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-rw-r--r--conf/map/battle/client.conf4
-rw-r--r--conf/map/map-server.conf1
2 files changed, 5 insertions, 0 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf
index 12661180a..355df2baa 100644
--- a/conf/map/battle/client.conf
+++ b/conf/map/battle/client.conf
@@ -198,3 +198,7 @@ ping_timer_inverval: 30
// Send packets timeout in seconds before ping packet can be sent.
// For clients 20190320 Re+
ping_time: 20
+
+// Drop or not connection after client send disconnect request packet
+// Official is false
+drop_connection_on_quit: false
diff --git a/conf/map/map-server.conf b/conf/map/map-server.conf
index e1de55edb..dbb343748 100644
--- a/conf/map/map-server.conf
+++ b/conf/map/map-server.conf
@@ -106,6 +106,7 @@ map_configuration: {
// 0x040: After successfully get/delete/complete a quest
// 0x080: After every buying store transaction
// 0x100: After every bank transaction (deposit/withdraw)
+ // 0x200: After every allow party flag change
// NOTE: These settings decrease the chance of dupes/lost items
// when there's a server crash at the expense of increasing the
// map/char server lag. If your server rarely crashes, but