diff options
Diffstat (limited to 'db/pre-re')
-rw-r--r-- | db/pre-re/map_zone_db.conf | 21 | ||||
-rw-r--r-- | db/pre-re/skill_tree.conf | 2 |
2 files changed, 14 insertions, 9 deletions
diff --git a/db/pre-re/map_zone_db.conf b/db/pre-re/map_zone_db.conf index 96dbd0c7a..f51fd8fc6 100644 --- a/db/pre-re/map_zone_db.conf +++ b/db/pre-re/map_zone_db.conf @@ -9,17 +9,22 @@ //= http://hercules.ws/board/ //==================================================== //= Hercules Map Zone Database [Ind/Hercules] -//== +//================ More Information ================== +//= http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/ +//= (TODO: replace with wiki link and detail the wiki page in a decent format ^) +//==================================================== +//================ Description ======================= //= A unlimited number of zones may be created, a zone //= may be used to create a set of disabled items, disabled skills -//= and mapflags to be used by as many maps as one chooses, -//= maps can be linked to a specific zone through the zone mapflag -//= '<map name><tab>mapflag<tab>zone<tab><zone name>' -//== available types for 'disabled_skills': +//= and mapflags to be used by as many maps as one chooses. +//= Maps can be linked to a specific zone through the zone mapflag +//= '<map name><tab>mapflag<tab>zone<tab><zone name>'. +//==================================================== +//= Available types for 'disabled_skills': //= PLAYER, HOMUN, MERCENARY, MONSTER, PET, ELEMENTAL, MOB_BOSS, CLONE, ALL and NONE -//== More on -//= http://hercules.ws/board/topic/302-introducing-hercules-map-zone-database/ -//= (TODO: replace with wiki link and detail the wiki page in a decent format ^) +//==================================================== + + zones: ( { /* All zone is a dynamic (very special) zone that is forcebly inherited by ALL maps automatically */ diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf index a6eb10626..45aea7a20 100644 --- a/db/pre-re/skill_tree.conf +++ b/db/pre-re/skill_tree.conf @@ -8,7 +8,7 @@ //= //= http://hercules.ws/board/ //================= More Information ================= -// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ <desc~!> +// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ //================ Structure Example ================= /* Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) |