diff options
Diffstat (limited to 'conf/map/battle/skill.conf')
-rw-r--r-- | conf/map/battle/skill.conf | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf index da8d1906d..3c4b90505 100644 --- a/conf/map/battle/skill.conf +++ b/conf/map/battle/skill.conf @@ -9,7 +9,7 @@ //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= -//= Copyright (C) 2014-2018 Hercules Dev Team +//= Copyright (C) 2014-2019 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by @@ -53,8 +53,8 @@ min_skill_delay_limit: 100 // appear to "teleport" afterwards. default_walk_delay: 300 -//Completely disable skill delay of the following types (Note 3) -//NOTE: By default mobs don't have the skill delay as specified in the skill +// Completely disable skill delay of the following types (Note 3) +// NOTE: By default mobs don't have the skill delay as specified in the skill // database, but follow their own 'reuse' skill delay which is specified on // the mob skill db. When set, the delay for all skills become // min_skill_delay_limit. @@ -107,9 +107,9 @@ clear_skills_on_death: 0 // Should ground placed skills be removed when the caster changes maps? (Note 3) clear_skills_on_warp: 15 -//Setting this to true will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" -//The two skills affected by default are Pneuma and Safety Wall (if set to true, those two skills will not protect everyone, but only allies) -//See db/skill_unit_db.txt for more info. +// Setting this to true will override the target mode of ground-based skills with the flag 0x01 to "No Enemies" +// The two skills affected by default are Pneuma and Safety Wall (if set to true, those two skills will not protect everyone, but only allies) +// See db/skill_unit_db.txt for more info. defunit_not_enemy: false // Do skills do at least 'hits' damage when they don't miss/are blocked? @@ -175,7 +175,7 @@ monster_cloak_check_type: 4 // Can't place unlimited land skills at the same time (Note 3) land_skill_limit: 9 -//Determines which kind of skill-failed messages should be sent: +// Determines which kind of skill-failed messages should be sent: // 0 - Enable by default // 1 - Disable all skill-failed messages. // 2 - Disable skill-failed messages due to can-act delays. |