diff options
Diffstat (limited to 'db/pre-re/item_db.conf')
-rw-r--r-- | db/pre-re/item_db.conf | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/db/pre-re/item_db.conf b/db/pre-re/item_db.conf index 3e760b62a..3ce62a0fe 100644 --- a/db/pre-re/item_db.conf +++ b/db/pre-re/item_db.conf @@ -71895,51 +71895,80 @@ item_db: ( { Id: 12459 AegisName: "F_Med_Life_Potion" - Name: "F Med Life Potion" + Name: "Medium Life Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_HEAL3, AREA, playerattached()); + sc_start2(SC_M_LIFEPOTION, 600000, -7, 4); + "> }, { Id: 12460 AegisName: "F_Small_Life_Potion" - Name: "F Small Life Potion" + Name: "Small Life Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_HEAL3, AREA, playerattached()); + /* Probably it should be 5% instead of 7%, but we'll follow the client side description... */ + sc_start2(SC_S_LIFEPOTION, 600000, -7, 4); + "> }, { Id: 12461 AegisName: "F_Regeneration_Potion" - Name: "F Regeneration Potion" + Name: "Regeneration Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_LIGHTSPHERE, AREA, playerattached()); + sc_start(SC_HEALPLUS, 1800000, 20); + "> }, { Id: 12462 AegisName: "F_B_Mdef_Potion" - Name: "F B Mdef Potion" + Name: "Big Magic Defense Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_SPELLBREAKER, AREA, playerattached()); + sc_start(SC_PROTECT_MDEF, 180000, 3); + "> }, { Id: 12463 AegisName: "F_S_Mdef_Potion" - Name: "F S Mdef Potion" + Name: "Small Magic Defense Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_SPELLBREAKER, AREA, playerattached()); + sc_start(SC_PROTECT_MDEF, 60000, 3); + "> }, { Id: 12464 AegisName: "F_B_Def_Potion" - Name: "F B Def Potion" + Name: "Big Defense Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_GUARD, AREA, playerattached()); + sc_start(SC_PROTECT_DEF, 180000, 3); + "> }, { Id: 12465 AegisName: "F_S_Def_Potion" - Name: "F S Def Potion" + Name: "Small Defense Potion" Type: "IT_USABLE" Weight: 10 + Script: <" + specialeffect(EF_GUARD, AREA, playerattached()); + sc_start(SC_PROTECT_DEF, 60000, 3); + "> }, { Id: 12466 |