summaryrefslogtreecommitdiff
path: root/db/re/skill_db.txt
diff options
context:
space:
mode:
Diffstat (limited to 'db/re/skill_db.txt')
-rw-r--r--db/re/skill_db.txt40
1 files changed, 40 insertions, 0 deletions
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index 560644cbc..889ec6d69 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -729,6 +729,23 @@
//****
// GC Guillotine Cross
//****
+2021,5,6,1,0,0x1,0,5,1,no,0,0,0,none,0, GC_VENOMIMPRESS,Venom Impress
+2022,3,8,1,-1,0,0,5,-7,no,0,0,0,weapon,0, GC_CROSSIMPACT,Cross Impact
+2023,3:4:5:6:7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,GC_DARKILLUSION,Dark Illusion
+2024,0,0,0,0,0,0,10,0,no,0,0,0,none,0, GC_RESEARCHNEWPOISON,Research New Poison
+2025,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, GC_CREATENEWPOISON,Create New Poison
+2026,5,6,16,0,0x1,0,1,1,no,0,0,0,none,0, GC_ANTIDOTE,Antidote
+2027,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_POISONINGWEAPON,Poisoning Weapon
+2028,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_WEAPONBLOCKING,Weapon Blocking
+2029,-2,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,3, GC_COUNTERSLASH,Counter Slash
+2030,-2,6,4,-1,0x1,0,5,1,no,0,0x200,0,weapon,0, GC_WEAPONCRUSH,Weapon Crush //CHECK SHould this and the above skill have INF2 0x200?
+2031,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_VENOMPRESSURE,Venom Pressure
+2032,5,6,2,0,0x1,0,5,1,yes,0,0,1,none,0, GC_POISONSMOKE,Poison Smoke
+2033,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_CLOAKINGEXCEED,Cloaking Exceed
+2034,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,0, GC_PHANTOMMENACE,Phantom Menace
+2035,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, GC_HALLUCINATIONWALK,Hallucination Walk
+2036,0,6,4,-1,0x2,1,5,1,no,0,0,0,weapon,0, GC_ROLLINGCUTTER,Rolling Cutter
+2037,7,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, GC_CROSSRIPPERSLASHER,Cross Ripper Slasher
//****
// AB Arch Bishop
@@ -814,6 +831,29 @@
2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys.
2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal
+//****
+// LG Royal Guard
+2307,11,8,1,-1,0,2,5,1,no,0,0,10,weapon,0, LG_CANNONSPEAR,Cannon Spear
+2308,7,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, LG_BANISHINGPOINT,Banishing Point
+2309,0,6,4,0,0x3,2,5,1,no,0,0,0,none,0, LG_TRAMPLE,Trample
+2310,1,6,1,0,0,0,5,1,no,0,0,0,weapon,0, LG_SHIELDPRESS,Shield Press
+2311,0,6,4,0,0x3,3,5,1,no,0,0,0,none,0, LG_REFLECTDAMAGE,Reflect Damage
+2312,5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, LG_PINPOINTATTACK,Pinpoint Attack
+2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_FORCEOFVANGUARD,Force of Vanguard
+2314,1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0, LG_RAGEBURST,Rage Burst
+2315,0,6,4,0,0x2,3,3,1,yes,0,0,0,none,2, LG_SHIELDSPELL,Shield Spell
+2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_EXEEDBREAK,Exceed Break
+2317,1,6,2,-1,0x2,5,5,1,yes,0,0,0,none,3:4:5:6:7, LG_OVERBRAND,Over Brand //CHECK I know the splash is needed somehow for the strange AoE it gives.
+2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_PRESTIGE,Prestige
+2319,0,6,4,0,0x1,3,5,1,no,0,0,0,weapon,0, LG_BANDING,Banding //CHECK Splash isnt needed right? Banding has its own UNIT ID.
+2320,0,6,4,-1,0x2,3,5,1,yes,0,0,0,weapon,0, LG_MOONSLASHER,Moon Slasher
+2321,1,8,2,6,0x2,5,5,-7,yes,0,0,0,weapon,0, LG_RAYOFGENESIS,Ray of Genesis
+2322,0,6,16,0,0x3,1,5,1,yes,0,0,0,none,0, LG_PIETY,Piety
+2323,0,8,4,2,0x2,1:1:2:2:3,5,-5,yes,0,0,0,weapon,0, LG_EARTHDRIVE,Earth Drive
+2324,3,8,1,-1,0,0,5,3,yes,0,0,0,weapon,0, LG_HESPERUSLIT,Hesperus Lit
+2325,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_INSPIRATION,Inspiration
+
+
//2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS,
//2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT,
//2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION,