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-rw-r--r--db/pre-re/job_db.conf67
1 files changed, 34 insertions, 33 deletions
diff --git a/db/pre-re/job_db.conf b/db/pre-re/job_db.conf
index ff83db27a..52db40eff 100644
--- a/db/pre-re/job_db.conf
+++ b/db/pre-re/job_db.conf
@@ -1,12 +1,12 @@
//====================================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//=
-//= http://herc.ws/board/
+//=
+//= http://herc.ws/board/
//================= More Information =================
// http://hercs.ws/board/topic/9082-job-db1txt-redesign/
//============== pRE Structure Example ===============
@@ -47,6 +47,7 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
// Note: If table index size is smaller than the max level the server will automatically generate the missing index based on the average increase per level.
}
*/
+
//====================================================
Novice: {
BaseASPD: {
@@ -88,7 +89,7 @@ Novice: {
111, 112, 113, 114, 115, 116, 117, 118, 119, 120, // 111 - 120
121, 122, 123, 124, 125, 126, 127, 128, 129, 130, // 121 - 130
131, 132, 133, 134, 135, 136, 137, 138, 139, 140, // 131 - 140
- 141, 142, 143, 144, 145, 146, 147, 148, 149, 150] // 141 - 150
+ 141, 142, 143, 144, 145, 146, 147, 148, 149, 150] // 141 - 150
}
Swordsman: {
Weight: 28000
@@ -103,7 +104,7 @@ Swordsman: {
TwoHandAxe: 750
Mace: 650
TwoHandMace: 700
- }
+ }
HPTable:[ 40, 46, 53, 61, 70, 79, 89, 100, 111, 123, // 1 - 10
136, 149, 163, 178, 194, 210, 227, 245, 263, 282, // 11 - 20
302, 322, 343, 365, 388, 411, 435, 460, 485, 511, // 21 - 30
@@ -133,7 +134,7 @@ Swordsman: {
232, 234, 236, 238, 240, 242, 244, 246, 248, 250, // 111 - 120
252, 254, 256, 258, 260, 262, 264, 266, 268, 270, // 121 - 130
272, 274, 276, 278, 280, 282, 284, 286, 288, 290, // 131 - 140
- 292, 294, 296, 298, 300, 302, 304, 306, 308, 310] // 141 - 150
+ 292, 294, 296, 298, 300, 302, 304, 306, 308, 310] // 141 - 150
}
Magician: {
Weight: 22000
@@ -172,7 +173,7 @@ Magician: {
676, 682, 688, 694, 700, 706, 712, 718, 724, 730, // 111 - 120
736, 742, 748, 754, 760, 766, 772, 778, 784, 790, // 121 - 130
796, 802, 808, 814, 820, 826, 832, 838, 844, 850, // 131 - 140
- 856, 862, 868, 874, 880, 886, 892, 898, 904, 910] // 141 - 150
+ 856, 862, 868, 874, 880, 886, 892, 898, 904, 910] // 141 - 150
}
Archer: {
Weight: 26000
@@ -236,7 +237,7 @@ Acolyte: {
565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
- 715, 720, 725, 730, 735, 740, 745, 750, 755, 760] // 141 - 150
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760] // 141 - 150
}
Merchant: {
Weight: 28000
@@ -264,7 +265,7 @@ Merchant: {
343, 346, 349, 352, 355, 358, 361, 364, 367, 370, // 111 - 120
373, 376, 379, 382, 385, 388, 391, 394, 397, 400, // 121 - 130
403, 406, 409, 412, 415, 418, 421, 424, 427, 430, // 131 - 140
- 433, 436, 439, 442, 445, 448, 451, 454, 457, 460] // 141 - 150
+ 433, 436, 439, 442, 445, 448, 451, 454, 457, 460] // 141 - 150
}
Thief: {
Weight: 24000
@@ -387,7 +388,7 @@ Wizard: {
1009, 1018, 1027, 1036, 1045, 1054, 1063, 1072, 1081, 1090, // 111 - 120
1099, 1108, 1117, 1126, 1135, 1144, 1153, 1162, 1171, 1180, // 121 - 130
1189, 1198, 1207, 1216, 1225, 1234, 1243, 1252, 1261, 1270, // 131 - 140
- 1279, 1288, 1297, 1306, 1315, 1324, 1333, 1342, 1351, 1360] // 141 - 150
+ 1279, 1288, 1297, 1306, 1315, 1324, 1333, 1342, 1351, 1360] // 141 - 150
}
Blacksmith: {
Weight: 30000
@@ -530,7 +531,7 @@ Crusader: {
531, 536, 541, 545, 550, 555, 559, 564, 569, 574, // 111 - 120
578, 583, 588, 592, 597, 602, 606, 611, 616, 621, // 121 - 130
625, 630, 635, 639, 644, 649, 653, 658, 663, 668, // 131 - 140
- 672, 677, 682, 686, 691, 696, 700, 705, 710, 715] // 141 - 150
+ 672, 677, 682, 686, 691, 696, 700, 705, 710, 715] // 141 - 150
}
Rogue: {
Weight: 24000
@@ -698,7 +699,7 @@ Taekwon: {
200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 111 - 120
200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 121 - 130
200, 200, 200, 200, 200, 200, 200, 200, 200, 200, // 131 - 140
- 200, 200, 200, 200, 200, 200, 200, 200, 200, 200] // 141 - 150
+ 200, 200, 200, 200, 200, 200, 200, 200, 200, 200] // 141 - 150
}
Star_Gladiator: {
Inherit: ("Taekwon")
@@ -731,7 +732,7 @@ Star_Gladiator: {
500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 111 - 120
500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 121 - 130
500, 500, 500, 500, 500, 500, 500, 500, 500, 500, // 131 - 140
- 500, 500, 500, 500, 500, 500, 500, 500, 500, 500] // 141 - 150
+ 500, 500, 500, 500, 500, 500, 500, 500, 500, 500] // 141 - 150
}
Soul_Linker: {
Weight: 24000
@@ -770,7 +771,7 @@ Soul_Linker: {
900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 111 - 120
900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 121 - 130
900, 900, 900, 900, 900, 900, 900, 900, 900, 900, // 131 - 140
- 900, 900, 900, 900, 900, 900, 900, 900, 900, 900] // 141 - 150
+ 900, 900, 900, 900, 900, 900, 900, 900, 900, 900] // 141 - 150
}
Gunslinger: {
Weight: 28000
@@ -797,7 +798,7 @@ Gunslinger: {
528, 534, 540, 546, 552, 558, 564, 570, 576, 582, // 111 - 120
588, 594, 600, 606, 612, 618, 624, 630, 636, 642, // 121 - 130
648, 654, 660, 666, 672, 678, 684, 690, 696, 702, // 131 - 140
- 708, 714, 720, 726, 732, 738, 744, 750, 756, 762] // 141 - 150
+ 708, 714, 720, 726, 732, 738, 744, 750, 756, 762] // 141 - 150
}
Ninja: {
Weight: 26000
@@ -885,7 +886,7 @@ Rune_Knight: {
TwoHandAxe: 520
Mace: 450
TwoHandMace: 520
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -911,7 +912,7 @@ Warlock: {
Sword: 600
Rod: 500
TwoHandRod: 560
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -935,7 +936,7 @@ Ranger: {
Fist: 400
Dagger: 500
Bow: 490
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -963,7 +964,7 @@ Arch_Bishop: {
Knuckle: 500
Book: 440
TwoHandRod: 550
- }
+ }
}
Mechanic: {
Weight: 38000
@@ -976,7 +977,7 @@ Mechanic: {
TwoHandAxe: 480
Mace: 480
TwoHandMace: 500
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -1002,7 +1003,7 @@ Guillotine_Cross: {
Sword: 650
Axe: 800
Katar: 420
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -1027,7 +1028,7 @@ Shadow_Chaser: {
Dagger: 430
Sword: 470
Bow: 470
- }
+ }
}
Royal_Guard: {
Inherit: ("Guillotine_Cross")
@@ -1043,7 +1044,7 @@ Royal_Guard: {
TwoHandAxe: 520
Mace: 440
TwoHandMace: 500
- }
+ }
}
Sorcerer: {
Weight: 30000
@@ -1055,7 +1056,7 @@ Sorcerer: {
Rod: 450
Book: 450
TwoHandRod: 550
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -1080,14 +1081,14 @@ Minstrel: {
Dagger: 520
Bow: 490
Instrument: 440
- }
+ }
}
Wanderer: {
Inherit: ("Ranger")
BaseASPD: {
Whip: 440
Instrument: 2000
- }
+ }
}
Sura: {
Weight: 30000
@@ -1099,7 +1100,7 @@ Sura: {
Rod: 480
Knuckle: 390
TwoHandRod: 500
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -1127,7 +1128,7 @@ Genetic: {
TwoHandAxe: 510
Mace: 440
TwoHandMace: 480
- }
+ }
HPTable:[ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // 1 - 10
11, 12, 13, 14, 15, 16, 17, 18, 19, 20, // 11 - 20
21, 22, 23, 24, 25, 26, 27, 28, 29, 30, // 21 - 30
@@ -1152,14 +1153,14 @@ Kagerou: {
Fist: 400
Dagger: 450
FuumaShuriken: 500
- }
+ }
}
Oboro: {
Inherit: ("Kagerou")
}
Rebellion: {
Inherit: ("Gunslinger")
- InheritHP: ("Soul_Linker")
+ InheritHP: ("Soul_Linker")
}
Novice_High: {
Inherit: ("Novice")
@@ -1370,4 +1371,4 @@ Expanded_Super_Novice: {
}
Expanded_Super_Baby: {
Inherit: ("Novice")
-} \ No newline at end of file
+}