diff options
Diffstat (limited to 'db/pre-re/attr_fix.txt')
-rw-r--r-- | db/pre-re/attr_fix.txt | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/db/pre-re/attr_fix.txt b/db/pre-re/attr_fix.txt index f22aa3dab..134eec5cd 100644 --- a/db/pre-re/attr_fix.txt +++ b/db/pre-re/attr_fix.txt @@ -1,56 +1,56 @@ -// Elemental attribute damage adjustment tables
-//
-// Row: target's defense element
-// Column: attacker's weapon element
-
-1,10 // lv1 Attribute table
-//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
- 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral
- 100, 25, 100, 150, 50, 100, 75, 100, 100, 100, // Water
- 100, 100, 100, 50, 150, 100, 75, 100, 100, 100, // Earth
- 100, 50, 150, 25, 100, 100, 75, 100, 100, 125, // Fire
- 100, 175, 50, 100, 25, 100, 75, 100, 100, 100, // Wind
- 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison
- 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy
- 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow
- 25, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost
- 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead
-
-2,10 // lv2 Attribute table
-//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
- 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral
- 100, 0, 100, 175, 25, 100, 50, 75, 100, 100, // Water
- 100, 100, 50, 25, 175, 100, 50, 75, 100, 100, // Earth
- 100, 25, 175, 0, 100, 100, 50, 75, 100, 150, // Fire
- 100, 175, 25, 100, 0, 100, 50, 75, 100, 100, // Wind
- 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison
- 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy
- 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow
- 0, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost
- 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead
-
-3,10 // lv3 Attribute table
-//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
- 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral
- 100, -25, 100, 200, 0, 100, 25, 50, 100, 125, // Water
- 100, 100, 0, 0, 200, 100, 25, 50, 100, 75, // Earth
- 100, 0, 200, -25, 100, 100, 25, 50, 100, 175, // Fire
- 100, 200, 0, 100, -25, 100, 25, 50, 100, 100, // Wind
- 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison
- 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy
- 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow
- 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost
- 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead
-
-4,10 // lv4 Attribute table
-//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und
- 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral
- 100, -50, 100, 200, 0, 75, 0, 25, 100, 150, // Water
- 100, 100, -25, 0, 200, 75, 0, 25, 100, 50, // Earth
- 100, 0, 200, -50, 100, 75, 0, 25, 100, 200, // Fire
- 100, 200, 0, 100, -50, 75, 0, 25, 100, 100, // Wind
- 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison
- 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy
- 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow
- 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost
- 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead
+// Elemental attribute damage adjustment tables +// +// Row: target's defense element +// Column: attacker's weapon element + +1,10 // lv1 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral + 100, 25, 100, 150, 50, 100, 75, 100, 100, 100, // Water + 100, 100, 100, 50, 150, 100, 75, 100, 100, 100, // Earth + 100, 50, 150, 25, 100, 100, 75, 100, 100, 125, // Fire + 100, 175, 50, 100, 25, 100, 75, 100, 100, 100, // Wind + 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison + 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy + 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow + 25, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost + 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead + +2,10 // lv2 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral + 100, 0, 100, 175, 25, 100, 50, 75, 100, 100, // Water + 100, 100, 50, 25, 175, 100, 50, 75, 100, 100, // Earth + 100, 25, 175, 0, 100, 100, 50, 75, 100, 150, // Fire + 100, 175, 25, 100, 0, 100, 50, 75, 100, 100, // Wind + 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison + 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy + 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow + 0, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost + 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead + +3,10 // lv3 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral + 100, -25, 100, 200, 0, 100, 25, 50, 100, 125, // Water + 100, 100, 0, 0, 200, 100, 25, 50, 100, 75, // Earth + 100, 0, 200, -25, 100, 100, 25, 50, 100, 175, // Fire + 100, 200, 0, 100, -25, 100, 25, 50, 100, 100, // Wind + 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison + 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy + 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow + 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost + 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead + +4,10 // lv4 Attribute table +//Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral + 100, -50, 100, 200, 0, 75, 0, 25, 100, 150, // Water + 100, 100, -25, 0, 200, 75, 0, 25, 100, 50, // Earth + 100, 0, 200, -50, 100, 75, 0, 25, 100, 200, // Fire + 100, 200, 0, 100, -50, 75, 0, 25, 100, 100, // Wind + 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison + 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy + 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow + 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost + 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead |