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-rw-r--r--conf/char/char-server.conf10
1 files changed, 5 insertions, 5 deletions
diff --git a/conf/char/char-server.conf b/conf/char/char-server.conf
index 06951841c..c512f1fb7 100644
--- a/conf/char/char-server.conf
+++ b/conf/char/char-server.conf
@@ -35,7 +35,7 @@ char_configuration: {
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
- server_name: "neoonRO Classic"
+ server_name: "Hercules"
// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: "Server"
@@ -48,13 +48,13 @@ char_configuration: {
// Information related to inter-server behavior
inter: {
// Server Communication username and password.
- userid: "HbsnKJ_04sX"
- passwd: "pDSdL_0rxK4"
+ userid: "s1"
+ passwd: "p1"
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
- login_ip: "164.132.104.78"
+ //login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
@@ -67,7 +67,7 @@ char_configuration: {
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
- char_ip: "164.132.104.78"
+ //char_ip: "127.0.0.1"
// Character Server Port
char_port: 6121