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Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 1673 |
1 files changed, 1198 insertions, 475 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 7ded81500..05e44e02b 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -1,1137 +1,1860 @@ // Skill Times Database // // Structure of Database: -// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2 -// -//========================================== -// Rough list of Contents: -//========================================== -// 1. 1st Jobs Skills -// 2. 2-1 Jobs Skills -// 3. 1st Jobs Quest Skills -// 4. NPC Skills (1) -// 5. 2-2 Jobs Skills -// 6. Wedding Skills -// 7. NPC Skills (2) -// 8. Advanced Jobs Skills (1) -// 9. Adoption Skills -// 10. Taekwon Jobs Skills (1) -// 11. Advanced Jobs Skills (2) -// 12. Taekwon Jobs Skills (2) -// 13. 2nd Jobs Quest Skills -// 14. Homunculus Skills -// 15. Mercenary Skills -// 16. Guild Skills -//========================================== -// This is just a rough overview to help -// giving an overview on the document and -// help navigating through it. (Vedurin) +// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down +//== Explained: +// CastingTime : time to cast this skill, in miliseconds +// AfterCastActDelay : "normal" delay, character cannot use skills, in miliseconds +// AfterCastWalkDleay : amount of time before character can move again, in miliseconds +// Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data +// Cool Down : amount of time until character can re-use this skill, in miliseconds +//== Extra +// On all fields you can use ':' as a delimiter to level-specific values, +// - Example using SM_PROVOKE +// - Original:6,0,0,0,30000,0,1000 +// - ModifiedTo:6,0,0,0,30000,0,1000:2500:3000:etc +// - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on. //========================================== - - - //===== Swordman =========================== //-- SM_PROVOKE -6,0,0,0,30000,0 +6,0,0,0,30000,0,1000 //-- SM_MAGNUM -7,0,0,0,2000,10000 +7,0,0,0,2000,10000,2000 //-- SM_ENDURE -8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000 +8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000 //========================================== //===== Mage =============================== //-- MG_SIGHT -10,0,0,0,10000,0 +10,0,0,0,10000,0,0 //-- MG_NAPALMBEAT -11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0 +11,1000,1000:1000:1000:900:900:800:800:700:600:500,0,0,0,0 //-- MG_SAFETYWALL -12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +12,4000:3500:3500:2500:2000:1500:1000:1000:1000:1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- MG_SOULSTRIKE -13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0 +13,500,1200:1000:1400:1200:1600:1400:1800:1600:2000:1800,0,0,0,0 //-- MG_COLDBOLT -14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +14,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_FROSTDRIVER -15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000 +15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0 //-- MG_STONECURSE -16,1000,0,0,5000,20000 +16,1000,0,0,5000,20000,0 //-- MG_FIREBALL -17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0 +17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0,0 //-- MG_FIREWALL -18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +18,2000:1850:1700:1550:1400:1250:1100:950:800:650,0,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0 //-- MG_FIREBOLT -19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +19,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_LIGHTNINGBOLT -20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +20,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //-- MG_THUNDERSTORM -21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0 +21,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,2000,0,500,0,0 //========================================== //===== Acolyte ============================ //-- AL_RUWACH -24,0,0,0,10000,0 +24,0,0,0,10000,0,0 //-- AL_PNEUMA -25,0,0,0,10000,0 +25,0,0,0,10000,0,0 //-- AL_TELEPORT -26,0,0,0,0,0 +26,0,0,0,0,0,0 //-- AL_WARP -27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +27,1000,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- AL_HEAL -28,0,1000,0,0,0 +28,0,1000,0,0,0,0 //-- AL_INCAGI -29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AL_DECAGI -30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0 //-- AL_HOLYWATER -31,1000,500,0,0,0 +31,1000,500,0,0,0,0 //-- AL_CRUCIS -32,500,2000,0,60000,0 +32,500,2000,0,0,0,0 //-- AL ANGELUS -33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +33,500,3500,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- AL_BLESSING -34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +34,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AL_CURE -35,0,1000,0,0,6000 +35,0,1000,0,0,6000,0 //========================================== //===== Archer ============================= //-- AC_CONCENTRATION -45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- AC_DOUBLE -46,0,0,0,100,0 +46,0,0,0,100,0,0 //-- AC_SHOWER -47,0,0,0,100,0 +47,0,0,0,100,0,0 //========================================== //===== Thief ============================== //-- TF_HIDING -51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- TF_POISON -52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //========================================== //===== First planned to be shared ========= //-- ALL_RESURRECTION -54,6000:4000:2000:0,0:1000:2000:3000,0,0,0 +54,6000:4000:2000:0,0:1000:2000:3000,0,0,0,0 //========================================== //===== Knight ============================= //-- KN_BRANDISHSPEAR -57,700,0,0,0,0 +57,700,0,0,0,0,0 //-- KN_SPEARBOOMERANG -59,0,1000,0,0,0 +59,0,1000,0,0,0,0 //-- KN_TWOHANDQUICKEN -60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +60,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- KN_AUTOCOUNTER -61,0,0,0,400:800:1200:1600:2000,0 +61,0,0,0,400:800:1200:1600:2000,0,0 //-- KN_BOWLINGBASH -62,700,0,0,0,0 +62,700,0,0,0,0,0 //========================================== //===== Priest ============================= //-- PR_IMPOSITIO -66,0,3000,0,60000,0 +66,0,3000,0,60000,0,0 //-- PR_SUFFRAGIUM -67,0,2000,0,30000:20000:10000,0 +67,0,2000,0,30000:20000:10000,0,0 //-- PR_ASPERSIO -68,0,2000,0,60000:90000:120000:150000:180000,0 +68,0,2000,0,60000:90000:120000:150000:180000,0,0 //-- PR_BENEDICTIO -69,0,0,0,40000:80000:120000:160000:200000,0 +69,0,0,0,40000:80000:120000:160000:200000,0,0 //-- PR_SANCTUARY -70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0 +70,5000,0,0,4000:7000:10000:13000:16000:19000:22000:25000:28000:31000,0,0 //-- PR_SLOWPOISON -71,0,0,0,10000:20000:30000:40000,0 +71,0,0,0,10000:20000:30000:40000,0,0 //-- PR_STRECOVERY -72,0,2000,0,0,30000 +72,0,2000,0,0,30000,0 //-- PR_KYRIE -73,2000,2000,0,120000,0 +73,2000,2000,0,120000,0,0 //-- PR_MAGNIFICAT -74,4000,2000,0,30000:45000:60000:75000:90000,0 +74,4000,2000,0,30000:45000:60000:75000:90000,0,0 //-- PR_GLORIA -75,0,2000,0,10000:15000:20000:25000:30000,0 +75,0,2000,0,10000:15000:20000:25000:30000,0,0 //-- PR_LEXDIVINA -76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +76,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0 //-- PR_TURNUNDEAD -77,1000,3000,0,0,0 +77,1000,3000,0,0,0,0 //-- PR_LEXAETERNA -78,0,3000,0,600000,0 +78,0,3000,0,600000,0,0 //-- PR_MAGNUS -79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0 +79,15000,4000,0,5000:6000:7000:8000:9000:10000:11000:12000:13000:14000,0,0 //========================================== //===== Wizard ============================= //-- WZ_FIREPILLAR -80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400 +80,3000:2700:2400:2100:1800:1500:1200:900:600:300,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0 //-- WZ_SIGHTRASHER -81,700,2000,0,500,0 - +81,700,2000,0,500,0,0 +//-- WZ_FIREIVY +82,5000:4500:4000:3500:3000:2500:2000:1500:1000:500,800,600,5000,5000,0 //-- WZ_METEOR -83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000 +83,15000,2000:3000:3000:4000:4000:5000:5000:6000:6000:7000,0,500,5000,0 //-- WZ_JUPITEL -84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0 +84,2500:3000:3500:4000:4500:5000:5500:6000:6500:7000,0,0,0,0,0 //-- WZ_VERMILION -85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000 +85,15000:14500:14000:13500:13000:12500:12000:11500:11000:10500,5000,0,4000,5500:6000:6500:7000:7500:8000:8500:9000:9500:10000,0 //-- WZ_WATERBALL -86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0 +86,1000:2000:3000:4000:5000:6000:7000:8000:9000:10000,0,0,0,0,0 //-- WZ_ICEWALL -87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0 +87,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,0,0 //-- WZ_FROSTNOVA -88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000 +88,5000:4700:4400:4100:3800:3500:3200:2900:2700:2500,1000,0,0,1500:3000:4500:6000:7500:9000:10500:12000:13500:15000,0 //-- WZ_STORMGUST -89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000 +89,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,5000,0,4600,12000,0 //-- WZ_EARTHSPIKE -90,1000:2000:3000:4000:5000,700,0,0,0 +90,1000:2000:3000:4000:5000,700,0,0,0,0 //-- WZ_HEAVENDRIVE -91,1000:2000:3000:4000:5000,700,0,500,0 +91,1000:2000:3000:4000:5000,700,0,500,0,0 //-- WZ_QUAGMIRE -92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000 +92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0 //========================================== //===== Blacksmith ========================= //-- BS_REPAIRWEAPON -108,7500,0,0,0,0 +108,7500,0,0,0,0,0 //-- BS_HAMMERFALL -110,0,0,0,0,5000 +110,0,0,0,0,5000,0 //-- BS_ADRENALINE -111,0,0,0,30000:60000:90000:120000:150000,0 +111,0,0,0,30000:60000:90000:120000:150000,0,0 //-- BS_WEAPONPEFECT -112,0,0,0,10000:20000:30000:40000:50000,0 +112,0,0,0,10000:20000:30000:40000:50000,0,0 //-- BS_OVERTHRUST -113,0,0,0,20000:40000:60000:80000:100000,0 +113,0,0,0,20000:40000:60000:80000:100000,0,0 //-- BS_MAXIMIZE -114,0,0,0,1000:2000:3000:4000:5000,0 +114,0,0,0,1000:2000:3000:4000:5000,0,0 //========================================== //===== Hunter ============================= //-- HT_SKIDTRAP -115,0,0,0,300000:240000:180000:120000:60000,0 +115,0,0,0,300000:240000:180000:120000:60000,0,0 //-- HT_LANDMINE -116,0,0,0,200000:160000:120000:80000:40000,5000 +116,0,0,0,200000:160000:120000:80000:40000,5000,0 //-- HT_ANKLESNARE -117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000 +117,0,0,0,250000:200000:150000:100000:50000,4000:8000:12000:16000:20000,0 //-- HT_SHOCKWAVE -118,0,0,0,200000:160000:120000:80000:40000,0 +118,0,0,0,200000:160000:120000:80000:40000,0,0 //-- HT_SANDMAN -119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +119,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0 //-- HT_FLASHER -120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000 +120,0,0,0,150000:120000:90000:60000:30000,10000:11000:12000:13000:14000,0 //-- HT_FREEZINGTRAP -121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0 //-- HT_BLASTMINE -122,0,0,0,25000:20000:15000:10000:5000,0 +122,0,0,0,25000:20000:15000:10000:5000,0,0 //-- HT_CLAYMORETRAP -123,0,0,0,20000:40000:60000:80000:100000,0 +123,0,0,0,20000:40000:60000:80000:100000,0,0 //-- HT_TALKIEBOX -125,0,0,0,600000,0 +125,0,0,0,600000,0,0 //-- HT_BLITZBEAT -129,1500,1000,0,0,0 +129,1500,1000,0,0,0,0 //========================================== //===== Assassin =========================== //-- AS_CLOAKING -135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0 +135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0 //-- AS_SONICBLOW -136,0,2000,2000,0,5000 +136,0,2000,2000,0,5000,0 //-- AS_ENCHANTPOISON -138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000 +138,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,10000:20000:30000:40000:50000:60000:70000:80000:90000:100000,0 //-- AS_POISONREACT -139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0 +139,0,0,0,20000:25000:30000:35000:40000:45000:50000:55000:60000:65000,0,0 //-- AS_VENOMDUST -140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +140,0,0,0,5000:10000:15000:20000:25000:30000:35000:40000:45000:50000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- AS_SPLASHER -141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +141,1000,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //========================================== //===== 1st Jobs Quest Skills=============== //-- NV_TRICKDEAD -143,0,0,0,600000,0 +143,0,0,0,600000,0,0 //-- SM_FATALBLOW -145,0,0,0,0,5000 +145,0,0,0,0,5000,0 //-- AC_CHARGEARROW -148,1500,0,0,0,0 +148,1500,0,0,0,0,0 //-- TF_SPRINKLESAND -149,0,0,0,0,10000 +149,0,0,0,0,10000,0 //-- TF_PICKSTONE -151,500,0,0,0,0 +151,500,0,0,0,0,0 //-- TF_THROWSTONE -152,0,0,0,5000,8000 +152,0,0,0,5000,8000,0 //-- MC_LOUD -155,0,0,0,300000,0 +155,0,0,0,300000,0,0 //-- AL_HOLYLIGHT -156,2000,0,0,0,0 +156,2000,0,0,0,0,0 //-- MG_ENERGYCOAT -157,5000,0,0,300000,0 +157,5000,0,0,300000,0,0 //========================================== //===== NPC Skills Part 1 ================== //-- NPC_ATTRICHANGE -161,0,0,0,1800000,0 +161,0,0,0,1800000,0,0 //-- NPC_CHANGEWATER -162,0,0,0,1800000,0 +162,0,0,0,1800000,0,0 //-- NPC_CHANGEGROUND -163,0,0,0,1800000,0 +163,0,0,0,1800000,0,0 //-- NPC_CHANGEFIRE -164,0,0,0,1800000,0 +164,0,0,0,1800000,0,0 //-- NPC_CHANGEWIND -165,0,0,0,1800000,0 +165,0,0,0,1800000,0,0 //-- NPC_CHANGEPOISON -166,0,0,0,1800000,0 +166,0,0,0,1800000,0,0 //-- NPC_CHANGEHOLY -167,0,0,0,1800000,0 +167,0,0,0,1800000,0,0 //-- NPC_CHANGEDARKNESS -168,0,0,0,1800000,0 +168,0,0,0,1800000,0,0 //-- NPC_CHANGETELEKINESIS -169,0,0,0,1800000,0 +169,0,0,0,1800000,0,0 //-- NPC_SELFDESTRUCTION -173,0,0,0,3500,0 +173,0,0,0,3500,0,0 //-- NPC_POISON -176,0,0,0,0,60000 +176,0,0,0,0,60000,0 //-- NPC_BLINDATTACK -177,0,0,0,0,30000 +177,0,0,0,0,30000,0 //-- NPC_SILENCEATTACK -178,0,0,0,0,30000 -//-- NPC_STUNATTACK -179,0,0,0,0,5000 +178,0,0,0,0,30000,0 +//-- NPC0,_STUNATTACK +179,0,0,0,0,5000,0 //-- NPC_PETRIFYATTACK -180,0,0,0,0,20000 +180,0,0,0,0,20000,0 //-- NPC_CURSEATTACK -181,0,0,0,0,30000 +181,0,0,0,0,30000,0 //-- NPC_SLEEPATTACK -182,0,0,0,0,30000 +182,0,0,0,0,30000,0 //-- NPC_MAGICALATTACK -192,0,0,0,15000,0 +192,0,0,0,15000,0,0 //-- NPC_KEEPING -201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +201,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_BARRIER -204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +204,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_DEFENDER -205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0 +205,0,0,0,60000:70000:80000:90000:100000:110000:120000:130000:140000:150000,0,0 //-- NPC_LICK -206,0,0,0,0,3000 +206,0,0,0,0,3000,0 //-- NPC_HALLUCINATION -207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0 +207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0 //========================================== //===== Rogue ============================== //-- RG_BACKSTAB -212,0,500,0,0,0 +212,0,500,0,0,0,0 //-- RG_RAID -214,0,0,0,5000,8000:9000:10000:11000:12000 +214,0,0,0,5000,8000:9000:10000:11000:12000,0 //-- RG_STRIPEWEAPON -215,1000,1000,0,75000:90000:105000:120000:135000,0 +215,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPSHIELD -216,1000,1000,0,75000:90000:105000:120000:135000,0 +216,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPWEAPON -217,1000,1000,0,75000:90000:105000:120000:135000,0 +217,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_STRIPHELM -218,1000,1000,0,75000:90000:105000:120000:135000,0 +218,1000,1000,0,75000:90000:105000:120000:135000,0,0 //-- RG_GRAFITTI -220,0,0,0,180000,0 +220,0,0,0,180000,0,0 //========================================== //===== Alchemist ========================== //-- AM_DEMONSTRATION -229,1000,0,0,40000:45000:50000:55000:60000,0 +229,1000,0,0,40000:45000:50000:55000:60000,0,0 //-- AM_ACIDTERROR -230,1000,0,0,3:7:10:12:13,120000 +230,1000,0,0,3:7:10:12:13,120000,0 //-- AM_POTIONPITCHER -231,0,500,0,0,0 +231,0,500,0,0,0,0 //-- AM_CANNIBALIZE -232,2000,500,0,300000:240000:180000:120000:60000,0 +232,2000,500,0,300000:240000:180000:120000:60000,0,0 //-- AM_SPHEREMINE -233,2000,500,0,30000,0 +233,2000,500,0,30000,0,0 //-- AM_CP_WEAPON -234,2000,0,0,120000:240000:360000:480000:600000,0 +234,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_SHIELD -235,2000,0,0,120000:240000:360000:480000:600000,0 +235,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_ARMOR -236,2000,0,0,120000:240000:360000:480000:600000,0 +236,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_CP_HELM -237,2000,0,0,120000:240000:360000:480000:600000,0 +237,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- AM_RESURRECTHOMUN -247,2000,0,0,0,0 +247,2000,0,0,0,0,0 //========================================== //===== Crusader =========================== //-- CR_AUTOGUARD -249,0,0,0,300000,0 +249,0,0,0,300000,0,0 //-- CR_SHIELDCHARGE -250,0,0,0,0,5000 +250,0,0,0,0,5000,0 //-- CR_SHIELDBOOMERANG -251,0,700,0,0,0 +251,0,700,0,0,0,0 //-- CR_REFLECTSHIELD -252,0,0,0,300000,0 +252,0,0,0,300000,0,0 //-- CR_HOLYCROSS -253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +253,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- CR_GRANDCROSS -254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +254,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- CR_DEVOTION -255,3000,0,0,0,30000:45000:60000:75000:90000 +255,3000,0,0,0,30000:45000:60000:75000:90000,0 //-- CR_PROVIDENCE -256,3000,0,0,180000,0 +256,3000,0,0,180000,0,0 //-- CR_DEFENDER -257,0,800,0,180000,0 +257,0,800,0,180000,0,0 //-- CR_SPEARQUICKEN -258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //========================================== //===== Monk =============================== //-- MO_CALLSPIRITS -261,1000,0,0,600000,0 +261,1000,0,0,600000,0,0 //-- MO_ABSORBSPIRITS -262,2000,0,0,0,0 +262,2000,0,0,0,0,0 //-- MO_TRIPLEATTACK -263,0,1000,0,0,0 +263,0,1000,0,0,0,0 //-- MO_INVESTIGATE -266,1000,500,0,0,0 +266,1000,500,0,0,0,0 //-- MO_FINGEROFFENSIVE -267,1000,500,0:200:400:600:800,0,0 +267,1000,500,0:200:400:600:800,0,0,0 //-- MO_STEELBODY -268,5000,0,0,30000:60000:90000:120000:150000,0 +268,5000,0,0,30000:60000:90000:120000:150000,0,0 //-- MO_BLADESTOP -269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000 +269,0,0,0,500:700:900:1100:1300,20000:30000:40000:50000:60000,0 //-- MO_EXPLOSIONSPIRITS -270,0,0,0,180000,0 +270,0,0,0,180000,0,0 //-- MO_EXTREMITYFIST -271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000 +271,4000:3500:3000:2500:2000,3000:2500:2000:1500:1000,0,0,300000,0 //-- MO_CHAINCOMBO -272,0,1000,0,0,0 +272,0,1000,0,0,0,0 //-- MO_COMBOFINISH -273,0,700,0,0,0 +273,0,700,0,0,0,0 //========================================== //===== Sage =============================== //-- SA_MAGICROD -276,0,0,0,400:600:800:1000:1200,0 +276,0,0,0,400:600:800:1000:1200,0,0 //-- SA_SPELLBREAKER -277,700,0,0,0,0 +277,700,0,0,0,0,0 //-- SA_AUTOSPELL -279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0 +279,3000,0,0,120000:150000:180000:210000:240000:270000:300000:330000:360000:390000,0,0 //-- SA_FLAMELAUNCHER -280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +280,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_FROSTWEAPON -281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +281,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_LIGHTNINGLOADER -282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +282,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_SEISMICWEAPON -283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0 +283,3000,0,0,1200000:1200000:1200000:1200000:1800000,0,0 //-- SA_VOLCANO -285,5000,0,0,60000:120000:180000:240000:300000,0 +285,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_DELUGE -286,5000,0,0,60000:120000:180000:240000:300000,0 +286,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_VIOLENTGALE -287,5000,0,0,60000:120000:180000:240000:300000,0 +287,5000,0,0,60000:120000:180000:240000:300000,0,0 //-- SA_LANDPROTECTOR -288,5000,0,0,165000:210000:255000:300000:345000,0 +288,5000,0,0,165000:210000:255000:300000:345000,0,0 //-- SA_DISPELL -289,2000,0,0,0,0 +289,2000,0,0,0,0,0 //-- SA_REVERSEORCISH -294,0,0,0,1200000,0 +294,0,0,0,1200000,0,0 //========================================== //===== Bard & Dancer (Ensemble Skills) ==== //-- BD_ADAPTATION -304,0,0,0,0,5000 +304,0,0,0,0,5000,0 //-- BD_LULLABY -306,0,0,0,60000,15000 +306,0,0,0,60000,15000,0 //-- BD_RICHMANKIM -307,0,0,0,60000,60000 +307,0,0,0,60000,60000,0 //-- BD_ETERNALCHAOS -308,0,0,0,60000,60000 +308,0,0,0,60000,60000,0 //-- BD_DRUMBATTLEFIELD -309,0,0,0,60000,60000 +309,0,0,0,60000,60000,0 //-- BD_RINGNIBELUNGEN -310,0,0,0,60000,60000 +310,0,0,0,60000,60000,0 //-- BD_ROKISWEIL -311,0,0,0,60000,60000 +311,0,0,0,60000,60000,0 //-- BD_INTOABYSS -312,0,0,0,60000,60000 +312,0,0,0,60000,60000,0 //-- BD_SIEGFRIED -313,0,0,0,60000,60000 +313,0,0,0,60000,60000,0 //========================================== //===== Bard =============================== //-- BA_MUSICALSTRIKE -316,1500,0,0,0,0 +316,1500,0,0,0,0,0 //-- BA_DISSONANCE -317,0,0,0,30000,3000 +317,0,0,0,30000,3000,0 //-- BA_FROSTJOKE -318,0,3000,0,0,10000:11000:12000:13000:14000 +318,0,3000,0,0,10000:11000:12000:13000:14000,0 //-- BA_WHISTLE -319,0,0,0,60000,20000 +319,0,0,0,60000,20000,0 //-- BA_ASSASSINCROSS -320,0,0,0,120000,20000 +320,0,0,0,120000,20000,0 //-- BA_POEMBRAGI -321,0,0,0,180000,20000 +321,0,0,0,180000,20000,0 //-- BA_APPLEIDUN -322,0,0,0,180000,20000 +322,0,0,0,180000,20000,0 //========================================== //===== Dancer ============================= //-- DC_THROWARROW -324,1500,0,0,0,0 +324,1500,0,0,0,0,0 //-- DC_UGLYDANCE -325,0,0,0,30000,3000 +325,0,0,0,30000,3000,0 //-- DC_SCREAM -326,0,3000,0,0,5000 +326,0,3000,0,0,5000,0 //-- DC_HUMMING -327,0,0,0,60000,20000 +327,0,0,0,60000,20000,0 //-- DC_DONTFORGETME -328,0,0,0,180000,20000 +328,0,0,0,180000,20000,0 //-- DC_FORTUNEKISS -329,0,0,0,120000,20000 +329,0,0,0,120000,20000,0 //-- DC_SERVICEFORYOU -330,0,0,0,180000,20000 +330,0,0,0,180000,20000,0 //========================================== //===== Wedding Skills ===================== //-- WE_MALE -334,3000,0,0,0,0 +334,3000,0,0,0,0,0 //-- WE_FEMALE -335,3000,0,0,0,0 +335,3000,0,0,0,0,0 //-- WE_CALLPARTNER -336,0,0,0,20000,0 +336,0,0,0,20000,0,0 //========================================== //===== NPC Skills Part 2 ================== //-- NPC_GRANDDARKNESS -339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +339,2000,1500,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- NPC_STOP -342,0,0,0,10000,0 +342,0,0,0,10000,0,0 //-- NPC_CHANGEUNDEAD -348,0,0,0,30000,0 +348,0,0,0,30000,0,0 //-- NPC_POWERUP -349,0,0,0,10000:15000:20000:25000:30000,0 +349,0,0,0,10000:15000:20000:25000:30000,0,0 //-- NPC_AGIUP -350,0,0,0,10000:15000:20000:25000:30000,0 +350,0,0,0,10000:15000:20000:25000:30000,0,0 //-- NPC_INVISIBLE -353,0,0,0,30000,0 +353,0,0,0,30000,0,0 //-- NPC_RUN -354,0,0:500:1000:1500:2000:2500,0,0,0 +354,0,0:500:1000:1500:2000:2500,0,0,0,0 //========================================== //===== Lord Knight ======================== //-- LK_AURABLADE -355,0,0,0,40000:60000:80000:100000:120000,0 +355,0,0,0,40000:60000:80000:100000:120000,0,0 //-- LK_PARRYING -356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +356,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0 //-- LK_CONCENTRATION -357,0,0,0,25000:30000:35000:40000:45000,0 +357,0,0,0,25000:30000:35000:40000:45000,0,0 //-- LK_TENSIONRELAX -358,0,0,0,180000,0 +358,0,0,0,180000,0,0 //-- LK_BERSERK -359,0,0,0,300000,15000 +359,0,0,0,300000,15000,0 //-- LK_FURY -360,0,0,0,300000,0 +360,0,0,0,300000,0,0 //========================================== //===== High Priest ======================== //-- HP_ASSUMPTIO -361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0 +361,1000:1500:2000:2500:3000,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0 //-- HP_BASILICA -362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000 +362,5000:6000:7000:8000:9000,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0 //========================================== //===== High Wzard ========================= //-- HW_MAGICCRASHER -365,300,300,0,0,0 +365,300,300,0,0,0,0 //-- HW_MAGICPOWER -366,700,0,0,30000,0 +366,700,0,0,30000,0,0 //========================================== //===== Paladin ============================ //-- PA_PRESSURE -367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000 +367,2000:2500:3000:3500:4000,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0 //-- PA_SACRIFICE -368,0,2000,0,0,0 +368,0,2000,0,0,0,0 //-- PA_GOSPEL -369,0,0,0,60000,60000 +369,0,0,0,60000,60000,0 //========================================== //===== Champion =========================== //-- CH_PALMSTRIKE -370,0,300,0,0,0 +370,0,300,0,0,0,0 //-- CH_TIGERFIST -371,0,700,0,0,2000:4000:6000:8000:10000 +371,0,700,0,0,2000:4000:6000:8000:10000,0 //-- CH_CHAINCRUSH -372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0 +372,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,0,0 //========================================== //===== Professor ========================== //-- PF_HPCONVERSION -373,0,1000:1200:1400:1600:1800,0,0,0 +373,0,1000:1200:1400:1600:1800,0,0,0,0 //-- PF_SOULCHANGE -374,3000,5000,0,0,0 +374,3000,5000,0,0,0,0 //-- PF_SOULBURN -375,0,0,0,0,0 +375,0,0,0,0,0,10000:10000:10000:10000:15000 //========================================== //===== Assassin Cross ===================== //-- ASC_EDP -378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000 +378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0 //-- ASC_BREAKER -379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0 +379,700,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0 //========================================== //===== Sniper ============================= //-- SN_SIGHT -380,0,0,0,30000,0 +380,0,0,0,30000,0,0 //-- SN_FALCONASSAULT -381,1000,3000,0,0,0 +381,1000,3000,0,0,0,0 //-- SN_SHARPSHOOTING -382,2000,1500,0,0,0 +382,2000,1500,0,0,0,0 //-- SN_WINDWALK -383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0 +383,2000:2400:2800:3200:3600:4000:4400:4800:5200:5600,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0 //========================================== //===== Whitesmith ========================= //-- WS_MELTDOWN -384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000 +384,500:500:600:600:700:700:800:800:900:1000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0 //-- WS_CARTBOOST -387,0,0,0,60000,0 +387,0,0,0,60000,0,0 //========================================== //===== Stalker ============================ //-- ST_CHASEWALK -389,1200,0,0,10000,30000 +389,1200,0,0,10000,30000,0 //-- ST_REJECTSWORD -390,0,0,0,300000,0 +390,0,0,0,300000,0,0 //========================================== //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN -394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0 +394,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,2800:2800:2800:2800:2800:3000:3000:3000:3000:3000,2000,0,0,0 //-- CG_MOONLIT -395,0,0,0,20000:25000:30000:35000:40000,0 +395,0,0,0,20000:25000:30000:35000:40000,0,0 //-- CG_MARIONETTE -396,0,0,0,1000,0 +396,0,0,0,1000,0,0 //========================================== //===== Mixed Advanced Skills ============== //-- LK_SPIRALPIERCE -397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +397,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0 //-- LK_HEADCRUSH -398,0,500,0,0,120000 +398,0,500,0,0,120000,0 //-- LK_JOINTBEAT -399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000 +399,0,800:800:800:800:800:1000:1000:1000:1000:1000,0,0,30000,0 //-- HW_NAPALMVULCAN -400,1000,1000,0,0,45000 +400,1000,1000,0,0,45000,0 //-- CH_SOULCOLLECT -401,2000,0,0,600000,0 +401,2000,0,0,600000,0,0 //-- PF_MINDBREAKER -402,0,800:900:1000:1100:1200,0,30000,0 +402,0,800:900:1000:1100:1200,0,30000,0,0 //-- PF_MEMORIZE -403,5000,0,0,0,0 +403,5000,0,0,0,0,0 //-- PF_FOGWALL -404,0,0,0,20000,10000 +404,0,0,0,20000,10000,0 //-- PF_SPIDERWEB -405,0,0,0,30000,8000 +405,0,0,0,30000,8000,0 //-- ASC_METEORASSAULT (Upkeep2 times are duration of: blind(lv1), stun(lv2) or bleeding (lv3)) -406,500,500,0,0,10000:5000:120000 +406,500,500,0,0,10000:5000:120000,0 //-- ASC_CDP -407,0,500,0,0,0 +407,0,500,0,0,0,0 //========================================== //===== Adoption Skills ==================== //-- WE_BABY -408,3000,0,0,300000,0 +408,3000,0,0,300000,0,0 //-- WE_CALLPARENT -409,0,0,0,20000,0 +409,0,0,0,20000,0,0 //-- WE_CALLBABY -410,0,0,0,20000,0 +410,0,0,0,20000,0,0 //========================================== //===== Taekwon ============================ //-- TK_RUN -411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000 +411,6000:5000:4000:3000:2000:1000:0:0:0:0,0,0,1000,150000,0 //-- TK_DOWNKICK -415,0,0,0,0,3000 +415,0,0,0,0,3000,0 //-- TK_TURNKICK -417,0,0,0,0,2000 +417,0,0,0,0,2000,0 //-- TK_SPTIME -423,0,0,0,1800000,0 +423,0,0,0,1800000,0,0 //-- TK_SEVENWIND -425,0,0,0,300000,0 +425,0,0,0,300000,0,0 //-- TK_HIGHJUMP -426,5000:4000:3000:2000:1000,0,0,0,0 +426,5000:4000:3000:2000:1000,0,0,0,0,0 //========================================== //===== Star Gladiator ===================== //-- SG_FEEL -427,1000,0,0,0,0 +427,1000,0,0,0,0,0 //SG_SUN_WARM -428,0,1000,0,10000:20000:60000,0 +428,0,1000,0,10000:20000:60000,0,0 //SG_MOON_WARM -429,0,1000,0,10000:20000:60000,0 +429,0,1000,0,10000:20000:60000,0,0 //SG_STAR_WARM -430,0,1000,0,10000:20000:60000,0 +430,0,1000,0,10000:20000:60000,0,0 //SG_SUN_COMFORT -431,0,1000,0,80000:160000:240000:320000,0 +431,0,1000,0,80000:160000:240000:320000,0,0 //SG_MOON_COMFORT -432,0,1000,0,80000:160000:240000:320000,0 +432,0,1000,0,80000:160000:240000:320000,0,0 //SG_STAR_COMFORT -433,0,1000,0,80000:160000:240000:320000,0 +433,0,1000,0,80000:160000:240000:320000,0,0 //-- SG_HATE -434,1000,0,0,0,0 +434,1000,0,0,0,0,0 //SG_FRIEND -442,0,0,0,10000,0 +442,0,0,0,10000,0,0 //SG_KNOWLEDGE -443,0,0,0,600000,0 +443,0,0,0,600000,0,0 //SG_FUSION -444,0,1000,0,600000,0 +444,0,1000,0,600000,0,0 //========================================== //===== Soul Linker ======================== //-- SL_ALCHEMIST -445,1000,500,0,150000:200000:250000:300000:350000,0 +445,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- AM_BERSERKPITCHER - Copy of AM_POTIONPITCHER for now -446,0,500,0,0,0 +446,0,500,0,0,0,0 //-- SL_MONK -447,1000,500,0,150000:200000:250000:300000:350000,0 +447,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_STAR -448,1000,500,0,150000:200000:250000:300000:350000,0 +448,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SAGE -449,1000,500,0,150000:200000:250000:300000:350000,0 +449,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_CRUSADER -450,1000,500,0,150000:200000:250000:300000:350000,0 +450,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SUPERNOVICE -451,1000,500,0,150000:200000:250000:300000:350000,0 +451,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_KNIGHT -452,1000,500,0,150000:200000:250000:300000:350000,0 +452,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_WIZARD -453,1000,500,0,150000:200000:250000:300000:350000,0 +453,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_PRIEST -454,1000,500,0,150000:200000:250000:300000:350000,0 +454,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_BARDDANCER -455,1000,500,0,150000:200000:250000:300000:350000,0 +455,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_ROGUE -456,1000,500,0,150000:200000:250000:300000:350000,0 +456,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_ASSASSIN -457,1000,500,0,150000:200000:250000:300000:350000,0 +457,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_BLACKSMITH -458,1000,500,0,150000:200000:250000:300000:350000,0 +458,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- BS_ADRENALINE2 -459,0,0,0,150000,0 +459,0,0,0,150000,0,0 //-- SL_HUNTER -460,1000,500,0,150000:200000:250000:300000:350000,0 +460,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_SOULLINKER -461,1000,500,0,150000:200000:250000:300000:350000,0 +461,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- SL_KAIZEL -462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000 +462,4500:4000:3500:3000:2500:2000:1500,0,0,1800000,2000,0 //-- SL_KAAHI -463,0,500,0,1800000,500 +463,0,500,0,1800000,500,0 //-- SL_KAUPE -464,500,500,0,600000,0 +464,500,500,0,600000,0,0 //-- SL_KAITE -465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0 +465,6000:5500:5000:4500:4000:3500:3000,0,0,60000:120000:180000:240000:300000:360000:600000,0,0 //-- SL_STIN -467,100,500,0,0,0 +467,100,500,0,0,0,0 //-- SL_STUN -468,100,500,0,2000,0 +468,100,500,0,2000,0,0 //-- SL_SMA -469,2000,500,0,3000,0 +469,2000,500,0,3000,0,0 //-- SL_SWOO -470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0 +470,1000,500,0,1000:2000:3000:4000:5000:6000:7000,0,0 //-- SL_SKE -471,3000:2000:1000,500,0,10000:20000:30000,3000 +471,3000:2000:1000,500,0,10000:20000:30000,3000,0 //-- SL_SKA -472,3000:2000:1000,500,0,10000:20000:30000,0 +472,3000:2000:1000,500,0,10000:20000:30000,0,0 //========================================== //-- SM_SELFPROVOKE -473,0,0,0,30000,0 +473,0,0,0,30000,0,0 //===== Mixed Advanced Skills ============== //-- ST_PRESERVE -475,1000,0,0,600000,0 +475,1000,0,0,600000,0,0 //-- ST_FULLSTRIP -476,0,1000,0,75000:90000:105000:120000:135000,0 +476,0,1000,0,75000:90000:105000:120000:135000,0,0 //-- CR_SLIMPITCHER -478,1000,1000,0,0,0 +478,1000,1000,0,0,0,0 //-- CR_FULLPROTECTION -479,2000,0,0,120000:240000:360000:480000:600000,0 +479,2000,0,0,120000:240000:360000:480000:600000,0,0 //-- PA_SHIELDCHAIN -480,1000,1000,0,0,0 +480,1000,1000,0,0,0,0 //-- PF_DOUBLECASTING -482,2000,0,0,90000,0 +482,2000,0,0,90000,0,0 //-- HW_GANBANTEIN -483,3000,2000,0,0,0 +483,3000,2000,0,0,0,0 //-- HW_GRAVITATION -484,5000,2000,0,5000:6000:7000:8000:9000,0 +484,5000,2000,0,5000:6000:7000:8000:9000,0,0 //-- WS_CARTTERMINATION -485,0,0,0,0,5000 +485,0,0,0,0,5000,0 //-- WS_OVERTHRUSTMAX -486,0,0,0,180000,0 +486,0,0,0,180000,0,0 //-- CG_LONGINGFREEDOM -487,0,0,0,180000,0 +487,0,0,0,180000,0,0 //-- CG_HERMODE -488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000 +488,0,0,0,10000:15000:20000:25000:30000,10000:15000:20000:25000:30000,0 //-- CG_TAROTCARD -489,1000,3000,0,0,30000 +489,1000,3000,0,0,30000,0 //-- CR_ACIDDEMONSTRATION -490,1000,1000,0,0,0 +490,1000,1000,0,0,0,0 //-- CR_CULTIVATION -491,0,0,0,300000,0 +491,0,0,0,300000,0,0 //========================================== //-- ITEM_ENCHANTARMS -492,0,0,0,180000,0 +492,0,0,0,180000,0,0 //===== Mixed Taekwon Skills =============== //-- TK_MISSION -493,1000,0,0,0,0 +493,1000,0,0,0,0,0 //-- SL_HIGH -494,1000,500,0,150000:200000:250000:300000:350000,0 +494,1000,500,0,150000:200000:250000:300000:350000,0,0 //-- KN_ONEHAND -495,0,0,0,300000,0 +495,0,0,0,300000,0,0 //-- AM_TWILIGHT1 -496,3000,10000,0,0,0 +496,3000,10000,0,0,0,0 //-- AM_TWILIGHT2 -497,3000,10000,0,0,0 +497,3000,10000,0,0,0,0 //-- AM_TWILIGHT3 -498,3000,10000,0,0,0 +498,3000,10000,0,0,0,0 //-- HT_POWER -499,0,0,0,100,0 +499,0,0,0,100,0,0 //========================================== //===== Gunslinger ========================= //-- GS_GLITTERING -500,0,0,0,600000,0 +500,0,0,0,600000,0,0 //-- GS_FLING -501,0,0,0,30000,0 +501,0,0,0,30000,0,0 //-- GS_BULLSEYE -503,500,0,0,0,0 +503,500,0,0,0,0,0 //-- GS_MADNESSCANCEL -504,3000,4000,0,15000,0 +504,3000,4000,0,15000,0,0 //-- GS_ADJUSTMENT -505,1000,1000,0,30000,0 +505,1000,1000,0,30000,0,0 //-- GS_INCREASING -506,0,1000,0,60000,0 +506,0,1000,0,60000,0,0 //-- GS_CRACKER -508,0,1000,0,0,5000 +508,0,1000,0,0,5000,0 //-- GS_TRACKING -512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0 +512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0,0 //-- GS_DISARM -513,0,0,0,30000,0 +513,0,0,0,30000,0,0 //-- GS_PIERCINGSHOT -514,1500,0,0,0,120000 +514,1500,0,0,0,120000,0 //-- GS_RAPIDSHOWER -515,0,1000,0,0,0 +515,0,1000,0,0,0,0 //-- GS_DESPERADO -516,0,1000,1000,1000,0 +516,0,1000,1000,1000,0,0 //-- GS_GATLINGFEVER -517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0 +517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,0,0 //-- GS_DUST -518,1000,1000,0,0,0 +518,1000,1000,0,0,0,0 //-- GS_FULLBUSTER -519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000 +519,0,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000,0 //-- GS_GROUNDDRIFT -521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000 +521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0 //========================================== //===== Ninja ============================== //-- NJ_KUNAI -524,0,1000,0,0,0 +524,0,1000,0,0,0,0 //-- NJ_HUUMA -525,3000,2000,0,0,0 +525,3000,2000,0,0,0,0 //-- NJ_ZENYNAGE -526,0,5000,0,0,0 +526,0,5000,0,0,0,0 //-- NJ_TATAMIGAESHI -527,0,3000,0,3000,3000 +527,0,3000,0,3000,3000,0 //-- NJ_KASUMIKIRI -528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +528,0,1000,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- NJ_SHADOWJUMP -529,0,1000,0,0,0 +529,0,1000,0,0,0,0 //-- NJ_KIRIKAGE // Seems to have no delay (English Translation Project) -530,0,0,0,0,0 +530,0,0,0,0,0,0 //-- NJ_UTSUSEMI -531,0,1000,0,20000:30000:40000:50000:60000,0 +531,0,1000,0,20000:30000:40000:50000:60000,0,0 //-- NJ_BUNSINJYUTSU -532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +532,4000:3500:3000:2500:2000:1500:1000:1000:1000:1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- NJ_KOUENKA -534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0 //-- NJ_KAENSIN -535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0 +535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,0 //-- NJ_BAKUENRYU -536,3000,2000,0,0,0 +536,3000,2000,0,0,0,0 //-- NJ_HYOUSENSOU -537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0 +537,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0,0 //-- NJ_SUITON -538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +538,3000,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- NJ_HYOUSYOURAKU -539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000 +539,2000:2500:3000:3500:4000,2000,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0 //-- NJ_HUUJIN -540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0 +540,1000:1500:2000:2500:3000:3500:4000:5000:5500:6000,1000,0,0,0,0 //-- NJ_RAIGEKISAI -541,4000,0,0,0,0 +541,4000,0,0,0,0,0 //-- NJ_KAMAITACHI -542,4000,0,0,0,0 +542,4000,0,0,0,0,0 //-- NJ_NEN -543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0 +543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0,0 +//========================================== + +//===== Gangsi Branch and Other Skills ===== +//-- MB_PETPITCHER +//551,1000:1000:1000:1000:1000:500:500:500:500:500,0,0,0,0,0 + +//-- MB_B_GAIN +//556,2200:2000:1800:1600:1400:1200:1000,0,0,0,0,0 + +//-- MB_MUNAKBALL +//560,1500:1500:1500:1500:1000:1000:1000:1000:500:500,0,0,0,0,0 + +//-- MB_B_GATHERING +//562,10000,0,0,0,0,0 + +//-- MB_B_EXCLUDE +//564,30000:25000:20000:15000:10000,0,0,0,0,0 + +//-- MB_B_WALLSHIFT +//568,1000:800:600:400:200,0,0,0,0,0 + +//-- SL_DEATHKNIGHT +572,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_COLLECTOR +573,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_NINJA +574,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- SL_GUNNER +575,1000,500,0,150000:200000:250000:300000:350000,0,0 +//-- AM_TWILIGHT4 +//576,3000,10000,0,0,0,0 + +//-- DE_WINDATTACK +//617,1000:1000:1000:1000:1000:0:0:0:0:0,0,0,0,0,0 + +//-- DA_EXPLOSION +//625,7000:6000:5000:4000:3000,0,0,0,0,0 + +//-- DA_MAGICCART +//640,5000:4000:3000:2000:1000,0,0,0,0,0 +//-- DA_COPY +//641,20000,0,0,0,0,0 + +//-- DA_EDARKNESS +//647,13000:11000:9000:7000:5000,0,0,0,0,0 + +//-- DA_TIMEOUT +//649,5000:3000:1000,0,0,0,0,0 +//-- ALL_TIMEIN +//650,0,0,0,0,0,0,1000 //========================================== //===== New Monster Skills ================= //-- NPC_ICEBREATH -655,0,0,0,0,12000 +655,0,0,0,0,12000,0 //-- NPC_ACIDBREATH -657,0,0,0,0,60000 +657,0,0,0,0,60000,0 //-- NPC_DRAGONFEAR (Upkeep2 times are duration of: Stun(lv1), Silence(lv2), Confusion(lv3) and Bleeding(lv4)) -659,0,0,0,0,5000:30000:30000:120000 +659,0,0,0,0,5000:30000:30000:120000,0 //-- NPC_BLEEDING -660,0,0,0,0,120000 +660,0,0,0,0,120000,0 //-- NPC_HELLJUDGEMENT -662,0,0,0,0,30000 +662,0,0,0,0,30000,0 //-- NPC_WIDESILENCE -663,0,0,0,0,30000 +663,0,0,0,0,30000,0 //-- NPC_WIDEFREEZE -664,0,0,0,0,12000 +664,0,0,0,0,12000,0 //-- NPC_WIDEBLEEDING -665,0,0,0,0,120000 +665,0,0,0,0,120000,0 //-- NPC_WIDESTONE -666,0,0,0,0,20000 +666,0,0,0,0,20000,0 //-- NPC_WIDECONFUSE -667,0,0,0,0,30000 +667,0,0,0,0,30000,0 //-- NPC_WIDESLEEP -668,0,0,0,0,30000 +668,0,0,0,0,30000,0 //-- NPC_WIDESIGHT -669,0,0,0,10000,0 +669,0,0,0,10000,0,0 //-- NPC_EVILLAND -670,0,0,0,30000,30000 +670,0,0,0,30000,30000,0 //-- NPC_MAGICMIRROR -671,0,0,0,30000,0 +671,0,0,0,30000,0,0 //-- NPC_SLOWCAST -672,0,0,0,0,30000 +672,0,0,0,0,30000,0 //-- NPC_CRITICALWOUND -673,0,0,0,0,30000 +673,0,0,0,0,30000,0 //-- NPC_STONESKIN -675,0,0,0,30000,0 +675,0,0,0,30000,0,0 //-- NPC_ANTIMAGIC -676,0,0,0,30000,0 +676,0,0,0,30000,0,0 //-- NPC_WIDECURSE -677,0,0,0,0,30000 +677,0,0,0,0,30000,0 //-- NPC_WIDESTUN -678,0,0,0,0,5000 +678,0,0,0,0,5000,0 //========================================== //===== New Monster Skills (12.1) ========== //-- NPC_HELLPOWER -683,0,0,0,0,300000 +683,0,0,0,0,300000,0 //-- NPC_WIDEHELLDIGNITY -684,0,0,0,0,300000 +684,0,0,0,0,300000,0 //-- NPC_INVINCIBLE -685,0,0,0,-1,0 +685,0,0,0,-1,0,0 //-- NPC_INVINCIBLEOFF -686,0,0,0,60000,0 +686,0,0,0,60000,0,0 //===== Item Use-Only Skills =============== //-- CASH_BLESSING -689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +689,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- CASH_INCAGI -690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +690,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- CASH_ASSUMPTIO -691,0,0,0,20000:40000:60000:80000:100000,0 +691,0,0,0,20000:40000:60000:80000:100000,0,0 +//-- ALL_CATCRY +692,0,5000,0,0,0,0 + +//-- ALL_DREAM_SUMMERNIGHT +695,0,12000,0,0,0,0 + //-- ALL_WEWISH -698,0,20000,0,0,0 +698,0,20000,0,0,0,0 //========================================== //===== 2nd Jobs Quest Skills ============== //-- KN_CHARGEATK -1001,300,300,0,0,0 +1001,300,300,0,0,0,0 //-- CR_SHRINK -1002,0,0,0,300000,0 +1002,0,0,0,300000,0,0 //-- AS_VENOMKNIFE -1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000 +1004,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 //-- RG_CLOSECONFINE -1005,0,0,0,10000,0 +1005,0,0,0,10000,0,0 //-- WZ_SIGHTBLASTER -1006,2000,0,0,120000,0 +1006,2000,0,0,120000,0,0 //-- SA_ELEMENTWATER -1008,2000,1000,0,1800000,0 +1008,2000,1000,0,1800000,0,0 //-- HT_PHANTASMIC -1009,0,0,0,0,0 +1009,0,0,0,0,0,0 //-- BA_PANGVOICE -1010,1000,2000,0,17000,0 +1010,1000,2000,0,17000,0,0 //-- DC_WINKCHARM (time1: Charm, time2: Confusion) -1011,1000,2000,0,10000,17000 +1011,1000,2000,0,10000,17000,0 //-- BS_GREED -1013,0,1000,0,0,0 +1013,0,1000,0,0,0,0 //-- PR_REDEMPTIO -1014,4000,0,0,0,0 +1014,4000,0,0,0,0,0 //-- MO_KITRANSLATION -1015,2000,1000,0,600000,0 +1015,2000,1000,0,600000,0,0 //-- MO_BALKYOUNG -1016,0,2000,0,0,2000 +1016,0,2000,0,0,2000,0 //-- SA_ELEMENTGROUND -1017,2000,1000,0,1800000,0 +1017,2000,1000,0,1800000,0,0 //-- SA_ELEMENTFIRE -1018,2000,1000,0,1800000,0 +1018,2000,1000,0,1800000,0,0 //-- SA_ELEMENTWIND -1019,2000,1000,0,1800000,0 +1019,2000,1000,0,1800000,0,0 +//========================================== + +//===== Rune Knight ======================== +//-- RK_ENCHANTBLADE +2001,1000,0,0,300000,0,0 +//-- RK_SONICWAVE +2002,0,1000,0,0,0,2000 +//-- RK_DEATHBOUND +2003,0,2000,0,2000,0,3000 +//-- RK_HUNDREDSPEAR +2004,1000,500,0,0,0,0 +//-- RK_WINDCUTTER //CHECK duration 1 +2005,0,0,0,0,0,2000 +//-- RK_IGNITIONBREAK +2006,1000,0,0,0,0,2000 + +//-- RK_DRAGONBREATH //CHECK duration 1 burning +2008,500:500:500:1500:1500:1500:2000:2000:2500:2500,2000,0,5000,0,0 +//-- RK_DRAGONHOWLING +2009,0,0,0,15000,0,60000 + +//-- RK_MILLENNIUMSHIELD //CHECK duration 2 +2011,0,1000,0,300000,0,60000 +//-- RK_CRUSHSTRIKE +2012,1000,0,0,0,0,30000 +//-- RK_REFRESH //CHECK duration 1 +2013,1000,0,0,30000,0,120000 +//-- RK_GIANTGROWTH +2014,1000,0,0,300000,0,0 +//-- RK_STONEHARDSKIN //CHECK duration 2 +2015,2000,0,0,300000,10000,0 +//-- RK_VITALITYACTIVATION +2016,0,0,0,30000,0,0 +//-- RK_STORMBLAST //CHECK duration 1 +2017,2000,1000,0,1000,0,0 +//-- RK_FIGHTINGSPIRIT +2018,0,0,0,300000,0,0 +//-- RK_ABUNDANCE +2019,0,0,0,300000,0,0 +//========================================== + +//===== Gillotine Cross ==================== +//-- GC_VENOMIMPRESS +2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0 +//-- GC_CROSSIMPACT +2022,0,2500:2000:1500:1000:500,2000,0,0,0 +//-- GC_DARKILLUSION +2023,0,1500,0,0,0,0 + +//-- GC_CREATENEWPOISON +2025,0,500,0,0,0,0 +//-- GC_ANTIDOTE +2026,0,0,0,0,0,0 +//-- GC_POISONINGWEAPON -- VenomBleed Note : As poison says 15 seconds, on kRO is doing 300 seconds. +2027,0,1000,0,60000:120000:180000:240000:300000,300000:300000:300000:300000:0:300000:300000:300000:300000:0,0 +//-- GC_WEAPONBLOCKING +2028,0,2000,0,180000,0,0 +//-- GC_COUNTERSLASH +2029,0,2000,0,0,0,0 +//-- GC_WEAPONCRUSH //CHECK duration 1 devist +2030,0,1000,0,40000:80000:120000:160000:200000,0,0 +//-- GC_VENOMPRESSURE +2031,0,1000,0,0,0,0 +//-- GC_POISONSMOKE //CHECK Cast time is said 2 second fixed, but no variable. Check duration 1 (was added / thought to be AoE duration) +2032,2000,2000,0,6000:8000:10000:12000:14000,0,0 +//-- GC_CLOAKINGEXCEED +2033,0,2000,0,0,0,0 +//-- GC_PHANTOMMENACE +2034,0,1000,0,0,0,0 +//-- GC_HALLUCINATIONWALK +2035,0,0,0,30000:35000:40000:45000:50000,25000,300000 +//-- GC_ROLLINGCUTTER //CHECK duration 1 (should be as long as esma status?) +2036,0,200,0,4000,0,0 +//-- GC_CROSSRIPPERSLASHER +2037,0,1000,0,0,0,0 +//========================================== + +//===== Arch Bishop ======================== +//-- AB_JUDEX +2038,2500,500,0,0,0,0 +//-- AB_ANCILLA +2039,1000,1000,0,0,0,0 +//-- AB_ADORAMUS //CHECK Duration 1 is blindness and duration 2 is reduced AGI. FIX ME!!!! +2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000 +//-- AB_CLEMENTIA +2041,4000,0,0,120000:180000:240000,0,0 +//-- AB_CANTO +2042,4000,0,0,120000:180000:240000,0,0 +//-- AB_CHEAL +2043,4000:3500:3000,0,0,0,0,1000:2000:3000 +//-- AB_EPICLESIS +2044,4000:4500:5000:5500:6000,2000,0,18000:21000:24000:27000:30000,0,60000 +//-- AB_PRAEFATIO +2045,3000,0,0,120000,0,13000:16000:19000:22000:25000:28000:31000:34000:37000:40000 +//-- AB_ORATIO +2046,5000,0,0,30000,0,2000 +//-- AB_LAUDAAGNUS +2047,1000,0,0,60000,0,3000 +//-- AB_LAUDARAMUS +2048,1000,0,0,60000,0,3000 + +//-- AB_RENOVATIO +2050,5000,0,0,90000,0,1000 +//-- AB_HIGHNESSHEAL +2051,1000,1000,0,0,0,3000:6000:9000:12000:15000 +//-- AB_CLEARANCE +2052,4000,0,0,0,0,10000 +//-- AB_EXPIATIO +2053,2000,0,0,150000:180000:210000:240000:270000,0,0 +//-- AB_DUPLELIGHT +2054,4000,1000,0,90000:120000:150000:180000:210000:240000:270000:300000:330000:360000,0,0 + +//-- AB_SILENTIUM +2057,4000,0,0,20000:30000:40000:50000:60000,0,15000 +//========================================== + +//===== Warlock ============================ +//-- WL_WHITEIMPRISON //CHECK Is reuse delay hard coded to work only if successful? Duration 1 may be incorrect. Is duration 2 for if casted on self? +2201,0,0,0,10000:12000:14000:16000:18000,5000,0 +//-- WL_SOULEXPANSION +2202,2000,500,0,0,0,0 +//-- WL_FROSTMISTY +2203,2500,2000,0,40000,0,8000 +//-- WL_JACKFROST +2204,3000,2000,0,10000:15000:20000:25000:30000,0,0 +//-- WL_MARSHOFABYSS //CHECK Duration 1 time +2205,500,1000,0,20000,0,2500:3000:3500:4000:4500 +//-- WL_RECOGNIZEDSPELL +2206,2000,1000,0,20000:30000:40000:50000:60000,0,60000 +//-- WL_SIENNAEXECRATE // Duration of the status for this skill appears to be hard coded. Fix later???? +2207,2000,2000,0,10000:12000:14000:16000:18000,0,0 + +//-- WL_STASIS // Duration for the status will need to be hard coded soon to make stats reduce the duration. +2209,4000,2000,0,20000:30000:40000:50000:60000,0,180000:190000:200000:210000:220000 +//-- WL_DRAINLIFE +2210,5000,0,0,0,0,2000 +//-- WL_CRIMSONROCK //CHECK Whats duration 1 for? +2211,6000,2000,0,3000:4000:5000:6000:7000,0,5000 +//-- WL_HELLINFERNO +2212,4000,1000,0,20000:30000:40000:50000:60000,0,0 +//-- WL_COMET //CHECK Is burning on duration 1 correct? +2213,11000:12500:14000:15500:17000,5000,0,20000,0,180000 +//-- WL_CHAINLIGHTNING //CHECK Whats duration 1 used for? +2214,4500:5000:5500:6000:6500,3000,0,1000,0,0 + +//-- WL_EARTHSTRAIN //CHECK What is duration 2 used for? +2216,3000:4000:5000:6000:7000,1000,0,500,60000,10000 +//-- WL_TETRAVORTEX //CHECK Duration 1 might be correct? +2217,6000:7000:8000:9000:10000,2000,0,20000,0,15000 + +//-- WL_SUMMONFB +2222,2000,0,0,30000:40000:50000:60000:70000,0,0 +//-- WL_SUMMONBL +2223,2000,0,0,30000:40000:50000:60000:70000,0,0 +//-- WL_SUMMONWB +2224,2000,0,0,30000:40000:50000:60000:70000,0,0 + +//-- WL_SUMMONSTONE +2229,2000,0,0,30000:40000:50000:60000:70000,0,0 + +//-- WL_READING_SB //CHECK Is duration 1 how long the spell will be stored for? +2231,4000,500,0,30000,0,5000 +//========================================== + +//===== Ranger ============================= +//-- RA_ARROWSTORM +2233,2500,0,0,0,0,3000 +//-- RA_FEARBREEZE +2234,2000,0,0,60000:90000:120000:150000:180000,0,0 + +//-- RA_AIMEDBOLT +2236,5000,1000,0,0,0,0 +//-- RA_DETONATOR //CHECK Is this timer needed for this skill at all??? +2237,0,0,0,1000,0,0 +//-- RA_ELECTRICSHOCKER //CHECK Is duration 1 and 2 what I think it is? +2238,0,0,0,15000,20000,0 +//-- RA_CLUSTERBOMB //CHECK Thinking the same for this one too. +2239,0,0,0,15000,0,0 +//-- RA_WUGMASTERY +2240,0,1000,0,0,0,0 +//-- RA_WUGRIDER +2241,0,500,0,0,0,0 +//-- RA_WUGDASH +2242,0,2000,0,0,0,0 + +//-- RA_WUGBITE //CHECK Its found that the no movement duration is bugged. Keeping this at 10 sec for now. +2244,0,2000,0,10000,0,5000 + +//-- RA_SENSITIVEKEEN +2246,0,3000,0,0,0,0 +//-- RA_CAMOUFLAGE +2247,0,0,0,10000,0,0 + +//-- RA_MAGENTATRAP //CHECK Duration 1 and 2 should be correct? +2249,0,2000,0,15000,10000,0 +//-- RA_COBALTTRAP +2250,0,2000,0,15000,10000,0 +//-- RA_MAIZETRAP +2251,0,2000,0,15000,10000,0 +//-- RA_VERDURETRAP +2252,0,2000,0,15000,10000,0 +//-- RA_FIRINGTRAP +2253,0,0,0,15000,25000,0 +//-- RA_ICEBOUNDTRAP +2254,0,0,0,15000,25000,0 +//========================================== + +//===== Mechanic =========================== +//-- NC_BOOSTKNUCKLE +2256,1000:1200:1400:1600:1800,0,0,0,0,0 +//-- NC_PILEBUNKER +2257,0,2000,0,0,0,5000 +//-- NC_VULCANARM +2258,0,500:300:100,0,0,0,0 +//-- NC_FLAMELAUNCHER +2259,1500:1900:2300,1500:1000:500,0,7000:14000:21000,0,0 +//-- NC_COLDSLOWER //CHECK Are freezing and frozen durations correct? +2260,1000,1000:2000:3000,0,5000:10000:15000,10000:15000:20000,0 +// -- NC_ARMSCANNON +2261,1400:1600:1800,500:1000:2000,0,0,0,0 +//-- NC_ACCELERATION +2262,0,0,0,30000:60000:90000,0,0 +//-- NC_HOVERING +2263,0,0,0,30000,0,0 +//-- NC_F_SIDESLIDE +2264,0,500,0,0,0,0 +//-- NC_B_SIDESLIDE +2265,0,500,0,0,0,0 + +//-- NC_SELFDESTRUCTION +2267,3500:3000:2500,0,0,0,0,0 +//-- NC_SHAPESHIFT +2268,2000,2000,0,300000,0,0 +//-- NC_EMERGENCYCOOL +2269,0,500,0,0,0,5000 +//-- NC_INFRAREDSCAN +2270,1000,500,0,10000,0,15000 +//-- NC_ANALYZE +2271,1000,1000,0,20000,0,0 +//-- NC_MAGNETICFIELD +2272,500:1000:1500,0,0,15000,0,300000 +//-- NC_NEUTRALBARRIER +2273,500:1000:1500,0,0,30000:45000:60000,0,120000 +//-- NC_STEALTHFIELD +2274,500:1000:1500,0,0,15000:20000:25000,0,120000 +//-- NC_REPAIR +2275,500,1000,0,0,0,0 + +//-- NC_AXEBOOMERANG +2278,0,0,0,0,0,5000 +//-- NC_POWERSWING //CHECK Duration 1 is stun? +2279,0,1000,0,3000,0,0 +//-- NC_AXETORNADO +2280,0,500,0,0,0,4000:3500:3000:2500:2000 +//-- NC_SILVERSNIPER +2281,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0 +//-- NC_MAGICDECOY +2282,1800:1600:1400:1200:1000,0,0,10000:15000:20000:25000:30000,0,0 +//-- NC_DISJOINT +2283,2000,0,0,0,0,0 +//========================================== + +//===== Shadow Chaser ====================== +//-- SC_FATALMENACE +2284,0,500,0,0,0,0 +//-- SC_REPRODUCE //CHECK Does a duration limit still exist, or it just stays on until reused? +2285,0,1000,0,60000,0,0 +//-- SC_AUTOSHADOWSPELL +2286,6000:5600:5200:4800:4400:4000:3600:3200:2800:2400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0 +//-- SC_SHADOWFORM +2287,0,1000,0,30000:40000:50000:60000:70000,0,0 +//-- SC_TRIANGLESHOT +2288,1000,500,0,0,0,0 +//-- SC_BODYPAINT //CHECK Whats duration 2 do? +2289,0,1000,0,5000:7000:9000:11000:13000,5000,2000 +//-- SC_INVISIBILITY //CHECK Is duration 1 needed for this or it lasts until your out of SP? +2290,1000,1000,0,20000,0,300000 +//-- SC_DEADLYINFECT +2291,0,1000,0,10000:15000:20000:25000:30000,0,2000 +//-- SC_ENERVATION +2292,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_GROOMY +2293,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_IGNORANCE +2294,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_LAZINESS +2295,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_UNLUCKY +2296,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_WEAKNESS +2297,2000,1000,0,10000:15000:20000,0,2000 +//-- SC_STRIPACCESORY +2298,1000,1000,0,60000:70000:80000:90000:100000,0,0 +//-- SC_MANHOLE +2299,1000,2000,0,5000:1000:15000,5000:1000:15000,0 +//-- SC_DIMENSIONDOOR +2300,1000,2000,0,4000:8000:12000,0,0 +//-- SC_CHAOSPANIC +2301,2000,2000,0,5000:10000:15000,30000,0 +//-- SC_MAELSTROM +2302,2000,2000,0,7000:14000:21000,0,0 +//-- SC_BLOODYLUST +2303,2000,2000,0,10000:20000:30000,30000,0 +//-- SC_FEINTBOMB +2304,1000,0,0,1000,0,5000 +//========================================== + +//==== Royal Guard skills ================== +//-- LG_CANNONSPEAR +2307,0,0,0,0,0,2000 + +//-- LG_TRAMPLE +2309,0,1000,0,0,0,0 +//-- LG_SHIELDPRESS +2310,0,0,0,5500:6000:6500:7000:7500,0,2000 +//-- LG_REFLECTDAMAGE +2311,0,0,0,300000,0,0 +//-- LG_PINPOINTATTACK //CHECK Whats duration 1 for? +2312,0,1000,0,5000,0,5000 +//-- LG_FORCEOFVANGUARD +2313,1000,1000,0,120000,0,0 +//-- LG_RAGEBURST +2314,0,3000,0,0,0,0 +//-- LG_SHIELDSPELL //CHECK Shound spells the shield casts use the original duration of that skill? +2315,1000,1000,0,3000:30000:30000,0,2000 +//-- LG_EXEEDBREAK +2316,5000:5500:6000:6500:7000,1000,0,300000,0,0 +//-- LG_OVERBRAND +2317,500,2000,0,0,0,0 +//-- LG_PRESTIGE +2318,3000,0,0,30000:45000:60000:75000:90000,0,60000 +//-- LG_BANDING +2319,0,0,0,-1,2000:4000:6000:8000:10000,0 +//-- LG_MOONSLASHER +2320,1000,1000,0,0,0,6000:5000:4000:3000:2000 +//-- LG_RAYOFGENESIS +2321,2500:3000:3500:4000:4500,2000,0,10000,0,5000 +//-- LG_PIETY +2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0 +//-- LG_EARTHDRIVE +2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000 +//-- LG_HESPERUSLIT +2324,1000,3000,0,0,0,20000 +//-- LG_INSPIRATION +2325,3000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000 +//========================================== + +//===== Sura Skills ======================== +//-- SR_DRAGONCOMBO //CHECK Is stun on duration 1 correct? +2326,0,0,0,3000,0,0 +//-- SR_SKYNETBLOW +2327,0,500,0,0,0,0 +//-- SR_EARTHSHAKER //CHECK Duration 1 is correct, but is the stun working? +2328,0,0,0,1000:2000:2000:3000:3000,0,3000 +//-- SR_FALLENEMPIRE //CHECK The immoble is working? +2329,0,0,0,500:1000:1500:2000:2500,0,0 +//-- SR_TIGERCANNON +2330,1100:1200:1300:1400:1500:1600:1700:1800:1900:2000,1000,0,0,0,5000 + +//-- SR_RAMPAGEBLASTER +2332,0,1000,0,0,0,10000 +//-- SR_CRESCENTELBOW +2333,0,1000,0,10000:15000:20000:25000:30000,0,5000 +//-- SR_CURSEDCIRCLE +2334,0,1000,0,3000:4000:5000:6000:7000,0,10000 +//-- SR_LIGHTNINGWALK +2335,0,1000,0,10000:15000:20000:25000:30000,0,5000 +//-- SR_KNUCKLEARROW +2336,0,1000,0,0,0,0 +//-- SR_WINDMILL +2337,1000,500,0,0,0,3000 +//-- SR_RAISINGDRAGON //CHECK Whats the set 5 seconds in the last column for? +2338,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:165000,5000,30000 + +//-- SR_ASSIMILATEPOWER +2340,0,1000,0,0,0,5000 +//-- SR_POWERVELOCITY +2341,2000,0,0,0,0,0 + +//-- SR_GATEOFHELL +2343,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,100:200:300:400:500:600:700:800:900:1000,0,0,0,5000 +//-- SR_GENTLETOUCH_QUIET +2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000 +//-- SR_GENTLETOUCH_CURE +2345,0,1000,0,0,0,0 +//-- SR_GENTLETOUCH_ENERGYGAIN //CHECK Desc shows these durations. Are they good as is? +2346,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//-- SR_GENTLETOUCH_CHANGE +2347,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//-- SR_GENTLETOUCH_REVITALIZE +2348,1000,1000,0,60000:120000:180000:240000:300000,0,0 +//========================================== + +//==== Wanderer skills ===================== +//-- WA_SWING_DANCE +2350,1000,2000,0,60000,0,0 +//-- WA_SYMPHONY_OF_LOVER +2351,1000,2000,0,60000,0,0 +//-- WA_MOONLIT_SERENADE +2352,1000,2000,0,60000,0,0 +//========================================== + +//==== Minstresl skills ==================== +//-- MI_RUSH_WINDMILL +2381,1000,2000,0,60000,0,0 +//-- MI_ECHOSONG +2382,1000,2000,0,60000,0,0 +//-- MI_HARMONIZE +2383,1000,1000,0,60000,0,5000 +//========================================== + +//==== Minstrel/Wanderer skills ============ +//-- WM_METALICSOUND +2413,1000:1500:2000:2500:3000,1000,0,0,0,2000:2500:3000:3500:4000 +//-- WM_REVERBERATION +2414,1100:1200:1300:1400:1500,1000,0,9000:10000:11000:12000:13000,0,0 + +//-- WM_DOMINION_IMPULSE +2417,0,1000,0,0,0,0 +//-- WM_SEVERE_RAINSTORM +2418,2000:2500:3000:3500:4000,1000,0,900:1500:2100:2700:3000,0,5000 +//-- WM_POEMOFNETHERWORLD +2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0 +//-- WM_VOICEOFSIREN +2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000 +//-- WM_DEADHILLHERE +2421,4000:3500:3000:2500:2000,1000,0,0,0,0 +//-- WM_LULLABY_DEEPSLEEP +2422,3000,1000,0,12000:14000:16000:18000:20000,0,10000 +//-- WM_SIRCLEOFNATURE +2423,2000,1000,0,60000,0,15000 +//-- WM_RANDOMIZESPELL +2424,0,1000,0,0,0,3000 +//-- WM_GLOOMYDAY +2425,1500,1000,0,30000:45000:60000:75000:90000,0,3000 +//-- WM_GREAT_ECHO +2426,2500:2700:2900:3100:3300,1000,0,0,0,10000 +//-- WM_SONG_OF_MANA +2427,1500,1000,0,30000:60000:90000:120000:150000,0,90000 +//-- WM_DANCE_WITH_WUG +2428,2000:2500:3000:3500:4000,1000,0,30000:60000:90000:120000:150000,0,90000 +//-- WM_SOUND_OF_DESTRUCTION +2429,500:1000:1500:2000:2500,1000,0,0,0,20000 +//-- WM_SATURDAY_NIGHT_FEVER +2430,2000:3000:4000:5000:6000,1000,0,20000:30000:40000:50000:60000,3000,180000 +//-- WM_LERADS_DEW +2431,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_MELODYOFSINK +2432,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_BEYOND_OF_WARCRY +2433,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//-- WM_UNLIMITED_HUMMING_VOICE +2434,1500,1000,0,20000:30000:40000:50000:60000,0,180000 +//========================================== + +//==== Sorcerer skills ===================== +//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +2443,1000,1000,0,12000,0,0 +//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +2444,1000,1000,0,12000,0,0 +//-- SO_SPELLFIST +2445,0,1000,0,20000:25000:30000:35000:40000,0,0 +//-- SO_EARTHGRAVE +2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000 +//-- SO_DIAMONDDUST +2447,5500:6000:6500:7000:7500,1000,0,500,12000:14000:16000:18000:20000,5000 +//-- SO_POISON_BUSTER +2450,2000:3000:4000:5000:6000,1000,0,0,0,2000 +//-- SO_PSYCHIC_WAVE +2449,9000:9900:10800:11700:12600,1000,0,1200:1700:2200:2700:3200,0,5000 +//-- SO_CLOUD_KILL +2450,3300:3500:3700:3900:4100,1000,0,8000:10000:12000:14000:16000,10000:15000:20000:25000:30000,5000 +//-- SO_STRIKING +2451,3000,1000,0,60000,0,2000 +//-- SO_WARMER +2452,1700:1900:2100:2300:2500,1000,0,40000:45000:50000:55000:60000,30000,60000 +//-- SO_VACUUM_EXTREME //CHECK Whats duration 2 used for? Is it part of holding the player in place until duration 1 ends? +2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000 +//-- SO_VARETYR_SPEAR //CHECK Duration 2 is used for the stun? +2454,1700:1900:2100:2300:2500,1000,0,0,3000,2000 +//-- SO_ARULLO +2455,1500:2000:2500:3000:3500,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000 +//-- SO_EL_CONTROL +2456,2000,0,0,0,0,5000 +//-- SO_SUMMON_AGNI //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2457,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_AQUA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2458,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_VENTUS //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2459,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_SUMMON_TERA //CHECK Yoyo says the cooldown is 5 seconds. Need to confirm. +2460,3000:4000:5000,0,0,600000:900000:1200000,0,60000 +//-- SO_EL_ACTION +2461,0,0,0,0,0,5000 +//-- SO_EL_ANALYSIS +2462,2000,0,0,0,0,0 + +//-- SO_EL_CURE +2464,2000,1000,0,0,0,0 +//-- SO_FIRE_INSIGNIA +2465,2000,0,0,60000,0,60000 +//-- SO_WATER_INSIGNIA +2466,2000,0,0,60000,0,60000 +//-- SO_WIND_INSIGNIA +2467,2000,0,0,60000,0,60000 +//-- SO_EARTH_INSIGNIA +2468,2000,0,0,60000,0,60000 +//========================================== + +//==== Genetic skills ====================== +//-- GN_CART_TORNADO //CHECK Duration 1 used for stun? +2476,0,500,0,5000,0,0:500:1000:1500:2000 +//-- GN_CARTCANNON +2477,1000:1500:2000:2500:3000,500,0,0,0,0 +//-- GN_CARTBOOST +2478,1500,500,0,90000,0,0 +//-- GN_THORNS_TRAP +2479,1500,500,0,10000:12000:14000:16000:18000,20000,0 +//-- GN_BLOOD_SUCKER +2480,1500,500,0,20000:22000:24000:26000:28000,0,0 +//-- GN_SPORE_EXPLOSION +2481,1500,500,0,2000:2000:3000:3000:4000,0,5000 +//-- GN_WALLOFTHORN +2482,1500,500,0,10000:11000:12000:13000:14000,0,5000 +//-- GN_CRAZYWEED //CHECK Will need to recheck this skill later if durations needs to be set. +2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000 + +//-- GN_DEMONIC_FIRE //CHECK Is duration 2 the burning? +2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,10000,5000 +//-- GN_FIRE_EXPANSION +2486,2000,500,0,0,0,0 +//-- GN_FIRE_EXPANSION_SMOKE_POWDER +2487,0,0,0,10000:12000:14000:16000:18000,0,0 +//-- GN_FIRE_EXPANSION_TEAR_GAS +2488,0,0,0,10000:12000:14000:16000:18000,0,0 + +//-- GN_HELLS_PLANT +2490,3000:3500:4000:4500:5000,500,0,40000,0,0 +//-- GN_HELLS_PLANT_ATK //CHECK Guessing durations 1 and 2 are for stun and bleeding. +2491,0,0,0,6000,16000,0 +//-- GN_MANDRAGORA +2492,1000,500,0,30000,0,10000 +//-- GN_SLINGITEM //CHECK Whats durations 1 and 2 used for? +2493,0,0,0,77000,10000,1000 + +//-- GN_SLINGITEM_RANGEMELEEATK //CHECK Whats duration 1 used for? +2498,0,0,0,3000,0,0 +//========================================== + +//===== Extra 3rd Class Skills ============= +//-- AB_SECRAMENT +2515,2000,500,0,60000:90000:120000:150000:180000,0,0 + +//-- SR_HOWLINGOFLION //CHECK Is duration 1 correct for fear? +2517,1500,0,0,10000,0,10000 +//-- SR_RIDEINLIGHTNING +2518,0,200,0,0,0,1000 +//========================================== + +//===== Misc. Skills ======================= +//-- ALL_ODINS_RECALL +2533,10000,0,0,0,0,300000 +//-- RETURN_TO_ELDICASTES +2534,2000,0,0,0,2000,300000 + +//-- ALL_GUARDIAN_RECALL +//2536,2000,0,0,0,2000,300000 //========================================== //===== Homunculus Skills ================== //-- HLIF_HEAL -8001,0,2000,0,0,0 +8001,0,2000,0,0,0,0 //-- HLIF_AVOID -8002,0,35000,0,40000:35000:30000:25000:20000,0 +8002,0,35000,0,40000:35000:30000:25000:20000,0,0 //-- HLIF_CHANGE -8004,0,600000:900000:1200000,0,60000:120000:180000,0 +8004,0,600000:900000:1200000,0,60000:120000:180000,0,0 //-- HAMI_CASTLE -8005,0,0,0,0,60000:70000:80000:90000:129000 +8005,0,0,0,0,60000:70000:80000:90000:129000,0 //-- HAMI_DEFENCE -8006,0,0,0,40000:35000:30000:25000:20000,0 +8006,0,0,0,40000:35000:30000:25000:20000,0,0 //-- HAMI_BLOODLUST -8008,0,0,0,60000:180000:300000,300000:600000:900000 +8008,0,0,0,60000:180000:300000,300000:600000:900000,0 //-- HFLI_MOON -8009,0,0,1000,0,0 +8009,0,0,1000,0,0,0 //-- HFLI_FLEET -8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8010,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0 //-- HFLI_SPEED -8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000 +8011,0,0,0,60000:55000:50000:45000:40000,60000:70000:80000:90000:120000,0 //-- HVAN_CAPRICE -8013,0,1000:1200:1400:1600:1800,0,0,0 +8013,0,1000:1200:1400:1600:1800,0,0,0,0 //-- HVAN_CHAOTIC -8014,0,1000,1000,0,0 +8014,0,1000,1000,0,0,0 //-- HVAN_EXPLOSION -8016,0,0,1000,0,0 +8016,0,0,1000,0,0,0 +//========================================== + +//===== Mutated Homunculus Skills ========== CHECK - Need Aftercast and Cooldown times for these skills [Rytech] +//-- MH_SUMMON_LEGION +8018,2000,0,0,20000:30000:40000:50000:60000,0,0 +//-- MH_NEEDLE_OF_PARALYZE = Whats the duration of the paralyze status? [Rytech] +8019,1500,0,0,0,0,0 +//-- MH_POISON_MIST +8020,1000:1200:1400:1600:1800,0,0,12000:14000:16000:18000:20000,0,0 +//-- MH_PAIN_KILLER +8021,2000,0,0,20000:30000:40000:50000:60000,0,0 +//-- MH_LIGHT_OF_REGENE +8022,1600:1400:1200:1000:800,0,0,360000:420000:480000:540000:600000,0,0 +//-- MH_OVERED_BOOST +8023,1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_ERASER_CUTTER +8024,1000:1500:2000:2500:3000,0,0,0,0,0 +//-- MH_XENO_SLASHER - CHECK Whats the duration of bleeding status? [Rytech] +8025,2000:3000:4000:5000:6000,0,0,500,0,0 +//-- MH_SILENT_BREEZE +8026,2000,0,0,9000:12000:15000:18000:21000,0,0 +//-- MH_STYLE_CHANGE +//8027,0,0,0,0,0,0,0 +//-- MH_SONIC_CRAW +//8028,0,0,0,0,0,0,0 +//-- MH_SILVERVEIN_RUSH +//8029,0,0,0,0,0,0,0 +//-- MH_MIDNIGHT_FRENZY +//8030,0,0,0,0,0,0,0 +//-- MH_STAHL_HORN - CHECK Stun duration is the same as regular stun? [Rytech] +8031,1000,0,0,0,0,0 +//-- MH_GOLDENE_FERSE +8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_STEINWAND +8033,1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_HEILIGE_STANGE +8034,2000,0,0,0,0,0 +//-- MH_ANGRIFFS_MODUS +8035,200:400:600:800:1000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_TINDER_BREAKER +//8036,0,0,0,0,0,0,0 +//-- MH_CBC +//8037,0,0,0,0,0,0,0 +//-- MH_EQC +//8038,0,0,0,0,0,0,0 +//-- MH_MAGMA_FLOW +8039,4000,0,0,30000:45000:60000:75000:90000,0,0 +//-- MH_GRANITIC_ARMOR +8040,6000:5500:5000:4500:4000,0,0,0,0,0 +//-- MH_LAVA_SLIDE +8041,6000:5500:5000:4500:4000,0,0,12000:14000:16000:18000:20000,0,0 +//-- MH_PYROCLASTIC +8042,6000:5500:5000:4500:4000,0,0,60000:90000:120000:150000:180000,0,0 +//-- MH_VOLCANIC_ASH +8043,5000:4500:4000:3500:3000,0,0,12000:14000:16000:18000:20000,0,0 //========================================== //===== Mercenary Skills =================== //-- MS_MAGNUM -8202,0,0,0,2000,10000 +8202,0,0,2000,2000,10000,0 //-- KN_BOWLINGBASH -8203,700,0,0,0,0 +8203,700,0,0,0,0,0 //-- LK_PARRYING -8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0 +8204,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0 //-- CR_REFLECTSHIELD -8205,0,0,0,300000,0 +8205,0,0,0,300000,0,0 //-- MS_BERSERK -8206,0,0,0,300000,15000 +8206,0,0,0,300000,15000,0 //-- MA_DOUBLE -8207,0,0,0,100,0 +8207,0,0,0,100,0,0 //-- MA_SHOWER -8208,0,0,0,100,0 +8208,0,0,0,100,0,0 //-- MA_SKIDTRAP -8209,0,0,0,300000:240000:180000:120000:60000,0 +8209,0,0,0,300000:240000:180000:120000:60000,0,0 //-- MA_LANDMINE -8210,0,0,0,200000:160000:120000:80000:40000,5000 +8210,0,0,0,200000:160000:120000:80000:40000,5000,0 //-- MA_SANDMAN -8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000 +8211,0,0,0,150000:120000:90000:60000:30000,12000:14000:16000:18000:20000,0 //-- MA_FREEZINGTRAP -8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000 +8212,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0 //-- MA_CHARGEARROW -8214,1500,0,0,0,0 +8214,1500,0,0,0,0,0 //-- MA_SHARPSHOOTING -8215,2000,1500,0,0,0 +8215,2000,1500,0,0,0,0 //-- ML_BRANDISHSPEAR -8217,700,0,0,0,0 +8217,700,0,0,0,0,0 //-- ML_SPIRALPIERCE -8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000 +8218,300:500:700:900:1000,1200:1400:1600:1800:2000,0,0,1000,0 //-- ML_DEFENDER -8219,0,800,0,180000,0 +8219,0,800,0,180000,0,0 //-- ML_AUTOGUARD -8220,0,0,0,300000,0 +8220,0,0,0,300000,0,0 //-- ML_DEVOTION -8221,3000,0,0,0,30000:45000:60000:75000:90000 +8221,3000,0,0,0,30000:45000:60000:75000:90000,0 //-- MER_MAGNIFICAT -8222,4000,2000,0,30000:45000:60000:75000:90000,0 +8222,4000,2000,0,30000:45000:60000:75000:90000,0,0 //-- MER_QUICKEN -8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0 +8223,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0 //-- MER_SIGHT -8224,0,0,0,10000,0 +8224,0,0,0,10000,0,0 //-- MER_CRASH -8225,1000,2000,0,0,5000 +8225,1000,2000,0,0,5000,0 //-- MER_PROVOKE -8232,0,0,0,30000,0 +8232,0,0,0,30000,0,0 //-- MER_DECAGI -8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0 +8234,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0 //-- MER_SCAPEGOAT -8235,3000,0,0,0,0 +8235,3000,0,0,0,0,0 //-- MER_LEXDIVINA -8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0 +8236,0,3000,0,30000:35000:40000:45000:50000:60000:60000:60000:60000:60000,0,0 //-- MER_KYRIE -8238,2000,2000,0,120000,0 +8238,2000,2000,0,120000,0,0 //-- MER_BLESSING -8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8239,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 //-- MER_INCAGI -8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0 +8240,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0 +//========================================== + +//===== Elemental Skills ======================= +//-- EL_CIRCLE_OF_FIRE +8401,0,0,0,-1,0,0 +//-- EL_FIRE_CLOAK +8402,0,0,0,-1,0,0 +//-- EL_FIRE_MANTLE +8403,0,0,0,15000,0,0 +//-- EL_WATER_SCREEN +8404,0,0,0,-1,0,0 +//-- EL_WATER_DROP +8405,0,0,0,-1,0,0 +//-- EL_WATER_BARRIER +8406,1000,0,0,15000,0,0 +//-- EL_WIND_STEP +8407,0,0,0,-1,0,0 +//-- EL_WIND_CURTAIN +8408,0,0,0,-1,0,0 +//-- EL_ZEPHYR +8409,0,0,0,15000,0,0 +//-- EL_STONE_SHIELD +8411,0,0,0,-1,0,0 +//-- EL_POWER_OF_GAIA +8412,0,0,0,15000,0,0 +//-- EL_PYROTECHNIC +8413,0,0,0,-1,0,0 +//-- EL_HEATER +8414,0,0,0,-1,0,0 +//-- EL_TROPIC +8415,0,0,0,-1,0,0 +//-- EL_AQUAPLAY +8416,0,0,0,-1,0,0 +//-- EL_COOLER +8417,0,0,0,-1,0,0 +//-- EL_CHILLY_AIR +8418,0,0,0,-1,0,0 +//-- EL_GUST +8419,0,0,0,-1,0,0 +//-- EL_BLAST +8420,0,0,0,-1,0,0 +//-- EL_WILD_STORM +8421,0,0,0,-1,0,0 +//-- EL_PETROLOGY +8422,0,0,0,-1,0,0 +//-- EL_CURSED_SOIL +8423,0,0,0,-1,0,0 +//-- EL_UPHEAVAL +8424,0,0,0,-1,0,0 +//-- EL_TIDAL_WEAPON +8433,0,0,0,-1,0,0 +//-- EL_TYPOON_MIS +8437,0,0,0,15000,0,0 +//-- EL_STONE_HAMMER +8439,0,0,0,5000,0,0 +//-- EL_ROCK_CRUSHER +8440,0,0,0,15000,0,0 +//-- EL_ROCK_CRUSHER_ATK +8441,0,0,0,15000,0,0 //========================================== //===== Guild Skills ======================= //-- GD_LEADERSHIP -10006,0,0,0,300000,0 +10006,0,0,0,300000,0,0 //-- GD_GLORYWOUNDS -10007,0,0,0,300000,0 +10007,0,0,0,300000,0,0 //-- GD_SOULCOLD -10008,0,0,0,300000,0 +10008,0,0,0,300000,0,0 //-- GD_HAWKEYES -10009,0,0,0,300000,0 +10009,0,0,0,300000,0,0 //-- GD_BATTLEORDER -10010,0,0,0,60000,300000 +10010,0,0,0,60000,300000,0 //-- GD_REGENERATION -10011,0,0,0,60000,300000 +10011,0,0,0,60000,300000,0 //-- GD_RESTORE -10012,10000,0,0,0,300000 +10012,10000,0,0,0,300000,0 //-- GD_EMERGENCYCALL -10013,5000,0,0,0,300000 +10013,5000,0,0,0,300000,0 //========================================== |