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-rw-r--r--conf/Changelog.txt3
-rw-r--r--conf/battle/homunc.conf2
2 files changed, 3 insertions, 2 deletions
diff --git a/conf/Changelog.txt b/conf/Changelog.txt
index 1c4654f9f..1795387ac 100644
--- a/conf/Changelog.txt
+++ b/conf/Changelog.txt
@@ -1,7 +1,8 @@
Date Added
2007/11/12
- * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]2007/11/08
+ * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]
+2007/11/08
* Removed the unneccessary @refreshonline command
2007/10/29
* Removed petid command (not needed because commands understand names)
diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf
index 75b7ea96f..b6210f773 100644
--- a/conf/battle/homunc.conf
+++ b/conf/battle/homunc.conf
@@ -24,7 +24,7 @@
// Homunculus setting (Note 3)
// Activates various 'quirks' that makes them behave unlike normal characters.
// 0x001: Can't be targetted by support skills (except for their master)
-// 0x002: Casted skills do not perform a range check
+// 0x002: All of their skills get a range equal to view distance + 1
// 0x004: Mobs will always go after them instead of players until attacked
// 0x008: Copy their master's speed on spawn/map-change
// 0x010: They display luk/3+1 instead of their actual critical in the