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+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//====================================================
+//= Hercules Map Zone Database [Ind/Hercules]
+//==
+//= A unlimited number of zones may be created, a zone
+//= may be used to create a set of disabled items, disabled skills
+//= and mapflags to be used by as many maps as one chooses,
+//= maps can be linked to a specific zone through the zone mapflag
+//= '<map name><tab>mapflag<tab>zone<tab><zone name>'
+//== available types for 'disabled_skills':
+//= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE
+//== More on
+//= http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/
+//= (TODO: replace with wiki link and detail the wiki page in a decent format ^)
+zones: (
+{
+ /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */
+ name: "All" /* changing this name requires MAP_ZONE_ALL_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ //both examples below disable napalm beat (id 11) to players
+ //MG_NAPALMBEAT: "PLAYER"
+ //ID11: "PLAYER"
+ }
+
+ disabled_items: {
+ //Both examples below disable apple (id 501)
+ //Apple: true
+ //ID501: true
+ }
+
+ mapflags: ( )
+
+ /* "command:min-group-lv-to-override" e.g. "heal: 70" */
+ disabled_commands: {
+ //Example Below makes @heal be used in maps within this zone only by those group lv 70 and above
+ //heal: 70
+ }
+ skill_damage_cap: {
+ //Exemple Below caps firebolt damage in maps within this zone to a maximum 50 damage,
+ // (depends on HMAP_ZONE_DAMAGE_CAP_TYPE in src/config/core.h)
+ // to players and monsters.
+ //MG_FIREBOLT: (50,"PLAYER | MONSTER")
+ }
+},
+{
+ /* Normal zone is applied to all maps that are not pkable (where players cant fight each other) */
+ /* However, it wont be applied to maps with its own zones (specified thru mapflag) */
+ name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ WM_LULLABY_DEEPSLEEP: "PLAYER"
+ WM_SIRCLEOFNATURE: "PLAYER"
+ WM_SATURDAY_NIGHT_FEVER: "PLAYER"
+ SO_ARRULLO: "PLAYER"
+ CG_HERMODE: "PLAYER"
+ }
+
+ disabled_items: {
+
+ }
+ mapflags: ( )
+
+},
+{
+ /* PvP zone is applied to all maps with a pvp mapflag */
+ name: "PvP" /* changing this name requires MAP_ZONE_PVP_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ BS_GREED: "PLAYER"
+ CG_HERMODE: "PLAYER"
+ }
+
+ disabled_items: {
+ Greed_Scroll: true
+ }
+},
+{
+ /* PK Mode zone is only used when server is on pk_mode (battle.conf),
+ it applies to all pvp maps that don't have their own zone */
+ name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+
+ }
+
+ disabled_items: {
+
+ }
+
+ /* PK Mode Damage Reductions */
+ /* - weapon_damage_rate -40% */
+ /* - magic_damage_rate -40% */
+ /* - misc_damage_rate -40% */
+ /* - long_damage_rate -30% */
+ /* - short_damage_rate -20% */
+ mapflags: (
+ "weapon_damage_rate 60",
+ "magic_damage_rate 60",
+ "misc_damage_rate 60",
+ "long_damage_rate 70",
+ "short_damage_rate 80" )
+},
+{
+ /* GvG zone is applied to all maps with a gvg mapflag */
+ name: "GvG" /* changing this name requires MAP_ZONE_GVG_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ AL_TELEPORT: "PLAYER"
+ AL_WARP: "PLAYER"
+ WZ_ICEWALL: "PLAYER"
+ TF_BACKSLIDING: "PLAYER"
+ RG_INTIMIDATE: "PLAYER"
+ WE_CALLPARTNER: "PLAYER"
+ HP_ASSUMPTIO: "PLAYER"
+ HP_BASILICA: "PLAYER"
+ CG_MOONLIT: "PLAYER"
+ WE_CALLPARENT: "PLAYER"
+ WE_CALLBABY: "PLAYER"
+ CR_CULTIVATION: "PLAYER"
+ NJ_KIRIKAGE: "PLAYER"
+ CASH_ASSUMPTIO: "PLAYER"
+ BS_GREED: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ }
+
+ disabled_items: {
+ Assumptio_5_Scroll: true
+ Greed_Scroll: true
+ Pty_Assumptio_Scroll: true
+ }
+ /* 5 second duration increase on GvG */
+ /* knockback disabled */
+ /* GvG Mode Damage Reductions */
+ /* - weapon_damage_rate -40% */
+ /* - magic_damage_rate -40% */
+ /* - misc_damage_rate -40% */
+ /* - long_damage_rate -20% */
+ /* - short_damage_rate -20% */
+ mapflags: ( "invincible_time_inc 5000",
+ "noknockback",
+ "weapon_damage_rate 60",
+ "magic_damage_rate 60",
+ "misc_damage_rate 60",
+ "long_damage_rate 80",
+ "short_damage_rate 80" )
+
+},
+{
+ /* Battlegrounds zone is applied to all maps with a battlegrounds mapflag */
+ name: "Battlegrounds" /* changing this name requires MAP_ZONE_BG_NAME to also be changed in src/map/map.h file */
+
+ disabled_skills: {
+ AL_TELEPORT: "PLAYER"
+ AL_WARP: "PLAYER"
+ WZ_ICEWALL: "PLAYER"
+ TF_BACKSLIDING: "PLAYER"
+ RG_INTIMIDATE: "PLAYER"
+ MO_BODYRELOCATION: "PLAYER"
+ WE_CALLPARTNER: "PLAYER"
+ HP_ASSUMPTIO: "PLAYER"
+ HP_BASILICA: "PLAYER"
+ CG_MOONLIT: "PLAYER"
+ WE_CALLPARENT: "PLAYER"
+ WE_CALLBABY: "PLAYER"
+ CR_CULTIVATION: "PLAYER"
+ TK_RUN: "PLAYER"
+ TK_HIGHJUMP: "PLAYER"
+ SG_FEEL: "PLAYER"
+ SG_SUN_WARM: "PLAYER"
+ SG_MOON_WARM: "PLAYER"
+ SG_STAR_WARM: "PLAYER"
+ SG_SUN_COMFORT: "PLAYER"
+ SG_MOON_COMFORT: "PLAYER"
+ SG_STAR_COMFORT: "PLAYER"
+ SG_HATE: "PLAYER"
+ SG_SUN_ANGER: "PLAYER"
+ SG_MOON_ANGER: "PLAYER"
+ SG_STAR_ANGER: "PLAYER"
+ SG_SUN_BLESS: "PLAYER"
+ SG_MOON_BLESS: "PLAYER"
+ SG_STAR_BLESS: "PLAYER"
+ NJ_KIRIKAGE: "PLAYER"
+ CASH_ASSUMPTIO: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ }
+ disabled_items: {
+ Assumptio_5_Scroll: true
+ Pty_Assumptio_Scroll: true
+ }
+
+ /* knockback disabled */
+ /* Battlegrounds Damage Reductions */
+ /* - weapon_damage_rate -30% */
+ /* - magic_damage_rate -30% */
+ /* - misc_damage_rate -30% */
+ /* - long_damage_rate -25% */
+ /* - short_damage_rate -25% */
+ mapflags: ( "noknockback",
+ "weapon_damage_rate 70",
+ "magic_damage_rate 70",
+ "misc_damage_rate 70",
+ "long_damage_rate 75",
+ "short_damage_rate 75" )
+
+},
+{
+ name: "Aldebaran Turbo Track"
+
+ disabled_skills: {
+ SM_ENDURE: "PLAYER"
+ AL_TELEPORT: "PLAYER"
+ AL_WARP: "PLAYER"
+ AL_CURE: "PLAYER"
+ TF_HIDING: "PLAYER"
+ WZ_ICEWALL: "PLAYER"
+ AS_CLOAKING: "PLAYER"
+ RG_INTIMIDATE: "PLAYER"
+ MO_BODYRELOCATION: "PLAYER"
+ LK_CONCENTRATION: "PLAYER"
+ LK_BERSERK: "PLAYER"
+ HP_BASILICA: "PLAYER"
+ WS_CARTBOOST: "PLAYER"
+ ST_CHASEWALK: "PLAYER"
+ CG_MOONLIT: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ GN_CARTBOOST: "PLAYER"
+ }
+
+ disabled_items: {
+ Wing_Of_Fly: true
+ Anodyne: true
+ Green_Potion: true
+ Panacea: true
+ }
+},
+{
+ name: "Jail"
+
+ disabled_skills: {
+ TK_JUMPKICK: "PLAYER"
+ TK_HIGHJUMP: "PLAYER"
+ }
+
+ disabled_items: {
+ Wing_Of_Fly: true
+ Wing_Of_Butterfly: true
+ Giant_Fly_Wing: true
+ WOB_Rune: true
+ WOB_Schwaltz: true
+ WOB_Rachel: true
+ WOB_Local: true
+ }
+},
+{
+ name: "Izlude Battle Arena"
+
+ disabled_skills: {
+ RG_INTIMIDATE: "PLAYER"
+ AL_TELEPORT: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ }
+
+ disabled_items: {
+ Wing_Of_Fly: true
+ }
+},
+{
+ name: "GvG2"
+ inherit: ( "GvG" ) /* will import all gvg has */
+
+ disabled_skills: {
+ TK_HIGHJUMP: "PLAYER"
+ SA_ABRACADABRA: "PLAYER"
+ }
+},
+{
+ name: "Sealed Shrine"
+
+ disabled_skills: {
+ MG_SAFETYWALL: "PLAYER"
+ AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
+ RG_INTIMIDATE: "PLAYER | MONSTER"
+ HP_ASSUMPTIO: "PLAYER"
+ CASH_ASSUMPTIO: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ }
+},
+{
+ name: "Memorial Dungeon" /* ETower, Orc's Memory, Nidhoggur's Nest, etc */
+
+ disabled_skills: {
+ AL_TELEPORT: "PLAYER | MONSTER | HOMUN | MERCENARY"
+ WZ_ICEWALL: "PLAYER"
+ RG_INTIMIDATE: "PLAYER | MONSTER"
+ PF_SPIDERWEB: "PLAYER"
+ NPC_EXPULSION: "PLAYER"
+ SC_FATALMENACE: "PLAYER"
+ SC_DIMENSIONDOOR: "PLAYER"
+ }
+},
+{
+ name: "Towns"
+
+ disabled_skills: {
+ AM_CANNIBALIZE: "PLAYER"
+ AM_SPHEREMINE: "PLAYER"
+ CR_CULTIVATION: "PLAYER"
+ BS_GREED: "PLAYER"
+ SC_MANHOLE: "PLAYER"
+ WM_POEMOFNETHERWORLD: "PLAYER"
+ GN_WALLOFTHORN: "PLAYER"
+ }
+
+ disabled_items: {
+ Greed_Scroll: true
+ }
+}
+) \ No newline at end of file