diff options
Diffstat (limited to 'db')
-rw-r--r-- | db/item_db2.conf | 5 | ||||
-rw-r--r-- | db/pre-re/item_combo_db.txt | 26 | ||||
-rw-r--r-- | db/pre-re/item_db.conf | 197 | ||||
-rw-r--r-- | db/re/item_combo_db.txt | 46 | ||||
-rw-r--r-- | db/re/item_db.conf | 412 |
5 files changed, 218 insertions, 468 deletions
diff --git a/db/item_db2.conf b/db/item_db2.conf index 1138bd944..ec60d9b2d 100644 --- a/db/item_db2.conf +++ b/db/item_db2.conf @@ -202,10 +202,7 @@ item_db: ( Def: 3 Loc: 256 View: 216 - Script: <" - bonus2 bExpAddRace,RC_Boss,50; - bonus2 bExpAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bExpAddRace, RC_All, 50; "> }, */ /* diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt index 5177d339c..03deeb42f 100644 --- a/db/pre-re/item_combo_db.txt +++ b/db/pre-re/item_combo_db.txt @@ -5,9 +5,9 @@ 1166:2527,{ bonus2 bAddRace,RC_Dragon,5; } 1420:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } -1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } -1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } -1422:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } +1420:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } +1421:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } +1422:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } 1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; } 1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } 1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); } @@ -67,8 +67,8 @@ //2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FIREPILLAR",10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } -2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } -2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } +2374:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } +2375:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } 2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; } 2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } @@ -78,7 +78,7 @@ 2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } -2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } +2394:2444:2549,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; } 2399:2553,{ bonus bAgi,5; bonus bFlee,15; } 2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } 2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; } @@ -106,14 +106,14 @@ 2626:2786,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; } 2678:2679,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } //2679:2792,{ bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; } -2720:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2721:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2722:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2723:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2724:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } +2720:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2721:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2722:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2723:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2724:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2725:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } 2726:2727,{ bonus bUseSPrate,-25; } -2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } +2733:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } 2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index 3219e02df..d9a716c1c 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -5729,10 +5729,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1178 @@ -6552,10 +6549,7 @@ item_db: ( WeaponLv: 4 EquipLv: 36 View: 1 - Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; - "> + Script: <" bonus bDefRatioAtkRace, RC_All; "> }, { Id: 1231 @@ -7342,10 +7336,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1273 @@ -9298,10 +9289,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1424 @@ -10042,8 +10030,7 @@ item_db: ( EquipLv: 65 View: 5 Script: <" - bonus bIgnoreDefRace,RC_NonBoss; - bonus bIgnoreDefRace,RC_Boss; + bonus bIgnoreDefRace, RC_All; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> @@ -10285,8 +10272,7 @@ item_db: ( EquipLv: 1 View: 5 Script: <" - bonus bIgnoreDefRace,RC_NonBoss; - bonus bIgnoreDefRace,RC_Boss; + bonus bIgnoreDefRace, RC_All; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> @@ -10926,10 +10912,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1537 @@ -11569,10 +11552,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1567 @@ -11977,8 +11957,7 @@ item_db: ( bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; - bonus2 bAddRace,RC_NonBoss,100; - bonus2 bAddRace,RC_Boss,100; + bonus2 bAddRace, RC_All, 100; skill WZ_STORMGUST,10; skill WZ_METEOR,10; skill WZ_VERMILION,10; @@ -12538,8 +12517,7 @@ item_db: ( } Script: <" bonus bMatkRate,15; - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; + bonus2 bAddRace, RC_All, 50; "> }, { @@ -13709,10 +13687,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1736 @@ -15280,10 +15255,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1922 @@ -15965,10 +15937,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1976 @@ -16804,10 +16773,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bSubRace,RC_NonBoss,25; - bonus2 bSubRace,RC_Boss,25; - "> + Script: <" bonus2 bSubRace, RC_All, 25; "> }, { Id: 2128 @@ -16937,9 +16903,9 @@ item_db: ( EquipLv: 50 View: 4 Script: <" - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; - if( Class==Job_Lord_Knight ) bonus bAspdRate,-5; + bonus2 bAddRace, RC_All, 1; + if (Class == Job_Lord_Knight) + bonus bAspdRate,-5; "> }, { @@ -19569,8 +19535,7 @@ item_db: ( bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; @@ -22276,8 +22241,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -23598,8 +23562,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; @@ -23628,8 +23591,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; @@ -23658,8 +23620,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; @@ -23687,8 +23648,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; @@ -23716,8 +23676,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; @@ -23746,8 +23705,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; @@ -23919,8 +23877,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; @@ -24020,8 +23977,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,6; - bonus2 bAddRace,RC_Boss,6; + bonus2 bAddRace, RC_All, 6; bonus bMatkRate,6; "> }, @@ -24044,8 +24000,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -24068,8 +24023,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; + bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; "> }, @@ -24294,8 +24248,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -24958,8 +24911,7 @@ item_db: ( EquipLv: 60 Refine: false Script: <" - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bStr,1; bonus bVit,1; "> @@ -28951,8 +28903,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bAddRace,RC_NonBoss,20; - bonus2 bAddRace,RC_Boss,20; + bonus2 bAddRace, RC_All, 20; bonus3 bAutoSpell,SM_MAGNUM,10,30; "> }, @@ -30117,8 +30068,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; + bonus bDefRatioAtkRace, RC_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; @@ -30220,8 +30170,7 @@ item_db: ( Loc: 2 Script: <" bonus bUnbreakableWeapon,0; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus3 bAutoSpell,SA_DISPELL,1,50; "> }, @@ -30470,12 +30419,10 @@ item_db: ( Weight: 10 Loc: 16 Script: <" - if(BaseJob==Job_Rogue) { + if (BaseJob == Job_Rogue) { bonus bMatkRate,10; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; } - "> }, { @@ -31513,10 +31460,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 16 - Script: <" - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; - "> + Script: <" bonus2 bAddRace, RC_All, 2; "> }, { Id: 4767 @@ -31526,10 +31470,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 16 - Script: <" - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; - "> + Script: <" bonus2 bAddRace, RC_All, 3; "> }, { Id: 4768 @@ -34702,13 +34643,11 @@ item_db: ( bonus bMdef,7; bonus bStr,1; bonus bInt,1; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; bonus bHealPower,5; - if(getrefine()>=7) { - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; + if (getrefine() >= 7) { + bonus2 bAddRace, RC_All, 1; bonus bMatkRate,1; bonus bHealPower,1; } @@ -36898,8 +36837,7 @@ item_db: ( Refine: false View: 345 Script: <" - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; bonus bDex,1; "> @@ -38598,8 +38536,7 @@ item_db: ( View: 420 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; + bonus2 bAddRace, RC_All, 3; bonus bUseSPrate,10; "> }, @@ -40484,8 +40421,7 @@ item_db: ( EquipLv: 1 View: 515 Script: <" - bonus2 bAddRace,RC_NonBoss,4; - bonus2 bAddRace,RC_Boss,4; + bonus2 bAddRace, RC_All, 4; bonus bMatkRate,4; "> }, @@ -41393,8 +41329,7 @@ item_db: ( } Script: <" bonus bStr,1; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bAspdRate,2; "> }, @@ -43417,14 +43352,12 @@ item_db: ( EquipLv: 50 View: 613 Script: <" - if(getrefine()>6) { - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + if (getrefine() > 6) { + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; } - if(getrefine()>8) { - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; } @@ -45653,10 +45586,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bExpAddRace,RC_Boss,5; - bonus2 bExpAddRace,RC_NonBoss,5; - "> + Script: <" bonus2 bExpAddRace, RC_All, 5; "> }, { Id: 5822 @@ -71780,10 +71710,7 @@ item_db: ( WeaponLv: 4 EquipLv: 36 View: 1 - Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; - "> + Script: <" bonus bDefRatioAtkRace, RC_All; "> }, { Id: 13018 @@ -72047,10 +71974,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 13030 @@ -72218,7 +72142,7 @@ item_db: ( bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; - autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + autobonus "{ bonus bDefRatioAtkRace, RC_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; "> }, @@ -72465,7 +72389,7 @@ item_db: ( View: 1 Script: <" bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000; - autobonus "{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; + autobonus "{ bonus2 bAddRace, RC_All, 10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; "> }, { @@ -72681,8 +72605,7 @@ item_db: ( Script: <" bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; "> }, @@ -73394,9 +73317,8 @@ item_db: ( bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } - if(getrefine()>8) { - bonus2 bAddRace,RC_Boss,getrefine(); - bonus2 bAddRace,RC_NonBoss,getrefine(); + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, getrefine(); } "> @@ -74596,10 +74518,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 13407 diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 26ea5435f..d2abb9828 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -17,9 +17,9 @@ 1408:5782,{ bonus bAtkRate,3; } 1409:5782,{ bonus bAtkRate,3; } 1420:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; } -1420:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } -1421:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } -1422:2133,{ bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; } +1420:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } +1421:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } +1422:2133,{ bonus2 bAddRace, RC_All, 4; bonus bDef,2; } 1428:2115,{ bonus3 bAutoSpellWhenHit,HP_ASSUMPTIO,2,5; } 1433:2153,{ bonus2 bSkillAtk,CR_GRANDCROSS,10; bonus2 bSkillAtk,LG_RAYOFGENESIS,10; } 1433:2153:18823:28372,{ bonus2 bSkillUseSP,CR_GRANDCROSS,30; bonus2 bSkillUseSP,LG_SHIELDPRESS,5; bonus2 bSkillUseSP,LG_BANISHINGPOINT,15; bonus2 bSkillUseSP,LG_CANNONSPEAR,10; } @@ -104,7 +104,7 @@ 2171:15056,{ bonus bAgi,2; } 2173:15055,{ bonus bFlee,10; bonus bFlee2,10; } 2198:5966,{ if (isequipped(4441)) {} else { if(getequiprefinerycnt(EQI_HAND_L)>6) { bonus2 bSkillCooldown,WL_COMET,-20000; } if(getequiprefinerycnt(EQI_HAND_L)>9) { bonus2 bSkillCooldown,WL_COMET,-20000; } } } -2254:18912,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; } +2254:18912,{ bonus2 bExpAddRace, RC_All, 5; } 2269:5781,{ bonus bMaxSP,30; bonus bInt,1; } 2269:5786,{ bonus bMatkRate,1; } 2269:5891,{ bonus bAllStats,1; } @@ -134,8 +134,8 @@ 2369:2428:2533:5306,{ bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill WZ_FIREPILLAR,10; } 2371:2522,{ bonus bAgi,5; bonus bFlee,10; } 2371:2523,{ bonus bAgi,5; bonus bFlee,10; } -2374:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } -2375:2729,{ bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; } +2374:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } +2375:2729,{ bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; } 2376:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bVit,3; bonus bMaxHPrate,12; bonus bHealPower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } 2377:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bStr,3; bonus bMaxHPrate,12; bonus2 bSkillAtk,MC_MAMMONITE,20; bonus2 bSkillHeal,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AM_POTIONPITCHER,10; bonus2 bSkillHeal2,AL_HEAL,10; bonus bUnbreakableArmor,0; } 2378:2435:2538,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bAgi,3; bonus bMaxHPrate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; } @@ -145,7 +145,7 @@ 2382:2437:2540,{ bonus2 bSubRace,RC_NonDemiPlayer,-300; bonus bDex,3; bonus bMaxHPrate,12; bonus bLongAtkDef,10; bonus bDelayrate,-25; } 2387:2440:2744,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bVariableCastrate,-3; bonus bDelayrate,-15; } 2390:2749,{ bonus bFlee2,5; } -2394:2444:2549,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; } +2394:2444:2549,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,AM_POTIONPITCHER,3; bonus2 bSkillHeal2,AL_HEAL,3; bonus2 bSkillHeal2,PR_SANCTUARY,3; } 2399:2553,{ bonus bAgi,5; bonus bFlee,15; } 2408:2655,{ bonus bBaseAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } 2424:2528,{ bonus bHPrecovRate,5; bonus bMaxHPrate,10; } @@ -160,9 +160,9 @@ 2472:2570:15030:16013,{ bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bSkillAtk,AB_ADORAMUS,100; } 2472:2570:15030:16018,{ bonus2 bAddRace,RC_Undead,30; bonus2 bMagicAddRace,RC_Undead,30; bonus2 bSkillAtk,AB_ADORAMUS,200; bonus bVariableCastrate,-50; } 2475:2574:2883:15036,{ bonus bMaxHPrate,14; bonus2 bSkillAtk,RK_HUNDREDSPEAR,50; skill CR_AUTOGUARD,1; bonus bUseSPrate,10; bonus2 bSubEle,Ele_Neutral,10; } -2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; } +2476:2575:2884:15037,{ bonus2 bAddRace, RC_All, 10; bonus2 bSkillAtk,RK_SONICWAVE,100; bonus2 bSkillAtk,RK_WINDCUTTER,100; bonus3 bAutoSpell,RK_STORMBLAST,1,20; autobonus3 "{ bonus bAspd,2; }",1000,10000,LK_CONCENTRATION,"{ specialeffect2 EF_ENHANCE; }"; } 2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,GC_CROSSIMPACT,20; bonus bUseSPrate,10; } -2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; } +2478:2578:2887:15039,{ bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,ASC_BREAKER,getskilllv(ASC_BREAKER),10; bonus bCritical,-20; } 2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,AC_DOUBLE,3,10; bonus2 bSkillAtk,RA_ARROWSTORM,50; } 2480:2581:2891:15043,{ bonus bMaxHPrate,15; bonus2 bSkillAtk,RA_CLUSTERBOMB,20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; } 2483:2586:15046,{ bonus bVit,5; bonus2 bSubRace,RC_DemiPlayer,15; } @@ -190,14 +190,14 @@ 2678:2679,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; } 2679:2792,{ bonus4 bAutoSpell,MO_EXTREMITYFIST,1,3,1; bonus3 bAutoSpell,PR_LEXAETERNA,1,20; bonus3 bAutoSpell,AS_SONICBLOW,5,50; bonus3 bAutoSpell,MO_INVESTIGATE,5,20; bonus3 bAutoSpell,ASC_METEORASSAULT,2,50; } 2701:2881,{ bonus bMatk,20; } -2720:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2721:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2722:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2723:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2724:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } +2720:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2721:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2722:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2723:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2724:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } +2725:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } 2726:2727,{ bonus bUseSPrate,-25; } -2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } +2733:2772,{ bonus2 bAddRace, RC_All, 5; bonus bMatkRate,3; bonus bHealPower,5; } 2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,SC_ENERVATION,20; bonus2 bSkillUseSP,SC_GROOMY,20;} 2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } @@ -267,7 +267,7 @@ 4653:4654,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreMdefRate,50,RC_Brute; bonus2 bIgnoreMdefRate,50,RC_Undead; } 4653:4655,{ bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Undead,5; bonus2 bIgnoreDefRate,50,RC_Brute; bonus2 bIgnoreDefRate,50,RC_Undead; } //4656:4657,{ bonus2 bSubEle,Ele_Neutral,5; /* Increase the probability of causing Sleep to all targets on 11x11 cells. */ } -5007:18913,{ bonus2 bExpAddRace,RC_NonBoss,5; bonus2 bExpAddRace,RC_Boss,5; } +5007:18913,{ bonus2 bExpAddRace, RC_All, 5; } 5021:18824,{ bonus bMaxHP,100; bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_HEAD_TOP); } 5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; } 5040:18672,{ bonus bSPrecovRate,3; } @@ -284,7 +284,7 @@ 5401:5653,{ bonus bInt,1; bonus bMatkRate,2; } 5470:5653,{ bonus bDex,1; bonus bLongAtkRate,3; } 5690:13428,{ bonus2 bAddRace,RC_DemiPlayer,10; bonus bHit,10; } -5890:28306,{ bonus2 bAddRace,RC_Boss,3; bonus2 bAddRace,RC_NonBoss,3; } +5890:28306,{ bonus2 bAddRace, RC_All, 3; } 5932:1737,{ if (Class == Job_Ranger || Class == Job_Ranger_T) skill HT_BLITZBEAT,5*getequiprefinerycnt(EQI_HAND_R); } //5967:28321,{ skill HT_BLITZBEAT,-200; } 13027:15044,{ bonus3 bAddMonsterDropItem,929,RC_Brute,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,929,RC_DemiPlayer,100+(getequiprefinerycnt(EQI_HAND_R)*10); bonus3 bAddMonsterDropItem,970,RC_Brute,20+(getequiprefinerycnt(EQI_HAND_R)*2); bonus3 bAddMonsterDropItem,970,RC_DemiPlayer,20+(getequiprefinerycnt(EQI_HAND_R)*2); } @@ -333,7 +333,7 @@ 20718:22009,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; } 20718:22010,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; } 20718:22011,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; } -20732:28101,{ bonus2 bAddRace,RC_NonBoss,25; bonus2 bAddRace,RC_Boss,25; } +20732:28101,{ bonus2 bAddRace, RC_All, 25; } 22016:28320,{ bonus2 bAddRace,RC_DemiPlayer,getequiprefinerycnt(EQI_SHOES); bonus2 bAddRace,RC_Player,getequiprefinerycnt(EQI_SHOES); } 28326:28327,{ bonus bInt,8; bonus bStr,8; } @@ -413,10 +413,10 @@ // 24194:24206,{ /* Reduces physical and magical damage received from Ghost property monsters by 2% */ } // 24195:24207,{ /* Reduces physical and magical damage received from Undead property monsters by 2% */ } 24196:24197,{ bonus bFlee,5; if(getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ARMOR)>=15) bonus bSpeedAddRate,3; } -24208:24209,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); } -24210:24211,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); } -24212:24213,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); } -24214:24215,{ bonus2 bExpAddRace,RC_Boss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); bonus2 bExpAddRace,RC_NonBoss,((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); } +24208:24209,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:1); } +24210:24211,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?20:10); } +24212:24213,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?10:5); } +24214:24215,{ bonus2 bExpAddRace, RC_All, ((getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD))>=15?4:2); } 24217:24218,{ if(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=15) bonus bAspd,1; } //24223:Enhanced Force Shadow Earring:Enhanced Force Shadow Pendant,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 {bonus bAtkRate,2;} else if(.@refine)>=20 {bonus bAtkRate,1;} bonus bAtkRate,1; } 24224:24225:24226,{ .@refine = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if(.@refine)>=25 { bonus bAtkRate,2; } else if(.@refine)>=20 { bonus bAtkRate,1; } bonus bAtk2,10; } diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 66d1d6e30..460cfff1d 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -5514,10 +5514,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1178 @@ -6521,10 +6518,7 @@ item_db: ( WeaponLv: 4 EquipLv: 36 View: 1 - Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; - "> + Script: <" bonus bDefRatioAtkRace, RC_All; "> }, { Id: 1231 @@ -7316,10 +7310,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1273 @@ -9903,10 +9894,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1424 @@ -10840,8 +10828,7 @@ item_db: ( EquipLv: 65 View: 5 Script: <" - bonus bIgnoreDefRace,RC_NonBoss; - bonus bIgnoreDefRace,RC_Boss; + bonus bIgnoreDefRace, RC_All; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> @@ -11093,8 +11080,7 @@ item_db: ( noauction: true } Script: <" - bonus bIgnoreDefRace,RC_NonBoss; - bonus bIgnoreDefRace,RC_Boss; + bonus bIgnoreDefRace, RC_All; bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> @@ -11968,10 +11954,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1537 @@ -12626,10 +12609,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1567 @@ -13300,8 +13280,7 @@ item_db: ( bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; - bonus2 bAddRace,RC_NonBoss,100; - bonus2 bAddRace,RC_Boss,100; + bonus2 bAddRace, RC_All, 100; skill WZ_STORMGUST,10; skill WZ_METEOR,10; skill WZ_VERMILION,10; @@ -13858,8 +13837,7 @@ item_db: ( } Script: <" bonus bInt,4; - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; + bonus2 bAddRace, RC_All, 50; "> }, { @@ -14960,10 +14938,8 @@ item_db: ( .@val = 1; bonus4 bAutoSpell,HW_MAGICPOWER,1,10,0; } - if (getrefine()>=4) { - .@rate = 5*(.@val+1); - bonus2 bMagicAddRace,RC_Boss,.@rate; - bonus2 bMagicAddRace,RC_NonBoss,.@rate; + if (getrefine() >= 4) { + bonus2 bMagicAddRace, RC_All, 5*(.@val+1); } "> }, @@ -15619,10 +15595,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1736 @@ -17529,10 +17502,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1922 @@ -18490,10 +18460,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 1976 @@ -20113,10 +20080,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bSubRace,RC_NonBoss,25; - bonus2 bSubRace,RC_Boss,25; - "> + Script: <" bonus2 bSubRace, RC_All, 25; "> }, { Id: 2128 @@ -20244,9 +20208,9 @@ item_db: ( EquipLv: 50 View: 4 Script: <" - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; - if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; + bonus2 bAddRace, RC_All, 1; + if (Class == Job_Lord_Knight) + bonus bAspdRate,-5; "> }, { @@ -21070,8 +21034,7 @@ item_db: ( View: 2 Script: <" bonus bMdef,5; - bonus2 bSubRace,RC_NonBoss,30; - bonus2 bSubRace,RC_Boss,30; + bonus2 bSubRace, RC_All, 30; bonus bUnbreakableShield,1; "> }, @@ -21091,8 +21054,7 @@ item_db: ( Script: <" bonus bVit,20; bonus bMdef,10; - bonus2 bAddRaceTolerance,RC_NonBoss,30; - bonus2 bAddRaceTolerance,RC_Boss,30; + bonus2 bAddRaceTolerance, RC_All, 30; bonus bUnbreakableShield,0; /* When you receive Melee Physical damage, chance of casting Protective Light for 60 seconds. */ /* Cancels Stun, Sleep, Curse, Stone Curse, Poison, Blind, Silence, Bleeding, Chaos, and Frozen. */ @@ -23854,8 +23816,7 @@ item_db: ( bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; @@ -28286,10 +28247,8 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; - bonus2 bMagicAddRace,RC_NonBoss,5; - bonus2 bMagicAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; + bonus2 bMagicAddRace, RC_All, 5; "> }, { @@ -29641,8 +29600,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; @@ -29671,8 +29629,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; @@ -29701,8 +29658,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; @@ -29730,8 +29686,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; @@ -29759,8 +29714,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; @@ -29789,8 +29743,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; @@ -29964,8 +29917,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; @@ -30067,8 +30019,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,6; - bonus2 bAddRace,RC_Boss,6; + bonus2 bAddRace, RC_All, 6; bonus bMatkRate,6; "> }, @@ -30091,8 +30042,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -30115,8 +30065,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; + bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; "> }, @@ -30353,8 +30302,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -32009,8 +31957,7 @@ item_db: ( bonus bInt,2; bonus bDex,2; bonus bMdef,2; - bonus2 bExpAddRace,RC_Boss,10; - bonus2 bExpAddRace,RC_NonBoss,10; + bonus2 bExpAddRace, RC_All, 10; "> }, { @@ -32399,10 +32346,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bExpAddRace,RC_Boss,5; - bonus2 bExpAddRace,RC_NonBoss,5; - "> + Script: <" bonus2 bExpAddRace, RC_All, 5; "> }, { Id: 2864 @@ -32597,8 +32541,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; "> }, @@ -32757,8 +32700,7 @@ item_db: ( Script: <" bonus bBaseAtk,30; bonus bMatk,30; - bonus2 bExpAddRace,RC_Boss,15; - bonus2 bExpAddRace,RC_NonBoss,15; + bonus2 bExpAddRace, RC_All, 15; skill CR_AUTOGUARD,3; skill AL_CURE,1; "> @@ -32953,11 +32895,9 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; - bonus2 bExpAddRace,RC_Boss,1; - bonus2 bExpAddRace,RC_NonBoss,1; + bonus2 bExpAddRace, RC_All, 1; "> }, { @@ -33132,8 +33072,7 @@ item_db: ( Loc: 136 Refine: false Script: <" - bonus2 bAddRace,RC_NonBoss,7; - bonus2 bAddRace,RC_Boss,7; + bonus2 bAddRace, RC_All, 7; bonus bAspdRate,10; "> }, @@ -33650,10 +33589,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bExpAddRace,RC_Boss,10; - bonus2 bExpAddRace,RC_NonBoss,10; - "> + Script: <" bonus2 bExpAddRace, RC_All, 10; "> }, { Id: 2959 @@ -33722,10 +33658,7 @@ item_db: ( Weight: 200 Loc: 136 Refine: false - Script: <" - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; - "> + Script: <" bonus2 bAddRace, RC_All, 1; "> }, { Id: 2967 @@ -33737,10 +33670,7 @@ item_db: ( Slots: 1 Loc: 136 Refine: false - Script: <" - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; - "> + Script: <" bonus2 bAddRace, RC_All, 1; "> }, { Id: 2968 @@ -37490,8 +37420,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bAddRace,RC_NonBoss,20; - bonus2 bAddRace,RC_Boss,20; + bonus2 bAddRace, RC_All, 20; bonus3 bAutoSpell,SM_MAGNUM,10,30; "> }, @@ -38649,8 +38578,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; + bonus bDefRatioAtkRace, RC_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; @@ -38751,8 +38679,7 @@ item_db: ( Loc: 2 Script: <" bonus bUnbreakableWeapon,0; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus3 bAutoSpell,SA_DISPELL,1,50; "> }, @@ -39001,10 +38928,9 @@ item_db: ( Weight: 10 Loc: 16 Script: <" - if(BaseJob==Job_Rogue) { + if (BaseJob == Job_Rogue) { bonus bMatkRate,10; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; } "> }, @@ -39895,9 +39821,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - .@rate = (getrefine()>14)?15:10; - bonus2 bAddRace,RC_NonBoss,.@rate; - bonus2 bAddRace,RC_Boss,.@rate; + bonus2 bAddRace, RC_All, (getrefine() > 14) ? 15 : 10; bonus3 bAutoSpell,SM_MAGNUM,10,15; "> }, @@ -40352,8 +40276,7 @@ item_db: ( Weight: 10 Loc: 769 Script: <" - bonus2 bAddRace,RC_NonBoss,2+(getrefine()/2); - bonus2 bAddRace,RC_Boss,2+(getrefine()/2); + bonus2 bAddRace, RC_All, 2+(getrefine()/2); bonus bMaxSPrate,-getrefine()/2; "> }, @@ -40588,10 +40511,9 @@ item_db: ( Weight: 10 Loc: 16 Script: <" - if(BaseJob==Job_Rogue) { + if (BaseJob == Job_Rogue) { bonus bMatkRate,10; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; } bonus bMaxHPrate,getrefine()/2; bonus3 bAddEffOnSkill,SC_BODYPAINT,Eff_Confusion,100; @@ -41053,8 +40975,7 @@ item_db: ( Loc: 2 Script: <" bonus bCritAtkRate,30; - bonus2 bSubRace,RC_NonBoss,-10; - bonus2 bSubRace,RC_Boss,-10; + bonus2 bSubRace, RC_All, -10; "> }, { @@ -44034,9 +43955,8 @@ item_db: ( if(getrefine()>7) { bonus bStr,3; } - if(getrefine()>8) { - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, 1; } if(getrefine()>11) { bonus bAspd,1; @@ -44056,9 +43976,8 @@ item_db: ( if(getrefine()>7) { bonus bAgi,3; } - if(getrefine()>8) { - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, 1; } if(getrefine()>11) { bonus bAspd,1; @@ -47245,13 +47164,11 @@ item_db: ( bonus bMdef,7; bonus bStr,1; bonus bInt,1; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; bonus bHealPower,5; - if(getrefine()>=7) { - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; + if (getrefine() >= 7) { + bonus2 bAddRace, RC_All, 1; bonus bMatkRate,1; bonus bHealPower,1; } @@ -49231,8 +49148,7 @@ item_db: ( View: 345 Script: <" bonus bUnbreakableHelm,0; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; bonus bDex,1; "> @@ -50441,8 +50357,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,100; - bonus2 bExpAddRace,RC_NonBoss,100; + bonus2 bExpAddRace, RC_All, 100; "> }, { @@ -50894,8 +50809,7 @@ item_db: ( View: 420 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; + bonus2 bAddRace, RC_All, 3; bonus bUseSPrate,10; "> }, @@ -52660,8 +52574,7 @@ item_db: ( Loc: 768 View: 515 Script: <" - bonus2 bAddRace,RC_NonBoss,4; - bonus2 bAddRace,RC_Boss,4; + bonus2 bAddRace, RC_All, 4; bonus bMatkRate,4; "> }, @@ -53330,8 +53243,7 @@ item_db: ( Loc: 768 View: 543 Script: <" - bonus2 bAddRace,RC_NonBoss,6; - bonus2 bAddRace,RC_Boss,6; + bonus2 bAddRace, RC_All, 6; bonus bMatkRate,6; bonus bLongAtkRate,6; bonus bHealPower,6; @@ -53473,8 +53385,7 @@ item_db: ( View: 548 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bAspdRate,2; "> }, @@ -54742,8 +54653,7 @@ item_db: ( View: 345 Script: <" bonus bUnbreakableHelm,0; - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; bonus bDex,1; "> @@ -55419,14 +55329,12 @@ item_db: ( Loc: 256 View: 613 Script: <" - if(getrefine()>6) { - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + if (getrefine() > 6) { + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; } - if(getrefine()>8) { - bonus2 bAddRace,RC_NonBoss,2; - bonus2 bAddRace,RC_Boss,2; + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, 2; bonus bMatkRate,2; } "> @@ -56814,10 +56722,7 @@ item_db: ( EquipLv: 50 Refine: false View: 644 - Script: <" - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; - "> + Script: <" bonus2 bAddRace, RC_All, 1; "> }, { Id: 5768 @@ -57361,8 +57266,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,10; - bonus2 bExpAddRace,RC_NonBoss,10; + bonus2 bExpAddRace, RC_All, 10; "> }, { @@ -57386,8 +57290,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,20; - bonus2 bExpAddRace,RC_NonBoss,20; + bonus2 bExpAddRace, RC_All, 20; "> }, { @@ -57411,8 +57314,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,30; - bonus2 bExpAddRace,RC_NonBoss,30; + bonus2 bExpAddRace, RC_All, 30; "> }, { @@ -57436,8 +57338,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,40; - bonus2 bExpAddRace,RC_NonBoss,40; + bonus2 bExpAddRace, RC_All, 40; "> }, { @@ -57754,8 +57655,7 @@ item_db: ( bonus bAllStats,2; bonus bMdef,3; bonus bHealPower,10; - bonus2 bAddRace,RC_NonBoss,3; - bonus2 bAddRace,RC_Boss,3; + bonus2 bAddRace, RC_All, 3; bonus bMatkRate,3; bonus bFlee,10; bonus bAspdRate,1; @@ -57841,10 +57741,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bExpAddRace,RC_Boss,5; - bonus2 bExpAddRace,RC_NonBoss,5; - "> + Script: <" bonus2 bExpAddRace, RC_All, 5; "> }, { Id: 5822 @@ -58565,8 +58462,7 @@ item_db: ( bonus bAllStats,10; bonus bMaxHPrate,15; bonus bMaxSPrate,15; - bonus2 bAddRace,RC_Boss,15; - bonus2 bAddRace,RC_NonBoss,15; + bonus2 bAddRace, RC_All, 15; bonus bMatkRate,15; bonus bHit,20; bonus bFlee,20; @@ -58906,19 +58802,15 @@ item_db: ( View: 1360 Script: <" bonus bStr,5; - bonus2 bAddRace,RC_Boss,7; - bonus2 bAddRace,RC_NonBoss,7; - if(getrefine()>4) { - bonus2 bAddRace,RC_Boss,2; - bonus2 bAddRace,RC_NonBoss,2; + bonus2 bAddRace, RC_All, 7; + if (getrefine() > 4) { + bonus2 bAddRace, RC_All, 2; } - if(getrefine()>6) { - bonus2 bAddRace,RC_Boss,1; - bonus2 bAddRace,RC_NonBoss,1; + if (getrefine() > 6) { + bonus2 bAddRace, RC_All, 1; } - if(getrefine()>8) { - bonus2 bAddRace,RC_Boss,1; - bonus2 bAddRace,RC_NonBoss,1; + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, 1; bonus bNoSizeFix,0; } "> @@ -88971,10 +88863,7 @@ item_db: ( WeaponLv: 4 EquipLv: 36 View: 1 - Script: <" - bonus bDefRatioAtkRace,RC_Boss; - bonus bDefRatioAtkRace,RC_NonBoss; - "> + Script: <" bonus bDefRatioAtkRace, RC_All; "> }, { Id: 13018 @@ -89266,10 +89155,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 13030 @@ -89439,7 +89325,7 @@ item_db: ( bonus bAgi,1; bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; - autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; + autobonus "{ bonus bDefRatioAtkRace, RC_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseClass==Job_Ninja||BaseClass==Job_Rogue) bonus bMatk,90; "> }, @@ -89667,7 +89553,7 @@ item_db: ( View: 1 Script: <" bonus3 bAddEffOnSkill,RG_RAID,Eff_Poison,1000; - autobonus "{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; + autobonus "{ bonus2 bAddRace, RC_All, 10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; "> }, { @@ -90362,12 +90248,10 @@ item_db: ( .@val = 1; bonus4 bAutoSpell,BS_WEAPONPERFECT,1,20,0; } - if(getrefine()>=6) { + if (getrefine() >= 6) { .@rate = 5*(.@val+1); - bonus2 bAddRace,RC_Boss,.@rate; - bonus2 bAddRace,RC_NonBoss,.@rate; - bonus2 bMagicAddRace,RC_Boss,.@rate; - bonus2 bMagicAddRace,RC_NonBoss,.@rate; + bonus2 bAddRace, RC_All, .@rate; + bonus2 bMagicAddRace, RC_All, .@rate; } "> }, @@ -90630,8 +90514,7 @@ item_db: ( Script: <" bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; - bonus2 bAddRace,RC_NonBoss,10; - bonus2 bAddRace,RC_Boss,10; + bonus2 bAddRace, RC_All, 10; bonus bMatkRate,10; "> }, @@ -91558,9 +91441,8 @@ item_db: ( bonus2 bAddRace,RC_DemiPlayer,pow(min(getrefine(),10)-4,2); bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } - if(getrefine()>8) { - bonus2 bAddRace,RC_Boss,getrefine(); - bonus2 bAddRace,RC_NonBoss,getrefine(); + if (getrefine() > 8) { + bonus2 bAddRace, RC_All, getrefine(); } "> }, @@ -93412,10 +93294,7 @@ item_db: ( nomail: true noauction: true } - Script: <" - bonus2 bAddRace,RC_Boss,50; - bonus2 bAddRace,RC_NonBoss,50; - "> + Script: <" bonus2 bAddRace, RC_All, 50; "> }, { Id: 13407 @@ -112330,8 +112209,7 @@ item_db: ( bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; - bonus2 bAddRace,RC_NonBoss,5; - bonus2 bAddRace,RC_Boss,5; + bonus2 bAddRace, RC_All, 5; bonus bMatkRate,5; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; @@ -118944,8 +118822,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,60; - bonus2 bExpAddRace,RC_NonBoss,60; + bonus2 bExpAddRace, RC_All, 60; "> }, { @@ -118969,8 +118846,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,80; - bonus2 bExpAddRace,RC_NonBoss,80; + bonus2 bExpAddRace, RC_All, 80; "> }, { @@ -118994,8 +118870,7 @@ item_db: ( } Script: <" bonus bUnbreakableHelm,0; - bonus2 bExpAddRace,RC_Boss,100; - bonus2 bExpAddRace,RC_NonBoss,100; + bonus2 bExpAddRace, RC_All, 100; "> }, { @@ -119103,8 +118978,7 @@ item_db: ( EquipLv: 30 View: 677 Script: <" - bonus2 bSubRace,RC_NonBoss,5; - bonus2 bSubRace,RC_Boss,5; + bonus2 bSubRace, RC_All, 5; bonus bLuk,5; bonus bMdef,3; bonus bHit,10; @@ -119343,8 +119217,7 @@ item_db: ( View: 687 Script: <" bonus bStr,2; - bonus2 bAddRace,RC_Boss,2; - bonus2 bAddRace,RC_NonBoss,2; + bonus2 bAddRace, RC_All, 2; if(getrefine()>6) { bonus bCriticalRate,10; } if(getrefine()>8) { bonus bLongAtkRate,5; @@ -124277,8 +124150,7 @@ item_db: ( View: 955 Script: <" bonus bAspdRate,(getrefine()/3)*2; - bonus2 bExpAddRace,RC_Boss,3; - bonus2 bExpAddRace,RC_NonBoss,3; + bonus2 bExpAddRace, RC_All, 3; if (getrefine()>9) { bonus bAspd,1; } "> }, @@ -125743,8 +125615,7 @@ item_db: ( View: 345 Script: <" bonus bUnbreakableHelm,0; - bonus2 bAddRace,RC_NonBoss,1; - bonus2 bAddRace,RC_Boss,1; + bonus2 bAddRace, RC_All, 1; bonus bMatkRate,1; bonus bDex,1; "> @@ -126173,8 +126044,7 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bVit,1; - bonus2 bExpAddRace,RC_NonBoss,1; - bonus2 bExpAddRace,RC_Boss,1; + bonus2 bExpAddRace, RC_All, 1; "> }, { @@ -126204,8 +126074,7 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bStr,1; - bonus2 bExpAddRace,RC_NonBoss,1; - bonus2 bExpAddRace,RC_Boss,1; + bonus2 bExpAddRace, RC_All, 1; "> }, { @@ -126220,8 +126089,7 @@ item_db: ( Script: <" bonus bUnbreakableHelm,0; bonus bInt,1; - bonus2 bExpAddRace,RC_NonBoss,1; - bonus2 bExpAddRace,RC_Boss,1; + bonus2 bExpAddRace, RC_All, 1; "> }, { @@ -127939,10 +127807,7 @@ item_db: ( Type: 5 Loc: 2048 View: 724 - Script: <" - bonus2 bExpAddRace,RC_NonBoss,1; - bonus2 bExpAddRace,RC_Boss,1; - "> + Script: <" bonus2 bExpAddRace, RC_All, 1; "> }, { Id: 19743 @@ -133146,9 +133011,8 @@ item_db: ( bonus bMdef,3; bonus bMaxSPrate,10; bonus bUseSPrate,-(1+2*(getrefine()/3)); - if(getrefine()>=10) { - bonus2 bSPGainRace,RC_NonBoss,20; - bonus2 bSPGainRace,RC_Boss,20; + if (getrefine() >= 10) { + bonus bSPGainValue, 20; } "> }, @@ -136352,10 +136216,7 @@ item_db: ( Type: 5 Buy: 10 Loc: 1048576 - Script: <" - bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2); - bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2); - "> + Script: <" bonus2 bIgnoreDefRate, RC_All, 5+(getrefine()/2); "> }, { Id: 24167 @@ -136364,10 +136225,7 @@ item_db: ( Type: 5 Buy: 10 Loc: 2097152 - Script: <" - bonus2 bIgnoreDefRate,RC_NonBoss,5+(getrefine()/2); - bonus2 bIgnoreDefRate,RC_Boss,5+(getrefine()/2); - "> + Script: <" bonus2 bIgnoreDefRate, RC_All, 5+(getrefine()/2); "> }, { Id: 24168 @@ -136808,10 +136666,7 @@ item_db: ( Weight: 100 Loc: 524288 EquipLv: [150, 175] - Script: <" - bonus2 bExpAddRace,RC_Boss,1; - bonus2 bExpAddRace,RC_NonBoss,1; - "> + Script: <" bonus2 bExpAddRace, RC_All, 1; "> }, { Id: 24209 @@ -136821,10 +136676,7 @@ item_db: ( Buy: 10 Loc: 262144 EquipLv: [150, 175] - Script: <" - bonus2 bExpAddRace,RC_Boss,(getrefine()/4); - bonus2 bExpAddRace,RC_NonBoss,(getrefine()/4); - "> + Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/4); "> }, { Id: 24210 @@ -136834,10 +136686,7 @@ item_db: ( Buy: 20 Loc: 524288 EquipLv: [1, 49] - Script: <" - bonus2 bExpAddRace,RC_Boss,getrefine(); - bonus2 bExpAddRace,RC_NonBoss,getrefine(); - "> + Script: <" bonus2 bExpAddRace, RC_All, getrefine(); "> }, { Id: 24211 @@ -136847,10 +136696,7 @@ item_db: ( Buy: 10 Loc: 262144 EquipLv: [1, 49] - Script: <" - bonus2 bExpAddRace,RC_Boss,getrefine(); - bonus2 bExpAddRace,RC_NonBoss,getrefine(); - "> + Script: <" bonus2 bExpAddRace, RC_All, getrefine(); "> }, { Id: 24212 @@ -136860,10 +136706,7 @@ item_db: ( Buy: 10 Loc: 524288 EquipLv: [50, 99] - Script: <" - bonus2 bExpAddRace,RC_Boss,(getrefine()/2); - bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2); - "> + Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/2); "> }, { Id: 24213 @@ -136873,10 +136716,7 @@ item_db: ( Buy: 10 Loc: 262144 EquipLv: [50, 99] - Script: <" - bonus2 bExpAddRace,RC_Boss,(getrefine()/2); - bonus2 bExpAddRace,RC_NonBoss,(getrefine()/2); - "> + Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/2); "> }, { Id: 24214 @@ -136886,10 +136726,7 @@ item_db: ( Buy: 20 Loc: 524288 EquipLv: [100, 149] - Script: <" - bonus2 bExpAddRace,RC_Boss,(getrefine()/3); - bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3); - "> + Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/3); "> }, { Id: 24215 @@ -136899,10 +136736,7 @@ item_db: ( Buy: 10 Loc: 262144 EquipLv: [100, 149] - Script: <" - bonus2 bExpAddRace,RC_Boss,(getrefine()/3); - bonus2 bExpAddRace,RC_NonBoss,(getrefine()/3); - "> + Script: <" bonus2 bExpAddRace, RC_All, (getrefine()/3); "> }, { Id: 24216 |