summaryrefslogtreecommitdiff
path: root/db/pet_db.txt
diff options
context:
space:
mode:
Diffstat (limited to 'db/pet_db.txt')
-rw-r--r--db/pet_db.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/db/pet_db.txt b/db/pet_db.txt
index d9ffbd364..ce2316c59 100644
--- a/db/pet_db.txt
+++ b/db/pet_db.txt
@@ -5,21 +5,21 @@
//
// 01. MobID Monster ID of the pet.
// 02. Name Name of the monster as defined in the database.
-// 02. JName The display name of the monster when hatched.
-// 03. LureID Pet Tame Item ID.
-// 04. EggID Pet Egg ID.
-// 05. EquipID Pet Accessory ID.
-// 06. FoodID Pet Food ID.
-// 07. Fullness The amount Hunger is decreased every [HungeyDelay] seconds.
-// 08. HungeyDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
-// 09. R_Hungry Amount of Intimacy that is increased when fed.
-// 10. R_Full Amount of Intimacy that is decreased when over-fed.
-// 11. Intimate Amount of Intimacy the pet starts with.
-// 12. Die Amount of Intimacy that is decreased when the pet owner dies.
-// 13. Capture Capture succes rate (10000 = 100%)
-// 14. Speed Pet's walk speed. (Defaul: 150)
-// 15. S_Performance Special Performance. (Yes = 1, No = 0)
-// 16. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
+// 03. JName The display name of the monster when hatched.
+// 04. LureID Pet Tame Item ID.
+// 05. EggID Pet Egg ID.
+// 06. EquipID Pet Accessory ID.
+// 07. FoodID Pet Food ID.
+// 08. Fullness The amount Hunger is decreased every [HungeyDelay] seconds.
+// 09. HungeyDelay The amount of time it takes for hunger to decrease after feeding. (Default: 60 seconds)
+// 10. R_Hungry Amount of Intimacy that is increased when fed.
+// 11. R_Full Amount of Intimacy that is decreased when over-fed.
+// 12. Intimate Amount of Intimacy the pet starts with.
+// 13. Die Amount of Intimacy that is decreased when the pet owner dies.
+// 14. Capture Capture succes rate (10000 = 100%)
+// 15. Speed Pet's walk speed. (Defaul: 150)
+// 16. S_Performance Special Performance. (Yes = 1, No = 0)
+// 17. talk_convert_class Disables pet talk (instead of talking they emote with /!.)
//NOTE: The max value (100%) of attack_rate, defense_rate & change_target_rate is 10000.
//In theory you can use any valid script, but it is run only once upon pet