diff options
Diffstat (limited to 'conf')
-rw-r--r-- | conf/Changelog.txt | 3 | ||||
-rw-r--r-- | conf/battle/skill.conf | 6 |
2 files changed, 3 insertions, 6 deletions
diff --git a/conf/Changelog.txt b/conf/Changelog.txt index d998a5d1d..16f89f004 100644 --- a/conf/Changelog.txt +++ b/conf/Changelog.txt @@ -1,5 +1,8 @@ Date Added +2007/10/26 + * Removed the config setting firewall_hits_on_undead setting. The code + handles this now using the delay defined in skill_unit_db. [Skotlex] 2007/10/23 * Rev. 11559 Added Arunafeltz State WoE maps. [L0ne_W0lf] 2007/10/22 diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 70bde1ba1..877465496 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -169,12 +169,6 @@ sense_type: 3 // 1 = Athena style (multiple consecutive attacks) finger_offensive_type: 0 -// Number of hits at a time that undead/fire elemental enemies receive from firewall. -// NOTE: Officially, it is one hit at a time on a very fast rate, however eA's timer system -// doesn't triggers enough "hits" to exhaust the firewall before the mob walks through it. -// A value of 5 would suffice for a vertical firewall to take full effect on undead. -firewall_hits_on_undead: 5 - // Grandcross Settings (Dont mess with these) // If set to no, hit interval is increased based on the amount of mobs standing on the same cell // (means that when there's stacked mobs in the same cell, they won't receive all hits) |