diff options
Diffstat (limited to 'db/mercenary_skill_db.txt')
-rw-r--r-- | db/mercenary_skill_db.txt | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/db/mercenary_skill_db.txt b/db/mercenary_skill_db.txt new file mode 100644 index 000000000..509047651 --- /dev/null +++ b/db/mercenary_skill_db.txt @@ -0,0 +1,145 @@ +//MercenryID,SkillID,SkillLevel
+
+// Archer Mercenaries Level 1-10.
+// MER_ARCHER01
+6017,8207,2 //MA_DOUBLE
+6017,8233,1 //MER_AUTOBERSERK
+
+// MER_ARCHER02
+6018,8208,2 //MA_SHOWER
+6018,8224,1 //MER_SIGHT
+
+// MER_ARCHER03
+6019,8214,1 //MA_CHARGEARROW
+6019,8223,1 //MER_QUICKEN
+
+// MER_ARCHER04
+6020,8237,1 //MER_ESTIMATION
+6020,8222,1 //MER_MAGNIFICAT
+6020,8227,1 //MER_TENDER
+
+// MER_ARCHER05
+6021,8207,5 //MA_DOUBLE
+6021,8232,1 //MER_PROVOKE
+6021,8213,1 //MA_REMOVETRAP
+
+// MER_ARCHER06
+6022,8207,7 //MA_DOUBLE
+6022,8209,3 //MA_LANDMINE
+6022,8234,1 //MER_DECAGI
+
+// MER_ARCHER07
+6023,8208,10 //MA_SHOWER
+6023,8230,1 //MER_MENTALCURE
+6023,8212,2 //MA_FREEZINGTRAP
+
+// MER_ARCHER08
+6024,8223,2 //MER_QUICKEN
+6024,8232,3 //MER_PROVOKE
+6024,8211,3 //MA_SANDMAN
+
+// MER_ARCHER09
+6025,8207,10 //MA_DOUBLE
+6025,8214,1 //MA_CHARGEARROW
+6025,8210,5 //MA_LANDMINE
+
+// MER_ARCHER10
+6026,8214,1 //MA_CHARGEARROW
+6026,8215,5 //MA_SHARPSHOOTING
+6026,8223,5 //MER_QUICKEN
+6026,8233,1 //MER_AUTOBERSERK
+
+// Lancer Mercenaries Level 1-10.
+// MER_LANCER01
+6027,8216,1 //ML_PIERCE
+6027,8226,1 //MER_REGAIN
+
+// MER_LANCER02
+6028,8217,2 //ML_BRANDISH
+6028,8236,1 //MER_LEXDIVINA
+
+// MER_LANCER03
+6029,8216,2 //ML_PIERCE
+6029,8221,1 //ML_DEVOTION
+6029,8229,1 //MER_RECUPERATE
+
+// MER_LANCER04
+6030,8219,1 //ML_DEFENDER
+6030,8225,4 //MER_CRASH
+
+// MER_LANCER05
+6031,8216,5 //ML_PIERCE
+6031,8220,3 //ML_AUTOGUARD
+
+// MER_LANCER06
+6032,8223,2 //MER_QUICKEN
+6032,8217,5 //ML_BRANDISH
+
+// MER_LANCER07
+6033,8221,1 //ML_DEVOTION
+6033,8233,1 //MER_AUTOBERSERK
+
+// MER_LANCER08
+6034,8235,1 //MER_SCAPEGOAT
+6034,8216,10 //ML_PIERCE
+6034,8232,5 //MER_PROVOKE
+
+// MER_LANCER09
+6035,8217,10 //ML_BRANDISH
+6035,8220,7 //ML_AUTOGUARD
+6035,8219,3 //ML_DEFENDER
+
+// MER_LANCER10
+6036,8223,5 //MER_QUICKEN
+6036,8220,10 //ML_AUTOGUARD
+6036,8221,3 //ML_DEVOTION
+6036,8218,5 //ML_SPIRALPIERCE
+
+// Swordman Mercenaries Level 1-10.
+// MER_SWORDMAN01
+6037,8201,1 //MS_BASH
+6037,8234,1 //MER_DECAGI
+
+// MER_SWORDMAN02
+6038,8232,5 //MER_PROVOKE
+6038,8202,3 //MS_MAGNUM
+
+// MER_SWORDMAN03
+6039,8223,1 //MER_QUICKEN
+6039,8228,1 //MER_BENEDICTION
+
+// MER_SWORDMAN04
+6040,8225,1 //MER_CRASH
+6040,8202,5 //MS_MAGNUM
+
+// MER_SWORDMAN05
+6041,8201,5 //MS_BASH
+6041,8225,4 //MER_CRASH
+6041,8228,1 //MER_BENEDICTION
+
+// MER_SWORDMAN06
+6042,8223,5 //MER_QUICKEN
+6042,8237,1 //MER_ESTIMATION
+6042,8234,3 //MER_DECAGI
+
+// MER_SWORDMAN07
+6043,8201,10 //MS_BASH
+6043,8233,1 //MER_AUTOBERSERK
+6043,8235,1 //MER_SCAPEGOAT
+
+// MER_SWORDMAN08
+6044,8223,10 //MER_QUICKEN
+6044,8203,5 //MS_BOWLINGABASH
+6044,8231,1 //MER_COMPRESS
+6044,8204,4 //MS_PARRYING
+
+// MER_SWORDMAN09
+6045,8203,8 //MS_BOWLINGABASH
+6045,8225,3 //MER_CRASH
+6045,8205,5 //MS_REFLECTSHIELD
+
+// MER_SWORDMAN10
+6046,8223,10 //MER_QUICKEN
+6046,8203,10 //MS_BOWLINGABASH
+6046,8201,10 //MS_BASH
+6046,8206,1 //MS_BERSERK
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