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-rw-r--r--db/castle_db.txt10
1 files changed, 9 insertions, 1 deletions
diff --git a/db/castle_db.txt b/db/castle_db.txt
index 050cfc280..37d615496 100644
--- a/db/castle_db.txt
+++ b/db/castle_db.txt
@@ -1,7 +1,15 @@
// Guild Castles Database
//
// Structure of Database:
-// CastleID,MapName,CastleName,OnGuildBreakEventName(to abandon captured castles),Flag(reserved)
+// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
+//
+// 01. CastleID Unique ID of the castle.
+// 02. MapName Map name to be considered as the castle map.
+// 03. CastleName Name of the castle (used by scripts and guardian name tags).
+// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
+// castle is abandoned during guild break.
+// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).
+
0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01,1 // kRO : Noisyubantian
1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02,1 // kRO : Hohensyubangawoo
2,aldeg_cas03,Nuenberg,Agit#aldeg_cas03,1 // kRO : Nyirenverk