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-//--------------------------------------------------------------
-// Hercules Log Configuration File
-//--------------------------------------------------------------
-// Note 1: Value is a config switch (on/off, yes/no or 1/0)
-// Note 2: Value is in percents (100 means 100%)
-// Note 3: Value is a bit field. If no description is given,
-// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
-//--------------------------------------------------------------
-
-// Enable Logs? (Note 3)
-// 0x00000 - Don't log at all
-// 0x00001 - (T) Log trades
-// 0x00002 - (V) Log vending transactions
-// 0x00004 - (P) Log items drop/picked by players
-// 0x00008 - (L) Log items drop/looted by monsters
-// 0x00010 - (S) Log NPC transactions (buy/sell)
-// 0x00020 - (N) Log Script transactions (items deleted/acquired through quests)
-// 0x00040 - (D) Log items stolen from mobs (Steal/Gank)
-// 0x00080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
-// 0x00100 - (O) Log produced/ingredient items
-// 0x00200 - (U) Log MVP prize items
-// 0x00400 - (A) Log player created/deleted items (through @/# commands)
-// 0x00800 - (R) Log items placed/retrieved from storage.
-// 0x01000 - (G) Log items placed/retrieved from guild storage.
-// 0x02000 - (E) Log mail system transactions.
-// 0x04000 - (I) Log auction system transactions.
-// 0x08000 - (B) Log buying store transactions
-// 0x20000 - (K) Log account bank transactions
-// 0x10000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/
-// rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill)
-// Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
-// Please note that moving items from inventory to cart and back is not logged by design.
-enable_logs: 0xFFFFF
-
-// Use MySQL Logs? [SQL Version Only] (Note 1)
-sql_logs: yes
-
-// LOGGING FILTERS
-// =============================================================
-// if any condition is true then the item will be logged
-// 0 = Don't log at all
-// 1 = Log any item
-// Advanced Filter Bits by item type: ||
-// 0002 - Healing items (0)
-// 0004 - Etc Items(3) + Arrows (10)
-// 0008 - Usable Items(2) + Lures,Scrolls(11) + Usable Cash Items(18)
-// 0016 - Weapon(4)
-// 0032 - Shields,Armor,Headgears,Accessories,etc(5)
-// 0064 - Cards(6)
-// 0128 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
-// 0256 - Log expensive items ( >= price_items_log)
-// 0512 - Log big amount of items ( >= amount_items_log)
-// 1024 - Log refined items (if their refine >= refine_items_log )
-// 2048 - Log rare items (if their drop chance <= rare_items_log )
-
-// Examples: (log filters)
-// log_filter: 1 = logs ANY items
-// log_filter: 2 = logs only HEALING items
-// log_filter: 4 = logs only Etc Items and Arrows
-// log_filter: 64 = logs only Cards
-// log_filter: 322 = logs only Healing items, Cards and those items which price is >= price_items_log
-// log_filter: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
-log_filter: 1
-
-// Log Items which Refine >= refine_items_log
-refine_items_log: 5
-// Log Items whith min drop rate <= rare_items_log
-// 1 = 0.01%, 100 = 1% drop chance, etc
-rare_items_log: 100
-// don't log it if the current item buy price < price_items_log
-price_items_log: 1000
-// don't log it if the current item amount < amount_items_log
-amount_items_log: 100
-//=============================================================
-
-// Log Dead Branch Usage (Note 1)
-log_branch: no
-
-// Track Zeny Changes
-// Filter settings
-// 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value
-log_zeny: 0
-
-// Log MVP Monster Drops (Note 1)
-// Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
-log_mvpdrop: no
-
-// Log AtCommands & Charcommands (Note 1)
-// Only commands issued by player groups ('conf/groups.conf') with
-// 'log_commands' setting set to 'true' will be logged.
-log_commands: yes
-
-// Log NPC 'logmes' commands (Note 1)
-log_npc: no
-
-// Log CHAT (Global, Whisper, Party, Guild, Main chat) (Note 3)
-// LOGGING FILTERS
-// =============================================================
-// 0 = Don't log at all
-// 1 - Log Global messages
-// 2 - Log Whisper messages
-// 4 - Log Party messages
-// 8 - Log Guild messages
-// 16 - Log Main chat messages
-// Example:
-// log_chat: 5 = logs both Whisper & Party messages
-// log_chat: 8 = logs only Guild messages
-// log_chat: 31 = logs everything
-log_chat: 0
-
-// Disable chat logging when WoE is running? (Note 1)
-log_chat_woe_disable: no
-
-// Logging files/tables
-// Following settings specify where to log to. If 'sql_logs' is
-// enabled, SQL tables are assumed, otherwise flat files.
-
-// log_gm_db: log/atcommandlog.log
-// log_branch_db: log/branchlog.log
-// log_chat_db: log/chatlog.log
-// log_mvpdrop_db: log/mvplog.log
-// log_npc_db: log/npclog.log
-// log_pick_db: log/picklog.log
-// log_zeny_db: log/zenylog.log
-
-log_gm_db: atcommandlog
-log_branch_db: branchlog
-log_chat_db: chatlog
-log_mvpdrop_db: mvplog
-log_npc_db: npclog
-log_pick_db: picklog
-log_zeny_db: zenylog
-
-import: conf/import/log_conf.txt