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-rw-r--r--conf/map-server.conf9
1 files changed, 5 insertions, 4 deletions
diff --git a/conf/map-server.conf b/conf/map-server.conf
index b251e69ec..cac5421e6 100644
--- a/conf/map-server.conf
+++ b/conf/map-server.conf
@@ -89,18 +89,19 @@ minsave_time: 100
// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
-// 1: after every successful trade
-// 2: after every vending transaction
-// 4: after closing storage/guild storage.
+// 1: After every successful trade
+// 2: After every vending transaction
+// 4: After closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// 16: After successfully sending a mail with attachment
// 32: After successfully submitting an item for auction
// 64: After successfully get/delete/complete a quest
+// 128: After every buying store transaction
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
-save_settings: 127
+save_settings: 255
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt