diff options
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/battle.conf | 2 | ||||
-rw-r--r-- | conf/battle/battleground.conf | 17 | ||||
-rw-r--r-- | conf/battle/client.conf | 43 | ||||
-rw-r--r-- | conf/battle/drops.conf | 2 | ||||
-rw-r--r-- | conf/battle/exp.conf | 2 | ||||
-rw-r--r-- | conf/battle/feature.conf | 2 | ||||
-rw-r--r-- | conf/battle/gm.conf | 9 | ||||
-rw-r--r-- | conf/battle/guild.conf | 17 | ||||
-rw-r--r-- | conf/battle/homunc.conf | 2 | ||||
-rw-r--r-- | conf/battle/items.conf | 13 | ||||
-rw-r--r-- | conf/battle/misc.conf | 10 | ||||
-rw-r--r-- | conf/battle/monster.conf | 2 | ||||
-rw-r--r-- | conf/battle/party.conf | 4 | ||||
-rw-r--r-- | conf/battle/pet.conf | 2 | ||||
-rw-r--r-- | conf/battle/player.conf | 9 | ||||
-rw-r--r-- | conf/battle/skill.conf | 15 | ||||
-rw-r--r-- | conf/battle/status.conf | 10 |
17 files changed, 61 insertions, 100 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index 87ad91597..94f80a2a6 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/battleground.conf b/conf/battle/battleground.conf index 98b2dd8db..b4c0b2fbd 100644 --- a/conf/battle/battleground.conf +++ b/conf/battle/battleground.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -9,21 +9,6 @@ // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- -// Melee damage adjustments (non skills) for Battleground maps (Note 2) -bg_short_attack_damage_rate: 80 - -// Ranged damage adjustments (non skills) for Battleground maps (Note 2) -bg_long_attack_damage_rate: 80 - -// Weapon skills damage adjustments for Battleground maps (Note 2) -bg_weapon_attack_damage_rate: 60 - -// Magic skills damage adjustments for Battleground maps (Note 2) -bg_magic_attack_damage_rate: 60 - -// Misc skills damage adjustments for Battleground maps (Note 2) -bg_misc_attack_damage_rate: 60 - // Flee penalty on BG grounds. // NOTE: It's %, not absolute, so 20 is -20% of your total flee bg_flee_penalty: 20 diff --git a/conf/battle/client.conf b/conf/battle/client.conf index 0522e9425..086932d4b 100644 --- a/conf/battle/client.conf +++ b/conf/battle/client.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -9,29 +9,6 @@ // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- -// Set here which client version do you accept. Add all values of clients: -// Clients older than accepted versions, and versions not set to 'accepted' -// here will be rejected when logging in -// 0x00001: Clients older than 2004-09-06aSakray (packet versions 5-9) -// 0x00002: 2004-09-06aSakexe (version 10) -// 0x00004: 2004-09-20aSakexe (version 11) -// 0x00008: 2004-10-05aSakexe (version 12) -// 0x00010: 2004-10-25aSakexe (version 13) -// 0x00020: 2004-11-29aSakexe (version 14) -// 0x00040: 2005-01-10bSakexe (version 15) -// 0x00080: 2005-05-09aSakexe (version 16) -// 0x00100: 2005-06-28aSakexe (version 17) -// 0x00200: 2005-07-18aSakexe (version 18) -// 0x00400: 2005-07-19bSakexe (version 19) -// 0x00800: 2006-03-27aSakexe (version 20) -// 0x01000: 2007-01-08aSakexe (version 21) -// 0x02000: 2007-02-12aSakexe (version 22) -// 0x04000: 2008-09-10aSakexe (version 23) -// 0x08000: 2008-08-27aRagexeRE (version 24) -// 0x10000: 2008-09-10aRagexeRE (version 25) -// default value: 0xFFFFFF (all clients) -packet_ver_flag: 0xFFFFFF - // Minimum delay between whisper/global/party/guild messages (in ms) // Messages that break this threshold are silently omitted. min_chat_delay: 0 @@ -61,6 +38,10 @@ pet_hair_style: 100 // Visible area size (how many squares away from a player can they see) area_size: 14 +// Maximum walk path (how many cells a player can walk going to cursor) +// default: 17(official) +max_walk_path: 17 + // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. @@ -88,25 +69,29 @@ wedding_modifydisplay: no // Save Clothes color. (This will degrade performance) (Note 1) save_clothcolor: yes -// Do not display cloth colors for the wedding class? +// Do not display cloth colors for the wedding costume? // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled // for this option to take effect. Set this to yes if your cloth palettes // pack doesn't has wedding palettes (or has less than the other jobs) wedding_ignorepalette: no -// Do not display cloth colors for the Xmas class? +// Do not display cloth colors for the Xmas costume? // Set this to yes if your cloth palettes pack doesn't has Xmas palettes (or has less than the other jobs) xmas_ignorepalette: no -// Do not display cloth colors for the Summer class? +// Do not display cloth colors for the Summer costume? // Set this to yes if your cloth palettes pack doesn't has Summer palettes (or has less than the other jobs) summer_ignorepalette: no +// Do not display cloth colors for the Hanbok costume? +// Set this to yes if your cloth palettes pack doesn't has Hanbok palettes (or has less than the other jobs) +hanbok_ignorepalette: no + // Set this to 1 if your clients have langtype problems and can't display motd properly motd_type: 0 -// Show rAthena version to users when the login? -display_version: yes +// Show Hercules version to users when the login? +display_version: no // When affected with the "Hallucination" status effect, send the effect to client? (Note 1) // Note: Set to 'no' if the client lags due to the "Wavy" screen effect. diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf index 104f08467..3704b9a0e 100644 --- a/conf/battle/drops.conf +++ b/conf/battle/drops.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/exp.conf b/conf/battle/exp.conf index fbc7c2967..7c781d3a3 100644 --- a/conf/battle/exp.conf +++ b/conf/battle/exp.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/feature.conf b/conf/battle/feature.conf index fa05efd8b..7e1f83707 100644 --- a/conf/battle/feature.conf +++ b/conf/battle/feature.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Feature Configuration File +// Hercules Feature Configuration File //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) diff --git a/conf/battle/gm.conf b/conf/battle/gm.conf index e02efa9a8..7370da6c5 100644 --- a/conf/battle/gm.conf +++ b/conf/battle/gm.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -29,4 +29,9 @@ ban_hack_trade: 5 // requires RENEWAL_DROP to be enabled (src/map/config/renewal.h) // modifies @mobinfo to display the users' real drop rate as per renewal_drop formula // modifies @iteminfo to not display the minimum item drop rate (since it can't tell the mob level) -atcommand_mobinfo_type: 0
\ No newline at end of file +atcommand_mobinfo_type: 0 + +// Ignore warpable area configuration. +// Set the minimum group id to ignore invalid cells when warping. +// Default group is 2. Use 100 to disable this setting. +gm_ignore_warpable_area: 2 diff --git a/conf/battle/guild.conf b/conf/battle/guild.conf index 234c73994..cc22c327f 100644 --- a/conf/battle/guild.conf +++ b/conf/battle/guild.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -23,21 +23,6 @@ guild_skill_relog_delay: yes // Damage adjustments for WOE battles against defending Guild monsters (Note 2) castle_defense_rate: 100 -// Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) -gvg_short_attack_damage_rate: 80 - -// Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) -gvg_long_attack_damage_rate: 80 - -// Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_weapon_attack_damage_rate: 60 - -// Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_magic_attack_damage_rate: 60 - -// Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) -gvg_misc_attack_damage_rate: 60 - // Flee penalty on gvg grounds. Official value is 20 (Note 2) // NOTE: It's %, not absolute, so 20 is -20% of your total flee gvg_flee_penalty: 20 diff --git a/conf/battle/homunc.conf b/conf/battle/homunc.conf index 6ebd43bec..fb34792ce 100644 --- a/conf/battle/homunc.conf +++ b/conf/battle/homunc.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/items.conf b/conf/battle/items.conf index 7c0ee1ad3..05aadfecd 100644 --- a/conf/battle/items.conf +++ b/conf/battle/items.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -75,3 +75,14 @@ gtb_sc_immunity: 50 // NOTE: Different cards that grant the same skill will both // always work independently of each other regardless of setting. autospell_stacking: no + +// Will disabled consumables (disabled by map_zone_db.conf) be consumed when trying to use them? +// 1 (official): yes +// 0: no +item_restricted_consumption_type:1 + +// Enable all NPC to allow changing of equipments while interacting? (Note 1) +// Script commands 'enable_items/disable_items' will not be override. (see doc/script_commands.txt) +// 1 : yes(official) +// 0 : no +item_enabled_npc:1
\ No newline at end of file diff --git a/conf/battle/misc.conf b/conf/battle/misc.conf index 0105e542b..32b9c511e 100644 --- a/conf/battle/misc.conf +++ b/conf/battle/misc.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -35,14 +35,6 @@ pk_min_level: 55 // players to let them attack each other. 0 disables said limit. pk_level_range: 0 -// For PK servers. Damage adjustment settings, these follow the same logic -// as their WoE counterparts (see guild.conf) -pk_short_attack_damage_rate: 80 -pk_long_attack_damage_rate: 70 -pk_weapon_attack_damage_rate: 60 -pk_magic_attack_damage_rate: 60 -pk_misc_attack_damage_rate: 60 - // Display skill usage in console? (for debug only) (default: off) (Note 3) skill_log: off diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf index fa9947ec5..51136fbe0 100644 --- a/conf/battle/monster.conf +++ b/conf/battle/monster.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/party.conf b/conf/battle/party.conf index 63fc3a94a..e57bc4fc9 100644 --- a/conf/battle/party.conf +++ b/conf/battle/party.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -15,7 +15,7 @@ party_update_interval: 1000 // Method used to update party-mate hp-bars: // 0: Aegis - bar is updated every time HP changes (bandwidth intensive) -// 1: rAthena - bar is updated with the party map dots (up to 1 second delay) +// 1: Hercules - bar is updated with the party map dots (up to 1 second delay) party_hp_mode: 0 // When 'Party Share' item sharing is enabled in a party, diff --git a/conf/battle/pet.conf b/conf/battle/pet.conf index de9056972..e80826ce8 100644 --- a/conf/battle/pet.conf +++ b/conf/battle/pet.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- diff --git a/conf/battle/player.conf b/conf/battle/player.conf index 32e3673f7..f493f6b67 100644 --- a/conf/battle/player.conf +++ b/conf/battle/player.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -46,7 +46,8 @@ basic_skill_check: yes // When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds) // That is, when you go to a map and don't move, how long before the monsters will notice you. -// If you attack a monster, it will attack you back regaurdless of this setting. (I think) +// When moving, attacking or doing similar actions, the effect ends instantly. +// Value is also affected by 'invincible_time_inc' mapflag player_invincible_time: 5000 // The time interval for HP to restore naturally. (in milliseconds) @@ -139,6 +140,6 @@ character_size: 0 // items from Autoloot (0: disabled). idle_no_autoloot: 0 -// Minimum distance a vending must be from a NPC in order to be placed +// Minimum distance a vending/chat room must be from a NPC in order to be placed // Default: 3 (0: disabled). -min_npc_vending_distance: 3
\ No newline at end of file +min_npc_vendchat_distance: 3
\ No newline at end of file diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index 39e1b357a..df419b262 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -234,10 +234,6 @@ emergency_call: 11 //16: Disable skill from affecting Guild Master guild_aura: 31 -// Max Possible Level of Monster skills -// Note: If your MVPs are too tough, reduce it to 10. -mob_max_skilllvl: 100 - // Allows players to skip menu when casting Teleport level 1 // Menu contains two options. "Random" and "Cancel" skip_teleport_lv1_menu: no @@ -275,3 +271,12 @@ invincible.nodamage: no // On official server, a fix is in place that prevents the switching of weapons to cancel songs. // Default: yes dancing_weaponswitch_fix: yes + +// Skill Trap Type (GvG) +// 0: (official) Traps in GvG only make player stop moving after its walk path is complete, and it activates other traps on the way. +// 1: Traps in GvG make player stop moving right when stepping over it. +skill_trap_type: 0 + +// Max Possible Level of Monster skills +// Note: If your MVPs are too tough, reduce it to 10. +mob_max_skilllvl: 100
\ No newline at end of file diff --git a/conf/battle/status.conf b/conf/battle/status.conf index 717db68bf..5341b606b 100644 --- a/conf/battle/status.conf +++ b/conf/battle/status.conf @@ -1,5 +1,5 @@ //-------------------------------------------------------------- -// rAthena Battle Configuration File +// Hercules Battle Configuration File // Originally Translated by Peter Kieser <pfak@telus.net> // Made in to plainer English by Ancyker //-------------------------------------------------------------- @@ -27,14 +27,6 @@ debuff_on_logout: 3 pc_status_def_rate: 100 mob_status_def_rate: 100 -// Required luk to gain inmunity to status changes. -// Luk increases resistance by closing the gap between natural resist and max -// linearly. This setting indicates required luk to gain complete immunity. -// Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap. -// So 40% + (50% of 60%) = 70% -pc_luk_status_def: 300 -mob_luk_status_def: 300 - // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. pc_max_status_def: 100 |