diff options
Diffstat (limited to 'db/re/item_combo_db.txt')
-rw-r--r-- | db/re/item_combo_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 81acb7f0d..f6bd7dc01 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -24,7 +24,7 @@ 1573:2334,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } 1573:2372,{ bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; } 1573:2716:2717,{ bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; } -1615:18539,{ bonus bEquipmentMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } +1615:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } 1616:2515,{ bonus bSpeedRate,25; } 1618:2509,{ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getrefine()*3; } 1618:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } @@ -32,7 +32,7 @@ 1620:2535,{ bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; } 1629:5045,{ bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); } 1631:2129,{ bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; } -1636:18539,{ bonus bEquipmentMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } +1636:18539,{ bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bVariableCastrate,-10; } 1657:2471:2569:15029,{ bonus bHealPower,25; } 1660:2471:2569:15029,{ bonus bHealPower,45; bonus3 bAutoSpellWhenHit,"AB_SILENTIUM",1,10; } 1718:1774,{ bonus bLongAtkRate,50; } @@ -117,7 +117,7 @@ 2475:2574:2883:15036,{ bonus bMaxHPRate,14; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",50; skill "CR_AUTOGUARD",1; } 2476:2575:2884:15037,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bSkillAtk,"RK_SONICWAVE",100; bonus2 bSkillAtk,"RK_WINDCUTTER",100; autobonus "{ sc_start SC_CONCENTRATION,10000,getskilllv(\"LK_CONCENTRATION\")?getskilllv(\"LK_CONCENTRATION\"):1; bonus bAspd,2; }",1,10000,BF_WEAPON,"{}"; } 2477:2577:2886:15038,{ bonus bCritical,15; bonus bFlee,10; bonus bCritAtkRate,40; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; } -2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; /* bonus bEquipmentMatk,10; */ if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),10; bonus bCritical,-20; } +2478:2578:2887:15039,{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatk,10; if(readparam(bStr)>119) { bonus bBaseAtk,30; } bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),10; bonus bCritical,-20; } 2479:2580:2890:15042,{ bonus bAspd,2; bonus bLongAtkRate,30; bonus3 bAutoSpell,"AC_DOUBLE",3,10; bonus2 bSkillAtk,"RA_ARROWSTORM",50; } 2480:2581:2891:15043,{ bonus bMaxHPRate,15; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20; bonus bFlee2,20; bonus bLongAtkRate,-30; bonus bAspd,-7; } 2483:2586:15046,{ bonus2 bSubRace,RC_DemiHuman,15; } @@ -147,7 +147,7 @@ 2725:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } 2726:2727,{ bonus bUseSPrate,-25; } 2733:2772,{ bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; } -2747:13061,{ bonus bHit,5; /* bonus bEquipmentMatk,5; */ } +2747:13061,{ bonus bHit,5; bonus bMatk,5; } 2777:2778:5479,{ bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; } 2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } 2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; } |