diff options
Diffstat (limited to 'db/item_avail.txt')
-rw-r--r-- | db/item_avail.txt | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/db/item_avail.txt b/db/item_avail.txt index 614fcc129..a3c7acdfe 100644 --- a/db/item_avail.txt +++ b/db/item_avail.txt @@ -1,7 +1,15 @@ -// item id,sprite id -// Replaces an item client-side while keeping them separate server-side. +// Item Availability and Alias Database +// +// Structure of Database: +// ItemID,SpriteID +// +// 01. ItemID Item ID to change. +// 02. SpriteID Item ID which will be sent to the client instead of ItemID. +// If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport. +// +// NOTE: Replaces an item client-side while keeping them separate server-side. // Think of it as a way to disguise items. -// If 0 is used then item will be disabled. + 2240,2241 //Beard - Grampa Beard //Treasure Hunters Quest Items |