diff options
Diffstat (limited to 'db/skill_db_re.txt')
-rw-r--r-- | db/skill_db_re.txt | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/db/skill_db_re.txt b/db/skill_db_re.txt deleted file mode 100644 index 763baa68d..000000000 --- a/db/skill_db_re.txt +++ /dev/null @@ -1,49 +0,0 @@ -//=====================================================================================================
-//-- skil_db_re.txt: entries in this file override skill_db.txt -- file only used in Ragnarok Renewal Mode
-//=====================================================================================================
-//id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,name,description
-// 01 ID
-// 02 range (combo skills do not check for range when used,
-// if range is < 5, the skill is considered melee-range)
-// 03 hit (8- repeated hitting, 6- single-hit)
-// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
-// 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison,
-// 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element
-// -2 - use endowed element, -3 - use random element.)
-// 06 nk (skill damage properties):
-// 0x01 - No damage skill
-// 0x02 - Has splash area
-// 0x04 - Damage should be split among targets
-// 0x08 - Skill ignores caster's % damage cards (misc type always ignores)
-// 0x10 - Skill ignores elemental adjustments
-// 0x20 - Skill ignores target's defense (misc type always ignores)
-// 0x40 - Skill ignores target's flee (magic type always ignores)
-// 0x80 - Skill ignores target's def cards
-// 07 splash/effect range (-1 for screen-wide)
-// 08 MaxLv
-// 09 Number of hits (when positive, damage is increased by hits,
-// negative values just show number of hits without increasing total damage)
-// 10 Cast interrupted when hit?
-// 11 defense-reduction rate during cast.
-// 12 inf2 (skill information 2):
-// 0x0001- quest skill
-// 0x0002- npc skill
-// 0x0004- wedding skill
-// 0x0008- spirit skill
-// 0x0010- guild skill
-// 0x0020- song/dance
-// 0x0040- ensemble skill
-// 0x0080- trap
-// 0x0100- skill that damages/targets yourself
-// 0x0200- cannot be casted on self (if inf = 4, auto-select target skill)
-// 0x0400- usable only on party-members (and enemies if skill is offensive)
-// 0x0800- usable only on guild-mates (and enemies if skill is offensive)
-// 0x1000- disable usage on enemies (for non-offensive skills).
-// 0x2000- skill ignores land protector (e.g. arrow shower)
-// 13 maxcount: max amount of skill instances to place on the ground when
-// player_land_skill_limit/monster_land_skill_limit is enabled. For skills
-// that attack using a path, this is the path length to be used.
-// 14 attack type (none, weapon, magic, misc)
-// 15 Blowcount (amount of tiles skill knockbacks)
-// 16 Name
-// 17 Description
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