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-rw-r--r--db/re/item_db.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/db/re/item_db.txt b/db/re/item_db.txt
index 5d8ebffb6..24d583989 100644
--- a/db/re/item_db.txt
+++ b/db/re/item_db.txt
@@ -1953,18 +1953,18 @@
2914,Wizard_Left_Eye,Wizard Left Eye,5,20,,100,,1,,1,0x000FDF80,63,2,136,,0,0,0,{ bonus bInt,4; bonus bMdef,3; },{},{}
2915,Ettlang_Keepsake,Ettlang Keepsake,5,20,,50,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,10; },{},{}
2916,Fairy_Wing,Fairy Wing,5,0,,10,,0,,0,0xFFFFFFFF,63,2,136,,90,0,0,{},{},{}
-2917,Str_Glove,Str Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2918,Int_Glove,Int Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2919,Agi_Glove,Agi Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2920,Vit_Glove,Vit Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2921,Dex_Glove,Dex Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2922,Luk_Glove,Luk Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2923,Str_Glove_,Str Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2924,Int_Glove_,Int Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2925,Agi_Glove_,Agi Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2926,Vit_Glove_,Vit Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2927,Dex_Glove_,Dex Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
-2928,Luk_Glove_,Luk Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{},{},{}
+2917,Str_Glove,Str Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus bAtkRate,1; },{},{}
+2918,Int_Glove,Int Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1; },{},{}
+2919,Agi_Glove,Agi Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1; },{},{}
+2920,Vit_Glove,Vit Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{}
+2921,Dex_Glove,Dex Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1; },{},{}
+2922,Luk_Glove,Luk Glove,5,75000,,100,,0,,0,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1; },{},{}
+2923,Str_Glove_,Str Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if(readparam(bStr)>=110) bonus bAtkRate,1; },{},{}
+2924,Int_Glove_,Int Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMatk,(readparam(bInt)/10); if(readparam(bInt)>=110) bonus bMatkRate,1; },{},{}
+2925,Agi_Glove_,Agi Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bFlee,(readparam(bAgi)/10); if(readparam(bAgi)>=110) bonus bFlee2,1; },{},{}
+2926,Vit_Glove_,Vit Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{}
+2927,Dex_Glove_,Dex Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1; },{},{}
+2928,Luk_Glove_,Luk Glove,5,75000,,100,,0,,1,0xFFFFFFFF,63,2,136,,100,0,0,{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1; },{},{}
2936,Recovery_Ring,Rings of Recovery,5,20,,100,,5,,1,0xFFFFFFFF,7,2,136,,10,0,0,{ bonus bVit,1; },{},{}
2940,Ninja_Manual,Ninja Tutorial,5,0,,100,,0,,0,0x00000001,47,2,136,,1:12,0,0,{},{},{}
2941,Gunslinger_Manual,Gunslinger Tutorial,5,0,,100,,0,,0,0x00000001,47,2,136,,1:12,0,0,{},{},{}