diff options
Diffstat (limited to 'db/re/attr_fix.txt')
-rw-r--r-- | db/re/attr_fix.txt | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/db/re/attr_fix.txt b/db/re/attr_fix.txt new file mode 100644 index 000000000..96d6b37d1 --- /dev/null +++ b/db/re/attr_fix.txt @@ -0,0 +1,56 @@ +// Elemental attribute damage adjustment tables +// +// Row: target's defense element +// Column: attacker's weapon element + +1,10 // lv1 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 70, 100, // Neutral + 100, 25, 100, 150, 90, 100, 75, 100, 100, 100, // Water + 100, 100, 25, 90, 150, 100, 75, 100, 100, 100, // Earth + 100, 90, 150, 25, 100, 100, 75, 100, 100, 125, // Fire + 100, 175, 90, 100, 25, 100, 75, 100, 100, 100, // Wind + 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison + 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy + 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow + 70, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost + 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead + +2,10 // lv2 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 50, 100, // Neutral + 100, 0, 100, 175, 80, 100, 50, 75, 100, 100, // Water + 100, 100, 0, 80, 175, 100, 50, 75, 100, 100, // Earth + 100, 80, 175, 0, 100, 100, 50, 75, 100, 150, // Fire + 100, 175, 80, 100, 0, 100, 50, 75, 100, 100, // Wind + 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison + 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy + 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow + 50, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost + 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead + +3,10 // lv3 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral + 100, -25, 100, 200, 70, 100, 25, 50, 100, 125, // Water + 100, 100, -25, 70, 200, 100, 25, 50, 100, 100, // Earth + 100, 70, 200, -25, 100, 100, 25, 50, 100, 175, // Fire + 100, 200, 70, 100, -25, 100, 25, 50, 100, 100, // Wind + 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison + 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy + 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow + 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost + 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead + +4,10 // lv4 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral + 100, -50, 100, 200, 60, 75, 0, 25, 100, 150, // Water + 100, 100, -50, 60, 200, 75, 0, 25, 100, 50, // Earth + 100, 60, 200, -50, 100, 75, 0, 25, 100, 200, // Fire + 100, 200, 60, 100, -50, 75, 0, 25, 100, 100, // Wind + 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison + 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy + 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow + 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost + 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead |