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Diffstat (limited to 'db/homun_skill_tree.txt')
-rw-r--r-- | db/homun_skill_tree.txt | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/db/homun_skill_tree.txt b/db/homun_skill_tree.txt deleted file mode 100644 index b920ccee4..000000000 --- a/db/homun_skill_tree.txt +++ /dev/null @@ -1,119 +0,0 @@ -// Homunculus Skill Tree Database -// -// Structure of Database: -// Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name# -// -// 01. Class Homunculus ID. -// 02. SkillID Skill ID of the homunuculus skill. -// 03. MaxLv Maximum level of the homunuculus skill. -// 04. JobLevel Job level required for the skill to become available (optional, reserved, not used by server). -// 05. Prerequisite SkillID Homunculus skill required for the skill to become available. -// 06. Prerequisite SkillLv Level of the required homunculus skill. -// ... -// 15. IntimacyLvReq Minimum level of intimacy to unlock skill. -// -// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified. - -//Lif -6001,8001,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL -6001,8002,5,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID -6001,8003,5,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN -//Amistr -6002,8005,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE -6002,8006,5,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE -6002,8007,5,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN -//Filir -6003,8009,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON -6003,8010,5,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET -6003,8011,5,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED -//Vanilmirth -6004,8013,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE -6004,8014,5,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC -6004,8015,5,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT -//Lif2 -6005,8001,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL -6005,8002,5,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID -6005,8003,5,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN -//Amistr2 -6006,8005,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE -6006,8006,5,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE -6006,8007,5,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN -//Filir2 -6007,8009,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON -6007,8010,5,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET -6007,8011,5,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED -//Vanilmirth2 -6008,8013,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE -6008,8014,5,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC -6008,8015,5,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT -//Lif_H -6009,8001,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL -6009,8002,5,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID -6009,8003,5,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN -6009,8004,3,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE -//Amistr_H -6010,8005,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE -6010,8006,5,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE -6010,8007,5,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN -6010,8008,3,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST -//Filir_H -6011,8009,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON -6011,8010,5,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET -6011,8011,5,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED -6011,8012,3,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44 -//Vanilmirth_H -6012,8013,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE -6012,8014,5,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC -6012,8015,5,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT -6012,8016,3,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION -//Lif2_H -6013,8001,5,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL -6013,8002,5,8001,3,0,0,0,0,0,0,0,0,0 //HLIF_AVOID -6013,8003,5,8001,5,0,0,0,0,0,0,0,0,0 //HLIF_BRAIN -6013,8004,3,0,0,0,0,0,0,0,0,0,0,910 //HLIF_CHANGE -//Amistr2_H -6014,8005,5,0,0,0,0,0,0,0,0,0,0,0 //HAMI_CASTLE -6014,8006,5,8005,5,0,0,0,0,0,0,0,0,0 //HAMI_DEFENCE -6014,8007,5,8006,3,0,0,0,0,0,0,0,0,0 //HAMI_SKIN -6014,8008,3,0,0,0,0,0,0,0,0,0,0,910 //HAMI_BLOODLUST -//Filir2_H -6015,8009,5,0,0,0,0,0,0,0,0,0,0,0 //HFLI_MOON -6015,8010,5,8009,3,0,0,0,0,0,0,0,0,0 //HFLI_FLEET -6015,8011,5,8010,3,0,0,0,0,0,0,0,0,0 //HFLI_SPEED -6015,8012,3,0,0,0,0,0,0,0,0,0,0,910 //HFLI_SBR44 -//Vanilmirth2_H -6016,8013,5,0,0,0,0,0,0,0,0,0,0,0 //HVAN_CAPRICE -6016,8014,5,8013,3,0,0,0,0,0,0,0,0,0 //HVAN_CHAOTIC -6016,8015,5,8013,5,0,0,0,0,0,0,0,0,0 //HVAN_INSTRUCT -6016,8016,3,0,0,0,0,0,0,0,0,0,0,910 //HVAN_EXPLOSION -//Eira -6048,8022,5,0,0,0,0,0,0,0,0,0,0,0 //MH_LIGHT_OF_REGENE -6048,8023,5,0,0,0,0,0,0,0,0,0,0,0 //MH_OVERED_BOOST -6048,8024,5,0,0,0,0,0,0,0,0,0,0,0 //MH_ERASER_CUTTER -6048,8025,5,0,0,0,0,0,0,0,0,0,0,0 //MH_XENO_SLASHER -6048,8026,5,0,0,0,0,0,0,0,0,0,0,0 //MH_SILENT_BREEZE -//Bayeri -6049,8031,5,0,0,0,0,0,0,0,0,0,0,0 //MH_STAHL_HORN -6049,8032,5,0,0,0,0,0,0,0,0,0,0,0 //MH_GOLDENE_FERSE -6049,8033,5,0,0,0,0,0,0,0,0,0,0,0 //MH_STEINWAND -6049,8034,5,0,0,0,0,0,0,0,0,0,0,0 //MH_HEILIGE_STANGE -6049,8035,5,0,0,0,0,0,0,0,0,0,0,0 //MH_ANGRIFFS_MODUS -//Sera -6050,8018,5,0,0,0,0,0,0,0,0,0,0,0 //MH_SUMMON_LEGION -6050,8019,5,0,0,0,0,0,0,0,0,0,0,0 //MH_NEEDLE_OF_PARALYZE -6050,8020,5,0,0,0,0,0,0,0,0,0,0,0 //MH_POISON_MIST -6050,8021,5,0,0,0,0,0,0,0,0,0,0,0 //MH_PAIN_KILLER -//Dieter -6051,8039,5,0,0,0,0,0,0,0,0,0,0,0 //MH_MAGMA_FLOW -6051,8040,5,0,0,0,0,0,0,0,0,0,0,0 //MH_GRANITIC_ARMOR -6051,8041,5,0,0,0,0,0,0,0,0,0,0,0 //MH_LAVA_SLIDE -6051,8042,5,0,0,0,0,0,0,0,0,0,0,0 //MH_PYROCLASTIC -6051,8043,5,0,0,0,0,0,0,0,0,0,0,0 //MH_VOLCANIC_ASH -//Elanor -6052,8027,1,0,0,0,0,0,0,0,0,0,0,0 //MH_STYLE_CHANGE -6052,8028,5,0,0,0,0,0,0,0,0,0,0,0 //MH_SONIC_CRAW -6052,8029,5,0,0,0,0,0,0,0,0,0,0,0 //MH_SILVERVEIN_RUSH -6052,8030,5,0,0,0,0,0,0,0,0,0,0,0 //MH_MIDNIGHT_FRENZY -6052,8036,5,0,0,0,0,0,0,0,0,0,0,0 //MH_TINDER_BREAKER -6052,8037,5,0,0,0,0,0,0,0,0,0,0,0 //MH_CBC -6052,8038,5,0,0,0,0,0,0,0,0,0,0,0 //MH_EQC |