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-rw-r--r--db/re/item_db.txt64
-rw-r--r--db/re/skill_cast_db.txt10
2 files changed, 37 insertions, 37 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt
index f2b59072a..a479e106d 100644
--- a/db/re/item_db.txt
+++ b/db/re/item_db.txt
@@ -1209,7 +1209,7 @@
//2158,
//2159,
2160,Giant_Shield,Giant Shield,5,56000,,2800,,130,,1,0x00004082,7,2,32,,100,1,4,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{}
-2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bEquipmentMatk,10; bonus bMaxHP,800; } },{},{}
+2161,Geffenia_Tomb_of_Water,Geffenia Tomb of Water,5,56000,,1000,,30,,0,0x00000200,7,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{}
2162,Bible_Of_Promise2,Bible Of Promise Vol2,5,20,,500,,20,,1,0x00000100,7,2,32,,140,1,5,{ bonus bMdef,5; bonus bHealPower,5; skill "ALL_ODINS_POWER",2; },{},{}
//2163,
//2164,
@@ -1597,7 +1597,7 @@
2573,Archangel_Wings,Archangel Wings,5,0,,200,,18,,1,0xFFFFFFFF,7,2,4,,0,1,1,{},{},{}
2574,Urj_Manteau,Urj Manteau,5,20,,600,,20,,0,0x00000080,8,2,4,,100,1,0,{ bonus bMaxHPRate,2; bonus2 bSubEle,Ele_Neutral,10; },{},{}
2575,Pertz_Manteau,Pertz Manteau,5,20,,600,,16,,0,0x00000080,8,2,4,,100,1,0,{ bonus bFlee,10; bonus bCritical,10; },{},{}
-2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bEquipmentMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{}
+2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{}
2577,Sabath_Hood,Sabath Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,12; bonus bCritical,getrefine(); },{},{}
2578,Nabeu's_Hood,Nabeu's Hood,5,20,,100,,13,,0,0x00001000,7,2,4,,100,1,0,{ bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2; },{},{}
//2579,
@@ -1801,7 +1801,7 @@
2785,Orleans_Glove_M,Orlean's Gloves,5,20,,100,,0,,1,0xFFFFFFFE,2,2,136,,90,0,0,{ bonus bDex,2; bonus bMatkRate,3; },{},{}
2786,Spiritual_Ring_M,Spiritual Ring,5,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bInt,2; bonus bDex,1; },{},{}
2787,Waterdrop_Brooch,Waterdrop Brooch,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5; },{},{}
-2788,Bradium_Earing,Bradium Earring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bInt,1; bonus bDex,1; bonus bEquipmentMatk,5; },{},{}
+2788,Bradium_Earing,Bradium Earring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bInt,1; bonus bDex,1; bonus bMatk,5; },{},{}
2789,Bradium_Ring,Bradium Ring,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bStr,1; bonus bVit,1; bonus bAtk,5; },{},{}
2790,Bradium_Brooch,Bradium Brooch,5,20,,200,,0,,1,0xFFFFFFFF,2,2,136,,0,0,0,{ bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4; },{},{}
2791,Just_Got_Fish,Fresh Fish,5,20,,500,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bHit,3; },{},{}
@@ -1885,7 +1885,7 @@
2884,Pertz_Seal,Pertz Seal,5,20,,200,,3,,1,0x00000080,8,2,136,,100,0,0,{ bonus bBaseAtk,20; bonus bMaxSP,20; },{},{}
//2885,
2886,Sabath_Seal,Sabath Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bCritical,3; },{},{}
-2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bEquipmentMatk,20; },{},{}
+2887,Nabeu's_Seal,Nabeu's Seal,5,20,,100,,0,,0,0x00001000,7,2,136,,100,0,0,{ bonus bBaseAtk,10; bonus bMatk,20; },{},{}
//2888,
//2889,
2890,White_Wing_Brooch,White Wing Brooch,5,20,,100,,0,,0,0x00000800,7,2,136,,100,0,0,{ bonus bDex,2; bonus bLongAtkRate,3; },{},{}
@@ -2354,16 +2354,16 @@
4447,Centipede_Card,Centipede Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5; },{},{}
4448,Cornus_Card,Cornus Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5; },{},{}
4449,Dark_Shadow_Card,Dark Shadow Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5; },{},{}
-4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bIntMatk,10; },{},{}
-4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bIntMatk,100; },{},{}
-4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bEquipmentMatk,3; },{},{}
+4450,Banshee_Master_Card,Banshee Master Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; bonus bMatk,10; },{},{}
+4451,Entweihen_Card,Entweihen Crothen Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,100; },{},{}
+4452,Centipede_Larva_Card,Centipede Larva Card,6,20,,10,,,,,,,,2,,,,,{ bonus bInt,1; bonus bMatk,3; },{},{}
4453,Hilsrion_Card,Hillsrion Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAtk,25; },{},{}
4454,Light_Up_Card1,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{}
4455,Light_Up_Card2,Light Up Card,6,20,,10,,,,,,,,2,,,,,{},{},{}
4456,Nidhoggur_Shadow_Card,Nidhoggur Shadow Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,5; if(BaseClass==Job_High_Wizard) bonus bFixedCastrate,-50; },{},{}
4457,Naght_Sieger_Card,Naght Sieger Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillAtk,"MG_NAPALMBEAT",30; bonus2 bSkillAtk,"MG_SOULSTRIKE",30; bonus2 bSkillAtk,"HW_NAPALMVULCAN",30; bonus2 bSkillAtk,"GS_MAGICALBULLET",30; bonus2 bSkillAtk,"WL_SOULEXPANSION",30; },{},{}
4458,Duneyrr_Card,Duneyrr Card,6,20,,10,,,,,,,,769,,,,,{ bonus bBaseAtk,10; autobonus "{ bonus bFlee2,10; }",10,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
-4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bEquipmentMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
+4459,Rata_Card,Rata Card,6,20,,10,,,,,,,,769,,,,,{ bonus bMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",10,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
4460,Rhyncho_Card,Rhyncho Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,4; bonus bUseSPrate,5; },{},{}
4461,Phylla_Card,Phylla Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",4,4000,0,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
4462,Hardrock_Mammoth_Card,Hardrock Mammoth Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; } },{},{}
@@ -2383,7 +2383,7 @@
4476,Pinguicula_Card,Pinguicula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Insect,10; },{},{}
4477,Hell_Apocalypse_Card,Hell_Apocalypse Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,10; },{},{}
//
-4505,Scaraba_Card,Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bIntMatk,20; bonus bMaxSPrate,-1; },{},{}
+4505,Scaraba_Card,Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bMatk,20; bonus bMaxSPrate,-1; },{},{}
4506,Dolomedes_Card,Dolomedes Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; if(BaseClass==Job_Archer){ bonus bDex,getrefine()/3; } },{},{}
4507,Queen_Scaraba_Card,Queen Scaraba Card,6,20,,10,,,,,,,,2,,,,,{},{},{}
4508,Gold_Scaraba_Card,Gold Scaraba Card,6,20,,10,,,,,,,,136,,,,,{ bonus bBaseAtk,20; bonus bMaxHPrate,-1; },{},{}
@@ -2527,10 +2527,10 @@
4809,Fighting_Lv3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
4810,Fighting_Lv2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
4811,Fighting_Lv1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
-4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,15; bonus bVariableCastrate,-10; },{},{}
-4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,12; bonus bVariableCastrate,-8; },{},{}
-4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,9; bonus bVariableCastrate,-6; },{},{}
-4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,6; bonus bVariableCastrate,-4; },{},{}
+4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{}
+4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{}
+4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{}
+4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{}
4816,Sharp_Lv3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
4817,Sharp_Lv2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
4818,Sharp_Lv1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
@@ -2541,12 +2541,12 @@
4823,Fighting_Lv8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
4824,Fighting_Lv9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
4825,Fighting_Lv10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
-4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,18; bonus bVariableCastrate,-10; },{},{}
-4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,21; bonus bVariableCastrate,-10; },{},{}
-4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,24; bonus bVariableCastrate,-10; },{},{}
-4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,27; bonus bVariableCastrate,-10; },{},{}
-4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,30; bonus bVariableCastrate,-10; },{},{}
-4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bEquipmentMatk,50; bonus bVariableCastrate,-20; },{},{}
+4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{}
+4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{}
+4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{}
+4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{}
+4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{}
+4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{}
4832,Archer_Lv1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{}
4833,Archer_Lv2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{}
4834,Archer_Lv3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{}
@@ -3147,7 +3147,7 @@
5567,Bright_Fury,Bright Fury,5,20,,300,,1,,1,0xFFFFFFFF,7,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2; },{},{}
5568,Rabbit_Bonnet,Rabbit Bonnet,5,20,,1000,,1,,1,0xFFFFFFFF,7,2,768,,0,1,549,{ bonus bInt,2; },{},{}
5569,Gemini_Diadem,Gemini Diadem,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{}
-5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bIntMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{}
+5570,Gemini_Crown,Gemini Crown,5,20,,300,,4,,0,0xFFFFFFFF,7,2,256,,70,1,551,{ bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{}
//5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{}
5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,1,1,553,{ bonus bVit,2; },{},{}
5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,554,{},{},{}
@@ -3323,8 +3323,8 @@
5743,Orange_Stem_Hat,Orange Stem Hat,5,20,,100,,0,,0,0x00000000,7,2,256,,1,0,620,{ bonus bLuk,3; },{},{}
//5744,Capricon_Crown,Capricon Crown,5,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,1,1,621,{ bonus bVit,2; bonus bDex,2; },{},{}
//5745,Capricon_Diadem,Capricon Diadem,5,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,1,1,622,{ bonus bDex,2; bonus bMdef,5; },{},{}
-5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bIntMatk,5; } },{},{}
-5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bIntMatk,10; } },{},{}
+5746,Rune_Circlet,Rune Circlet,5,20,,100,,12,,1,0x00000080,8,2,256,,100,1,623,{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; } },{},{}
+5747,Mitra,Mitra,5,20,,100,,12,,1,0x00000100,8,2,256,,100,1,624,{ bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; } },{},{}
5748,Sniper_Goggle,Sniper Goggles,5,20,,100,,12,,1,0x00000800,8,2,768,,100,1,625,{ bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; } },{},{}
5749,Driver_Band,Driver Band,5,20,,100,,12,,1,0x00000400,8,1,256,,100,1,626,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; } },{},{}
5750,Shadow_Handicraft,Shadow Crown,5,20,,100,,12,,1,0x00020000,8,2,256,,100,1,627,{ bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; } },{},{}
@@ -5898,13 +5898,13 @@
13059,E_Asura_C,Asura,4,1,,0,120,,1,0,0x02000000,7,2,2,1,1,0,1,{},{},{}
13060,E_Counter_Dagger_C,Counter Dagger,4,1,,0,209,,1,0,0x00810204,7,2,2,4,1,0,1,{},{},{}
13061,Black_Wing,Black Wing,4,20,,600,142,,1,1,0x00020000,7,2,2,3,102,1,1,{ bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); bonus bMatkRate,(getrefine()*3); },{},{}
-13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bEquipmentMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{}
+13062,Ancient_Dagger,Ancient Dagger,4,20,,600,107,,0,0,0x028F5EEE,2,2,2,4,120,1,1,{ bonus bMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,50; },{},{}
//13063,
//13064,
//13065,
13066,P_Dagger3,Eden Dagger III,4,0,,0,165:80,,1,0,0xFE9F7EEF,7,2,2,3,60,0,1,{},{},{}
13067,Kris,Kris,4,20,,700,107:70,,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,{ bonus2 bHpDrainRate,50,10; },{},{}
-13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bEquipmentMatk,10; } },{},{}
+13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{}
13069,As-nail,As-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{}
13070,Scarlet-nail,Scarlet-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{}
//13071,
@@ -6027,13 +6027,13 @@
13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,4,20,,0,55:90,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{}
13308,Huuma_Blaze_I,Huuma Blaze Shuriken,4,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{}
13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,4,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{},{},{}
-13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ bonus bEquipmentMatk,50; },{},{}
+13310,P_Huuma_Suriken1,P.Huuma Suriken I,4,0,,0,170,,1,0,0x02000000,7,2,34,3,60,0,22,{ bonus bMatk,50; },{},{}
13311,Sword_Huuma_Shuriken,Sword Huuma Shuriken,4,5000,,1500,170,,1,0,0x02000000,8,2,34,3,99,1,22,{ bonus bStr,3; },{},{}
13312,Prototype_Huuma_Shuriken,Prototype Huuma Shuriken,4,0,,3000,0,,1,0,0x02000000,8,2,34,4,99,1,22,{},{},{}
-13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Fire; },{},{}
-13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Water; },{},{}
-13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bEquipmentMatk,50; bonus bAtkEle,Ele_Wind; },{},{}
-13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bEquipmentMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{}
+13313,Flower_Huuma_Shuriken,Flower Huuma Shuriken,4,100000,,1500,150,,1,2,0x02000000,8,2,34,3,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Fire; },{},{}
+13314,Wave_Huuma_Shuriken,Wave Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Water; },{},{}
+13315,Thunderstorm_Huuma_Shuriken,Thunderstorm Huuma Shuriken,4,100000,,1500,200,,1,0,0x02000000,8,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Wind; },{},{}
+13316,Enhance_Huuma_Shuriken,Enhance Huuma Shuriken,4,20,,1500,55,,1,1,0x02000000,7,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,10*getrefine(); bonus bMatk,5*getrefine(); bonus bLongAtkRate,getrefine(); if(BaseLevel>=70) { bonus bBaseAtk,5*((BaseLevel-60)/10); } },{},{}
// More 1-Handed Swords
13400,Cutlas_,Cutlus,4,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
13401,Excalibur_C,Excalibur,4,1,,0,199,,1,0,0x000654E2,7,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{}
@@ -7202,7 +7202,7 @@
18100,Shooting_Star,Shooting Star,4,20,,0,190,,5,0,0x00080800,7,2,34,4,1,1,11,{ bonus bLongAtkRate,20; },{},{}
18101,F_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{}
18102,E_Bow_Of_Rudra_C,Rudra Bow,4,2,,0,185,,5,0,0x000A0848,7,2,34,4,0,0,11,{ bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000; },{},{}
-18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bEquipmentMatk,100; bonus bInt,4; },{},{}
+18103,Mystic_Bow,Mystic Bow,4,0,,1700,75,,5,0,0x00000400,8,2,34,3,105,1,11,{ bonus bMatk,100; bonus bInt,4; },{},{}
//18104,
//18105,
18106,P_Bow3,Eden Bow III,4,0,,0,140,,5,0,0x000A0848,7,2,34,3,60,0,11,{},{},{}
@@ -7223,7 +7223,7 @@
18506,Hattah_Black,Hattah Black,5,12000,,4000,,2,,1,0xFFFFFFFF,7,2,769,,1,1,676,{},{},{}
18507,Elven_Ears_,Elven Ears,5,20,,100,,0,,1,0xFFFFFFFE,7,2,512,,70,0,73,{},{},{}
//
-18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bEquipmentMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{}
+18514,Para_Team_Hat2,Eden Team Hat II,5,0,,0,,5,,1,0xFFFFFFFF,7,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{}
18515,RTC_Winner_Hat,RTC Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,683,{},{},{}
18516,RTC_2nd_Winner_Hat,RTC 2nd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,684,{},{},{}
18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,685,{},{},{}
@@ -7238,7 +7238,7 @@
18527,Dark_Pumpkin_Hat,Dark Pumpkin-head,5,20,,500,,5,,0,0xFFFFFFFF,7,2,256,,45,1,691,{ bonus2 bAddMonsterDropItem,12192,20; bonus bMdef,5; bonus bAllStats,2; },{},{}
18539,Skull_Cap,Skull Cap,5,40,,200,,5,,1,0xFFFFFFFF,7,2,256,,10,1,713,{ bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; } },{},{}
//
-18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bEquipmentMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{}
+18570,Ancient_Gold_Ornament,Ancient Gold Ornament,5,20,,400,,7,,1,0xFFFFFFFE,7,2,256,,100,1,739,{ if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddRace,RC_Boss,8; bonus2 bAddRace,RC_NonBoss,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; } },{},{}
//
18580,Yggdrasil_Crown,Yggdrasil Crown,5,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,1,1,724,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{}
//
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index 1916b215e..44e6dbe4b 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -1195,14 +1195,14 @@
2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000,500
//-- WL_JACKFROST
2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000
-//-- WL_MARSHOFABYSS //TODO: apply proper duration [malufett]
-2205,2500,1000,0,30000,0,0,500
+//-- WL_MARSHOFABYSS
+2205,2500,1000,0,25000,0,0,500
//-- WL_RECOGNIZEDSPELL
2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000
//-- WL_SIENNAEXECRATE
2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1
-//-- WL_STASIS //TODO: apply proper duration [malufett]
+//-- WL_STASIS
2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000,1000
//-- WL_DRAINLIFE
2210,4000,0,0,0,0,2000,1000
@@ -1216,7 +1216,7 @@
2214,3500:4000:4500:5000:5500,0,0,100,0,3000,1000
//-- WL_EARTHSTRAIN
-2216,2000:3000:4000:5000:6000,1000,0,150,0,10000,2000
+2216,2000:3000:4000:5000:6000,1000,0,150,0,75000:90000:105000:120000:135000,2000
//-- WL_TETRAVORTEX
2217,5000:6000:7000:8000:9000,2000,0,20000,0,15000,2000
@@ -1559,7 +1559,7 @@
2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
//-- SO_SUMMON_TERA
2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000
-//-- SO_EL_ACTION //TODO apply proper cooldown [malufett]
+//-- SO_EL_ACTION
2461,0,0,0,0,0,5000,0
//-- SO_EL_ANALYSIS
2462,0,0,0,0,0,0,2000