diff options
Diffstat (limited to 'conf/battle')
-rw-r--r-- | conf/battle/battle.conf | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index e1f9151f8..37cabc199 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -116,15 +116,19 @@ magic_defense_type: 0 // How to count the number of attackers when applying agi penalty ? (choose one) // 1-: Count every attack attempt (even those that were dodged/lucky-dodged) // 2 : Count every non-lucky-dodged attack attempt -// 3 : Count only attacks that actually connect -// 4+: None of the above, count will always be 0 +// 3 : Count attacks that miss due to element/race modifier +// 4 : Count attacks whose damages are blocked by skills +// 5 : Count only attacks that actually connect +// 6+: None of the above, count will always be 0 agi_penalty_count_lv: 2 // How to count the number of attackers when applying vit penalty ? (choose one) // 1-: Count every attack attempt (even those that were dodged/lucky-dodged) // 2 : Count every non-lucky-dodged attack attempt -// 3 : Count only attacks that actually connect -// 4+: None of the above, count will always be 0 +// 3 : Count attacks that miss due to element/race modifier +// 4 : Count attacks whose damages are blocked by skills +// 5 : Count only attacks that actually connect +// 6+: None of the above, count will always be 0 vit_penalty_count_lv: 3 // Change attacker's direction to face opponent on every attack? (Note 3) |