diff options
Diffstat (limited to 'db/item_db.txt')
-rw-r--r-- | db/item_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index 7373f89b9..ddd112641 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1197,9 +1197,9 @@ 2373,Holy_Robe_,Holy Robe,5,,10,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} 2374,Lucifer_Robe,Diablos Robe,5,20,,300,,6,,1,0x00098B1C,2,2,16,,0,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus2 bSkillheal,28,6; bonus bDelayRate,-10; if (isequipped(2729)) bonus bAtkRate,3; bonus bMatkRate,3; },{},{} 2375,Lucifer_Armor,Diablos Armor,5,20,,600,,7,,1,0x000654E2,2,2,16,0,0,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) bonus bAtkRate,3; bonus bMatkRate,3; },{},{} -2376,General's_Plate_Mail,General's Plate Mail,5,,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript "{ skilleffect 28,6000; heal 6000,0; }",10,BF_WEAPON; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} +2376,General's_Plate_Mail,General's Plate Mail,5,,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript "{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }",10,BF_WEAPON; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} 2377,Elite_Engineer's_Armor,Elite Engineer's Armor,5,,,0,,7,,1,0x00040420,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,42,20; bonus2 bSkillHeal,231,10; bonus bUnbreakableArmor,0; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} -2378,Assassin's_Robe,Assassin's Robe,5,,,0,,7,,1,0x00021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2435)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bAgi,3; bonus bCritical,3; bonus bMaxHPRate,12; bonusautoscript "{ skilleffect 28,3000; heal 3000,0; }",10,BF_WEAPON; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} +2378,Assassin's_Robe,Assassin's Robe,5,,,0,,7,,1,0x00021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2435)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bAgi,3; bonus bCritical,3; bonus bMaxHPRate,12; bonusautoscript "{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }",10,BF_WEAPON; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} 2379,Wolong's_Battle_Robe,Wolong's_Battle Robe,5,,,0,,3,,1,0x00010204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonus2 bAddEffWhenHit,Eff_Stone,100; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} 2380,Robe_of_Order,Robe of Order,5,,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bcastRate,156,-50; bonus2 bSkillHeal,28,6; bonus2 bSkillHeal,70,6; bonus2 bAddEffWhenHit,Eff_Stone,100; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} 2381,Elite_Marksman_Suit,Elite Marksman Suit,5,,,0,,3,,1,0x00180808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{} |