shuriken,Sword Huuma Shuriken,4,5000,,1500,170,,1,0,0x02000000,8,2,34,3,99,1,22,{ bonus bStr,3; },{},{} 13312,Prototype_Huuma_Shuriken,Prototype Huuma Shuriken,4,0,,3000,0,,1,0,0x02000000,8,2,34,4,99,1,22,{},{},{} -13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Fire; },{},{} -13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Water; },{},{} -13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Wind; },{},{} -13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bEquipmentMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{} +13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Fire; },{},{} +13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Water; },{},{} +13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Wind; },{},{} +13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{} // More 1-Handed Swords 13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} 13401,Excalibur_C,Excalibur,4,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} @@ -7202,7 +7202,7 @@ 18100,Shooting_Star,Shooting Star,4,20,,0,190,,5,0,0x00080800,7,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{} 18101,F_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} 18102,E_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{} -18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bEquipmentMatk,100; bonus bInt,4; },{},{} +18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bMatk,100; bonus bInt,4; },{},{} //18104, //18105, 18106,P_Bow3,Eden Bow III,4,0,,0,140,,5,0,0x000A0848,7,2,34,3,60,0,11,{},{},{} @@ -7223,7 +7223,7 @@ 18506,Hattah_Black,Hattah Black,5,12000,,4000,,2,,1,0xFFFFFFFF,7,2,769,,1,1,676,{},{},{} 18507,Elven_Ears_,Elven Ears,5,20,,100,,0,,1,0xFFFFFFFE,7,2,512,,70,0,73,{},{},{} // -18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} +18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} 18515,RTC_Winner_Hat,RTC Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,683,{},{},{} 18516,RTC_2nd_Winner_Hat,RTC 2nd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,684,{},{},{} 18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,685,{},{},{} @@ -7238,7 +7238,7 @@ 18527,Dark_Pumpkin_Hat,Dark Pumpkin-head,5,20,,500,,5,,0,0xFFFFFFFF,7,2,256,,45,1,691,{ bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2; },{},{} 18539,Skull_Cap,Skull Cap,5,40,,200,,5,,1,0xFFFFFFFF,7,2,256,,10,1,713,{ bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; } },{},{} // -18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bEquipmentMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{} +18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{} // 18580,Yggdrasil_Crown,Yggdrasil Crown,5,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,1,1,724,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{} // diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 1916b215e..44e6dbe4b 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -1195,14 +1195,14 @@ 2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000,500 //-- WL_JACKFROST 2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000 -//-- WL_MARSHOFABYSS //TODO: apply proper duration [malufett] -2205,2500,1000,0,30000,0,0,500 +//-- WL_MARSHOFABYSS +2205,2500,1000,0,25000,0,0,500 //-- WL_RECOGNIZEDSPELL 2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000 //-- WL_SIENNAEXECRATE 2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1 -//-- WL_STASIS //TODO: apply proper duration [malufett] +//-- WL_STASIS 2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000,1000 //-- WL_DRAINLIFE 2210,4000,0,0,0,0,2000,1000 @@ -1216,7 +1216,7 @@ 2214,3500:4000:4500:5000:5500,0,0,100,0,3000,1000 //-- WL_EARTHSTRAIN -2216,2000:3000:4000:5000:6000,1000,0,150,0,10000,2000 +2216,2000:3000:4000:5000:6000,1000,0,150,0,75000:90000:105000:120000:135000,2000 //-- WL_TETRAVORTEX 2217,5000:6000:7000:8000:9000,2000,0,20000,0,15000,2000 @@ -1559,7 +1559,7 @@ 2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 //-- SO_SUMMON_TERA 2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 -//-- SO_EL_ACTION //TODO apply proper cooldown [malufett] +//-- SO_EL_ACTION 2461,0,0,0,0,0,5000,0 //-- SO_EL_ANALYSIS 2462,0,0,0,0,0,0,2000 |