diff options
Diffstat (limited to 'db/re/skill_cast_db.txt')
-rw-r--r-- | db/re/skill_cast_db.txt | 94 |
1 files changed, 28 insertions, 66 deletions
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 7d73fccef..2e349205a 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -8,7 +8,7 @@ // AfterCastWalkDleay : amount of time before character can move again, in milliseconds // Duration1 / Duration2 : usually the durations used by the skill, at special cases it is used to hold special data // Cool Down : amount of time until character can re-use this skill, in milliseconds -// Fixed Casting Time: the skills fixed casting time in milliseconds (when 0, uses 20% of cast time and less than 0 means no fixed cast time) +// Fixed Casting Time: the skills fixed casting time in milliseconds (when 0, uses 20% of cast time and less than 0 means no fixed cast time) //== Extra // On all fields you can use ':' as a delimiter to level-specific values, // - Example using SM_PROVOKE @@ -17,7 +17,6 @@ // - Makes lvl 1 have 1000 (1s) cool down, lvl 2 2500 (2.5s), lvl 3 3000, and so on. //========================================== - //===== Swordman =========================== //-- SM_PROVOKE 6,0,0,0,30000,0,0,0 @@ -27,7 +26,6 @@ 8,0,0,0,10000:13000:16000:19000:22000:25000:28000:31000:34000:37000,10000,10000,0 //========================================== - //===== Mage =============================== //-- MG_SIGHT 10,0,0,0,10000,0,0,0 @@ -55,7 +53,6 @@ 21,640:1280:1920:2560:3200:3840:4480:5120:5760:6400,2000:2000:2000:2000:2000:2000:2000:2000:2000:2000,0,500,0,0,160:320:480:640:800:960:1120:1280:1440:1600 //========================================== - //===== Acolyte ============================ //-- AL_RUWACH 24,0,0,0,10000,0,0,0 @@ -83,7 +80,6 @@ 35,0,1000,0,0,6000,0,0 //========================================== - //===== Archer ============================= //-- AC_CONCENTRATION 45,0,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0 @@ -93,7 +89,6 @@ 47,0,100,0,100,0,0,0 //========================================== - //===== Thief ============================== //-- TF_HIDING 51,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0 @@ -101,13 +96,11 @@ 52,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,0,0 //========================================== - //===== First planned to be shared ========= //-- ALL_RESURRECTION 54,4800:3200:1600:0,0:1000:2000:3000,0,0,0,0,1200:800:400:0 //========================================== - //===== Knight ============================= //-- KN_BRANDISHSPEAR 57,350,0,0,0,0,0,350 @@ -121,7 +114,6 @@ 62,350,0,0,0,0,0,350 //========================================== - //===== Priest ============================= //-- PR_IMPOSITIO 66,0,3000,0,60000,0,0,0 @@ -154,7 +146,6 @@ //========================================== - //===== Wizard ============================= //-- WZ_FIREPILLAR 80,1920:1728:1536:1344:1152:960:768:576:384:192,1000,0,30000,600:800:1000:1200:1400:1600:1800:2000:2200:2400,0,480:432:384:336:288:240:192:144:96:48 @@ -182,7 +173,6 @@ 92,0,1000,0,5000:10000:15000:20000:25000,5000:10000:15000:20000:25000,0,0 //========================================== - //===== Blacksmith ========================= //-- BS_REPAIRWEAPON 108,2500,0,0,0,0,0,2500 @@ -198,7 +188,6 @@ 114,0,0,0,1000:2000:3000:4000:5000,0,0,0 //========================================== - //===== Hunter ============================= //-- HT_SKIDTRAP 115,0,0,0,300000:240000:180000:120000:60000,0,0,0 @@ -224,7 +213,6 @@ 129,800,1000,0,0,0,0,200 //========================================== - //===== Assassin =========================== //-- AS_CLOAKING 135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0,0,0 @@ -240,7 +228,6 @@ 141,500,0,0,5000:5500:6000:6500:7000:7500:8000:8500:9000:9500,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,7500:8000:8500:9000:9500:10000:10500:11000:11500:12000,500 //========================================== - //===== 1st Jobs Quest Skills=============== //-- NV_TRICKDEAD 143,0,0,0,600000,0,0,0 @@ -268,7 +255,6 @@ 157,0,0,0,300000,0,0,5000 //========================================== - //===== NPC Skills Part 1 ================== //-- NPC_ATTRICHANGE 161,0,0,0,1800000,0,0,0 @@ -322,7 +308,6 @@ 207,0,0,0,30000:40000:50000:60000:70000:80000:90000:100000:110000:120000,0,0,0 //========================================== - //===== Rogue ============================== //-- RG_BACKSTAP 212,0,500,0,5000,0,0,0 @@ -340,7 +325,6 @@ 220,0,0,0,180000,0,0,0 //========================================== - //===== Alchemist ========================== //-- AM_DEMONSTRATION 229,800,500,0,40000:45000:50000:55000:60000,0,0,200 @@ -364,7 +348,6 @@ 247,2000,0,0,0,0,0,1000 //========================================== - //===== Crusader =========================== //-- CR_AUTOGUARD 249,0,0,0,300000,0,0,0 @@ -388,7 +371,6 @@ 258,0,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0,0,0 //========================================== - //===== Monk =============================== //-- MO_CALLSPIRITS 261,500,0,0,600000,0,0,500 @@ -439,7 +421,6 @@ 294,0,0,0,1200000,0,0,0 //========================================== - //===== Bard & Dancer (Ensemble Skills) ==== //-- BD_ADAPTATION 304,0,0,0,0,5000,0,0 @@ -461,7 +442,6 @@ 313,0,0,0,60000,60000,0,0 //========================================== - //===== Bard =============================== //-- BA_MUSICALSTRIKE 316,1200,0,0,0,0,0,300 @@ -479,7 +459,6 @@ 322,0,0,0,180000,20000,0,0 //========================================== - //===== Dancer ============================= //-- DC_THROWARROW 324,1200,0,0,0,0,0,300 @@ -497,7 +476,6 @@ 330,0,0,0,180000,20000,0,0 //========================================== - //===== Wedding Skills ===================== //-- WE_MALE 334,1500,0,0,0,0,0,1500 @@ -507,7 +485,6 @@ 336,0,0,0,20000,0,0,0 //========================================== - //===== NPC Skills Part 2 ================== //-- NPC_GRANDDARKNESS 339,0,0,900,900,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000,0,0 @@ -525,7 +502,6 @@ 354,0,0,0,0,0,0,0 //========================================== - //===== Lord Knight ======================== //-- LK_AURABLADE 355,0,0,0,40000:60000:80000:100000:120000,0,0,0 @@ -541,7 +517,6 @@ 360,0,0,0,300000,0,0,0 //========================================== - //===== High Priest ======================== //-- HP_ASSUMPTIO 361,800:1200:1600:2000:2400:2400:2400:2400:2400:2400,1100:1200:1300:1400:1500,0,20000:40000:60000:80000:100000,0,0,200:300:400:500:600 @@ -549,15 +524,13 @@ 362,0,2000:3000:4000:5000:6000,0,20000:25000:30000:35000:40000,20000:25000:30000:35000:40000,0,5000:6000:7000:8000:9000 //========================================== - //===== High Wzard ========================= //-- HW_MAGICCRASHER 365,240,300,0,0,0,0,60 -//-- HW_MAGICPOWER +//-- HW_MAGICPOWER 366,0,0,0,30000,0,0, //========================================== - //===== Paladin ============================ //-- PA_PRESSURE 367,1600,2000:2500:3000:3500:4000,0,0,2000:3000:4000:5000:6000,0,400 @@ -565,7 +538,6 @@ 369,0,0,0,60000,60000,0, //========================================== - //===== Champion =========================== //-- CH_PALMSTRIKE 370,0,300,0,0,0,0, @@ -573,7 +545,6 @@ 371,0,0,0,0,2000:4000:6000:8000:10000,0, //========================================== - //===== Professor ========================== //-- PF_HPCONVERSION 373,1000:1200:1400:1600:1800,0,0,0,0,0, @@ -583,7 +554,6 @@ 375,0,0,0,0,0,10000:10000:10000:10000:15000,0 //========================================== - //===== Assassin Cross ===================== //-- ASC_EDP 378,0,2000,0,40000:45000:50000:55000:60000,20000:30000:40000:50000:60000,0,0 @@ -591,7 +561,6 @@ 379,250,1000:1200:1400:1600:1800:2000:2200:2400:2600:2800,0,0,0,0,250 //========================================== - //===== Sniper ============================= //-- SN_SIGHT 380,0,0,0,30000,0,0,0 @@ -603,7 +572,6 @@ 383,1500:1800:2100:2400:2700:3000:3300:3600:3900:4200,2000,0,130000:160000:190000:220000:250000:280000:310000:340000:370000:400000,0,0,500:600:700:800:900:1000:1100:1200:1300:1400 //========================================== - //===== Whitesmith ========================= //-- WS_MELTDOWN 384,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,5000,0,5:5:6:6:7:7:8:8:9:10 @@ -611,7 +579,6 @@ 387,0,0,0,60000,0,0,0 //========================================== - //===== Stalker ============================ //-- ST_CHASEWALK 389,500,0,0,10000,30000,0,500 @@ -619,7 +586,6 @@ 390,0,0,0,300000,0,0, //========================================== - //===== Clown / Gypsy ====================== //-- CG_ARROWVULCAN 394,1600:1760:1920:2080:2240:2400:2560:2720:2880:3040,2000,2000,0,0,0,400:440:480:520:560:600:640:680:720:760 @@ -658,7 +624,6 @@ 407,0,5000,0,0,0,0,0 //========================================== - //===== Adoption Skills ==================== //-- WE_BABY 408,0,0,0,300000,0,0,2000 @@ -668,7 +633,6 @@ 410,0,0,0,20000,0,0,0 //========================================== - //===== Taekwon ============================ //-- TK_RUN 411,3000:2500:2000:1500:100:500:0:0:0:0,300,0,1000,150000,0,3000:2500:2000:1500:1000:500:0:0:0:0 @@ -836,7 +800,6 @@ 499,0,100,0,100,0,0,0 //========================================== - //===== Gunslinger ========================= //-- GS_GLITTERING 500,0,0,0,600000,0,0,0 @@ -872,7 +835,6 @@ 521,800,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000,0,200 //========================================== - //===== Ninja ============================== //-- NJ_KUNAI 524,0,1000,0,0,0,0,0 @@ -1107,7 +1069,7 @@ 2015,0,0,0,180000,10000,0,2000 //-- RK_VITALITYACTIVATION 2016,0,0,0,180000,0,0,-1 -//-- RK_STORMBLAST +//-- RK_STORMBLAST 2017,2000,2000,0,0,0,0,-1 //-- RK_FIGHTINGSPIRIT 2018,0,0,0,180000,0,0,-1 @@ -1147,7 +1109,7 @@ 2034,0,1000,0,0,0,0,-1 //-- GC_HALLUCINATIONWALK 2035,0,0,0,30000:35000:40000:45000:50000,25000,300000,-1 -//-- GC_ROLLINGCUTTER +//-- GC_ROLLINGCUTTER 2036,0,200,0,3000,0,0,-1 //-- GC_CROSSRIPPERSLASHER 2037,0,1000,0,0,0,0,-1 @@ -1160,7 +1122,7 @@ 2038,2000,500,0,0,0,0,500 //-- AB_ANCILLA 2039,1000,1000,0,0,0,0,-1 -//-- AB_ADORAMUS +//-- AB_ADORAMUS 2040,2000,500,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000,2000,-1 //-- AB_CLEMENTIA 2041,3000,0,0,120000:180000:240000,0,0,1000 @@ -1197,7 +1159,7 @@ //========================================== //===== Warlock ============================ -//-- WL_WHITEIMPRISON +//-- WL_WHITEIMPRISON 2201,0,0,0,6000:8000:10000:12000:14000,15000,4000,-1 //-- WL_SOULEXPANSION 2202,2000,500,0,0,0,0,-1 @@ -1205,13 +1167,13 @@ 2203,2000:2500:3000:3500:4000,1000,0,40000,0,4000,500 //-- WL_JACKFROST 2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000 -//-- WL_MARSHOFABYSS +//-- WL_MARSHOFABYSS 2205,0,1000,0,30000,0,2500:3000:3500:4000:4500,500 //-- WL_RECOGNIZEDSPELL 2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000 -//-- WL_SIENNAEXECRATE +//-- WL_SIENNAEXECRATE 2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1 -//-- WL_STASIS +//-- WL_STASIS 2209,3000,2000,0,10000:15000:20000:25000:30000,1000,180000:190000:200000:210000:220000,1000 //-- WL_DRAINLIFE 2210,4000,0,0,0,0,2000,1000 @@ -1219,11 +1181,11 @@ 2211,5000,2000,0,5000,0,5000,1000 //-- WL_HELLINFERNO 2212,3000,1000,0,20000:30000:40000:50000:60000,0,0,1000 -//-- WL_COMET +//-- WL_COMET 2213,10000:11000:12000:13000:14000,0,0,100,42000,60000,1000:1500:2000:2500:3000 -//-- WL_CHAINLIGHTNING +//-- WL_CHAINLIGHTNING 2214,3500:4000:4500:5000:5500,0,0,100,0,3000,1000 -//-- WL_EARTHSTRAIN +//-- WL_EARTHSTRAIN 2216,2000:3000:4000:5000:6000,1000,0,100,75000:90000:105000:120000:135000,10000,2000 //-- WL_TETRAVORTEX 2217,5000:6000:7000:8000:9000,2000,0,15000:120000:40000:5000,0,15000,2000 @@ -1235,7 +1197,7 @@ 2224,2000,0,0,120000:160000:200000:240000:280000,0,0,-1 //-- WL_SUMMONSTONE 2229,2000,0,0,120000:160000:200000:240000:280000,0,0,-1 -//-- WL_READING_SB +//-- WL_READING_SB 2231,5000,500,0,0,0,0,1000 //-- WL_TELEKINESIS_INTENSE 5012,1000,0,0,60000,0,300000,-1 @@ -1251,9 +1213,9 @@ 2236,4000,1000,0,0,0,0,500 //-- RA_DETONATOR 2237,0,0,0,1000,0,0,-1 -//-- RA_ELECTRICSHOCKER +//-- RA_ELECTRICSHOCKER 2238,0,0,0,15000,20000:22000:24000:26000:28000,0,-1 -//-- RA_CLUSTERBOMB +//-- RA_CLUSTERBOMB 2239,0,0,0,15000,0,0,-1 //-- RA_WUGMASTERY 2240,0,1000,0,0,0,0,-1 @@ -1344,7 +1306,7 @@ //===== Shadow Chaser ====================== //-- SC_FATALMENACE 2284,0,500,0,0,0,0,-1 -//-- SC_REPRODUCE +//-- SC_REPRODUCE 2285,0,1000,0,60000,0,0,-1 //-- SC_AUTOSHADOWSPELL 2286,4000:3600:3200:2800:2400:2000:1600:1200:800:400,0,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:300000,0,0,2000 @@ -1398,7 +1360,7 @@ 2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1 //-- LG_REFLECTDAMAGE 2311,0,0,0,300000,0,0,-1 -//-- LG_PINPOINTATTACK +//-- LG_PINPOINTATTACK 2312,0,1000,0,5000,0,5000,-1 //-- LG_FORCEOFVANGUARD 2313,0,1000,0,300000,0,0,-1 @@ -1435,7 +1397,7 @@ 2326,0,0,0,3000,0,0,-1 //-- SR_SKYNETBLOW 2327,0,500,0,0,0,0,-1 -//-- SR_EARTHSHAKER +//-- SR_EARTHSHAKER 2328,0,0,0,1000,0,3000,-1 //-- SR_FALLENEMPIRE 2329,0,0,0,500:1000:1500:2000:2500,0,0,-1 @@ -1468,7 +1430,7 @@ 2344,0,0,0,5000:7000:9000:11000:13000,0,1000:1500:2000:2500:3000,-1 //-- SR_GENTLETOUCH_CURE 2345,0,1000,0,0,0,1000:1500:2000:2500:3000,-1 -//-- SR_GENTLETOUCH_ENERGYGAIN +//-- SR_GENTLETOUCH_ENERGYGAIN 2346,1000,1000,0,240000,0,0,1000:1500:2000:2500:3000 //-- SR_GENTLETOUCH_CHANGE 2347,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000 @@ -1564,7 +1526,7 @@ 2451,1000,1000,0,60000,0,2000,-1 //-- SO_WARMER 2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000 -//-- SO_VACUUM_EXTREME +//-- SO_VACUUM_EXTREME 2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000,-1 //-- SO_VARETYR_SPEAR 2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000 @@ -1572,15 +1534,15 @@ 2455,2200:2400:2600:2800:3000,1000,0,8000:10000:12000:14000:16000,0,5000:6000:7000:8000:9000,800:600:400:200:-1 //-- SO_EL_CONTROL 2456,2000,0,0,0,0,5000,0 -//-- SO_SUMMON_AGNI +//-- SO_SUMMON_AGNI 2457,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 //-- SO_SUMMON_AQUA 2458,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 -//-- SO_SUMMON_VENTUS +//-- SO_SUMMON_VENTUS 2459,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 -//-- SO_SUMMON_TERA +//-- SO_SUMMON_TERA 2460,1000:2000:3000,0,0,600000:900000:1200000,0,60000,2000 -//-- SO_EL_ACTION +//-- SO_EL_ACTION 2461,0,0,0,0,0,5000,0 //-- SO_EL_ANALYSIS 2462,0,0,0,0,0,0,2000 @@ -1614,7 +1576,7 @@ 2481,1500,500,0,2000:2000:3000:3000:4000,0,5000,-1 //-- GN_WALLOFTHORN 2482,1500,500,0,10000:11000:12000:13000:14000,0,5000,-1 -//-- GN_CRAZYWEED +//-- GN_CRAZYWEED 2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,-1 //-- GN_CRAZYWEED_ATK 2484,0,0,0,100,0,0,-1 @@ -1630,7 +1592,7 @@ //-- GN_HELLS_PLANT 2490,3000:3500:4000:4500:5000,500,0,14000:21000:28000:35000:42000,0,0,-1 -//-- GN_HELLS_PLANT_ATK +//-- GN_HELLS_PLANT_ATK 2491,0,0,0,20000,0,0,-1 //-- GN_MANDRAGORA 2492,1000,500,0,10000:15000:20000:25000:30000,0,10000,-1 @@ -1769,7 +1731,7 @@ //-- MH_SUMMON_LEGION 8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0,400:600:800:1000:1200 -//-- MH_NEEDLE_OF_PARALYZE +//-- MH_NEEDLE_OF_PARALYZE 8019,1000:1100:1200:1300:1400,0,0,12000:14000:16000:18000:20000,0,0,500:400:300:200:100 //-- MH_POISON_MIST 8020,500:700:900:1100:1300,0,0,12000:14000:16000:18000:20000,4000:6000:8000:10000:12000,0,500 @@ -1793,7 +1755,7 @@ //8029,0,0,0,0,0,0,0 //-- MH_MIDNIGHT_FRENZY //8030,0,0,0,0,0,0,0 -//-- MH_STAHL_HORN +//-- MH_STAHL_HORN 8031,800:600:400:200:0,0,0,5000,0,0,200:400:600:800:1000 //-- MH_GOLDENE_FERSE 8032,1000:1200:1400:1600:1800,0,0,30000:45000:60000:75000:90000,0,0,-1 |