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-rw-r--r--conf/battle/battle.conf6
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf
index d74f6cf49..e1f9151f8 100644
--- a/conf/battle/battle.conf
+++ b/conf/battle/battle.conf
@@ -130,10 +130,10 @@ vit_penalty_count_lv: 3
// Change attacker's direction to face opponent on every attack? (Note 3)
attack_direction_change: 15
-// For those who is set, attacks of Neutral element will not get any elemental
-// adjustment (100% versus on all defense-elements) (Note 3)
+// For those who is set, their innate attack element is "not elemental"
+// (100% versus on all defense-elements) (Note 3)
// NOTE: This is the setting that makes it so non-players can hit for full
-// damage against Ghost-type targets (eg: Ghostring wearing players).
+// damage against Ghost-type targets with normal attacks (eg: vs. Ghostring).
attack_attr_none: 14
// Rate at which equipment can break (base rate before it's modified by any skills)