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-rw-r--r--db/pre-re/mob_db.conf4
-rw-r--r--db/pre-re/mob_skill_db.conf8
2 files changed, 6 insertions, 6 deletions
diff --git a/db/pre-re/mob_db.conf b/db/pre-re/mob_db.conf
index 78e255f36..92fd149f3 100644
--- a/db/pre-re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -57,9 +57,9 @@ mob_db: (
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
- Size: size (string, defaults to "Size_Medium")
+ Size: size (string, defaults to "Size_Small")
Race: race (string, defaults to "RC_Formless")
- Element: (type, level)
+ Element: (type, level) (string/int, defaults to "Ele_Neutral"/1)
Mode: {
CanMove: true/false (bool, defaults to false)
Looter: true/false (bool, defaults to false)
diff --git a/db/pre-re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf
index 11af05e98..b6e3af07f 100644
--- a/db/pre-re/mob_skill_db.conf
+++ b/db/pre-re/mob_skill_db.conf
@@ -36,20 +36,20 @@ mob_skill_db:(
<Skill_Constant>: {
ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
SkillLevel: (int, defaults to 1)
- SkillState: (int, defaults to 0)
- SkillTarget: (int, defaults to 0)
+ SkillState: (string, defaults to "MSS_ANY")
+ SkillTarget: (string, defaults to "MST_TARGET")
Rate: (int, defaults to 1)
CastTime: (int, defaults to 0)
Delay: (int, defaults to 0)
Cancelable: (boolean, defaults to false)
- CastCondition: (int, defaults to 0)
+ CastCondition: (string, defaults to "MSC_ALWAYS")
ConditionData: (int, defaults to 0)
val0: (int, defaults to 0)
val1: (int, defaults to 0)
val2: (int, defaults to 0)
val3: (int, defaults to 0)
val4: (int, defaults to 0)
- Emotion: (int, defaults to 0)
+ Emotion: (int, defaults to -1)
ChatMsgID: (int, defaults to 0)
}
}