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-rw-r--r--db/pre-re/refine_db.conf6
1 files changed, 6 insertions, 0 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf
index 5896e49f6..725b8c225 100644
--- a/db/pre-re/refine_db.conf
+++ b/db/pre-re/refine_db.conf
@@ -42,6 +42,12 @@ Armors/WeaponLevel1~4: { // Specifies weap
Level: (int or array of int) // Holds either the individule refine level meant for this setting or an array defining a range
of Low to Max level
BlacksmithBlessing: (int) (optional) // How many Blacksmith Blessing required for this range to be safe from breaking
+ Announce: "(string)" (optional) // Sends an announcement server wide when a player reach this refine level using
+ Refinery UI, this feature is only available starting from 2017-08-30 RagexeRE or
+ 2017-09-06 Ragexe the field accepts the following values and it defaults to not announce
+ Success to set the announcement on item refine successful
+ Failure to set the announcement on item refine failure
+ Always to always announce it
Items: {
AegisName: {
Type: "(string)" // The type to determine the chances used for this item, REFINE_CHANCE_TYPE_*