diff options
Diffstat (limited to 'db/Changelog.txt')
-rw-r--r-- | db/Changelog.txt | 303 |
1 files changed, 0 insertions, 303 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt deleted file mode 100644 index 023ecea6b..000000000 --- a/db/Changelog.txt +++ /dev/null @@ -1,303 +0,0 @@ - Post here any database changes ok guys? [shadowlady] - - ==== progress ==== - - Ayothaya mobs == 90% All have correct stats now ? - Einbroch mobs == 5% Added but using poring stats - Ayothaya items == 70% Added but no effect ( all are "etc" itens) - Einbroch items == 5% - Skill databases == celest working on them i believe. - - -04/06 - * Added Einbrook monsters and drops, thanx to Landarma [Lupus] -04/05 - * Some items fixes [DracoRPG] - - added missing "Neko Mimi" hat #5099, thanks to Neko2 - - fixed Wedding Rings item types, thank to nimrod - * Removed Evil Wings drops from Mini Demon,Deviruchi,Archangeling and put it into Deviling [Lupus] - according to kRO "Evil Wings" are dropped by Deviling only - Deviling items drop chances aren't correct yet - * Fixed skill tree entries for Vulcan Arrow, and Throw Arrow for gypsies, - thanks to Hekate -04/04 - * Removed required skills for Berserk (only job level 50 is needed) [DracoRPG] - * Re-added MDEF +15 to Resting Cat [DracoRPG] - * Added Sunglasses & Glasses into OBB, added slotted Sunglasses & Glasses into OVB [Lupus] -04/03 - * Doppelganger Card gives only 10% ASPD bonus (from Aegis) [DracoRPG] -04/02 - * More new cards and fixes [DracoRPG] - - added Acolyte, Archer and Merchant sets effects - - added Turtle General Card effect - - corrected Job_Super_Novice -> Job_SuperNovice for Lude and Quve Cards - - autospell weapons (except Fireblend, Ice Falchion and Electric Guitar) - give no more the skill so it can't be used when you want -04/01 - * New cards updates and additions [DracoRPG] - - added Mage and Swordman sets effects - - added Whisper Boss Card (not found the ID -> commented out) - - activated Turtle General Card but effect not yet scripted - - updated some effects from 3/17 patch -03/31 - * Updated/added some new card effects [DracoRPG] - * Reverted Berzebub card to reduce casting rate - * Corrected some item effects, thanks to digigp and htm - * Updated some cards effects from 3/25 patch [DracoRPG] - * Updated freeze time for Frost Diver and Frost Nova - * Updated cast time for Preserve, thanks to Neko2 -03/29 - * Some optimizatons, added missing skill to Electric Guitar [Lupus] - * Added new items (thanx to Landarma) [Lupus] - * Added effects to Spring Rabbit, Galapago, Sea Otter Cards [Lupus] - It seems that item heal rate doesn't work yet -03/27 - * Re-Updated MOB DB with correct file now 8) [Lupus] - * Added all released cards into monsters drops and OCA [Lupus] - * Minor Items, Monsters fixes [Lupus] -03/26 - * Fixed some incorrect create arrow entries, thanks to boredpoo - -03/25 - * Added Einbrook's mobs, thanks to RodneyJ for their IDs [Lupus] - * Removed some extra 0's in the item_db, thanks to Zoc - * Corrected some item effects according to the mentoned earlier doc [Lupus] -03/24 - * Corrected exp table entries for level 11 and 99, thanks to Dino9021 - * Corrected some item effects according to the newly found Aegis Zone Server [DracoRPG] - -03/22 - * Corrected some typos in the items DB, thanks to Zoc [celest] - * Added new items. Thanks to Landarma [Lupus] - * skill CANNIBALIZE: fixed its upkeep time [Lupus] - * Added Rafflesia into Dead Branch monsters list, removen all MVPs from there [Lupus] - DBs never supposed to call MVPs!!! Only Sages Hocus Pocus could make - a MVP from Alchemyst's Floras. (eA Hocus implementation doesn't support it yet) -03/21 - * Corrected exp table entries for Super Novice, thanks to Dino9021 [celest] - -03/19 - * changed all cards to 'getrefine' function [Lupus] - * used 'cardscnt' instead of 'isequipped' in Crab Card. - It's a weapon compunding card. So it used to give up to - 6 bonuses! on Assassin with 4 4-slotted weapons. - Now it lets you get up to 2x bonuses per hand. - Should be fixed more. already got idea 8) - All the similar cards should be fixed in the same way. - * Fixed missing END; in new cards, some optimizatons [Lupus] -03/18 - * Updated item prices for Niflheim drops [celest] - * Updated some Ayothaya mob stats [celest] - * Fixed Incantation Samurai card reducing HP too quickly - the time should - be in milliseconds ^^; [celest] - * Added ~86 new cards. Fixed, optimized [Lupus] - Thanks to Indiona,Landarma. Gosh, I had to fix some bugz ^_- -03/16 - * Added new items. Thanks to Landarma [Lupus] -03/15 - * Fixed pricing for Claw, thanks to Dino9021 [celest] -03/09 - * Added new items. Thanks to Landarma [Lupus] -02/23 - * New Cards: Some fixes, revisions, additions [Lupus] - According to the latest news: - Fixed Tirfing, Mysteltainn (swapped enemy sizes of the cards bonuses) - Added bonus: Munak+Bongun+Hyegun Cards -> +1 Allstats - Added Alice Card placement. (also added it for Spring Rabbit, Galapago, Otter) And put Alice Card into OCA - can't add new effects for 22 Fed Update Cards yet. - All the cards by 22Feb have been revised, but not all tested. -02/21 - * Added new item: Takius' Blindfold. thanks to Landarma [Lupus] - * Revised New Cards, added missing effects, fixed bugs [Lupus] - ~20 cards to check left 8) But in 22 Feb some new cards have been announced T__T' - * Added actual item_db.sql into sql-files. [Lupus] - * item_db.txt: Added missing fields / removed extra fields from some new items V__V' [Lupus] - * More monsters name fixes (GIANT_HONET -> GIANT_HORNET , etc) [Lupus] - * Added actual mob_db.sql into sql-files. If you use SQL Mob DB then update it [Lupus] - -02/19 - * Added released cards into the monsters drops. Fixed couple card names [Lupus] - (Arc Angeling -> Archangeling) - -02/18 - * Added more new cards effects (thanks to DracoRPG at this time) [Lupus] - added missing bonus 'bAllStats' into doc/item_bonus.txt - * Changed Goblin Leader Card to using bAddRace2 -- each player can only save - 10 AddDamageClass, so this would save some space for other cards ^^ [celest] - * Started adding new cards effects. Also big thanks to Landarma [Lupus] - -02/17 - * Added 4 columns into mob_db.txt & mob_db2.txt [Lupus] - If you were using SQL MOB DB, then update your SQL DB and import all data - from mob_db.txt mob_db2.txt - * Fixed some mobs drops Whisper + Boss Whissper had wrong drops %% [Lupus] - and Whisper had 0% Card drop...Also fixed all MVP mobs (MVP bonuses were shifted... - MVP EXP was missing, etc) - * Corrected Parrying lasting time, thanks to p14333 and krc2k for pointing it - out [celest] - -02/11 - NOTE: Get rid of old cards on your server!!! IDs: 4149-4332 - before using of this item_db.txt (some cards have changed their IDs) - and it could cause ALIEN cards in your players equipment 8)) - i.g. a weapon compounding CARDS inserted in armor, etc... - * item_db.txt Massive update: [Lupus] - - Added all new missing items (up to st.Valentine's Day Event) - - Added new cards 4149-4332, sorted them and set their sripts. - - Fixed some names, typos, weigths and prices - * Commented out old custom cards from Old_Card_Album.txt till we brush them up [Lupus] - * Removed old custom cards from MOBs drops [Lupus] - thanks to Landarma(new items templates) Poki#3(removing cards from drops) - * Updated Soul Breaker cast and delay time, thanks to matthias [celest] - * Updated Chain Crush to require level 2 Tiger Fist, thanks to matthias for - pointing it out [celest] - -02/05 - * item_db.txt Added prices to all Magic Scrolls and to Horse Crest, - added +100-1000 Zeny effect to Gold Coin (it's used in st.Patric event) - not sure in Zeny amount, tough. [Lupus] - * mob_db.txt Kind of Beetle -> Beetle King. [Lupus] - -01/26 - * Updated Counter dagger's attack, thanks to Poki#3 - * Added ayo_fild02 to nomemo mapflag list - -01/13 - * Fixed drops of Taoist Hermit, added drops rates to JOKER (all rates were 0%) - Removed 0.01% Chances of all Apple drops plugs - Tided up mob_db/mob_db2, removed extra tail delimiters (,,,,,,) [Lupus] -01/07 - * Added midas' fix for Hammerfall and Adrenaline Rush [celest] - * Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's - effects to use this instead of bCastrate (which was reducing casting time, - not delay time) [celest] -01/05 - * Added DracoRPG's changes [celest] - - changed Gungnir to wind element - - changed Damascus to cannot be broken -01/04 - * item name fix Daydric Card -> Raydric Card [Lupus] - Changed weight of Durian,Ramadan,Realgar Wine. - Added effect to Durian fruit -01/01 - * Included Mages and Wizards to be able to use berserk potions [celest] - * Changed some create arrow outputs for new kRO 12/21/04 patch [Aria] - -12/29 - * Corrected Bloody Axe's weight - 400 > 4000 [celest] - * Removed Bandit's Beard from item_avail.txt [celest] -12/28 - * Removed Roguemaster's Bow adding steal chance, thanks Draco [celest] - -12/26 - * Added item_db2.txt - would be more convenient to store custom items in a - separate db [celest] - -12/21 - * Added prices to Arrow Quviers ( = 500* arrow price), fixed few item names - (removed '_' from jNAME column), fixed HP amount in Novices Red Potion [Lupus] -12/21 - * Added the new Quivers, updated Horse Crest [celest] -12/20 - * removed extra {},,,,,,, from each tailing [Lupus] - * Corrected job requirements for some garments [celest] - * Corrected skill tree requirements for 3 Peco Lord knight skills [celest] - * Updated item 569 -> it's a Red potion given to novices if they pass the - training grounds test [celest] -12/18 - * Lord Knight's Concentration can now be used with any weapon [Aria] - * Changed few God-items to fit kRO 12/7/04 Patch [Aria] - - Reverted by Celest (sorry, but it's already updated ^^;) - * Fixed screwed drops of Kapha (someone removed one number and all data was shifted) [Lupus] - * Found one missing item N 569, looks like red Potion. Added a temp plug - fixed typo bolt -> Bolt in one scroll [Lupus] - BTW I made a TXT Resources merger (it helps merge clients resources itemdesc,etc) - so if u need it just tell me - -12/17 * Added effect for Deadly poison bottle and Ice cream [celest] - -12/15 * Updated Steel Body, Thunderstorm, Investigate and Magic Crasher, thanks - to midas - * Removed elunium and oridecon from produce_db, thanks to Draco - -12/14 * Changed 'Parasite' to non-moving [celest] - -12/12 * Removed unuseable skills from skill_tree.txt [celest] - -12/11 * Corrected item_db - Wedding rings should give all 3 skills [celest] - -12/9 * Removed some unused skills from skill_tree.txt [celest] - -12/8 * Capitalised horn_Card in item_db [celest] - -12/7 * Fixed some item names (and swpped names of Alarm Mask and Expressionless Mask) [Lupus] - * Added effect for Bow Thimble, Archer Skeleton Card and Tribal Solidarity [celest] - * Updated Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger, - Poison Knife [celest] - * Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize [celest] - * Corrected some item_db typos, thanks to DracoRPG - -12/6 * Changed spiritball requirements for Chain Crush to 1, thanks to MaoMao of cAthena - -12/5 * Edited skill_nocast_db - the skills should be useable outside GvG maps even - if woe is on [celest] - -12/3 * corrected Spider Web's maximum level [celest] - * Removed Soul Drain from Professor's skill tree [celest] - * Updated Stunner's job - Acolytes and monks should be able to use it too! [celest] - -12/2 * Updated skill tree prerequisites for the new kRO skills [celest] - -12/1 * Updated Poison React, Soul Change, Soul Burn [celest] - -11/30 * Corrected bUnbreakable value in const.txt [celest] - * updated skill_cast_db for Meltdown and Tiger Knuckle Fist [celest] - -11/29 * Updated skill_db for Quagmire, Fog Wall [celest] - -11/28 * Fixed Wedding rings placement 2->136 [Lupus] - * Fixed mob Amon Ra stats/drops [shadow] - -11/27 * Fixed some drain rates, fixed Balmung, Mjolnir, fixed all maces (for right jobs) [shadow] - -11/26 * Fixed Abrakadabra (3 Yellow Gemstones -> Yellow Gemstones 2). - And of course it would still use 1 Yellow even if you have Mistress Card, etc. [Lupus] - TODO: Abrakadabra should also summon Monsters and even MVP by chance... - * Lowered max level of Oridecon Research skill from 10 to 5 [Lupus] - -11/25 * Added element effects to const.txt. [celest] - Usage example: sc_start SC_Frost,30000,0; - to change the weapon element to Water for 30 seconds. - -11/23 * Added temporary requirements for the new guild skills [celest] - -11/22 - * Changed weapon requirements for Sharp Shooting [celest] - * fixed job_db2.txt (,, -> ,) [Lupus] - * Adding 11/23 kRO's new skills [celest] - * Slim Potions requires empty test tube, not empty potion bottle *fixed* [shadow] - -11/21 - * added bClassChange to const.txt and added bClassChange,50; to azoth (.5% chance to transform monster into another.) [Valaris] - * added mob stats: 1027,Raptice [Lupus] - -11/20 - - Added deadly poison bottle to produce_db.txt [celest] - - Edited ASC_CDP in skill_require_db.txt - - Edited ASC_EDP in skill_cast_db.txt - -11/17 - - Corrected max level for cloaking in skill_tree.txt [celest] - -11/16 - - Item 7110 fixed name -> Broken Sword (part of Bongun quest) [Lupus] - -11/16 - - Added BaseJob to const.txt [celest] - -11/15 - - Minor fix on wedding skills, to use 15% of SP/HP . [shadowlady] - - ? - -11/14 - - Fixed Golden Thief Bug Mode!(+detects hidden) [Lupus]
\ No newline at end of file |