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-//================= Hercules Database =====================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2017 Hercules Dev Team
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Items Options Database
-//=========================================================================
-
-item_options_db: (
-/**************************************************************************
- ************* Entry structure ********************************************
- **************************************************************************
-{
- Id: (int) This value must be unique, with an index
- that is represented client-side in
- data/luafiles514/lua files/datainfo/addrandomoptionnametable.lub
- Name: (string) Must be a unique string since it is used
- as a constant.
- Script: <""> Script effect of the option. Utilizes getequippedoptioninfo
- for a variable bonus effect.
-},
-*/
-{
- Id: 1
- Name: "VAR_MAXHPAMOUNT"
- Script: <" bonus(bMaxHP, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 2
- Name: "VAR_MAXSPAMOUNT"
- Script: <" bonus(bMaxSP, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 3
- Name: "VAR_STRAMOUNT"
- Script: <" bonus(bStr, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 4
- Name: "VAR_AGIAMOUNT"
- Script: <" bonus(bAgi, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 5
- Name: "VAR_VITAMOUNT"
- Script: <" bonus(bVit, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 6
- Name: "VAR_INTAMOUNT"
- Script: <" bonus(bInt, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 7
- Name: "VAR_DEXAMOUNT"
- Script: <" bonus(bDex, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 8
- Name: "VAR_LUKAMOUNT"
- Script: <" bonus(bLuk, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 9
- Name: "VAR_MAXHPPERCENT"
- Script: <" bonus(bMaxHPrate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 10
- Name: "VAR_MAXSPPERCENT"
- Script: <" bonus(bMaxSPrate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 11
- Name: "VAR_HPACCELERATION"
- Script: <" bonus(bHPrecovRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 12
- Name: "VAR_SPACCELERATION"
- Script: <" bonus(bSPrecovRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 13
- Name: "VAR_ATKPERCENT"
- Script: <" bonus(bAtkRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 14
- Name: "VAR_MAGICATKPERCENT"
- Script: <" bonus(bMatkRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 15
- Name: "VAR_PLUSASPD"
- Script: <" bonus(bAspd, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 16
- Name: "VAR_PLUSASPDPERCENT"
- Script: <" bonus(bAspdRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 17
- Name: "VAR_ATTPOWER"
- Script: <" bonus(bAtk, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 18
- Name: "VAR_HITSUCCESSVALUE"
- Script: <" bonus(bHit, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 19
- Name: "VAR_ATTMPOWER"
- Script: <" bonus(bMatk, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 20
- Name: "VAR_ITEMDEFPOWER"
- Script: <" bonus(bDef, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 21
- Name: "VAR_MDEFPOWER"
- Script: <" bonus(bMdef, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 22
- Name: "VAR_AVOIDSUCCESSVALUE"
- Script: <" bonus(bFlee, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 23
- Name: "VAR_PLUSAVOIDSUCCESSVALUE"
- Script: <" bonus(bFlee2, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 24
- Name: "VAR_CRITICALSUCCESSVALUE"
- Script: <" bonus(bCritical, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 25
- Name: "ATTR_TOLERACE_NOTHING"
- Script: <" bonus2(bSubEle, Ele_Neutral, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 26
- Name: "ATTR_TOLERACE_WATER"
- Script: <" bonus2(bSubEle, Ele_Water, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 27
- Name: "ATTR_TOLERACE_GROUND"
- Script: <" bonus2(bSubEle, Ele_Earth, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 28
- Name: "ATTR_TOLERACE_FIRE"
- Script: <" bonus2(bSubEle, Ele_Fire, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 29
- Name: "ATTR_TOLERACE_WIND"
- Script: <" bonus2(bSubEle, Ele_Wind, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 30
- Name: "ATTR_TOLERACE_POISON"
- Script: <" bonus2(bSubEle, Ele_Poison, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 31
- Name: "ATTR_TOLERACE_SAINT"
- Script: <" bonus2(bSubEle, Ele_Holy, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 32
- Name: "ATTR_TOLERACE_DARKNESS"
- Script: <" bonus2(bSubEle, Ele_Dark, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 33
- Name: "ATTR_TOLERACE_TELEKINESIS"
- Script: <" bonus2(bSubEle, Ele_Ghost, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 34
- Name: "ATTR_TOLERACE_UNDEAD"
- Script: <" bonus2(bSubEle, Ele_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 35
- Name: "ATTR_TOLERACE_ALL"
- Script: <" bonus2(bSubEle, Ele_All, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-// TODO: Confirm if damage reduction is implemented correctly.
-// kRO desc : <ELEMENT> 몬스터로부터 받는 물리 데미지 %d%% 감소.
-{
- Id: 36
- Name: "DAMAGE_PROPERTY_NOTHING_USER"
- Script: <" bonus3(bSubEle, Ele_Neutral, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 37
- Name: "DAMAGE_PROPERTY_NOTHING_TARGET"
- Script: <" bonus2(bAddEle, Ele_Neutral, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 38
- Name: "DAMAGE_PROPERTY_WATER_USER"
- Script: <" bonus3(bSubEle, Ele_Water, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 39
- Name: "DAMAGE_PROPERTY_WATER_TARGET"
- Script: <" bonus2(bAddEle, Ele_Water, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 40
- Name: "DAMAGE_PROPERTY_GROUND_USER"
- Script: <" bonus3(bSubEle, Ele_Earth, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 41
- Name: "DAMAGE_PROPERTY_GROUND_TARGET"
- Script: <" bonus2(bAddEle, Ele_Earth, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 42
- Name: "DAMAGE_PROPERTY_FIRE_USER"
- Script: <" bonus3(bSubEle, Ele_Fire, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 43
- Name: "DAMAGE_PROPERTY_FIRE_TARGET"
- Script: <" bonus2(bAddEle, Ele_Fire, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 44
- Name: "DAMAGE_PROPERTY_WIND_USER"
- Script: <" bonus3(bSubEle, Ele_Wind, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 45
- Name: "DAMAGE_PROPERTY_WIND_TARGET"
- Script: <" bonus2(bAddEle, Ele_Wind, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 46
- Name: "DAMAGE_PROPERTY_POISON_USER"
- Script: <" bonus3(bSubEle, Ele_Poison, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 47
- Name: "DAMAGE_PROPERTY_POISON_TARGET"
- Script: <" bonus2(bAddEle, Ele_Poison, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 48
- Name: "DAMAGE_PROPERTY_SAINT_USER"
- Script: <" bonus3(bSubEle, Ele_Holy, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 49
- Name: "DAMAGE_PROPERTY_SAINT_TARGET"
- Script: <" bonus2(bAddEle, Ele_Holy, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 50
- Name: "DAMAGE_PROPERTY_DARKNESS_USER"
- Script: <" bonus3(bSubEle, Ele_Dark, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 51
- Name: "DAMAGE_PROPERTY_DARKNESS_TARGET"
- Script: <" bonus2(bAddEle, Ele_Dark, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 52
- Name: "DAMAGE_PROPERTY_TELEKINESIS_USER"
- Script: <" bonus3(bSubEle, Ele_Ghost, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 53
- Name: "DAMAGE_PROPERTY_TELEKINESIS_TARGET"
- Script: <" bonus2(bAddEle, Ele_Ghost, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 54
- Name: "DAMAGE_PROPERTY_UNDEAD_USER"
- Script: <" bonus3(bSubEle, Ele_Undead, getequippedoptioninfo(IT_OPT_VALUE), BF_NORMAL); ">
-},
-{
- Id: 55
- Name: "DAMAGE_PROPERTY_UNDEAD_TARGET"
- Script: <" bonus2(bAddEle, Ele_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 56
- Name: "MDAMAGE_PROPERTY_NOTHING_USER"
- Script: <" bonus3(bSubEle, Ele_Neutral, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 57
- Name: "MDAMAGE_PROPERTY_NOTHING_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Neutral, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 58
- Name: "MDAMAGE_PROPERTY_WATER_USER"
- Script: <" bonus3(bSubEle, Ele_Water, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 59
- Name: "MDAMAGE_PROPERTY_WATER_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Water, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 60
- Name: "MDAMAGE_PROPERTY_GROUND_USER"
- Script: <" bonus3(bSubEle, Ele_Earth, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 61
- Name: "MDAMAGE_PROPERTY_GROUND_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Earth, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 62
- Name: "MDAMAGE_PROPERTY_FIRE_USER"
- Script: <" bonus3(bSubEle, Ele_Fire, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 63
- Name: "MDAMAGE_PROPERTY_FIRE_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Fire, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 64
- Name: "MDAMAGE_PROPERTY_WIND_USER"
- Script: <" bonus3(bSubEle, Ele_Wind, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 65
- Name: "MDAMAGE_PROPERTY_WIND_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Wind, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 66
- Name: "MDAMAGE_PROPERTY_POISON_USER"
- Script: <" bonus3(bSubEle, Ele_Poison, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 67
- Name: "MDAMAGE_PROPERTY_POISON_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Poison, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 68
- Name: "MDAMAGE_PROPERTY_SAINT_USER"
- Script: <" bonus3(bSubEle, Ele_Holy, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 69
- Name: "MDAMAGE_PROPERTY_SAINT_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Holy, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 70
- Name: "MDAMAGE_PROPERTY_DARKNESS_USER"
- Script: <" bonus3(bSubEle, Ele_Dark, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 71
- Name: "MDAMAGE_PROPERTY_DARKNESS_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Dark, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 72
- Name: "MDAMAGE_PROPERTY_TELEKINESIS_USER"
- Script: <" bonus3(bSubEle, Ele_Ghost, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 73
- Name: "MDAMAGE_PROPERTY_TELEKINESIS_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Ghost, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 74
- Name: "MDAMAGE_PROPERTY_UNDEAD_USER"
- Script: <" bonus3(bSubEle, Ele_Undead, getequippedoptioninfo(IT_OPT_VALUE), BF_MAGIC); ">
-},
-{
- Id: 75
- Name: "MDAMAGE_PROPERTY_UNDEAD_TARGET"
- Script: <" bonus2(bMagicAddEle, Ele_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 76
- Name: "BODY_ATTR_NOTHING"
- Script: <" bonus(bDefEle, Ele_Neutral); ">
-},
-{
- Id: 77
- Name: "BODY_ATTR_WATER"
- Script: <" bonus(bDefEle, Ele_Water); ">
-},
-{
- Id: 78
- Name: "BODY_ATTR_GROUND"
- Script: <" bonus(bDefEle, Ele_Earth); ">
-},
-{
- Id: 79
- Name: "BODY_ATTR_FIRE"
- Script: <" bonus(bDefEle, Ele_Fire); ">
-},
-{
- Id: 80
- Name: "BODY_ATTR_WIND"
- Script: <" bonus(bDefEle, Ele_Wind); ">
-},
-{
- Id: 81
- Name: "BODY_ATTR_POISON"
- Script: <" bonus(bDefEle, Ele_Poison); ">
-},
-{
- Id: 82
- Name: "BODY_ATTR_SAINT"
- Script: <" bonus(bDefEle, Ele_Holy); ">
-},
-{
- Id: 83
- Name: "BODY_ATTR_DARKNESS"
- Script: <" bonus(bDefEle, Ele_Dark); ">
-},
-{
- Id: 84
- Name: "BODY_ATTR_TELEKINESIS"
- Script: <" bonus(bDefEle, Ele_Ghost); ">
-},
-{
- Id: 85
- Name: "BODY_ATTR_UNDEAD"
- Script: <" bonus(bDefEle, Ele_Undead); ">
-},
-{
- Id: 86
- Name: "BODY_ATTR_ALL"
- Script: <" /* Needs more info */ ">
-},
-{
- Id: 87
- Name: "RACE_TOLERACE_NOTHING"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 88
- Name: "RACE_TOLERACE_UNDEAD"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 89
- Name: "RACE_TOLERACE_ANIMAL"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 90
- Name: "RACE_TOLERACE_PLANT"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 91
- Name: "RACE_TOLERACE_INSECT"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 92
- Name: "RACE_TOLERACE_FISHS"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 93
- Name: "RACE_TOLERACE_DEVIL"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 94
- Name: "RACE_TOLERACE_HUMAN"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 95
- Name: "RACE_TOLERACE_ANGEL"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 96
- Name: "RACE_TOLERACE_DRAGON"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 97
- Name: "RACE_DAMAGE_NOTHING"
- Script: <" bonus2(bAddRace, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 98
- Name: "RACE_DAMAGE_UNDEAD"
- Script: <" bonus2(bAddRace, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 99
- Name: "RACE_DAMAGE_ANIMAL"
- Script: <" bonus2(bAddRace, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 100
- Name: "RACE_DAMAGE_PLANT"
- Script: <" bonus2(bAddRace, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 101
- Name: "RACE_DAMAGE_INSECT"
- Script: <" bonus2(bAddRace, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 102
- Name: "RACE_DAMAGE_FISHS"
- Script: <" bonus2(bAddRace, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 103
- Name: "RACE_DAMAGE_DEVIL"
- Script: <" bonus2(bAddRace, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 104
- Name: "RACE_DAMAGE_HUMAN"
- Script: <" bonus2(bAddRace, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 105
- Name: "RACE_DAMAGE_ANGEL"
- Script: <" bonus2(bAddRace, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 106
- Name: "RACE_DAMAGE_DRAGON"
- Script: <" bonus2(bAddRace, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 107
- Name: "RACE_MDAMAGE_NOTHING"
- Script: <" bonus2(bMagicAddRace, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 108
- Name: "RACE_MDAMAGE_UNDEAD"
- Script: <" bonus2(bMagicAddRace, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 109
- Name: "RACE_MDAMAGE_ANIMAL"
- Script: <" bonus2(bMagicAddRace, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 110
- Name: "RACE_MDAMAGE_PLANT"
- Script: <" bonus2(bMagicAddRace, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 111
- Name: "RACE_MDAMAGE_INSECT"
- Script: <" bonus2(bMagicAddRace, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 112
- Name: "RACE_MDAMAGE_FISHS"
- Script: <" bonus2(bMagicAddRace, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 113
- Name: "RACE_MDAMAGE_DEVIL"
- Script: <" bonus2(bMagicAddRace, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 114
- Name: "RACE_MDAMAGE_HUMAN"
- Script: <" bonus2(bMagicAddRace, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 115
- Name: "RACE_MDAMAGE_ANGEL"
- Script: <" bonus2(bMagicAddRace, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 116
- Name: "RACE_MDAMAGE_DRAGON"
- Script: <" bonus2(bMagicAddRace, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 117
- Name: "RACE_CRI_PERCENT_NOTHING"
- Script: <" bonus2(bCriticalAddRace, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 118
- Name: "RACE_CRI_PERCENT_UNDEAD"
- Script: <" bonus2(bCriticalAddRace, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 119
- Name: "RACE_CRI_PERCENT_ANIMAL"
- Script: <" bonus2(bCriticalAddRace, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 120
- Name: "RACE_CRI_PERCENT_PLANT"
- Script: <" bonus2(bCriticalAddRace, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 121
- Name: "RACE_CRI_PERCENT_INSECT"
- Script: <" bonus2(bCriticalAddRace, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 122
- Name: "RACE_CRI_PERCENT_FISHS"
- Script: <" bonus2(bCriticalAddRace, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 123
- Name: "RACE_CRI_PERCENT_DEVIL"
- Script: <" bonus2(bCriticalAddRace, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 124
- Name: "RACE_CRI_PERCENT_HUMAN"
- Script: <" bonus2(bCriticalAddRace, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 125
- Name: "RACE_CRI_PERCENT_ANGEL"
- Script: <" bonus2(bCriticalAddRace, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 126
- Name: "RACE_CRI_PERCENT_DRAGON"
- Script: <" bonus2(bCriticalAddRace, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE) / 10); ">
-},
-{
- Id: 127
- Name: "RACE_IGNORE_DEF_PERCENT_NOTHING"
- Script: <" bonus2(bIgnoreDefRate, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 128
- Name: "RACE_IGNORE_DEF_PERCENT_UNDEAD"
- Script: <" bonus2(bIgnoreDefRate, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 129
- Name: "RACE_IGNORE_DEF_PERCENT_ANIMAL"
- Script: <" bonus2(bIgnoreDefRate, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 130
- Name: "RACE_IGNORE_DEF_PERCENT_PLANT"
- Script: <" bonus2(bIgnoreDefRate, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 131
- Name: "RACE_IGNORE_DEF_PERCENT_INSECT"
- Script: <" bonus2(bIgnoreDefRate, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 132
- Name: "RACE_IGNORE_DEF_PERCENT_FISHS"
- Script: <" bonus2(bIgnoreDefRate, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 133
- Name: "RACE_IGNORE_DEF_PERCENT_DEVIL"
- Script: <" bonus2(bIgnoreDefRate, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 134
- Name: "RACE_IGNORE_DEF_PERCENT_HUMAN"
- Script: <" bonus2(bIgnoreDefRate, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 135
- Name: "RACE_IGNORE_DEF_PERCENT_ANGEL"
- Script: <" bonus2(bIgnoreDefRate, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 136
- Name: "RACE_IGNORE_DEF_PERCENT_DRAGON"
- Script: <" bonus2(bIgnoreDefRate, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 137
- Name: "RACE_IGNORE_MDEF_PERCENT_NOTHING"
- Script: <" bonus2(bIgnoreMdefRate, RC_Formless, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 138
- Name: "RACE_IGNORE_MDEF_PERCENT_UNDEAD"
- Script: <" bonus2(bIgnoreMdefRate, RC_Undead, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 139
- Name: "RACE_IGNORE_MDEF_PERCENT_ANIMAL"
- Script: <" bonus2(bIgnoreMdefRate, RC_Brute, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 140
- Name: "RACE_IGNORE_MDEF_PERCENT_PLANT"
- Script: <" bonus2(bIgnoreMdefRate, RC_Plant, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 141
- Name: "RACE_IGNORE_MDEF_PERCENT_INSECT"
- Script: <" bonus2(bIgnoreMdefRate, RC_Insect, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 142
- Name: "RACE_IGNORE_MDEF_PERCENT_FISHS"
- Script: <" bonus2(bIgnoreMdefRate, RC_Fish, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 143
- Name: "RACE_IGNORE_MDEF_PERCENT_DEVIL"
- Script: <" bonus2(bIgnoreMdefRate, RC_Demon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 144
- Name: "RACE_IGNORE_MDEF_PERCENT_HUMAN"
- Script: <" bonus2(bIgnoreMdefRate, RC_DemiPlayer, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 145
- Name: "RACE_IGNORE_MDEF_PERCENT_ANGEL"
- Script: <" bonus2(bIgnoreMdefRate, RC_Angel, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 146
- Name: "RACE_IGNORE_MDEF_PERCENT_DRAGON"
- Script: <" bonus2(bIgnoreMdefRate, RC_Dragon, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 147
- Name: "CLASS_DAMAGE_NORMAL_TARGET"
- Script: <" bonus2(bAddRace2, RC_NonBoss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 148
- Name: "CLASS_DAMAGE_BOSS_TARGET"
- Script: <" bonus2(bAddRace2, RC_Boss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 149
- Name: "CLASS_DAMAGE_NORMAL_USER"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_NonBoss, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace2, RC_NonBoss, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 150
- Name: "CLASS_DAMAGE_BOSS_USER"
- Script: <"
- if (RENEWAL)
- bonus2(bAddRaceTolerance, RC_Boss, getequippedoptioninfo(IT_OPT_VALUE));
- else
- bonus2(bSubRace2, RC_Boss, getequippedoptioninfo(IT_OPT_VALUE));
- ">
-},
-{
- Id: 151
- Name: "CLASS_MDAMAGE_NORMAL"
- Script: <" bonus2(bMagicAddRace2, RC_NonBoss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 152
- Name: "CLASS_MDAMAGE_BOSS"
- Script: <" bonus2(bMagicAddRace2, RC_Boss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 153
- Name: "CLASS_IGNORE_DEF_PERCENT_NORMAL"
- Script: <" bonus2(bIgnoreDefRate, Class_Normal, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 154
- Name: "CLASS_IGNORE_DEF_PERCENT_BOSS"
- Script: <" bonus2(bIgnoreDefClassRate, Class_Boss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 155
- Name: "CLASS_IGNORE_MDEF_PERCENT_NORMAL"
- Script: <" bonus2(bIgnoreMdefClassRate, Class_Normal, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 156
- Name: "CLASS_IGNORE_MDEF_PERCENT_BOSS"
- Script: <" bonus2(bIgnoreMdefClassRate, Class_Boss, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 157
- Name: "DAMAGE_SIZE_SMALL_TARGET"
- Script: <" bonus2(bAddSize, Size_Small, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 158
- Name: "DAMAGE_SIZE_MIDIUM_TARGET"
- Script: <" bonus2(bAddSize, Size_Medium, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 159
- Name: "DAMAGE_SIZE_LARGE_TARGET"
- Script: <" bonus2(bAddSize, Size_Large, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 160
- Name: "DAMAGE_SIZE_SMALL_USER"
- Script: <" bonus2(bSubSize, Size_Small, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 161
- Name: "DAMAGE_SIZE_MIDIUM_USER"
- Script: <" bonus2(bSubSize, Size_Medium, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 162
- Name: "DAMAGE_SIZE_LARGE_USER"
- Script: <" bonus2(bSubSize, Size_Large, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 163
- Name: "DAMAGE_SIZE_PERFECT"
- Script: <" bonus(bNoSizeFix, 1); ">
-},
-{
- Id: 164
- Name: "DAMAGE_CRI_TARGET"
- Script: <" bonus(bCritAtkRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 165
- Name: "DAMAGE_CRI_USER"
- Script: <" bonus(bCriticalDef, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 166
- Name: "RANGE_ATTACK_DAMAGE_TARGET"
- Script: <" bonus(bLongAtkRate, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 167
- Name: "RANGE_ATTACK_DAMAGE_USER"
- Script: <" bonus(bLongAtkDef, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 168
- Name: "HEAL_VALUE"
- Script: <" bonus(bHealPower, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 169
- Name: "HEAL_MODIFY_PERCENT"
- Script: <" bonus(bHealPower2, getequippedoptioninfo(IT_OPT_VALUE)); ">
-},
-{
- Id: 170
- Name: "DEC_SPELL_CAST_TIME"
- Script: <" bonus(bVariableCastrate, -(getequippedoptioninfo(IT_OPT_VALUE))); ">
-},
-{
- Id: 171
- Name: "DEC_SPELL_DELAY_TIME"
- Script: <" bonus(bDelayrate, -(getequippedoptioninfo(IT_OPT_VALUE))); ">
-},
-{
- Id: 172
- Name: "DEC_SP_CONSUMPTION"
- Script: <" bonus(bUseSPrate, -(getequippedoptioninfo(IT_OPT_VALUE))); ">
-},
-{
- Id: 173
- Name: "HP_DRAIN"
- Script: <" /* Needs more info */ ">
-},
-{
- Id: 174
- Name: "SP_DRAIN"
- Script: <" /* Needs more info */ ">
-},
-{
- Id: 175
- Name: "WEAPON_ATTR_NOTHING"
- Script: <" bonus(bAtkEle, Ele_Neutral); ">
-},
-{
- Id: 176
- Name: "WEAPON_ATTR_WATER"
- Script: <" bonus(bAtkEle, Ele_Water); ">
-},
-{
- Id: 177
- Name: "WEAPON_ATTR_GROUND"
- Script: <" bonus(bAtkEle, Ele_Earth); ">
-},
-{
- Id: 178
- Name: "WEAPON_ATTR_FIRE"
- Script: <" bonus(bAtkEle, Ele_Fire); ">
-},
-{
- Id: 179
- Name: "WEAPON_ATTR_WIND"
- Script: <" bonus(bAtkEle, Ele_Wind); ">
-},
-{
- Id: 180
- Name: "WEAPON_ATTR_POISON"
- Script: <" bonus(bAtkEle, Ele_Poison); ">
-},
-{
- Id: 181
- Name: "WEAPON_ATTR_SAINT"
- Script: <" bonus(bAtkEle, Ele_Holy); ">
-},
-{
- Id: 182
- Name: "WEAPON_ATTR_DARKNESS"
- Script: <" bonus(bAtkEle, Ele_Dark); ">
-},
-{
- Id: 183
- Name: "WEAPON_ATTR_TELEKINESIS"
- Script: <" bonus(bAtkEle, Ele_Ghost); ">
-},
-{
- Id: 184
- Name: "WEAPON_ATTR_UNDEAD"
- Script: <" bonus(bAtkEle, Ele_Undead); ">
-},
-{
- Id: 185
- Name: "WEAPON_INDESTRUCTIBLE"
- Script: <" bonus(bUnbreakableWeapon, 1); ">
-},
-{
- Id: 186
- Name: "BODY_INDESTRUCTIBLE"
- Script: <" bonus(bUnbreakableArmor, 1); ">
-}
-)