diff options
Diffstat (limited to 'db/pre-re/item_db.conf')
-rw-r--r-- | db/pre-re/item_db.conf | 574 |
1 files changed, 288 insertions, 286 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index 65044a647..48d9b091d 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -29,6 +29,7 @@ item_db: ( Refine: Refineable (boolean, defaults to true) View: View ID (int, defaults to 0) BindOnEquip: true/false (boolean, defaults to false) + ForceSerial: true/false (boolean, defaults to false) BuyingStore: true/false (boolean, defaults to false) Delay: Delay to use item (int, defaults to 0) KeepAfterUse: true/false (boolean, defaults to false) @@ -4866,7 +4867,7 @@ item_db: ( Script: <" skill TF_DOUBLE,5; bonus bDoubleRate,25; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -5557,9 +5558,9 @@ item_db: ( EquipLv: 48 View: 3 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5658,9 +5659,9 @@ item_db: ( Refine: false View: 3 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5770,9 +5771,9 @@ item_db: ( EquipLv: 48 View: 3 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bAddRace,RC_DemiHuman,20; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bAddRace,RC_DemiPlayer,20; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus bAtkEle,Ele_Dark; "> }, @@ -5866,8 +5867,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -5894,7 +5895,7 @@ item_db: ( } Script: <" bonus bCritical,20; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; "> @@ -5970,12 +5971,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,LK_CONCENTRATION,max(getskilllv(LK_CONCENTRATION),1),30; @@ -6513,8 +6514,8 @@ item_db: ( EquipLv: 36 View: 1 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bSubRace,RC_DemiHuman,10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bSubRace,RC_DemiPlayer,10; bonus2 bSubRace,RC_Demon,-10; "> }, @@ -6614,7 +6615,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; - bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_DemiPlayer,-10; "> }, { @@ -7096,7 +7097,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7171,7 +7172,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; @@ -7194,7 +7195,7 @@ item_db: ( EquipLv: 75 View: 16 Script: <" - bonus2 bAddRace,RC_DemiHuman,50; + bonus2 bAddRace,RC_DemiPlayer,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7225,7 +7226,7 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_DemiPlayer,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; @@ -7360,7 +7361,7 @@ item_db: ( Refine: false View: 16 Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bFlee,-160; bonus bFlee2,-160; "> @@ -7490,8 +7491,8 @@ item_db: ( bonus bStr,1; bonus bDex,1; bonus bLuk,1; - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -7520,7 +7521,7 @@ item_db: ( bonus bStr,1; bonus bDex,1; bonus bLuk,1; - bonus2 bAddRace,RC_DemiHuman,70; + bonus2 bAddRace,RC_DemiPlayer,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; @@ -7549,12 +7550,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -7582,12 +7583,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bCriticalAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bCriticalAddRace,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -7779,7 +7780,7 @@ item_db: ( EquipLv: 44 View: 6 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; "> }, @@ -7876,12 +7877,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { @@ -8332,9 +8333,9 @@ item_db: ( EquipLv: 44 View: 7 Script: <" - bonus2 bWeaponComaRace,RC_DemiHuman,30; - bonus2 bSPGainRaceAttack,RC_DemiHuman,2; - bonus2 bSPGainRace,RC_DemiHuman,20; + bonus2 bWeaponComaRace,RC_DemiPlayer,30; + bonus2 bSPGainRaceAttack,RC_DemiPlayer,2; + bonus2 bSPGainRace,RC_DemiPlayer,20; "> }, { @@ -8565,8 +8566,8 @@ item_db: ( } Script: <" bonus bStr,3; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -8593,7 +8594,7 @@ item_db: ( } Script: <" bonus bStr,3; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -8646,12 +8647,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus3 bAutoSpell,NPC_CRITICALWOUND,1,50; } if(getrefine()>8) { @@ -9249,7 +9250,7 @@ item_db: ( View: 4 Script: <" bonus2 bAddEff,Eff_Stun,500; - bonus2 bAddRace,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,20; skill KN_PIERCE,3; "> }, @@ -9343,8 +9344,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20; "> @@ -9372,12 +9373,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,10; } if(getrefine()>8) { @@ -9821,7 +9822,7 @@ item_db: ( View: 5 Script: <" bonus2 bAddRace,RC_Brute,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -9860,7 +9861,7 @@ item_db: ( View: 5 Script: <" bonus bAtkEle,Ele_Dark; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddRace,RC_Angel,10; "> }, @@ -10043,7 +10044,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> }, @@ -10136,8 +10137,8 @@ item_db: ( } Script: <" bonus bStr,2; - bonus2 bAddRace,RC_DemiHuman,25; - bonus bIgnoreDefRace,RC_DemiHuman; + bonus2 bAddRace,RC_DemiPlayer,25; + bonus bIgnoreDefRace,RC_DemiPlayer; bonus bUnbreakableWeapon,0; "> }, @@ -10226,12 +10227,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,70; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,70; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,KN_PIERCE,NPC_CRITICALWOUND,2,200; @@ -10286,7 +10287,7 @@ item_db: ( Script: <" bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus3 bAutoSpell,KN_PIERCE,5,30; "> }, @@ -10732,7 +10733,7 @@ item_db: ( View: 8 Script: <" bonus2 bAddRace,RC_Undead,10; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEle,Ele_Earth,10; "> }, @@ -10944,7 +10945,7 @@ item_db: ( Refine: false View: 8 Script: <" - bonus2 bAddRace,RC_DemiHuman,30; + bonus2 bAddRace,RC_DemiPlayer,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; "> @@ -11059,8 +11060,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -11088,7 +11089,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -11168,12 +11169,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; bonus bAspdRate,5; } if(getrefine()>8) { @@ -11541,7 +11542,7 @@ item_db: ( bonus bStr,3; bonus bInt,3; bonus bLuk,-20; - bonus2 bWeaponComaRace,RC_DemiHuman,10; + bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20; "> @@ -11723,8 +11724,8 @@ item_db: ( bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -11753,7 +11754,7 @@ item_db: ( bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; "> }, @@ -11781,12 +11782,12 @@ item_db: ( } Script: <" bonus bMatkRate,15; - bonus2 bAddRace,RC_DemiHuman,80; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,80; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; "> @@ -11815,10 +11816,10 @@ item_db: ( } Script: <" bonus bMatkRate,15; - bonus2 bAddRace,RC_DemiHuman,80; - bonus2 bIgnoreDefRate,RC_DemiHuman,25; + bonus2 bAddRace,RC_DemiPlayer,80; + bonus2 bIgnoreDefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; - if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; + if(getrefine()>5) bonus2 bIgnoreDefRate,RC_DemiPlayer,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; @@ -11885,7 +11886,7 @@ item_db: ( bonus bStr,3; bonus bInt,3; bonus bLuk,-20; - bonus2 bWeaponComaRace,RC_DemiHuman,10; + bonus2 bWeaponComaRace,RC_DemiPlayer,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,NPC_HELLJUDGEMENT,5,20; "> @@ -12649,7 +12650,7 @@ item_db: ( bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; "> @@ -12679,7 +12680,7 @@ item_db: ( bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; - bonus2 bMagicAddRace,RC_DemiHuman,15; + bonus2 bMagicAddRace,RC_DemiPlayer,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; "> @@ -12868,8 +12869,8 @@ item_db: ( noauction: true } Script: <" - bonus2 bMagicAddRace,RC_DemiHuman,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); + bonus2 bMagicAddRace,RC_DemiPlayer,15; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine()>8) { bonus bCastrate,-5; @@ -12906,7 +12907,7 @@ item_db: ( bonus bDelayrate,-10; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bIgnoreMdefRate,RC_DemiHuman,5; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,AL_HEAL,AL_HEAL,10,100,1; @@ -13775,8 +13776,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -13804,7 +13805,7 @@ item_db: ( Script: <" bonus bDex,2; bonus bInt,10; - bonus2 bAddRace,RC_DemiHuman,55; + bonus2 bAddRace,RC_DemiPlayer,55; bonus bUnbreakableWeapon,0; "> }, @@ -13895,13 +13896,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus2 bSkillAtk,AC_DOUBLE,20; "> @@ -14702,8 +14703,8 @@ item_db: ( Script: <" bonus bStr,2; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus4 bAutoSpell,CH_SOULCOLLECT,1,5,0; bonus bUnbreakableWeapon,0; "> @@ -14732,7 +14733,7 @@ item_db: ( Script: <" bonus bStr,2; bonus bInt,1; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bCastrate,MO_EXTREMITYFIST,-25; autobonus "{ bonus2 bCastrate,MO_EXTREMITYFIST,-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; @@ -14783,12 +14784,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus3 bAutoSpell,MO_INVESTIGATE,5,(getrefine()*10-50); @@ -14820,12 +14821,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bCastrate,MO_EXTREMITYFIST,-100; @@ -15329,8 +15330,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -15358,7 +15359,7 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0; "> @@ -15439,12 +15440,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; "> @@ -16012,8 +16013,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -16040,7 +16041,7 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; bonus2 bSkillAtk,CG_ARROWVULCAN,20; bonus bUnbreakableWeapon,0; "> @@ -16118,12 +16119,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,CG_ARROWVULCAN,CG_TAROTCARD,5,100; "> @@ -16258,12 +16259,12 @@ item_db: ( } Script: <" bonus bMatkRate,getrefine(); - bonus2 bMagicAddRace,RC_DemiHuman,15; - bonus2 bIgnoreMdefRate,RC_DemiHuman,25; + bonus2 bMagicAddRace,RC_DemiPlayer,15; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; - bonus2 bIgnoreMdefRate,RC_DemiHuman,5+(getrefine()-5)*2; + bonus2 bMagicAddRace,RC_DemiPlayer,(getrefine()-5)*2; + bonus2 bIgnoreMdefRate,RC_DemiPlayer,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,WZ_STORMGUST,MG_SAFETYWALL,10,200,1; @@ -17048,7 +17049,7 @@ item_db: ( bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; - bonus2 bSubRace,RC_DemiHuman,95; + bonus2 bSubRace,RC_DemiPlayer,95; skill CR_FULLPROTECTION,5; skill WZ_ESTIMATION,1; skill ST_FULLSTRIP,5; @@ -18175,7 +18176,7 @@ item_db: ( Loc: 256 Refine: false View: 76 - Script: <" bonus2 bSubRace,RC_DemiHuman,10; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,10; "> }, { Id: 2290 @@ -18200,7 +18201,7 @@ item_db: ( Loc: 512 Refine: false View: 78 - Script: <" bonus2 bAddRace,RC_DemiHuman,3; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,3; "> }, { Id: 2292 @@ -19263,7 +19264,7 @@ item_db: ( } Script: <" bonus bUnbreakableArmor,0; - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; "> }, { @@ -19400,7 +19401,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19425,7 +19426,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19450,7 +19451,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19475,7 +19476,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19500,7 +19501,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19525,7 +19526,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19550,7 +19551,7 @@ item_db: ( Script: <" bonus bMaxHP,150; bonus bMdef,2; - bonus2 bSubRace,RC_DemiHuman,2; + bonus2 bSubRace,RC_DemiPlayer,2; "> }, { @@ -19807,7 +19808,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,20; - bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_DemiPlayer,7; "> }, { @@ -20310,7 +20311,7 @@ item_db: ( Job: 0xFFFFFFFE Loc: 64 Refine: false - Script: <" bonus2 bSubRace,RC_DemiHuman,5; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,5; "> }, */ { @@ -20442,7 +20443,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -20467,7 +20468,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -20492,7 +20493,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -20624,7 +20625,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,10; - bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_DemiPlayer,4; bonus3 bAutoSpellWhenHit,AL_INCAGI,1,10; "> }, @@ -21203,7 +21204,7 @@ item_db: ( Job: 0xFFFFFFFE Loc: 4 Refine: false - Script: <" bonus2 bSubRace,RC_DemiHuman,15; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,15; "> }, */ { @@ -21303,7 +21304,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -21328,7 +21329,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -21353,7 +21354,7 @@ item_db: ( Script: <" bonus bMaxHP,50; bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -21509,7 +21510,7 @@ item_db: ( EquipLv: 95 Refine: false Script: <" - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; @@ -21537,7 +21538,7 @@ item_db: ( } Script: <" bonus bMaxHPrate,5; - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; "> }, { @@ -24464,7 +24465,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bExpAddRace,RC_DemiHuman,15; "> + Script: <" bonus2 bExpAddRace,RC_DemiPlayer,15; "> }, { Id: 2761 @@ -25751,7 +25752,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace,RC_DemiHuman,20; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,20; "> }, { Id: 4036 @@ -26015,7 +26016,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 32 - Script: <" bonus2 bSubRace,RC_DemiHuman,30; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,30; "> }, { Id: 4059 @@ -26790,7 +26791,7 @@ item_db: ( Weight: 10 Loc: 2 Script: <" - bonus2 bAddRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_DemiPlayer,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; @@ -27131,8 +27132,8 @@ item_db: ( Script: <" bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; - bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; - bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; + bonus3 bAddMonsterDropItem,529,RC_DemiPlayer,300; + bonus3 bAddMonsterDropItem,530,RC_DemiPlayer,100; "> }, { @@ -27143,7 +27144,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace2,1,30; "> + Script: <" bonus2 bAddRace2,RC2_Goblin,30; "> }, { Id: 4156 @@ -27498,7 +27499,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace2,4,30; "> + Script: <" bonus2 bAddRace2,RC2_Golem,30; "> }, { Id: 4185 @@ -28049,7 +28050,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 32 - Script: <" bonus2 bSubRace2,5,50; "> + Script: <" bonus2 bSubRace2,RC2_Guardian,50; "> }, { Id: 4232 @@ -28229,8 +28230,8 @@ item_db: ( Weight: 10 Loc: 64 Script: <" - bonus2 bSubRace,RC_DemiHuman,-20; - bonus2 bExpAddRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,-20; + bonus2 bExpAddRace,RC_DemiPlayer,10; "> }, { @@ -28243,7 +28244,7 @@ item_db: ( Loc: 2 Script: <" bonus bCritAtkRate,10; - bonus2 bCriticalAddRace,RC_DemiHuman,7; + bonus2 bCriticalAddRace,RC_DemiPlayer,7; "> }, { @@ -28303,7 +28304,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace2,5,40; "> + Script: <" bonus2 bAddRace2,RC2_Guardian,40; "> }, { Id: 4252 @@ -28349,7 +28350,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace2,3,30; "> + Script: <" bonus2 bAddRace2,RC2_Orc,30; "> }, { Id: 4256 @@ -28359,7 +28360,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 136 - Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; "> + Script: <" bonus3 bAddMonsterDropItem,12034,RC_DemiPlayer,100; "> }, { Id: 4257 @@ -28786,7 +28787,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bAddRace2,2,30; "> + Script: <" bonus2 bAddRace2,RC2_Kobold,30; "> }, { Id: 4292 @@ -29240,7 +29241,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bSPGainRace,RC_DemiHuman,5; "> + Script: <" bonus2 bSPGainRace,RC_DemiPlayer,5; "> OnUnequipScript: <" heal 0,-5; "> }, { @@ -29621,7 +29622,7 @@ item_db: ( Buy: 20 Weight: 10 Loc: 2 - Script: <" bonus2 bCriticalAddRace,RC_DemiHuman,10; "> + Script: <" bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { Id: 4361 @@ -30602,8 +30603,8 @@ item_db: ( Weight: 10 Loc: 64 Script: <" - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus bHPGainValue,50; "> }, @@ -30616,9 +30617,9 @@ item_db: ( Weight: 10 Loc: 136 Script: <" - bonus2 bCriticalAddRace,RC_DemiHuman,5; - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bMagicAddRace,RC_DemiHuman,1; + bonus2 bCriticalAddRace,RC_DemiPlayer,5; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bMagicAddRace,RC_DemiPlayer,1; bonus2 bAddEff2,Eff_Bleeding,10; "> }, @@ -30702,7 +30703,7 @@ item_db: ( bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; - bonus2 bMagicAddRace,RC_DemiHuman,50; + bonus2 bMagicAddRace,RC_DemiPlayer,50; "> }, { @@ -33316,8 +33317,8 @@ item_db: ( EquipLv: 70 View: 200 Script: <" - bonus2 bAddRace,RC_DemiHuman,5; - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; + bonus2 bSubRace,RC_DemiPlayer,5; "> }, { @@ -33501,7 +33502,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bSubRace,RC_DemiHuman,10; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,10; "> }, { Id: 5133 @@ -33574,7 +33575,7 @@ item_db: ( View: 208 Script: <" bonus bStr,1; - bonus2 bAddRace,RC_DemiHuman,10; + bonus2 bAddRace,RC_DemiPlayer,10; bonus2 bAddEff2,Eff_Sleep,10; "> }, @@ -33658,7 +33659,7 @@ item_db: ( View: 213 Script: <" bonus bVit,1; - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; "> }, { @@ -34075,7 +34076,7 @@ item_db: ( View: 224 Script: <" bonus bMdef,1; - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; "> }, { @@ -34103,7 +34104,7 @@ item_db: ( Loc: 256 Refine: false View: 226 - Script: <" bonus2 bSubRace,RC_DemiHuman,10; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,10; "> }, { Id: 5173 @@ -35813,7 +35814,7 @@ item_db: ( } Script: <" bonus bMdef,5; - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; "> }, { @@ -36120,7 +36121,7 @@ item_db: ( bonus bMaxSP,50; skill TF_DOUBLE,2; bonus bDoubleRate,10; - bonus2 bSubRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_DemiPlayer,3; "> }, { @@ -36548,7 +36549,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bSubRace,RC_DemiHuman,5; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,5; "> }, { Id: 5307 @@ -36659,7 +36660,7 @@ item_db: ( } Script: <" bonus bStr,1; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -36701,7 +36702,7 @@ item_db: ( noselltonpc: true nogstorage: true } - Script: <" bonus2 bAddRace,RC_DemiHuman,5; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,5; "> }, { Id: 5315 @@ -36913,7 +36914,7 @@ item_db: ( Loc: 512 Refine: false View: 78 - Script: <" bonus2 bAddRace,RC_DemiHuman,7; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,7; "> }, { Id: 5327 @@ -37148,7 +37149,7 @@ item_db: ( Refine: false View: 354 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bStr,2; bonus3 bAutoSpellWhenHit,AL_ANGELUS,10,20; "> @@ -37166,7 +37167,7 @@ item_db: ( Refine: false View: 355 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bInt,2; bonus bMagicHPGainValue,50; "> @@ -37184,7 +37185,7 @@ item_db: ( Refine: false View: 356 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bDex,2; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; "> @@ -37202,7 +37203,7 @@ item_db: ( Refine: false View: 357 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bAgi,2; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10; @@ -37221,7 +37222,7 @@ item_db: ( Refine: false View: 358 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bVit,2; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }"; "> @@ -37239,7 +37240,7 @@ item_db: ( Refine: false View: 359 Script: <" - bonus2 bSubRace,RC_DemiHuman,5; + bonus2 bSubRace,RC_DemiPlayer,5; bonus bLuk,2; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5; @@ -37564,7 +37565,7 @@ item_db: ( EquipLv: 70 View: 371 Script: <" - bonus2 bSubRace,RC_DemiHuman,-10; + bonus2 bSubRace,RC_DemiPlayer,-10; bonus2 bSubRace,RC_Boss,10; "> }, @@ -37773,7 +37774,7 @@ item_db: ( nogstorage: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,12; + bonus2 bAddRace,RC_DemiPlayer,12; bonus bBaseAtk,(JobLevel*2)/7; "> }, @@ -37834,7 +37835,7 @@ item_db: ( noselltonpc: true nogstorage: true } - Script: <" bonus2 bSubRace,RC_DemiHuman,2; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,2; "> }, { Id: 5378 @@ -37955,7 +37956,7 @@ item_db: ( Script: <" bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -38470,7 +38471,7 @@ item_db: ( Script: <" bonus bMaxHP,100; bonus2 bResEff, Eff_Stun, 400; - bonus2 bSubRace,RC_DemiHuman,4; + bonus2 bSubRace,RC_DemiPlayer,4; "> }, { @@ -38706,7 +38707,7 @@ item_db: ( } Script: <" bonus bDex,3; - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; "> }, { @@ -38776,7 +38777,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bSubRace,RC_DemiHuman,12; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,12; "> }, { Id: 5429 @@ -39136,7 +39137,7 @@ item_db: ( Script: <" bonus bAspdRate,10; bonus bAllStats,3; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -39164,7 +39165,7 @@ item_db: ( Script: <" bonus bAspdRate,7; bonus bAllStats,2; - bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bAddRace,RC_DemiPlayer,3; "> }, { @@ -39191,7 +39192,7 @@ item_db: ( Script: <" bonus bAspdRate,5; bonus bAllStats,2; - bonus2 bAddRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; "> }, { @@ -39374,8 +39375,8 @@ item_db: ( } Script: <" bonus bVit,1; - bonus2 bAddRace,RC_DemiHuman,1; - bonus2 bSubRace,RC_DemiHuman,1; + bonus2 bAddRace,RC_DemiPlayer,1; + bonus2 bSubRace,RC_DemiPlayer,1; "> }, { @@ -39570,7 +39571,7 @@ item_db: ( Weight: 100 Loc: 256 View: 469 - Script: <" bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; "> + Script: <" bonus3 bAddMonsterDropItem,550,RC_DemiPlayer,3; "> }, */ /* @@ -39639,7 +39640,7 @@ item_db: ( Script: <" bonus bStr,2; bonus bMaxHPrate,-10; - bonus2 bAddRace2,3,15; + bonus2 bAddRace2,RC2_Orc,15; "> }, { @@ -39775,7 +39776,7 @@ item_db: ( } Script: <" bonus bHit,-10; - bonus2 bAddRace,RC_DemiHuman,6; + bonus2 bAddRace,RC_DemiPlayer,6; "> }, { @@ -39916,7 +39917,7 @@ item_db: ( } Script: <" bonus bMdef,3; - bonus2 bAddRace,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,5; "> }, { @@ -40116,8 +40117,8 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace2, 6, 5; - bonus2 bSubRace2, 6, 5; + bonus2 bAddRace2,RC2_Ninja,5; + bonus2 bSubRace2,RC2_Ninja,5; "> }, { @@ -40446,7 +40447,7 @@ item_db: ( EquipLv: 50 View: 513 Script: <" - bonus2 bSubRace,RC_DemiHuman,12; + bonus2 bSubRace,RC_DemiPlayer,12; bonus bBaseAtk,(JobLevel*2)/7; "> }, @@ -40750,8 +40751,8 @@ item_db: ( bonus bVit,1; bonus bDex,1; bonus bMdef,3; - bonus2 bSubRace,RC_DemiHuman,5; - bonus2 bAddRace,RC_DemiHuman,3; + bonus2 bSubRace,RC_DemiPlayer,5; + bonus2 bAddRace,RC_DemiPlayer,3; "> }, { @@ -41122,7 +41123,7 @@ item_db: ( View: 15 Script: <" bonus bMdef,4; - bonus2 bSubRace,RC_DemiHuman,9; + bonus2 bSubRace,RC_DemiPlayer,9; "> }, { @@ -41345,7 +41346,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRace,RC_DemiHuman,10; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,10; "> }, { Id: 5566 @@ -41368,7 +41369,7 @@ item_db: ( nomail: true noauction: true } - Script: <" bonus2 bAddRace,RC_DemiHuman,2; "> + Script: <" bonus2 bAddRace,RC_DemiPlayer,2; "> }, { Id: 5567 @@ -45303,7 +45304,7 @@ item_db: ( Loc: 512 Refine: false View: 125 - Script: <" bonus2 bSubRace,RC_DemiHuman,3; "> + Script: <" bonus2 bSubRace,RC_DemiPlayer,3; "> }, { Id: 5801 @@ -45317,7 +45318,7 @@ item_db: ( View: 167 Script: <" bonus bAllStats,2; - bonus2 bSubRace,RC_DemiHuman,10; + bonus2 bSubRace,RC_DemiPlayer,10; if(getskilllv(AL_HEAL)==10) { bonus3 bAutoSpellWhenHit,AL_HEAL,10,20; } @@ -45677,7 +45678,7 @@ item_db: ( bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; - bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bSubRace,RC_DemiPlayer,7; bonus2 bSubRace,RC_Undead,7; "> }, @@ -67549,10 +67550,11 @@ item_db: ( { Id: 12444 AegisName: "F_Dun_Tele_Scroll1" - Name: "F Dun Tele Scroll1" + Name: "WoE Teleport Scroll1" Type: 2 Buy: 0 Weight: 10 + Script: <" callfunc "F_CashSiegeTele"; "> }, { Id: 12445 @@ -71645,7 +71647,7 @@ item_db: ( View: 1 Script: <" bonus bAtkEle,Ele_Water; - bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { @@ -71665,7 +71667,7 @@ item_db: ( View: 1 Script: <" bonus bAtkEle,Ele_Water; - bonus2 bCriticalAddRace,RC_DemiHuman,10; + bonus2 bCriticalAddRace,RC_DemiPlayer,10; "> }, { @@ -71839,8 +71841,8 @@ item_db: ( noauction: true } Script: <" - bonus bIgnoreDefRace,RC_DemiHuman; - bonus2 bSubRace,RC_DemiHuman,10; + bonus bIgnoreDefRace,RC_DemiPlayer; + bonus2 bSubRace,RC_DemiPlayer,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; @@ -72148,8 +72150,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; "> @@ -72178,7 +72180,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bAgi,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; @@ -72304,13 +72306,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus3 bAutoSpell,PR_LEXDIVINA,1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,RG_RAID,NPC_WIDEBLEEDING,1,250; "> @@ -72621,8 +72623,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bHit,-10; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -72671,12 +72673,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,pow(getrefine()-4,2); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,GS_RAPIDSHOWER,GS_GLITTERING,1,1000; @@ -73164,9 +73166,9 @@ item_db: ( bonus bDex,2; bonus bHit,10; bonus bCritical,10; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus2 bCastrate,GS_TRACKING,-25; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -73193,8 +73195,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -73223,8 +73225,8 @@ item_db: ( Script: <" bonus bDex,2; bonus bSplashRange,1; - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -73252,8 +73254,8 @@ item_db: ( } Script: <" bonus bDex,2; - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; "> @@ -73310,13 +73312,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bCastrate,GS_TRACKING,25; @@ -73348,13 +73350,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bAddRace,RC_Boss,getrefine(); @@ -73386,14 +73388,14 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,55; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,55; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bSplashRange,1; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_SPREADATTACK,getrefine() * 2; @@ -73425,13 +73427,13 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,35; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,35; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus2 bSkillAtk,GS_TRIPLEACTION,30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus2 bSkillAtk,GS_GROUNDDRIFT,getrefine() * 2; @@ -74282,8 +74284,8 @@ item_db: ( Script: <" bonus bStr,2; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -74311,7 +74313,7 @@ item_db: ( Script: <" bonus bStr,2; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,95; + bonus2 bAddRace,RC_DemiPlayer,95; autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; "> @@ -74339,14 +74341,14 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,95; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,95; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,NJ_HUUMA,100; bonus2 bSkillAtk,NJ_ISSEN,100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-3)*(getrefine()-3); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,NJ_ISSEN,AL_HEAL,10,1000,1; @@ -74579,7 +74581,7 @@ item_db: ( Script: <" skill TF_DOUBLE,5; bonus bDoubleRate,25; - bonus2 bAddRace,RC_DemiHuman,40; + bonus2 bAddRace,RC_DemiPlayer,40; "> }, { @@ -74646,8 +74648,8 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; "> }, @@ -74675,7 +74677,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bDex,1; - bonus2 bAddRace,RC_DemiHuman,75; + bonus2 bAddRace,RC_DemiPlayer,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; "> @@ -74800,12 +74802,12 @@ item_db: ( noauction: true } Script: <" - bonus2 bAddRace,RC_DemiHuman,75; - bonus2 bIgnoreDefRate,RC_DemiHuman,20; + bonus2 bAddRace,RC_DemiPlayer,75; + bonus2 bIgnoreDefRate,RC_DemiPlayer,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { - bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); - bonus2 bIgnoreDefRate,RC_DemiHuman,5; + bonus2 bAddRace,RC_DemiPlayer,(getrefine()-4)*(getrefine()-4); + bonus2 bIgnoreDefRate,RC_DemiPlayer,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { @@ -87771,7 +87773,7 @@ item_db: ( Nouse: { sitting: true } - Script: <" callfunc "F_CashSeigeTele"; "> + Script: <" callfunc "F_CashSiegeTele"; "> }, { Id: 14592 @@ -88088,7 +88090,7 @@ item_db: ( Script: <" bonus bStr,1; bonus bMdef,3; - bonus2 bIgnoreDefRate,RC_DemiHuman,10; + bonus2 bIgnoreDefRate,RC_DemiPlayer,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,NPC_WIDEBLEEDING,1,10; "> @@ -89105,12 +89107,12 @@ item_db: ( Script: <" bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { - bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); - bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); + bonus2 bAddRace,RC_DemiPlayer,(getrefine() - 5); + bonus2 bSubRace,RC_DemiPlayer,(getrefine() - 5); } if(getrefine() > 12) { - bonus2 bAddRace,RC_DemiHuman,7; - bonus2 bSubRace,RC_DemiHuman,7; + bonus2 bAddRace,RC_DemiPlayer,7; + bonus2 bSubRace,RC_DemiPlayer,7; } "> |