diff options
Diffstat (limited to 'db/re/skill_tree.conf')
-rw-r--r-- | db/re/skill_tree.conf | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index a29b924aa..f27f6e67a 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -1,16 +1,35 @@ -//==================================================== +//================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules //= -//= http://herc.ws/board/ -//================= More Information ================= +//= Copyright (C) 2013-2015 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//================= More Information ====================================== // http://herc.ws/board/topic/1188-skill-tree-db-redesign/ -//================ Structure Example ================= -/* +//========================================================================= + +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source @@ -22,8 +41,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way } } -*/ -//==================================================== +**************************************************************************/ Novice: { skills: { |