diff options
Diffstat (limited to 'db/re/skill_db.txt')
-rw-r--r-- | db/re/skill_db.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 560644cbc..889ec6d69 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -729,6 +729,23 @@ //**** // GC Guillotine Cross //**** +2021,5,6,1,0,0x1,0,5,1,no,0,0,0,none,0, GC_VENOMIMPRESS,Venom Impress +2022,3,8,1,-1,0,0,5,-7,no,0,0,0,weapon,0, GC_CROSSIMPACT,Cross Impact +2023,3:4:5:6:7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,GC_DARKILLUSION,Dark Illusion +2024,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GC_RESEARCHNEWPOISON,Research New Poison +2025,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, GC_CREATENEWPOISON,Create New Poison +2026,5,6,16,0,0x1,0,1,1,no,0,0,0,none,0, GC_ANTIDOTE,Antidote +2027,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_POISONINGWEAPON,Poisoning Weapon +2028,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_WEAPONBLOCKING,Weapon Blocking +2029,-2,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,3, GC_COUNTERSLASH,Counter Slash +2030,-2,6,4,-1,0x1,0,5,1,no,0,0x200,0,weapon,0, GC_WEAPONCRUSH,Weapon Crush //CHECK SHould this and the above skill have INF2 0x200? +2031,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_VENOMPRESSURE,Venom Pressure +2032,5,6,2,0,0x1,0,5,1,yes,0,0,1,none,0, GC_POISONSMOKE,Poison Smoke +2033,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_CLOAKINGEXCEED,Cloaking Exceed +2034,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,0, GC_PHANTOMMENACE,Phantom Menace +2035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_HALLUCINATIONWALK,Hallucination Walk +2036,0,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,0, GC_ROLLINGCUTTER,Rolling Cutter +2037,7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_CROSSRIPPERSLASHER,Cross Ripper Slasher //**** // AB Arch Bishop @@ -814,6 +831,29 @@ 2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys. 2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal +//**** +// LG Royal Guard +2307,11,8,1,-1,0,2,5,1,no,0,0,10,weapon,0, LG_CANNONSPEAR,Cannon Spear +2308,7,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, LG_BANISHINGPOINT,Banishing Point +2309,0,6,4,0,0x3,2,5,1,no,0,0,0,none,0, LG_TRAMPLE,Trample +2310,1,6,1,0,0,0,5,1,no,0,0,0,weapon,0, LG_SHIELDPRESS,Shield Press +2311,0,6,4,0,0x3,3,5,1,no,0,0,0,none,0, LG_REFLECTDAMAGE,Reflect Damage +2312,5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, LG_PINPOINTATTACK,Pinpoint Attack +2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_FORCEOFVANGUARD,Force of Vanguard +2314,1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0, LG_RAGEBURST,Rage Burst +2315,0,6,4,0,0x2,3,3,1,yes,0,0,0,none,2, LG_SHIELDSPELL,Shield Spell +2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_EXEEDBREAK,Exceed Break +2317,1,6,2,-1,0x2,5,5,1,yes,0,0,0,none,3:4:5:6:7, LG_OVERBRAND,Over Brand //CHECK I know the splash is needed somehow for the strange AoE it gives. +2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_PRESTIGE,Prestige +2319,0,6,4,0,0x1,3,5,1,no,0,0,0,weapon,0, LG_BANDING,Banding //CHECK Splash isnt needed right? Banding has its own UNIT ID. +2320,0,6,4,-1,0x2,3,5,1,yes,0,0,0,weapon,0, LG_MOONSLASHER,Moon Slasher +2321,1,8,2,6,0x2,5,5,-7,yes,0,0,0,weapon,0, LG_RAYOFGENESIS,Ray of Genesis +2322,0,6,16,0,0x3,1,5,1,yes,0,0,0,none,0, LG_PIETY,Piety +2323,0,8,4,2,0x2,1:1:2:2:3,5,-5,yes,0,0,0,weapon,0, LG_EARTHDRIVE,Earth Drive +2324,3,8,1,-1,0,0,5,3,yes,0,0,0,weapon,0, LG_HESPERUSLIT,Hesperus Lit +2325,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_INSPIRATION,Inspiration + + //2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS, //2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT, //2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION, |