diff options
Diffstat (limited to 'db/item_db.txt')
-rw-r--r-- | db/item_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index f11ef4fc1..63d50ee39 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1115,7 +1115,7 @@ 2644,The_Sign,The Sign,5,,10,0,,0,,0,532676607,7,2,136,,0,0,0,{ bonus bMatkRate,5; bonus bAtkRate,5; }
2645,Moonlight_Ring,Moonlight Ring,5,,10,200,,0,,0,337600238,7,2,136,,60,0,0,{}
2646,Bunch_of_Carnations,Bunch of Carnations,5,,10,100,,0,,0,532676607,7,2,136,,0,0,0,{}
-2647,Nile_Rose,Nile Rose,5,,10,100,,0,,0,532676607,7,2,136,,0,0,0,{ bonus bMaxHP,10; }
+2647,Nile_Rose,Nile Rose,5,,10,100,,0,,0,532676607,7,2,136,,0,0,0,{ bonus bMaxHPrate,10; }
2648,Morpheus's_Ring,Morpheus's Ring,5,,10,100,,0,,0,119529470,7,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; }
2649,Morpheus's_Bracelet,Morpheus's Bracelet,5,,10,100,,0,,0,119529470,7,2,136,,33,0,0,{ bonus bInt,1; bonus bMaxSPrate,5; }
2650,Morrigane's_Belt,Morrigane's Belt,5,,10,200,,0,,0,119529470,7,2,136,,61,0,0,{ bonus bAtk,5; bonus bCritical,3; }
@@ -1126,7 +1126,7 @@ 2655,Bloodied_Shackle_Ball,Bloodied Shackle Ball,5,,10,4000,,0,,0,414946,7,2,136,,0,0,0,{ if (isequipped(2408)==0) end; bonus bAtk,100; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; }
2656,Armor_Charm,Armor Charm,5,,10,1000,,0,,0,119529470,7,2,136,,0,0,0,{ if((isequipped(2312) || isequipped(2313))==0) end; bonus bDef,6; bonus bMaxHP,200; }
2657,Laboratory_Permit,Laboratory Permit,5,,10,100,,0,,0,532676607,7,2,136,,0,0,0,{}
-2658,Nile_Rose_,Nile Rose,5,,10,100,,0,,1,532676607,7,2,136,,0,0,0,{ bonus bMaxHP,10; }
+2658,Nile_Rose_,Nile Rose,5,,10,100,,0,,1,532676607,7,2,136,,0,0,0,{ bonus bMaxHPrate,10; }
2659,Vesper_Core_01,Vesper Core 01,5,,10,500,,1,,0,102752128,2,2,136,,0,0,0,{ bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5; }
2660,Vesper_Core_02,Vesper Core 02,5,,10,500,,1,,0,102752128,2,2,136,,0,0,0,{ bonus bMdef,3; bonus bStr,3; bonus bAtk,10; }
2661,Vesper_Core_03,Vesper Core 03,5,,10,500,,1,,0,102752128,2,2,136,,0,0,0,{ bonus bMdef,3; bonus bAgi,3; bonus bFlee,5; }
|